Searched refs:SK_GLType (Results 1 – 2 of 2) sorted by relevance
37 #define SK_GLType GL_FIXED macro39 #define SK_GLType GL_FLOAT macro42 #if SK_GLType == GL_FIXED87 #define SK_TextGLType SK_GLType
364 glTexCoordPointer(2, SK_GLType, 0, texCoords); in DrawVertices()379 glVertexPointer(2, SK_GLType, 0, vertex); in DrawVertices()