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Searched refs:SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gl/
DSkGL.cpp154 #ifdef SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D in canBeTexture()
186 #ifdef SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D in ComputeTextureMemorySize()
200 #ifdef SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D
234 #ifdef SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D in needToPromoteTo32bit()
281 #ifdef SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D in BindNewTexture()
DSkGL.h33 #define SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D macro