Searched refs:SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D (Results 1 – 2 of 2) sorted by relevance
154 #ifdef SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D in canBeTexture()186 #ifdef SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D in ComputeTextureMemorySize()200 #ifdef SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D234 #ifdef SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D in needToPromoteTo32bit()281 #ifdef SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D in BindNewTexture()
33 #define SK_GL_SUPPORT_COMPRESSEDTEXIMAGE2D macro