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Searched refs:worlds (Results 1 – 20 of 20) sorted by relevance

/external/webkit/WebCore/bindings/v8/
DScriptController.cpp366 void ScriptController::getAllWorlds(Vector<DOMWrapperWorld*>& worlds) in getAllWorlds() argument
368 worlds.append(mainThreadNormalWorld()); in getAllWorlds()
DScriptController.h171 static void getAllWorlds(Vector<DOMWrapperWorld*>& worlds);
/external/webkit/WebCore/bindings/js/
DScriptController.cpp175 void ScriptController::getAllWorlds(Vector<DOMWrapperWorld*>& worlds) in getAllWorlds() argument
177 …ic_cast<WebCoreJSClientData*>(JSDOMWindow::commonJSGlobalData()->clientData)->getAllWorlds(worlds); in getAllWorlds()
DJSDOMBinding.h209 void getAllWorlds(Vector<DOMWrapperWorld*>& worlds) in getAllWorlds() argument
211 copyToVector(m_worldSet, worlds); in getAllWorlds()
/external/dnsmasq/contrib/openvpn/
DREADME28 > Anyway, my question: is there a way to have the best of both worlds?
/external/webkit/WebKit/haiku/
DChangeLog44 window objects in isolated worlds are cleared
/external/webkit/WebCore/loader/
DFrameLoader.cpp3990 Vector<DOMWrapperWorld*> worlds; in dispatchDidClearWindowObjectsInAllWorlds() local
3991 ScriptController::getAllWorlds(worlds); in dispatchDidClearWindowObjectsInAllWorlds()
3992 for (size_t i = 0; i < worlds.size(); ++i) in dispatchDidClearWindowObjectsInAllWorlds()
3993 dispatchDidClearWindowObjectInWorld(worlds[i]); in dispatchDidClearWindowObjectsInAllWorlds()
/external/webkit/WebKit/
DChangeLog165 window objects in isolated worlds are cleared
177 user scripts/stylesheets and isolated worlds
/external/webkit/WebKit/win/
DChangeLog1615 Tell the WebFrameLoadDelegate when window objects in isolated worlds
1666 for the isolated worlds tests.
1702 user scripts/stylesheets and isolated worlds
1765 dealing with user scripts/stylesheets and isolated worlds
/external/webkit/WebKit/mac/WebView/
DWebFrame.mm278 // to be able to debug isolated worlds.
/external/webkit/WebKit/wx/
DChangeLog246 window objects in isolated worlds are cleared
/external/webkit/WebCore/
DChangeLog-2010-01-29647 implementations specific for isolated worlds and ScriptController.
1151 implementations specific for isolated worlds and ScriptController.
5084 This was an ASSERT-only bug, introduced by isolated worlds, which
10579 Make the Web Inspector's JavaScript debugger work with isolated worlds.
11169 Adding isolated worlds support to the JSC bindings introduced a regression due to
14409 lets us use other ones for isolated worlds soon.
15051 1) Matching the structure of the JSC implementation of isolated worlds.
16056 worlds won out over NewContext and there's not really any going back
16311 isolated worlds with the JSC implementation. We need an object to
16323 worlds as well as the main world.
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/external/webkit/WebKitTools/
DChangeLog10281 window objects in isolated worlds are cleared
10297 (worldMap): Added. Returns a HashMap containing all the worlds we've
10322 (worldMap): Added. Returns a HashMap containing all the worlds we've
10334 for the isolated worlds tests.
10439 user scripts/stylesheets and isolated worlds
11533 Enable isolated-worlds tests on mac.
/external/webkit/WebKit/mac/
DChangeLog-2010-01-291208 Tell the WebFrameLoadDelegate when window objects in isolated worlds
1248 for the isolated worlds tests.
1302 user scripts/stylesheets and isolated worlds
3116 are bundled together in isolated worlds (you can have multiple scripts together in the same
DChangeLog-2007-10-1421232 about when displays occur. However, it provides the "best of both worlds", in that updates
/external/webkit/WebKit/chromium/
DChangeLog2553 worlds won out over NewContext and there's not really any going back
/external/webkit/WebKit/gtk/
DChangeLog1066 window objects in isolated worlds are cleared
/external/webkit/WebKit/qt/
DChangeLog1833 window objects in isolated worlds are cleared
/external/srec/config/en.us/dictionary/
Dlarge.ok32518 worlds wVldz
/external/webkit/JavaScriptCore/
DChangeLog5976 …Since the API is in JSC but worlds only exist in WebCore, add callbacks on the JSGlobalData::Clien…