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Searched refs:GL_FLOAT (Results 1 – 25 of 32) sorted by relevance

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/frameworks/base/opengl/tests/linetex/
Dlinetex.cpp103 glVertexPointer(2, GL_FLOAT, 0, vertices); in main()
104 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); in main()
/frameworks/base/opengl/tests/fillrate/
Dfillrate.cpp116 glVertexPointer(2, GL_FLOAT, 0, vertices); in main()
117 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); in main()
/frameworks/base/opengl/tests/filter/
Dfilter.cpp176 glVertexPointer(2, GL_FLOAT, 0, vertices); in main()
177 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); in main()
/frameworks/base/opengl/java/android/opengl/
DGLES10.java74 public static final int GL_FLOAT = 0x1406; field in GLES10
406 ((type == GL_FLOAT) || in glColorPointer()
981 if (((type == GL_FLOAT) || in glNormalPointer()
1178 ((type == GL_FLOAT) || in glTexCoordPointer()
1323 ((type == GL_FLOAT) || in glVertexPointer()
DGLES11Ext.java136 private static final int GL_FLOAT = GLES10.GL_FLOAT; field in GLES11Ext
901 ((type == GL_FLOAT) || in glMatrixIndexPointerOES()
DGLES11.java618 if (((type == GL_FLOAT) || in glPointSizePointerOES()
/frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/
DClearActivity.java139 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vb); in onDrawFrame()
148 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vb); in onDrawFrame()
/frameworks/base/opengl/java/com/google/android/gles_jni/
DGLImpl.java219 ((type == GL_FLOAT) || in glColorPointer()
789 if (((type == GL_FLOAT) || in glNormalPointer()
986 ((type == GL_FLOAT) || in glTexCoordPointer()
1131 ((type == GL_FLOAT) || in glVertexPointer()
1612 if (((type == GL_FLOAT) || in glPointSizePointerOES()
1850 ((type == GL_FLOAT) || in glMatrixIndexPointerOES()
/frameworks/base/services/surfaceflinger/
DLayerBlur.cpp235 glVertexPointer(2, GL_FLOAT, 0, mVertices); in onDraw()
236 glTexCoordPointer(2, GL_FLOAT, 0, mVertices); in onDraw()
DLayerBase.cpp334 glVertexPointer(2, GL_FLOAT, 0, mVertices); in clearWithOpenGL()
477 glVertexPointer(2, GL_FLOAT, 0, mVertices); in drawWithOpenGL()
478 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); in drawWithOpenGL()
DSurfaceFlinger.cpp945 glVertexPointer(2, GL_FLOAT, 0, vertices); in debugFlashRegions()
1693 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); in electronBeamOffAnimationImplLocked()
1695 glVertexPointer(2, GL_FLOAT, 0, vtx); in electronBeamOffAnimationImplLocked()
1841 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); in electronBeamOnAnimationImplLocked()
1843 glVertexPointer(2, GL_FLOAT, 0, vtx); in electronBeamOnAnimationImplLocked()
/frameworks/base/opengl/tests/gldual/src/com/android/gldual/
DTriangleRenderer.java156 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mFVertexBuffer); in draw()
/frameworks/base/opengl/libagl/
Darray.cpp108 c->arrays.vertex.type = GL_FLOAT; in ogles_init_array()
110 c->arrays.color.type = GL_FLOAT; in ogles_init_array()
112 c->arrays.normal.type = GL_FLOAT; in ogles_init_array()
115 c->arrays.texture[i].type = GL_FLOAT; in ogles_init_array()
323 case GL_FLOAT: in init()
1247 case GL_FLOAT: in glVertexPointer()
1267 case GL_FLOAT: in glColorPointer()
1288 case GL_FLOAT: in glNormalPointer()
1309 case GL_FLOAT: in glTexCoordPointer()
/frameworks/base/libs/rs/
DrsComponent.cpp167 case RS_TYPE_FLOAT_32: return GL_FLOAT; in getGLType()
DrsScriptC_Lib.cpp692 va.addLegacy(GL_FLOAT, 3, 12, RS_KIND_POSITION, false, (uint32_t)vtx); in SC_drawLine()
712 va.addLegacy(GL_FLOAT, 3, 12, RS_KIND_POSITION, false, (uint32_t)vtx); in SC_drawPoint()
746 va.addLegacy(GL_FLOAT, 3, 12, RS_KIND_POSITION, false, (uint32_t)vtx); in SC_drawQuadTexCoords()
747 va.addLegacy(GL_FLOAT, 2, 8, RS_KIND_TEXTURE, false, (uint32_t)tex); in SC_drawQuadTexCoords()
/frameworks/base/opengl/tests/gldual/jni/
Dgl_code.cpp143 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/frameworks/base/opengl/tests/gl2_jni/jni/
Dgl_code.cpp143 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
DGL2JavaView.java70 … GLES20.glVertexAttribPointer(mvPositionHandle, 2, GLES20.GL_FLOAT, false, 0, mTriangleVertices); in onDrawFrame()
/frameworks/base/opengl/tools/glgen/stubs/gles11/
DGLES11ExtHeader.java-if135 private static final int GL_FLOAT = GLES10.GL_FLOAT;
/frameworks/base/opengl/tests/gl_jni/jni/
Dgl_code.cpp166 glVertexPointer(3, GL_FLOAT, 0, vertices); in Java_com_android_gljni_GLJNILib_step()
/frameworks/base/opengl/tests/tritex/
Dtritex.cpp253 glVertexPointer(3, GL_FLOAT, 0, vertices); in render()
/frameworks/base/opengl/tests/gl2_basic/
Dgl2_basic.cpp170 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
/frameworks/base/opengl/tests/gl_basic/
Dgl_basic.cpp357 glVertexPointer(3, GL_FLOAT, 0, vertices); in render()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java72 int GL_FLOAT = 0x1406; field
/frameworks/base/opengl/tools/glgen/stubs/jsr239/
DGL10Header.java-if71 int GL_FLOAT = 0x1406;

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