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Searched refs:glDrawArrays (Results 1 – 25 of 35) sorted by relevance

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/frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/
DClearActivity.java140 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame()
153 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame()
159 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame()
165 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame()
/frameworks/base/opengl/tests/fillrate/
Dfillrate.cpp123 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main()
132 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main()
144 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main()
/frameworks/base/services/surfaceflinger/
DLayerDim.cpp95 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in onDraw()
DSurfaceFlinger.cpp946 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in debugFlashRegions()
1009 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in drawWormhole()
1769 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOffAnimationImplLocked()
1774 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOffAnimationImplLocked()
1779 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOffAnimationImplLocked()
1785 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOffAnimationImplLocked()
1798 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOffAnimationImplLocked()
1909 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOnAnimationImplLocked()
1931 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOnAnimationImplLocked()
1936 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOnAnimationImplLocked()
[all …]
DLayerBase.cpp299 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in drawRegion()
339 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in clearWithOpenGL()
486 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in drawWithOpenGL()
DLayerBlur.cpp241 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in onDraw()
/frameworks/base/opengl/tests/linetex/
Dlinetex.cpp108 glDrawArrays(GL_LINES, 0, 2); in main()
/frameworks/base/opengl/tests/gldual/jni/
Dgl_code.cpp147 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
/frameworks/base/opengl/tests/gl2_jni/jni/
Dgl_code.cpp147 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
/frameworks/base/opengl/tests/filter/
Dfilter.cpp178 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main()
/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
DGL2JavaView.java74 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); in onDrawFrame()
/frameworks/base/libs/rs/
DrsSimpleMesh.cpp82 glDrawArrays(mGLPrimitive, start, len); in renderRange()
DrsScriptC_Lib.cpp699 glDrawArrays(GL_LINES, 0, 2); in SC_drawLine()
719 glDrawArrays(GL_POINTS, 0, 1); in SC_drawPoint()
755 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in SC_drawQuadTexCoords()
/frameworks/base/opengl/tests/gl2_basic/
Dgl2_basic.cpp174 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
/frameworks/base/opengl/tests/angeles/
DREADME.txt48 instead of glDrawArrays. The code uses only OpenGL ES 1.0
Ddemo.c165 glDrawArrays(GL_TRIANGLES, 0, object->count); in drawGLObject()
449 glDrawArrays(GL_TRIANGLES, 0, 6); in drawFadeQuad()
/frameworks/base/opengl/tools/glgen/specs/gles11/
DGLES10.spec29 void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
DGLES20.spec41 void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java433 void glDrawArrays( in glDrawArrays() method
/frameworks/base/opengl/tools/glgen/specs/jsr239/
Dglspec-1.029 void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
/frameworks/base/opengl/libs/GLES2/
Dgl2_api.in121 void API_ENTRY(glDrawArrays)(GLenum mode, GLint first, GLsizei count) {
122 CALL_GL_API(glDrawArrays, mode, first, count);
/frameworks/base/opengl/libs/GLES_CM/
Dgl_api.in202 void API_ENTRY(glDrawArrays)(GLenum mode, GLint first, GLsizei count) {
203 CALL_GL_API(glDrawArrays, mode, first, count);
/frameworks/base/opengl/java/android/opengl/
DGLES10.java528 public static native void glDrawArrays( in glDrawArrays() method in GLES10
DGLErrorWrapper.java255 public void glDrawArrays(int mode, int first, int count) { in glDrawArrays() method in GLErrorWrapper
257 mgl.glDrawArrays(mode, first, count); in glDrawArrays()
/frameworks/base/opengl/tests/angeles/include/GLES/
Dgl.h501 GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);

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