/frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/ |
D | ClearActivity.java | 140 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame() 153 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame() 159 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame() 165 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); in onDrawFrame()
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/frameworks/base/opengl/tests/fillrate/ |
D | fillrate.cpp | 123 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main() 132 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main() 144 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main()
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/frameworks/base/services/surfaceflinger/ |
D | LayerDim.cpp | 95 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in onDraw()
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D | SurfaceFlinger.cpp | 946 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in debugFlashRegions() 1009 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in drawWormhole() 1769 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOffAnimationImplLocked() 1774 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOffAnimationImplLocked() 1779 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOffAnimationImplLocked() 1785 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOffAnimationImplLocked() 1798 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOffAnimationImplLocked() 1909 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOnAnimationImplLocked() 1931 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOnAnimationImplLocked() 1936 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in electronBeamOnAnimationImplLocked() [all …]
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D | LayerBase.cpp | 299 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in drawRegion() 339 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in clearWithOpenGL() 486 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in drawWithOpenGL()
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D | LayerBlur.cpp | 241 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in onDraw()
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/frameworks/base/opengl/tests/linetex/ |
D | linetex.cpp | 108 glDrawArrays(GL_LINES, 0, 2); in main()
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/frameworks/base/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 147 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
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/frameworks/base/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 147 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
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/frameworks/base/opengl/tests/filter/ |
D | filter.cpp | 178 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in main()
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/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 74 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); in onDrawFrame()
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/frameworks/base/libs/rs/ |
D | rsSimpleMesh.cpp | 82 glDrawArrays(mGLPrimitive, start, len); in renderRange()
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D | rsScriptC_Lib.cpp | 699 glDrawArrays(GL_LINES, 0, 2); in SC_drawLine() 719 glDrawArrays(GL_POINTS, 0, 1); in SC_drawPoint() 755 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); in SC_drawQuadTexCoords()
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/frameworks/base/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 174 glDrawArrays(GL_TRIANGLES, 0, 3); in renderFrame()
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/frameworks/base/opengl/tests/angeles/ |
D | README.txt | 48 instead of glDrawArrays. The code uses only OpenGL ES 1.0
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D | demo.c | 165 glDrawArrays(GL_TRIANGLES, 0, object->count); in drawGLObject() 449 glDrawArrays(GL_TRIANGLES, 0, 6); in drawFadeQuad()
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
D | GLES10.spec | 29 void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
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D | GLES20.spec | 41 void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 433 void glDrawArrays( in glDrawArrays() method
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/frameworks/base/opengl/tools/glgen/specs/jsr239/ |
D | glspec-1.0 | 29 void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
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/frameworks/base/opengl/libs/GLES2/ |
D | gl2_api.in | 121 void API_ENTRY(glDrawArrays)(GLenum mode, GLint first, GLsizei count) { 122 CALL_GL_API(glDrawArrays, mode, first, count);
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/frameworks/base/opengl/libs/GLES_CM/ |
D | gl_api.in | 202 void API_ENTRY(glDrawArrays)(GLenum mode, GLint first, GLsizei count) { 203 CALL_GL_API(glDrawArrays, mode, first, count);
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 528 public static native void glDrawArrays( in glDrawArrays() method in GLES10
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D | GLErrorWrapper.java | 255 public void glDrawArrays(int mode, int first, int count) { in glDrawArrays() method in GLErrorWrapper 257 mgl.glDrawArrays(mode, first, count); in glDrawArrays()
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/frameworks/base/opengl/tests/angeles/include/GLES/ |
D | gl.h | 501 GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
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