/frameworks/base/core/java/android/hardware/usb/ |
D | UsbAccessory.java | 43 public UsbAccessory(String manufacturer, String model, String description, in UsbAccessory() argument 46 mModel = model; in UsbAccessory() 167 String model = in.readString(); 172 return new UsbAccessory(manufacturer, model, description, version, uri, serial);
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/frameworks/base/opengl/java/android/opengl/ |
D | GLU.java | 148 float[] model, int modelOffset, float[] project, int projectOffset, in gluProject() argument 156 model, modelOffset); in gluProject() 214 float[] model, int modelOffset, float[] project, int projectOffset, in gluUnProject() argument 222 model, modelOffset); in gluUnProject()
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D | GLLogWrapper.java | 333 private String getShadeModel(int model) { in getShadeModel() argument 334 switch(model) { in getShadeModel() 340 return getHex(model); in getShadeModel()
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/frameworks/base/core/java/com/android/internal/os/ |
D | RuntimeInit.java | 162 String model = Build.MODEL; in getDefaultUserAgent() local 163 if (model.length() > 0) { in getDefaultUserAgent() 165 result.append(model); in getDefaultUserAgent()
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/frameworks/base/docs/html/resources/articles/ |
D | speech-input.jd | 78 <em>language model:</em> {@link 82 model to improve dictation accuracy for the voice keyboard, 83 while the "web search" model is used when users want to search by voice. </p> 86 The web search model is available in all three languages, while free-form has
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D | painless-threading.jd | 4 <p>This article discusses the threading model used by Android applications and how applications can… 20 <p>This single-thread model can yield poor performance unless your application 54 not block the UI thread. Unfortunately, it violates the single-threaded model 140 always remember these two rules about the single thread model: </p>
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/frameworks/base/tests/BrowserTestPlugin/jni/ |
D | main.cpp | 151 ANPDrawingModel model = kBitmap_ANPDrawingModel; in NPP_New() local 156 reinterpret_cast<void*>(model)); in NPP_New() 158 gLogI.log(kError_ANPLogType, "request model %d err %d", model, err); in NPP_New()
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/frameworks/base/services/java/com/android/server/usb/ |
D | UsbDeviceSettingsManager.java | 89 public AccessoryFilter(String manufacturer, String model, String version) { in AccessoryFilter() argument 91 mModel = model; in AccessoryFilter() 104 String model = null; in read() local 115 model = value; in read() 120 return new AccessoryFilter(manufacturer, model, version); in read()
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/frameworks/base/services/sensorservice/ |
D | SensorDevice.cpp | 120 Info model; in ANDROID_SINGLETON_STATIC_INSTANCE() local 122 mActivationCount.add(list[i].handle, model); in ANDROID_SINGLETON_STATIC_INSTANCE()
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/frameworks/base/docs/html/guide/topics/location/ |
D | obtaining-user-location.jd | 30 <li><a href="#Adjusting">Adjusting the model to save battery and data exchange</a></li> 165 location while preserving battery power, you must define a consistent model that specifies how your 166 application obtains the user location. This model includes when you start and stop listening for 183 <p>Figure 1 demonstrates this model in a timeline that visualizes the period in which an 190 <p>This model of a window—during which location updates are received—frames many of 317 <h3 id="Adjusting">Adjusting the model to save battery and data exchange</h3> 319 <p>As you test your application, you might find that your model for providing good location and 356 content that can be augmented with their current location. A model of how this 363 <p>This lines up with the previous model of how user location is obtained in code (figure 1). For 384 <p>This kind of model is visualized in figure 3.</p> [all …]
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/frameworks/base/core/java/android/webkit/ |
D | WebSettings.java | 400 final String model = Build.MODEL; in getCurrentUserAgent() local 401 if (model.length() > 0) { in getCurrentUserAgent() 403 buffer.append(model); in getCurrentUserAgent()
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/frameworks/base/tests/BrowserTestPlugin/jni/event/ |
D | EventPlugin.cpp | 145 switch (evt->data.draw.model) { in handleEvent()
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | opengl.jd | 29 <p>For an example of this usage model (based on the classic GL ColorCube), showing how to use
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/frameworks/base/docs/html/guide/topics/drawing/ |
D | opengl.jd | 26 <p>For an example of this usage model (based on the classic GL ColorCube),
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/frameworks/base/docs/html/guide/basics/ |
D | fixme-gs-core-packages.jd | 73 <dd>provides the high-level application model,
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D | what-is-android.jd | 140 model. The kernel also acts as an abstraction layer between the hardware and
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/frameworks/base/docs/html/guide/developing/tools/ |
D | avd.jd | 12 <li>You create AVD configurations to model different device environments 43 you better model an actual device.</p> 64 want to model and the Android platforms and external libraries you want to run
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D | index.jd | 23 <dd>Virtual device configurations that you create, to model device
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/frameworks/base/docs/html/sdk/ |
D | android-1.6-highlights.jd | 200 <li>Improved buffering model supports shared buffers allocated in the decoder</li>
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D | android-3.0-highlights.jd | 63 … virtual and “holographic” UI design, as well as an elegant, content-focused interaction model.</p> 128 …sing experience at non-mobile sites through an improved zoom and viewport model, overflow scrollin…
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/frameworks/base/docs/html/resources/faq/ |
D | security.jd | 30 href="http://code.google.com/android/devel/security.html">security model</a>
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/frameworks/base/docs/html/guide/appendix/faq/ |
D | framework.jd | 100 to abide by the life-cycle model, the application class should initiate and
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D | security.jd | 30 href="http://code.google.com/android/devel/security.html">security model</a>
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/frameworks/base/docs/html/guide/tutorials/ |
D | hello-world.jd | 278 <p>That's why Android provides an alternate UI construction model: XML-based 295 structure and syntax than you would use in a programmatic layout. This model is inspired 296 by the web development model, wherein you can separate the presentation of your
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/frameworks/base/docs/html/resources/tutorials/ |
D | hello-world.jd | 295 <p>That's why Android provides an alternate UI construction model: XML-based 313 structure and syntax than you would use in a programmatic layout. This model is inspired 314 by the web development model, wherein you can separate the presentation of your
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