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Searched refs:shaders (Results 1 – 12 of 12) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES20.java867 int[] shaders, in glGetAttachedShaders() argument
877 java.nio.IntBuffer shaders in glGetAttachedShaders() argument
1359 int[] shaders, in glShaderBinary() argument
1370 java.nio.IntBuffer shaders, in glShaderBinary() argument
/frameworks/base/opengl/libs/GLES2/
Dgl2_api.in169 …PI_ENTRY(glGetAttachedShaders)(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
170 CALL_GL_API(glGetAttachedShaders, program, maxcount, count, shaders);
292 void API_ENTRY(glShaderBinary)(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid*…
293 CALL_GL_API(glShaderBinary, n, shaders, binaryformat, binary, length);
Dgl2ext_api.in163 void API_ENTRY(glExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders) {
164 CALL_GL_API(glExtGetShadersQCOM, shaders, maxShaders, numShaders);
/frameworks/base/opengl/tools/glgen/specs/gles11/
DGLES20.spec58 void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
99 void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, …
/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp1483 GLuint *shaders = (GLuint *) 0; in android_glGetAttachedShaders__II_3II_3II() local
1513 shaders = shaders_base + shadersOffset; in android_glGetAttachedShaders__II_3II_3II()
1519 (GLuint *)shaders in android_glGetAttachedShaders__II_3II_3II()
1543 GLuint *shaders = (GLuint *) 0; in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2() local
1546 shaders = (GLuint *)getPointer(_env, shaders_buf, &_shadersArray, &_shadersRemaining); in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2()
1551 (GLuint *)shaders in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2()
1554 releasePointer(_env, _countArray, shaders, _exception ? JNI_FALSE : JNI_TRUE); in android_glGetAttachedShaders__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2()
3504 GLuint *shaders = (GLuint *) 0; in android_glShaderBinary__I_3IIILjava_nio_Buffer_2I() local
3519 shaders = shaders_base + offset; in android_glShaderBinary__I_3IIILjava_nio_Buffer_2I()
3524 (GLuint *)shaders, in android_glShaderBinary__I_3IIILjava_nio_Buffer_2I()
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/frameworks/base/opengl/include/GLES2/
Dgl2ext.h780 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShade…
785 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *n…
Dgl2.h530 …_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
571 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binary…
/frameworks/base/opengl/libs/GLES_CM/
Dglext_api.in361 void API_ENTRY(glExtGetShadersQCOM)(GLuint *shaders, GLint maxShaders, GLint *numShaders) {
362 CALL_GL_API(glExtGetShadersQCOM, shaders, maxShaders, numShaders);
/frameworks/base/opengl/libs/
Dentries.in110 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
149 …NTRY(void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)
303 GL_ENTRY(void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid*…
/frameworks/base/opengl/include/GLES/
Dglext.h977 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
982 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *n…
/frameworks/base/docs/html/sdk/ndk/
Dindex.jd284 OpenGL ES 2.0 vertex and fragment shaders.</li>
Doverview.jd243 2.0 vertex and fragment shaders.</li>