• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/waitable_event.h"
6 
7 #include <math.h>
8 #include <windows.h>
9 
10 #include "base/logging.h"
11 #include "base/time.h"
12 
13 namespace base {
14 
WaitableEvent(bool manual_reset,bool signaled)15 WaitableEvent::WaitableEvent(bool manual_reset, bool signaled)
16     : handle_(CreateEvent(NULL, manual_reset, signaled, NULL)) {
17   // We're probably going to crash anyways if this is ever NULL, so we might as
18   // well make our stack reports more informative by crashing here.
19   CHECK(handle_);
20 }
21 
WaitableEvent(HANDLE handle)22 WaitableEvent::WaitableEvent(HANDLE handle)
23     : handle_(handle) {
24   CHECK(handle) << "Tried to create WaitableEvent from NULL handle";
25 }
26 
~WaitableEvent()27 WaitableEvent::~WaitableEvent() {
28   CloseHandle(handle_);
29 }
30 
Release()31 HANDLE WaitableEvent::Release() {
32   HANDLE rv = handle_;
33   handle_ = INVALID_HANDLE_VALUE;
34   return rv;
35 }
36 
Reset()37 void WaitableEvent::Reset() {
38   ResetEvent(handle_);
39 }
40 
Signal()41 void WaitableEvent::Signal() {
42   SetEvent(handle_);
43 }
44 
IsSignaled()45 bool WaitableEvent::IsSignaled() {
46   return TimedWait(TimeDelta::FromMilliseconds(0));
47 }
48 
Wait()49 bool WaitableEvent::Wait() {
50   DWORD result = WaitForSingleObject(handle_, INFINITE);
51   // It is most unexpected that this should ever fail.  Help consumers learn
52   // about it if it should ever fail.
53   DCHECK(result == WAIT_OBJECT_0) << "WaitForSingleObject failed";
54   return result == WAIT_OBJECT_0;
55 }
56 
TimedWait(const TimeDelta & max_time)57 bool WaitableEvent::TimedWait(const TimeDelta& max_time) {
58   DCHECK(max_time >= TimeDelta::FromMicroseconds(0));
59   // Be careful here.  TimeDelta has a precision of microseconds, but this API
60   // is in milliseconds.  If there are 5.5ms left, should the delay be 5 or 6?
61   // It should be 6 to avoid returning too early.
62   double timeout = ceil(max_time.InMillisecondsF());
63   DWORD result = WaitForSingleObject(handle_, static_cast<DWORD>(timeout));
64   switch (result) {
65     case WAIT_OBJECT_0:
66       return true;
67     case WAIT_TIMEOUT:
68       return false;
69   }
70   // It is most unexpected that this should ever fail.  Help consumers learn
71   // about it if it should ever fail.
72   NOTREACHED() << "WaitForSingleObject failed";
73   return false;
74 }
75 
76 // static
WaitMany(WaitableEvent ** events,size_t count)77 size_t WaitableEvent::WaitMany(WaitableEvent** events, size_t count) {
78   HANDLE handles[MAXIMUM_WAIT_OBJECTS];
79   CHECK(count <= MAXIMUM_WAIT_OBJECTS)
80       << "Can only wait on " << MAXIMUM_WAIT_OBJECTS << " with WaitMany";
81 
82   for (size_t i = 0; i < count; ++i)
83     handles[i] = events[i]->handle();
84 
85   // The cast is safe because count is small - see the CHECK above.
86   DWORD result =
87       WaitForMultipleObjects(static_cast<DWORD>(count),
88                              handles,
89                              FALSE,      // don't wait for all the objects
90                              INFINITE);  // no timeout
91   if (result >= WAIT_OBJECT_0 + count) {
92     NOTREACHED() << "WaitForMultipleObjects failed: " << GetLastError();
93     return 0;
94   }
95 
96   return result - WAIT_OBJECT_0;
97 }
98 
99 }  // namespace base
100