1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "net/tools/flip_server/simple_buffer.h"
6 #include "base/logging.h"
7
8 // Some of the following member functions are marked inlined, even though they
9 // are virtual. This may seem counter-intuitive, since virtual functions are
10 // generally not eligible for inlining. Profiling results indicate that these
11 // large amount of runtime is spent on virtual function dispatch on these
12 // simple functions. They are virtual because of the interface this class
13 // inherits from. However, it is very unlikely that anyone will sub-class
14 // SimpleBuffer and change their implementation. To get rid of this baggage,
15 // internal implementation (e.g., Write) explicitly use SimpleBuffer:: to
16 // qualify the method calls, thus disabling the virtual dispatch and enable
17 // inlining.
18
19 namespace net {
20
21 static const int kInitialSimpleBufferSize = 10;
22
SimpleBuffer()23 SimpleBuffer::SimpleBuffer()
24 : storage_(new char[kInitialSimpleBufferSize]),
25 write_idx_(0),
26 read_idx_(0),
27 storage_size_(kInitialSimpleBufferSize) {
28 }
29
SimpleBuffer(int size)30 SimpleBuffer::SimpleBuffer(int size)
31 : write_idx_(0),
32 read_idx_(0),
33 storage_size_(size) {
34 // Callers may try to allocate overly large blocks, but negative sizes are
35 // obviously wrong.
36 CHECK_GE(size, 0);
37 storage_ = new char[size];
38 }
39
40 ////////////////////////////////////////////////////////////////////////////////
41
ReadableBytes() const42 int SimpleBuffer::ReadableBytes() const {
43 return write_idx_ - read_idx_;
44 }
45
46 ////////////////////////////////////////////////////////////////////////////////
47
str() const48 std::string SimpleBuffer::str() const {
49 std::string s;
50 char * readable_ptr;
51 int readable_size;
52 GetReadablePtr(&readable_ptr, &readable_size);
53 s.append(readable_ptr, readable_ptr + readable_size);
54 return s;
55 }
56
57 ////////////////////////////////////////////////////////////////////////////////
58
BufferSize() const59 int SimpleBuffer::BufferSize() const {
60 return storage_size_;
61 }
62
63 ////////////////////////////////////////////////////////////////////////////////
64
BytesFree() const65 inline int SimpleBuffer::BytesFree() const {
66 return (storage_size_ - write_idx_);
67 }
68
69 ////////////////////////////////////////////////////////////////////////////////
70
Empty() const71 bool SimpleBuffer::Empty() const {
72 return (read_idx_ == write_idx_);
73 }
74
75 ////////////////////////////////////////////////////////////////////////////////
76
Full() const77 bool SimpleBuffer::Full() const {
78 return ((write_idx_ == storage_size_) && (read_idx_ != write_idx_));
79 }
80
81 ////////////////////////////////////////////////////////////////////////////////
82
83 // returns the number of characters written.
84 // appends up-to-'size' bytes to the simplebuffer.
Write(const char * bytes,int size)85 int SimpleBuffer::Write(const char* bytes, int size) {
86 bool has_room = ((storage_size_ - write_idx_) >= size);
87 if (!has_room) {
88 (void)Reserve(size);
89 }
90 memcpy(storage_ + write_idx_, bytes, size);
91 SimpleBuffer::AdvanceWritablePtr(size);
92 return size;
93 }
94
95 ////////////////////////////////////////////////////////////////////////////////
96
97 // stores a pointer into the simple buffer in *ptr,
98 // and stores the number of characters which are allowed
99 // to be written in *size.
GetWritablePtr(char ** ptr,int * size) const100 inline void SimpleBuffer::GetWritablePtr(char **ptr, int* size) const {
101 *ptr = storage_ + write_idx_;
102 *size = SimpleBuffer::BytesFree();
103 }
104
105 ////////////////////////////////////////////////////////////////////////////////
106
107 // stores a pointer into the simple buffer in *ptr,
108 // and stores the number of characters which are allowed
109 // to be read in *size.
GetReadablePtr(char ** ptr,int * size) const110 void SimpleBuffer::GetReadablePtr(char **ptr, int* size) const {
111 *ptr = storage_ + read_idx_;
112 *size = write_idx_ - read_idx_;
113 }
114
115 ////////////////////////////////////////////////////////////////////////////////
116
117 // returns the number of bytes read into 'bytes'
Read(char * bytes,int size)118 int SimpleBuffer::Read(char* bytes, int size) {
119 char * read_ptr = NULL;
120 int read_size = 0;
121 GetReadablePtr(&read_ptr, &read_size);
122 if (read_size > size) {
123 read_size = size;
124 }
125 memcpy(bytes, read_ptr, read_size);
126 AdvanceReadablePtr(read_size);
127 return read_size;
128 }
129
130 ////////////////////////////////////////////////////////////////////////////////
131
132 // removes all data from the simple buffer
Clear()133 void SimpleBuffer::Clear() {
134 read_idx_ = write_idx_ = 0;
135 }
136
137 ////////////////////////////////////////////////////////////////////////////////
138
139 // Attempts to reserve a contiguous block of buffer space by either reclaiming
140 // old data that is already read, and reallocate large storage as needed.
Reserve(int size)141 bool SimpleBuffer::Reserve(int size) {
142 if (size > 0 && BytesFree() < size) {
143 char * read_ptr = NULL;
144 int read_size = 0;
145 GetReadablePtr(&read_ptr, &read_size);
146
147 if (read_size + size <= BufferSize()) {
148 // Can reclaim space from already read bytes by shifting
149 memmove(storage_, read_ptr, read_size);
150 read_idx_ = 0;
151 write_idx_ = read_size;
152 CHECK_GE(BytesFree(), size);
153 } else {
154 // what we need is to have at least size bytes available for writing.
155 // This implies that the buffer needs to be at least size bytes +
156 // read_size bytes long. Since we want linear time extensions in the case
157 // that we're extending this thing repeatedly, we should extend to twice
158 // the current size (if that is big enough), or the size + read_size
159 // bytes, whichever is larger.
160 int new_storage_size = 2 * storage_size_;
161 if (new_storage_size < size + read_size) {
162 new_storage_size = size + read_size;
163 }
164
165 // have to extend the thing
166 char* new_storage = new char[new_storage_size];
167
168 // copy still useful info to the new buffer.
169 memcpy(new_storage, read_ptr, read_size);
170 // reset pointers.
171 read_idx_ = 0;
172 write_idx_ = read_size;
173 delete[] storage_;
174 storage_ = new_storage;
175 storage_size_ = new_storage_size;
176 }
177 }
178 return true;
179 }
180
181 ////////////////////////////////////////////////////////////////////////////////
182
183 // removes the oldest 'amount_to_consume' characters.
AdvanceReadablePtr(int amount_to_advance)184 void SimpleBuffer::AdvanceReadablePtr(int amount_to_advance) {
185 read_idx_ += amount_to_advance;
186 if (read_idx_ > storage_size_) {
187 read_idx_ = storage_size_;
188 }
189 }
190
191 ////////////////////////////////////////////////////////////////////////////////
192
193 // Moves the internal pointers around such that the
194 // amount of data specified here is expected to
195 // already be resident (as if it was Written)
AdvanceWritablePtr(int amount_to_advance)196 inline void SimpleBuffer::AdvanceWritablePtr(int amount_to_advance) {
197 write_idx_ += amount_to_advance;
198 if (write_idx_ > storage_size_) {
199 write_idx_ = storage_size_;
200 }
201 }
202
203 } // namespace net
204
205