1 /*
2 ******************************************************************************
3 * Copyright (C) 1998-2003, International Business Machines Corporation and *
4 * others. All Rights Reserved. *
5 ******************************************************************************
6 */
7
8 #include <windows.h>
9
10 #include "layout/LEFontInstance.h"
11
12 #include "GDIFontInstance.h"
13
14 #include "GUISupport.h"
15 #include "FontMap.h"
16 #include "GDIFontMap.h"
17
GDIFontMap(GDISurface * surface,const char * fileName,le_int16 pointSize,GUISupport * guiSupport,LEErrorCode & status)18 GDIFontMap::GDIFontMap(GDISurface *surface, const char *fileName, le_int16 pointSize, GUISupport *guiSupport, LEErrorCode &status)
19 : FontMap(fileName, pointSize, guiSupport, status), fSurface(surface)
20 {
21 // nothing to do?
22 }
23
~GDIFontMap()24 GDIFontMap::~GDIFontMap()
25 {
26 // anything?
27 }
28
openFont(const char * fontName,le_int16 pointSize,LEErrorCode & status)29 const LEFontInstance *GDIFontMap::openFont(const char *fontName, le_int16 pointSize, LEErrorCode &status)
30 {
31 LEFontInstance *result = new GDIFontInstance(fSurface, fontName, pointSize, status);
32
33 if (LE_FAILURE(status)) {
34 delete result;
35 result = NULL;
36 }
37
38 return result;
39 }
40