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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2006 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
25 
26 /* Functions to get a list of "close" audio formats */
27 extern Uint16 SDL_FirstAudioFormat(Uint16 format);
28 extern Uint16 SDL_NextAudioFormat(void);
29 
30 /* Function to calculate the size and silence for a SDL_AudioSpec */
31 extern void SDL_CalculateAudioSpec(SDL_AudioSpec *spec);
32 
33 /* The actual mixing thread function */
34 extern int SDLCALL SDL_RunAudio(void *audiop);
35