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1 
2 #ifndef _directx_h
3 #define _directx_h
4 
5 /* Include all of the DirectX 5.0 headers and adds any necessary tweaks */
6 
7 #define WIN32_LEAN_AND_MEAN
8 #include <windows.h>
9 #include <mmsystem.h>
10 #ifndef WIN32
11 #define WIN32
12 #endif
13 #undef  WINNT
14 
15 /* Far pointers don't exist in 32-bit code */
16 #ifndef FAR
17 #define FAR
18 #endif
19 
20 /* Error codes not yet included in Win32 API header files */
21 #ifndef MAKE_HRESULT
22 #define MAKE_HRESULT(sev,fac,code) \
23 	((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code))))
24 #endif
25 
26 #ifndef S_OK
27 #define S_OK		(HRESULT)0x00000000L
28 #endif
29 
30 #ifndef SUCCEEDED
31 #define SUCCEEDED(x)	((HRESULT)(x) >= 0)
32 #endif
33 #ifndef FAILED
34 #define FAILED(x)	((HRESULT)(x)<0)
35 #endif
36 
37 #ifndef E_FAIL
38 #define E_FAIL		(HRESULT)0x80000008L
39 #endif
40 #ifndef E_NOINTERFACE
41 #define E_NOINTERFACE	(HRESULT)0x80004002L
42 #endif
43 #ifndef E_OUTOFMEMORY
44 #define E_OUTOFMEMORY	(HRESULT)0x8007000EL
45 #endif
46 #ifndef E_INVALIDARG
47 #define E_INVALIDARG	(HRESULT)0x80070057L
48 #endif
49 #ifndef E_NOTIMPL
50 #define E_NOTIMPL	(HRESULT)0x80004001L
51 #endif
52 #ifndef REGDB_E_CLASSNOTREG
53 #define REGDB_E_CLASSNOTREG	(HRESULT)0x80040154L
54 #endif
55 
56 /* Severity codes */
57 #ifndef SEVERITY_ERROR
58 #define SEVERITY_ERROR	1
59 #endif
60 
61 /* Error facility codes */
62 #ifndef FACILITY_WIN32
63 #define FACILITY_WIN32	7
64 #endif
65 
66 #ifndef FIELD_OFFSET
67 #define FIELD_OFFSET(type, field)    ((LONG)&(((type *)0)->field))
68 #endif
69 
70 /* DirectX headers (if it isn't included, I haven't tested it yet)
71  */
72 /* We need these defines to mark what version of DirectX API we use */
73 #define DIRECTDRAW_VERSION  0x0700
74 #define DIRECTSOUND_VERSION 0x0500
75 #define DIRECTINPUT_VERSION 0x0500
76 
77 #ifdef __GNUC__
78 #define NONAMELESSUNION
79 #endif
80 #include <ddraw.h>
81 #include <dsound.h>
82 #include <dinput.h>
83 
84 #endif /* _directx_h */
85