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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2006 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 #ifdef SDL_TIMER_AMIGA
25 
26 #include <stdio.h>
27 #include <time.h>
28 #include <signal.h>
29 #include <unistd.h>
30 #include <string.h>
31 #include <errno.h>
32 #include <exec/types.h>
33 #ifdef __SASC
34 #include <proto/dos.h>
35 #include <clib/graphics_protos.h>
36 #include <pragmas/graphics.h>
37 #include <clib/exec_protos.h>
38 #include <pragmas/exec.h>
39 #elif defined(STORMC4_WOS)
40 #include <proto/dos.h>
41 #include <proto/exec.h>
42 #include <proto/graphics.h>
43 #else
44 #include <inline/dos.h>
45 #include <inline/exec.h>
46 #include <inline/graphics.h>
47 #endif
48 #include "mydebug.h"
49 
50 extern struct DosLibrary *DOSBase;
51 extern struct ExecBase *SysBase;
52 static struct GfxBase *GfxBase;
53 
54 #include "SDL_timer.h"
55 #include "../SDL_timer_c.h"
56 
57 /* The first ticks value of the application */
58 
59 #if !defined(__PPC__) || defined(STORMC4_WOS) || defined(MORPHOS)
60 static clock_t start;
61 
SDL_StartTicks(void)62 void SDL_StartTicks(void)
63 {
64 	/* Set first ticks value */
65 	start=clock();
66 }
67 
SDL_GetTicks(void)68 Uint32 SDL_GetTicks (void)
69 {
70 	clock_t ticks;
71 
72 	ticks=clock()-start;
73 
74 #ifdef __SASC
75 // CLOCKS_PER_SEC == 1000 !
76 
77 	return(ticks);
78 #else
79 // CLOCKS_PER_SEC != 1000 !
80 
81 	return ticks*(1000/CLOCKS_PER_SEC);
82 #endif
83 }
84 
SDL_Delay(Uint32 ms)85 void SDL_Delay (Uint32 ms)
86 {
87 // Do a busy wait if time is less than 50ms
88 
89 	if(ms<50)
90 	{
91 		clock_t to_wait=clock();
92 
93 #ifndef __SASC
94 		ms*=(CLOCKS_PER_SEC/1000);
95 #endif
96 		to_wait+=ms;
97 
98 		while(clock()<to_wait);
99 	}
100 	else
101 	{
102 		Delay(ms/20);
103 	}
104 }
105 
106 #else
107 
108 ULONG MY_CLOCKS_PER_SEC;
109 
110 void PPC_TimerInit(void);
111 APTR MyTimer;
112 
113 ULONG start[2];
114 
SDL_StartTicks(void)115 void SDL_StartTicks(void)
116 {
117 	/* Set first ticks value */
118 	if(!MyTimer)
119 		PPC_TimerInit();
120 
121 	PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,start);
122 	start[1]>>=10;
123 	start[1]|=((result[0]&0x3ff)<<22);
124 	start[0]>>=10;
125 }
126 
SDL_GetTicks(void)127 Uint32 SDL_GetTicks (void)
128 {
129 	ULONG result[2];
130 	PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result);
131 
132 //	PPCAsr64p(result,10);
133 // Non va, la emulo:
134 
135 	result[1]>>=10;
136 	result[1]|=((result[0]&0x3ff)<<22);
137 
138 // Non mi interessa piu' result[0]
139 
140 	return result[1]*1000/MY_CLOCKS_PER_SEC;
141 }
142 
SDL_Delay(Uint32 ms)143 void SDL_Delay (Uint32 ms)
144 {
145 // Do a busy wait if time is less than 50ms
146 
147 	if(ms<50)
148 	{
149 		ULONG to_wait[2],actual[2];
150 		PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result);
151 		actual[1]=0;
152 		to_wait[1]+=ms*1000/MY_CLOCKS_PER_SEC;
153 
154 		while(actual[1]<to_wait[1])
155 		{
156 			PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,actual);
157 		}
158 	}
159 	else
160 	{
161 		Delay(ms/50);
162 	}
163 }
164 
PPC_TimerInit(void)165 void PPC_TimerInit(void)
166 {
167 	struct TagItem tags[]=
168 		{
169 			PPCTIMERTAG_CPU,TRUE,
170 			TAG_DONE,0
171 		};
172 
173 
174 	if(MyTimer=PPCCreateTimerObject(tags))
175 	{
176 		ULONG result[2];
177 
178 		PPCGetTimerObject(MyTimer,PPCTIMERTAG_TICKSPERSEC,result);
179 		D(bug("Timer inizializzato, TPS: %lu - %lu\n",result[0],result[1]));
180 //		PPCAsr64p(result,10);
181 		result[1]>>=10;
182 		result[1]|=((result[0]&0x3ff)<<22);
183 		result[0]>>=10;
184 
185 		D(bug("Shiftato TPS: %lu - %lu\n",result[0],result[1]));
186 		MY_CLOCKS_PER_SEC=result[1];
187 
188 		PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result);
189 
190 		D(bug("Current ticks: %lu - %lu\n",result[0],result[1]));
191 		result[1]>>=10;
192 		result[1]|=((result[0]&0x3ff)<<22);
193 		result[0]>>=10;
194 //		PPCAsr64p(result,10);
195 		D(bug("Shiftato: %lu - %lu\n",result[0],result[1]));
196 	}
197 	else
198 	{
199 		D(bug("Errore nell'inizializzazione del timer!\n"));
200 	}
201 }
202 
203 #endif
204 
205 #include "SDL_thread.h"
206 
207 /* Data to handle a single periodic alarm */
208 static int timer_alive = 0;
209 static SDL_Thread *timer_thread = NULL;
210 
RunTimer(void * unused)211 static int RunTimer(void *unused)
212 {
213 	D(bug("SYSTimer: Entering RunTimer loop..."));
214 
215 	if(GfxBase==NULL)
216 		GfxBase=(struct GfxBase *)OpenLibrary("graphics.library",37);
217 
218 	while ( timer_alive ) {
219 		if ( SDL_timer_running ) {
220 			SDL_ThreadedTimerCheck();
221 		}
222 		if(GfxBase)
223 			WaitTOF();  // Check the timer every fifth of seconds. Was SDL_Delay(1)->BusyWait!
224 		else
225 			Delay(1);
226 	}
227 	D(bug("SYSTimer: EXITING RunTimer loop..."));
228 	return(0);
229 }
230 
231 /* This is only called if the event thread is not running */
SDL_SYS_TimerInit(void)232 int SDL_SYS_TimerInit(void)
233 {
234 	D(bug("Creating thread for the timer (NOITIMER)...\n"));
235 
236 	timer_alive = 1;
237 	timer_thread = SDL_CreateThread(RunTimer, NULL);
238 	if ( timer_thread == NULL )
239 	{
240 		D(bug("Creazione del thread fallita...\n"));
241 
242 		return(-1);
243 	}
244 	return(SDL_SetTimerThreaded(1));
245 }
246 
SDL_SYS_TimerQuit(void)247 void SDL_SYS_TimerQuit(void)
248 {
249 	timer_alive = 0;
250 	if ( timer_thread ) {
251 		SDL_WaitThread(timer_thread, NULL);
252 		timer_thread = NULL;
253 	}
254 }
255 
SDL_SYS_StartTimer(void)256 int SDL_SYS_StartTimer(void)
257 {
258 	SDL_SetError("Internal logic error: AmigaOS uses threaded timer");
259 	return(-1);
260 }
261 
SDL_SYS_StopTimer(void)262 void SDL_SYS_StopTimer(void)
263 {
264 	return;
265 }
266 
267 #endif /* SDL_TIMER_AMIGA */
268