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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2004 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Library General Public
7     License as published by the Free Software Foundation; either
8     version 2 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Library General Public License for more details.
14 
15     You should have received a copy of the GNU Library General Public
16     License along with this library; if not, write to the Free
17     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /*
25      File added by Alan Buckley (alan_baa@hotmail.com) for RISC OS compatability
26 	 27 March 2003
27 
28      Implements keyboard setup, event pump and keyboard and mouse polling
29 */
30 
31 
32 #include "SDL.h"
33 #include "../../timer/SDL_timer_c.h"
34 #include "../../events/SDL_sysevents.h"
35 #include "../../events/SDL_events_c.h"
36 #include "../SDL_cursor_c.h"
37 #include "SDL_riscosvideo.h"
38 #include "SDL_riscosevents_c.h"
39 
40 #include "memory.h"
41 #include "stdlib.h"
42 #include "ctype.h"
43 
44 #include "kernel.h"
45 #include "swis.h"
46 
47 /* The translation table from a RISC OS internal key numbers to a SDL keysym */
48 static SDLKey RO_keymap[SDLK_LAST];
49 
50 /* RISC OS Key codes */
51 #define ROKEY_SHIFT 0
52 #define ROKEY_CTRL  1
53 #define ROKEY_ALT   2
54 /* Left shift is first key we will check for */
55 #define ROKEY_LEFT_SHIFT 3
56 
57 /* Need to ignore mouse buttons as they are processed separately */
58 #define ROKEY_LEFT_MOUSE   9
59 #define ROKEY_CENTRE_MOUSE 10
60 #define ROKEY_RIGHT_MOUSE  11
61 
62 /* No key has been pressed return value*/
63 #define ROKEY_NONE 255
64 
65 /* Id of last key in keyboard */
66 #define ROKEY_LAST_KEY  124
67 
68 /* Size of array for all keys */
69 #define ROKEYBD_ARRAYSIZE 125
70 
71 static char RO_pressed[ROKEYBD_ARRAYSIZE];
72 
73 static SDL_keysym *TranslateKey(int intkey, SDL_keysym *keysym, int pressed);
74 
75 void RISCOS_PollMouse(_THIS);
76 void RISCOS_PollKeyboard();
77 
78 void RISCOS_PollMouseHelper(_THIS, int fullscreen);
79 
80 #if SDL_THREADS_DISABLED
81 extern void DRenderer_FillBuffers();
82 
83 /* Timer running function */
84 extern void RISCOS_CheckTimer();
85 
86 #endif
87 
FULLSCREEN_PumpEvents(_THIS)88 void FULLSCREEN_PumpEvents(_THIS)
89 {
90     /* Current implementation requires keyboard and mouse polling */
91 	RISCOS_PollKeyboard();
92 	RISCOS_PollMouse(this);
93 #if SDL_THREADS_DISABLED
94 //	DRenderer_FillBuffers();
95 	if (SDL_timer_running) RISCOS_CheckTimer();
96 #endif
97 }
98 
99 
RISCOS_InitOSKeymap(_THIS)100 void RISCOS_InitOSKeymap(_THIS)
101 {
102 	int i;
103 
104 	/* Map the VK keysyms */
105 	for ( i=0; i<SDL_arraysize(RO_keymap); ++i )
106 		RO_keymap[i] = SDLK_UNKNOWN;
107 
108   RO_keymap[3] = SDLK_LSHIFT;
109   RO_keymap[4] = SDLK_LCTRL;
110   RO_keymap[5] = SDLK_LALT;
111   RO_keymap[6] = SDLK_RSHIFT;
112   RO_keymap[7] = SDLK_RCTRL;
113   RO_keymap[8] = SDLK_RALT;
114   RO_keymap[16] = SDLK_q;
115   RO_keymap[17] = SDLK_3;
116   RO_keymap[18] = SDLK_4;
117   RO_keymap[19] = SDLK_5;
118   RO_keymap[20] = SDLK_F4;
119   RO_keymap[21] = SDLK_8;
120   RO_keymap[22] = SDLK_F7;
121   RO_keymap[23] = SDLK_MINUS,
122   RO_keymap[25] = SDLK_LEFT;
123   RO_keymap[26] = SDLK_KP6;
124   RO_keymap[27] = SDLK_KP7;
125   RO_keymap[28] = SDLK_F11;
126   RO_keymap[29] = SDLK_F12;
127   RO_keymap[30] = SDLK_F10;
128   RO_keymap[31] = SDLK_SCROLLOCK;
129   RO_keymap[32] = SDLK_PRINT;
130   RO_keymap[33] = SDLK_w;
131   RO_keymap[34] = SDLK_e;
132   RO_keymap[35] = SDLK_t;
133   RO_keymap[36] = SDLK_7;
134   RO_keymap[37] = SDLK_i;
135   RO_keymap[38] = SDLK_9;
136   RO_keymap[39] = SDLK_0;
137   RO_keymap[41] = SDLK_DOWN;
138   RO_keymap[42] = SDLK_KP8;
139   RO_keymap[43] = SDLK_KP9;
140   RO_keymap[44] = SDLK_BREAK;
141   RO_keymap[45] = SDLK_BACKQUOTE;
142 /*  RO_keymap[46] = SDLK_currency; TODO: Figure out if this has a value */
143   RO_keymap[47] = SDLK_BACKSPACE;
144   RO_keymap[48] = SDLK_1;
145   RO_keymap[49] = SDLK_2;
146   RO_keymap[50] = SDLK_d;
147   RO_keymap[51] = SDLK_r;
148   RO_keymap[52] = SDLK_6;
149   RO_keymap[53] = SDLK_u;
150   RO_keymap[54] = SDLK_o;
151   RO_keymap[55] = SDLK_p;
152   RO_keymap[56] = SDLK_LEFTBRACKET;
153   RO_keymap[57] = SDLK_UP;
154   RO_keymap[58] = SDLK_KP_PLUS;
155   RO_keymap[59] = SDLK_KP_MINUS;
156   RO_keymap[60] = SDLK_KP_ENTER;
157   RO_keymap[61] = SDLK_INSERT;
158   RO_keymap[62] = SDLK_HOME;
159   RO_keymap[63] = SDLK_PAGEUP;
160   RO_keymap[64] = SDLK_CAPSLOCK;
161   RO_keymap[65] = SDLK_a;
162   RO_keymap[66] = SDLK_x;
163   RO_keymap[67] = SDLK_f;
164   RO_keymap[68] = SDLK_y;
165   RO_keymap[69] = SDLK_j;
166   RO_keymap[70] = SDLK_k;
167   RO_keymap[72] = SDLK_SEMICOLON;
168   RO_keymap[73] = SDLK_RETURN;
169   RO_keymap[74] = SDLK_KP_DIVIDE;
170   RO_keymap[76] = SDLK_KP_PERIOD;
171   RO_keymap[77] = SDLK_NUMLOCK;
172   RO_keymap[78] = SDLK_PAGEDOWN;
173   RO_keymap[79] = SDLK_QUOTE;
174   RO_keymap[81] = SDLK_s;
175   RO_keymap[82] = SDLK_c;
176   RO_keymap[83] = SDLK_g;
177   RO_keymap[84] = SDLK_h;
178   RO_keymap[85] = SDLK_n;
179   RO_keymap[86] = SDLK_l;
180   RO_keymap[87] = SDLK_SEMICOLON;
181   RO_keymap[88] = SDLK_RIGHTBRACKET;
182   RO_keymap[89] = SDLK_DELETE;
183   RO_keymap[90] = SDLK_KP_MINUS;
184   RO_keymap[91] = SDLK_KP_MULTIPLY;
185   RO_keymap[93] = SDLK_EQUALS;
186   RO_keymap[94] = SDLK_BACKSLASH;
187   RO_keymap[96] = SDLK_TAB;
188   RO_keymap[97] = SDLK_z;
189   RO_keymap[98] = SDLK_SPACE;
190   RO_keymap[99] = SDLK_v;
191   RO_keymap[100] = SDLK_b;
192   RO_keymap[101] = SDLK_m;
193   RO_keymap[102] = SDLK_COMMA;
194   RO_keymap[103] = SDLK_PERIOD;
195   RO_keymap[104] = SDLK_SLASH;
196   RO_keymap[105] = SDLK_END;
197   RO_keymap[106] = SDLK_KP0;
198   RO_keymap[107] = SDLK_KP1;
199   RO_keymap[108] = SDLK_KP3;
200   RO_keymap[112] = SDLK_ESCAPE;
201   RO_keymap[113] = SDLK_F1;
202   RO_keymap[114] = SDLK_F2;
203   RO_keymap[115] = SDLK_F3;
204   RO_keymap[116] = SDLK_F5;
205   RO_keymap[117] = SDLK_F6;
206   RO_keymap[118] = SDLK_F8;
207   RO_keymap[119] = SDLK_F9;
208   RO_keymap[120] = SDLK_HASH;
209   RO_keymap[121] = SDLK_RIGHT;
210   RO_keymap[122] = SDLK_KP4;
211   RO_keymap[123] = SDLK_KP5;
212   RO_keymap[124] = SDLK_KP2;
213 
214   SDL_memset(RO_pressed, 0, ROKEYBD_ARRAYSIZE);
215 }
216 
217 
218 /* Variable for mouse relative processing */
219 int mouse_relative = 0;
220 
221 /* Check to see if we need to enter or leave mouse relative mode */
222 
RISCOS_CheckMouseMode(_THIS)223 void RISCOS_CheckMouseMode(_THIS)
224 {
225     /* If the mouse is hidden and input is grabbed, we use relative mode */
226     if ( !(SDL_cursorstate & CURSOR_VISIBLE) &&
227         (this->input_grab != SDL_GRAB_OFF) ) {
228             mouse_relative = 1;
229      } else {
230             mouse_relative = 0;
231      }
232 }
233 
234 
RISCOS_PollMouse(_THIS)235 void RISCOS_PollMouse(_THIS)
236 {
237    RISCOS_PollMouseHelper(this, 1);
238 }
239 
240 extern int mouseInWindow;
241 
WIMP_PollMouse(_THIS)242 void WIMP_PollMouse(_THIS)
243 {
244    /* Only poll when mouse is over the window */
245    if (!mouseInWindow) return;
246 
247    RISCOS_PollMouseHelper(this, 0);
248 }
249 
250 /* Static variables so only changes are reported */
251 static Sint16 last_x = -1, last_y = -1;
252 static int last_buttons = 0;
253 
254 /* Share routine between WIMP and FULLSCREEN for polling mouse and
255    passing on events */
RISCOS_PollMouseHelper(_THIS,int fullscreen)256 void RISCOS_PollMouseHelper(_THIS, int fullscreen)
257 {
258     _kernel_swi_regs regs;
259     static int starting = 1;
260 
261     if (_kernel_swi(OS_Mouse, &regs, &regs) == NULL)
262     {
263        Sint16 new_x = regs.r[0]; /* Initialy get as OS units */
264        Sint16 new_y = regs.r[1];
265 
266        /* Discard mouse events until they let go of the mouse after starting */
267        if (starting && regs.r[2] != 0)
268          return;
269        else
270          starting = 0;
271 
272        if (new_x != last_x || new_y != last_y || last_buttons != regs.r[2])
273        {
274           /* Something changed so generate appropriate events */
275           int topLeftX, topLeftY;  /* Top left OS units */
276           int x, y;                /* Mouse position in SDL pixels */
277 
278           if (fullscreen)
279           {
280              topLeftX = 0;
281              topLeftY = (this->hidden->height << this->hidden->yeig) - 1;
282           } else
283           {
284              int window_state[9];
285 
286 	         /* Get current window state */
287 		     window_state[0] = this->hidden->window_handle;
288 		     regs.r[1] = (unsigned int)window_state;
289 		     _kernel_swi(Wimp_GetWindowState, &regs, &regs);
290 
291              topLeftX = window_state[1];
292              topLeftY = window_state[4];
293           }
294 
295 		  /* Convert co-ordinates to workspace */
296 		  x = new_x - topLeftX;
297           y = topLeftY - new_y; /* Y goes from top of window/screen */
298 
299 	 	  /* Convert OS units to pixels */
300 	      x >>= this->hidden->xeig;
301 		  y >>= this->hidden->yeig;
302 
303           if (last_x != new_x || last_y != new_y)
304           {
305              if (mouse_relative)
306              {
307                 int centre_x = SDL_VideoSurface->w/2;
308                 int centre_y = SDL_VideoSurface->h/2;
309 
310                 if (centre_x != x || centre_y != y)
311                 {
312                    if (SDL_VideoSurface) SDL_PrivateMouseMotion(0,1,x - centre_x, y - centre_y);
313                    last_x = topLeftX + (centre_x << this->hidden->xeig);
314                    last_y = topLeftY - (centre_y << this->hidden->yeig);
315 
316                    /* Re-centre the mouse pointer, so we still get relative
317                       movement when the mouse is at the edge of the window
318                       or screen.
319                    */
320                    {
321                       unsigned char block[5];
322 
323                       block[0] = 3; /* OSWORD move pointer sub-reason code */
324                       block[1] = last_x & 0xFF;
325                       block[2] = (last_x >> 8) & 0xFF;
326                       block[3] = last_y & 0xFF;
327                       block[4] = (last_y >> 8) & 0xFF;
328 
329                       regs.r[0] = 21; /* OSWORD pointer stuff code */
330                       regs.r[1] = (int)block;
331                       _kernel_swi(OS_Word, &regs, &regs);
332                	   }
333                 }
334              } else
335              {
336                 last_x = new_x;
337                 last_y = new_y;
338                 SDL_PrivateMouseMotion(0,0,x,y);
339              }
340           }
341 
342           if (last_buttons != regs.r[2])
343           {
344              int changed = last_buttons ^ regs.r[2];
345              last_buttons = regs.r[2];
346              if (changed & 4) SDL_PrivateMouseButton((last_buttons & 4) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
347              if (changed & 2) SDL_PrivateMouseButton((last_buttons & 2) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_MIDDLE, 0, 0);
348              if (changed & 1) SDL_PrivateMouseButton((last_buttons & 1) ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0);
349           }
350        }
351     }
352 }
353 
RISCOS_PollKeyboard()354 void RISCOS_PollKeyboard()
355 {
356 	int which_key = ROKEY_LEFT_SHIFT;
357 	int j;
358 	int min_key, max_key;
359 	SDL_keysym key;
360 
361 	/* Scan the keyboard to see what is pressed */
362 	while (which_key <= ROKEY_LAST_KEY)
363 	{
364 		which_key = (_kernel_osbyte(121, which_key, 0) & 0xFF);
365 	    if (which_key != ROKEY_NONE)
366 	    {
367 		    switch(which_key)
368 		    {
369 		    /* Skip over mouse keys */
370 		    case ROKEY_LEFT_MOUSE:
371 		    case ROKEY_CENTRE_MOUSE:
372 		    case ROKEY_RIGHT_MOUSE:
373 				which_key = ROKEY_RIGHT_MOUSE;
374 				break;
375 
376             /* Ignore keys that cause 2 internal number to be generated */
377 			case 71: case 24: case 87: case 40:
378 			    break;
379 
380             /* Ignore break as it can be latched on */
381             case 44:
382                 break;
383 
384 			default:
385 				RO_pressed[which_key] += 2;
386 				break;
387 		    }
388 			which_key++;
389 		}
390 	}
391 
392 	/* Generate key released messages */
393 	min_key = ROKEY_LAST_KEY+1;
394 	max_key = ROKEY_LEFT_SHIFT;
395 
396 	for (j = ROKEY_LEFT_SHIFT; j <= ROKEY_LAST_KEY; j++)
397 	{
398 		if (RO_pressed[j])
399 		{
400 			if (RO_pressed[j] == 1)
401 			{
402 				RO_pressed[j] = 0;
403 				SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(j,&key,0));
404 			} else
405 			{
406 				if (j < min_key) min_key = j;
407 				if (j > max_key) max_key = j;
408 			}
409 		}
410 	}
411 
412 	/* Generate key pressed messages */
413 	for (j = min_key; j <= max_key; j++)
414 	{
415 		if (RO_pressed[j])
416 		{
417 			if (RO_pressed[j] == 2)
418 			{
419 				SDL_PrivateKeyboard(SDL_PRESSED,TranslateKey(j,&key,1));
420 			}
421 			RO_pressed[j] = 1;
422 		}
423 	}
424 }
425 
TranslateKey(int intkey,SDL_keysym * keysym,int pressed)426 static SDL_keysym *TranslateKey(int intkey, SDL_keysym *keysym, int pressed)
427 {
428 	/* Set the keysym information */
429 	keysym->scancode = (unsigned char) intkey;
430 	keysym->sym = RO_keymap[intkey];
431 	keysym->mod = KMOD_NONE;
432 	keysym->unicode = 0;
433 	if ( pressed && SDL_TranslateUNICODE )
434 	{
435 		int state;
436 		int ch;
437 
438 		state = (_kernel_osbyte(202, 0, 255) & 0xFF);
439 
440 		/*TODO: Take into account other keyboard layouts */
441 
442 		ch = keysym->sym; /* This should handle most unshifted keys */
443 
444         if (intkey < 9 || ch == SDLK_UNKNOWN)
445         {
446            ch = 0;
447 
448         } else if (state & 64) /* Control on */
449 		{
450 			ch = ch & 31;
451 
452 		} else
453 		{
454 			int topOfKey = 0;
455             if (state & 8) /* Shift on */
456 			{
457 				topOfKey = 1;
458 			}
459 
460 			if ((state & 16) == 0) /* Caps lock is on */
461 			{
462 			   if (ch >= SDLK_a && ch <= SDLK_z)
463 			   {
464  				  if ((state & 128) == 0) /* Shift Enable off */
465 				  {
466 				     /* All letter become upper case */
467 				 	 topOfKey = 1;
468 				  } else
469 				  {
470 				     /* Shift+Letters gives lower case */
471 				     topOfKey = 1 - topOfKey;
472 				  }
473 		       }
474 			}
475 
476 			if (topOfKey)
477 			{
478 				/* Key produced with shift held down */
479 
480 				/* Letters just give upper case version */
481 				if (ch >= SDLK_a && ch <= SDLK_z) ch = toupper(ch);
482 				else
483 				{
484 					switch(ch)
485 					{
486 					case SDLK_HASH:   ch = '~'; break;
487 					case SDLK_QUOTE:  ch = '@'; break;
488 					case SDLK_COMMA:  ch = '<'; break;
489 					case SDLK_MINUS:  ch = '_'; break;
490 					case SDLK_PERIOD: ch = '>'; break;
491 					case SDLK_SLASH:  ch = '?'; break;
492 
493 					case SDLK_0: ch = ')'; break;
494 					case SDLK_1: ch = '!'; break;
495 					case SDLK_2: ch = '"'; break;
496 					case SDLK_3: ch = '�'; break;
497 					case SDLK_4: ch = '$'; break;
498 					case SDLK_5: ch = '%'; break;
499 					case SDLK_6: ch = '^'; break;
500 					case SDLK_7: ch = '&'; break;
501 					case SDLK_8: ch = '*'; break;
502 					case SDLK_9: ch = '('; break;
503 
504 					case SDLK_SEMICOLON:    ch = ':'; break;
505 					case SDLK_EQUALS:       ch = '+'; break;
506 					case SDLK_LEFTBRACKET:  ch = '{'; break;
507 					case SDLK_BACKSLASH:    ch = '|'; break;
508 					case SDLK_RIGHTBRACKET: ch = '}'; break;
509 					case SDLK_BACKQUOTE:    ch = '�'; break;
510 
511 					default:
512 						ch = 0; /* Map to zero character if we don't understand it */
513 						break;
514 					}
515 				}
516 
517 			} else if (ch > 126)
518 			{
519 				/* SDL key code < 126 map directly onto their Unicode equivalents */
520 				/* Keypad 0 to 9 maps to numeric equivalent */
521 				if (ch >= SDLK_KP0 && ch <= SDLK_KP9) ch = ch - SDLK_KP0 + '0';
522 				else
523 				{
524 					/* Following switch maps other keys that produce an Ascii value */
525 					switch(ch)
526 					{
527 					case SDLK_KP_PERIOD:   ch = '.'; break;
528 					case SDLK_KP_DIVIDE:   ch = '/'; break;
529 					case SDLK_KP_MULTIPLY: ch = '*'; break;
530 					case SDLK_KP_MINUS:    ch = '-'; break;
531 					case SDLK_KP_PLUS:     ch = '+'; break;
532 					case SDLK_KP_EQUALS:   ch = '='; break;
533 
534 					default:
535 						/* If we don't know what it is set the Unicode to 0 */
536 						ch = 0;
537 						break;
538 					}
539 				}
540 			}
541 		}
542 
543 		keysym->unicode = ch;
544 	}
545 	return(keysym);
546 }
547 
548 /* end of SDL_riscosevents.c ... */
549 
550