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1 #ifndef SkBitmap_RLEPixels_DEFINED
2 #define SkBitmap_RLEPixels_DEFINED
3 
4 #include "SkChunkAlloc.h"
5 
6 class SkBitmap_RLEPixels {
7 public:
8     SkBitmap_RLEPixels(int width, int height);
9     ~SkBitmap_RLEPixels();
10 
yptrs()11     uint8_t* yptrs() const { return fYPtrs; }
12     uint8_t* allocChunk(size_t chunk);
13 
14 private:
15     SkChunkAlloc    fChunk;
16     uint8_t**       fYPtrs;
17 };
18 
19 #endif
20