1 #ifndef SkBitmap_RLEPixels_DEFINED 2 #define SkBitmap_RLEPixels_DEFINED 3 4 #include "SkChunkAlloc.h" 5 6 class SkBitmap_RLEPixels { 7 public: 8 SkBitmap_RLEPixels(int width, int height); 9 ~SkBitmap_RLEPixels(); 10 yptrs()11 uint8_t* yptrs() const { return fYPtrs; } 12 uint8_t* allocChunk(size_t chunk); 13 14 private: 15 SkChunkAlloc fChunk; 16 uint8_t** fYPtrs; 17 }; 18 19 #endif 20