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1 /*
2  *
3  * Copyright (c) 1996,1997
4  * Silicon Graphics Computer Systems, Inc.
5  *
6  * Copyright (c) 1997
7  * Moscow Center for SPARC Technology
8  *
9  * Copyright (c) 1999
10  * Boris Fomitchev
11  *
12  * This material is provided "as is", with absolutely no warranty expressed
13  * or implied. Any use is at your own risk.
14  *
15  * Permission to use or copy this software for any purpose is hereby granted
16  * without fee, provided the above notices are retained on all copies.
17  * Permission to modify the code and to distribute modified code is granted,
18  * provided the above notices are retained, and a notice that the code was
19  * modified is included with the above copyright notice.
20  *
21  */
22 
23 #include "stlport_prefix.h"
24 
25 #include <memory>
26 
27 #if defined (__GNUC__) && (defined (__CYGWIN__) || defined (__MINGW32__))
28 #  include <malloc.h>
29 #endif
30 
31 #if defined (_STLP_PTHREADS) && !defined (_STLP_NO_THREADS)
32 #  include <pthread_alloc>
33 #  include <cerrno>
34 #endif
35 
36 #include <stl/_threads.h>
37 
38 #include "lock_free_slist.h"
39 
40 #if defined (__WATCOMC__)
41 #  pragma warning 13 9
42 #  pragma warning 367 9
43 #  pragma warning 368 9
44 #endif
45 
46 #if defined (_STLP_SGI_THREADS)
47   // We test whether threads are in use before locking.
48   // Perhaps this should be moved into stl_threads.h, but that
49   // probably makes it harder to avoid the procedure call when
50   // it isn't needed.
51 extern "C" {
52   extern int __us_rsthread_malloc;
53 }
54 #endif
55 
56 // Specialised debug form of new operator which does not provide "false"
57 // memory leaks when run with debug CRT libraries.
58 #if defined (_STLP_MSVC) && (_STLP_MSVC >= 1020 && defined (_STLP_DEBUG_ALLOC)) && !defined (_STLP_WCE)
59 #  include <crtdbg.h>
__stlp_new_chunk(size_t __bytes)60 inline char* __stlp_new_chunk(size_t __bytes) {
61   void *__chunk = _STLP_CHECK_NULL_ALLOC(::operator new(__bytes, __FILE__, __LINE__));
62   return __STATIC_CAST(char*, __chunk);
63 }
__stlp_delete_chunck(void * __p)64 inline void __stlp_delete_chunck(void* __p) { ::operator delete(__p, __FILE__, __LINE__); }
65 #else
66 #  ifdef _STLP_NODE_ALLOC_USE_MALLOC
67 #    include <cstdlib>
__stlp_new_chunk(size_t __bytes)68 inline char* __stlp_new_chunk(size_t __bytes) {
69   // do not use _STLP_CHECK_NULL_ALLOC, this macro is dedicated to new operator.
70   void *__chunk = _STLP_VENDOR_CSTD::malloc(__bytes);
71   if (__chunk == 0) {
72     _STLP_THROW_BAD_ALLOC;
73   }
74   return __STATIC_CAST(char*, __chunk);
75 }
__stlp_delete_chunck(void * __p)76 inline void __stlp_delete_chunck(void* __p) { _STLP_VENDOR_CSTD::free(__p); }
77 #  else
__stlp_new_chunk(size_t __bytes)78 inline char* __stlp_new_chunk(size_t __bytes)
79 { return __STATIC_CAST(char*, _STLP_STD::__stl_new(__bytes)); }
__stlp_delete_chunck(void * __p)80 inline void __stlp_delete_chunck(void* __p) { _STLP_STD::__stl_delete(__p); }
81 #  endif
82 #endif
83 
84 /* This is an additional atomic operations to the ones already defined in
85  * stl/_threads.h, platform should try to support it to improve performance.
86  * __add_atomic_t _STLP_ATOMIC_ADD(volatile __add_atomic_t* __target, __add_atomic_t __val) :
87  * does *__target = *__target + __val and returns the old *__target value */
88 typedef long __add_atomic_t;
89 typedef unsigned long __uadd_atomic_t;
90 
91 #if defined (__GNUC__) && defined (__i386__)
_STLP_atomic_add_gcc_x86(long volatile * p,long addend)92 inline long _STLP_atomic_add_gcc_x86(long volatile* p, long addend) {
93   long result;
94   __asm__ __volatile__
95     ("lock; xaddl %1, %0;"
96     :"=m" (*p), "=r" (result)
97     :"m"  (*p), "1"  (addend)
98     :"cc");
99  return result + addend;
100 }
101 #  define _STLP_ATOMIC_ADD(__dst, __val)  _STLP_atomic_add_gcc_x86(__dst, __val)
102 #elif defined (_STLP_WIN32THREADS)
103 // The Win32 API function InterlockedExchangeAdd is not available on Windows 95.
104 #  if !defined (_STLP_WIN95_LIKE)
105 #    if defined (_STLP_NEW_PLATFORM_SDK)
106 #      define _STLP_ATOMIC_ADD(__dst, __val) InterlockedExchangeAdd(__dst, __val)
107 #    else
108 #      define _STLP_ATOMIC_ADD(__dst, __val) InterlockedExchangeAdd(__CONST_CAST(__add_atomic_t*, __dst), __val)
109 #    endif
110 #  endif
111 #endif
112 
113 #if defined (__OS400__)
114 // dums 02/05/2007: is it really necessary ?
115 enum { _ALIGN = 16, _ALIGN_SHIFT = 4 };
116 #else
117 enum { _ALIGN = 2 * sizeof(void*), _ALIGN_SHIFT = 2 + sizeof(void*) / 4 };
118 #endif
119 
120 #define _S_FREELIST_INDEX(__bytes) ((__bytes - size_t(1)) >> (int)_ALIGN_SHIFT)
121 
122 _STLP_BEGIN_NAMESPACE
123 
124 // malloc_alloc out-of-memory handling
125 static __oom_handler_type __oom_handler = __STATIC_CAST(__oom_handler_type, 0);
126 
127 #ifdef _STLP_THREADS
128 _STLP_mutex __oom_handler_lock;
129 #endif
130 
allocate(size_t __n)131 void* _STLP_CALL __malloc_alloc::allocate(size_t __n)
132 {
133   void *__result = malloc(__n);
134   if ( 0 == __result ) {
135     __oom_handler_type __my_malloc_handler;
136 
137     for (;;) {
138       {
139 #ifdef _STLP_THREADS
140         _STLP_auto_lock _l( __oom_handler_lock );
141 #endif
142         __my_malloc_handler = __oom_handler;
143       }
144       if ( 0 == __my_malloc_handler) {
145         _STLP_THROW_BAD_ALLOC;
146       }
147       (*__my_malloc_handler)();
148       __result = malloc(__n);
149       if ( __result )
150         return __result;
151     }
152   }
153   return __result;
154 }
155 
set_malloc_handler(__oom_handler_type __f)156 __oom_handler_type _STLP_CALL __malloc_alloc::set_malloc_handler(__oom_handler_type __f)
157 {
158 #ifdef _STLP_THREADS
159   _STLP_auto_lock _l( __oom_handler_lock );
160 #endif
161   __oom_handler_type __old = __oom_handler;
162   __oom_handler = __f;
163   return __old;
164 }
165 
166 // *******************************************************
167 // Default node allocator.
168 // With a reasonable compiler, this should be roughly as fast as the
169 // original STL class-specific allocators, but with less fragmentation.
170 //
171 // Important implementation properties:
172 // 1. If the client request an object of size > _MAX_BYTES, the resulting
173 //    object will be obtained directly from malloc.
174 // 2. In all other cases, we allocate an object of size exactly
175 //    _S_round_up(requested_size).  Thus the client has enough size
176 //    information that we can return the object to the proper free list
177 //    without permanently losing part of the object.
178 //
179 
180 #define _STLP_NFREELISTS 16
181 
182 #if defined (_STLP_LEAKS_PEDANTIC) && defined (_STLP_USE_DYNAMIC_LIB)
183 /*
184  * We can only do cleanup of the node allocator memory pool if we are
185  * sure that the STLport library is used as a shared one as it guaranties
186  * the unicity of the node allocator instance. Without that guaranty node
187  * allocator instances might exchange memory blocks making the implementation
188  * of a cleaning process much more complicated.
189  */
190 #  define _STLP_DO_CLEAN_NODE_ALLOC
191 #endif
192 
193 /* When STLport is used without multi threaded safety we use the node allocator
194  * implementation with locks as locks becomes no-op. The lock free implementation
195  * always use system specific atomic operations which are slower than 'normal'
196  * ones.
197  */
198 #if defined (_STLP_THREADS) && \
199     defined (_STLP_HAS_ATOMIC_FREELIST) && defined (_STLP_ATOMIC_ADD)
200 /*
201  * We have an implementation of the atomic freelist (_STLP_atomic_freelist)
202  * for this architecture and compiler.  That means we can use the non-blocking
203  * implementation of the node-allocation engine.*/
204 #  define _STLP_USE_LOCK_FREE_IMPLEMENTATION
205 #endif
206 
207 #if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
208 #  if defined (_STLP_THREADS)
209 
210 class _Node_Alloc_Lock {
_S_Mutex()211   static _STLP_STATIC_MUTEX& _S_Mutex() {
212     static _STLP_STATIC_MUTEX mutex _STLP_MUTEX_INITIALIZER;
213     return mutex;
214   }
215 public:
_Node_Alloc_Lock()216   _Node_Alloc_Lock() {
217 #    if defined (_STLP_SGI_THREADS)
218     if (__us_rsthread_malloc)
219 #    endif
220       _S_Mutex()._M_acquire_lock();
221   }
222 
~_Node_Alloc_Lock()223   ~_Node_Alloc_Lock() {
224 #    if defined (_STLP_SGI_THREADS)
225     if (__us_rsthread_malloc)
226 #    endif
227       _S_Mutex()._M_release_lock();
228   }
229 };
230 
231 #  else
232 
233 class _Node_Alloc_Lock {
234 public:
_Node_Alloc_Lock()235   _Node_Alloc_Lock() { }
~_Node_Alloc_Lock()236   ~_Node_Alloc_Lock() { }
237 };
238 
239 #  endif
240 
241 struct _Node_alloc_obj {
242   _Node_alloc_obj * _M_next;
243 };
244 #endif
245 
246 class __node_alloc_impl {
_S_round_up(size_t __bytes)247   static inline size_t _STLP_CALL _S_round_up(size_t __bytes)
248   { return (((__bytes) + (size_t)_ALIGN-1) & ~((size_t)_ALIGN - 1)); }
249 
250 #if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
251   typedef _STLP_atomic_freelist::item   _Obj;
252   typedef _STLP_atomic_freelist         _Freelist;
253   typedef _STLP_atomic_freelist         _ChunkList;
254 
255   // Header of blocks of memory that have been allocated as part of
256   // a larger chunk but have not yet been chopped up into nodes.
257   struct _FreeBlockHeader : public _STLP_atomic_freelist::item {
258     char* _M_end;     // pointer to end of free memory
259   };
260 #else
261   typedef _Node_alloc_obj       _Obj;
262   typedef _Obj* _STLP_VOLATILE  _Freelist;
263   typedef _Obj*                 _ChunkList;
264 #endif
265 
266 private:
267   // Returns an object of size __n, and optionally adds to size __n free list.
268   static _Obj* _S_refill(size_t __n);
269   // Allocates a chunk for nobjs of size __p_size.  nobjs may be reduced
270   // if it is inconvenient to allocate the requested number.
271   static char* _S_chunk_alloc(size_t __p_size, int& __nobjs);
272   // Chunk allocation state.
273   static _Freelist _S_free_list[_STLP_NFREELISTS];
274   // Amount of total allocated memory
275 #if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
276   static _STLP_VOLATILE __add_atomic_t _S_heap_size;
277 #else
278   static size_t _S_heap_size;
279 #endif
280 
281 #if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
282   // List of blocks of free memory
283   static _STLP_atomic_freelist  _S_free_mem_blocks;
284 #else
285   // Start of the current free memory buffer
286   static char* _S_start_free;
287   // End of the current free memory buffer
288   static char* _S_end_free;
289 #endif
290 
291 #if defined (_STLP_DO_CLEAN_NODE_ALLOC)
292 public:
293   // Methods to report alloc/dealloc calls to the counter system.
294 #  if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
295   typedef _STLP_VOLATILE __stl_atomic_t _AllocCounter;
296 #  else
297   typedef __stl_atomic_t _AllocCounter;
298 #  endif
299   static _AllocCounter& _STLP_CALL _S_alloc_counter();
300   static void _S_alloc_call();
301   static void _S_dealloc_call();
302 
303 private:
304   // Free all the allocated chuncks of memory
305   static void _S_chunk_dealloc();
306   // Beginning of the linked list of allocated chunks of memory
307   static _ChunkList _S_chunks;
308 #endif /* _STLP_DO_CLEAN_NODE_ALLOC */
309 
310 public:
311   /* __n must be > 0      */
312   static void* _M_allocate(size_t& __n);
313   /* __p may not be 0 */
314   static void _M_deallocate(void *__p, size_t __n);
315 };
316 
317 #if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
_M_allocate(size_t & __n)318 void* __node_alloc_impl::_M_allocate(size_t& __n) {
319   __n = _S_round_up(__n);
320   _Obj * _STLP_VOLATILE * __my_free_list = _S_free_list + _S_FREELIST_INDEX(__n);
321   _Obj *__r;
322 
323   // Acquire the lock here with a constructor call.
324   // This ensures that it is released in exit or during stack
325   // unwinding.
326   _Node_Alloc_Lock __lock_instance;
327 
328   if ( (__r  = *__my_free_list) != 0 ) {
329     *__my_free_list = __r->_M_next;
330   } else {
331     __r = _S_refill(__n);
332   }
333 #  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
334   _S_alloc_call();
335 #  endif
336   // lock is released here
337   return __r;
338 }
339 
_M_deallocate(void * __p,size_t __n)340 void __node_alloc_impl::_M_deallocate(void *__p, size_t __n) {
341   _Obj * _STLP_VOLATILE * __my_free_list = _S_free_list + _S_FREELIST_INDEX(__n);
342   _Obj * __pobj = __STATIC_CAST(_Obj*, __p);
343 
344   // acquire lock
345   _Node_Alloc_Lock __lock_instance;
346   __pobj->_M_next = *__my_free_list;
347   *__my_free_list = __pobj;
348 
349 #  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
350   _S_dealloc_call();
351 #  endif
352   // lock is released here
353 }
354 
355 #  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
356 #    define _STLP_OFFSET sizeof(_Obj)
357 #  else
358 #    define _STLP_OFFSET 0
359 #  endif
360 
361 /* We allocate memory in large chunks in order to avoid fragmenting     */
362 /* the malloc heap too much.                                            */
363 /* We assume that size is properly aligned.                             */
364 /* We hold the allocation lock.                                         */
_S_chunk_alloc(size_t _p_size,int & __nobjs)365 char* __node_alloc_impl::_S_chunk_alloc(size_t _p_size, int& __nobjs) {
366   char* __result;
367   size_t __total_bytes = _p_size * __nobjs;
368   size_t __bytes_left = _S_end_free - _S_start_free;
369 
370   if (__bytes_left > 0) {
371     if (__bytes_left >= __total_bytes) {
372       __result = _S_start_free;
373       _S_start_free += __total_bytes;
374       return __result;
375     }
376 
377     if (__bytes_left >= _p_size) {
378       __nobjs = (int)(__bytes_left / _p_size);
379       __total_bytes = _p_size * __nobjs;
380       __result = _S_start_free;
381       _S_start_free += __total_bytes;
382       return __result;
383     }
384 
385     // Try to make use of the left-over piece.
386     _Obj* _STLP_VOLATILE* __my_free_list = _S_free_list + _S_FREELIST_INDEX(__bytes_left);
387     __REINTERPRET_CAST(_Obj*, _S_start_free)->_M_next = *__my_free_list;
388     *__my_free_list = __REINTERPRET_CAST(_Obj*, _S_start_free);
389     _S_start_free = _S_end_free = 0;
390   }
391 
392   size_t __bytes_to_get = 2 * __total_bytes + _S_round_up(_S_heap_size) + _STLP_OFFSET;
393 
394   _STLP_TRY {
395     _S_start_free = __stlp_new_chunk(__bytes_to_get);
396   }
397 #if defined (_STLP_USE_EXCEPTIONS)
398   catch (const _STLP_STD::bad_alloc&) {
399     _Obj* _STLP_VOLATILE* __my_free_list;
400     _Obj* __p;
401     // Try to do with what we have.  That can't hurt.
402     // We do not try smaller requests, since that tends
403     // to result in disaster on multi-process machines.
404     for (size_t __i = _p_size; __i <= (size_t)_MAX_BYTES; __i += (size_t)_ALIGN) {
405       __my_free_list = _S_free_list + _S_FREELIST_INDEX(__i);
406       __p = *__my_free_list;
407       if (0 != __p) {
408         *__my_free_list = __p -> _M_next;
409         _S_start_free = __REINTERPRET_CAST(char*, __p);
410         _S_end_free = _S_start_free + __i;
411         return _S_chunk_alloc(_p_size, __nobjs);
412         // Any leftover piece will eventually make it to the
413         // right free list.
414       }
415     }
416     __bytes_to_get = __total_bytes + _STLP_OFFSET;
417     _S_start_free = __stlp_new_chunk(__bytes_to_get);
418   }
419 #endif
420 
421   _S_heap_size += __bytes_to_get >> 4;
422 #  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
423   __REINTERPRET_CAST(_Obj*, _S_start_free)->_M_next = _S_chunks;
424   _S_chunks = __REINTERPRET_CAST(_Obj*, _S_start_free);
425 #  endif
426   _S_end_free = _S_start_free + __bytes_to_get;
427   _S_start_free += _STLP_OFFSET;
428   return _S_chunk_alloc(_p_size, __nobjs);
429 }
430 
431 /* Returns an object of size __n, and optionally adds to size __n free list.*/
432 /* We assume that __n is properly aligned.                                  */
433 /* We hold the allocation lock.                                             */
_S_refill(size_t __n)434 _Node_alloc_obj* __node_alloc_impl::_S_refill(size_t __n) {
435   int __nobjs = 20;
436   char* __chunk = _S_chunk_alloc(__n, __nobjs);
437 
438   if (1 == __nobjs) return __REINTERPRET_CAST(_Obj*, __chunk);
439 
440   _Obj* _STLP_VOLATILE* __my_free_list = _S_free_list + _S_FREELIST_INDEX(__n);
441   _Obj* __result;
442   _Obj* __current_obj;
443   _Obj* __next_obj;
444 
445   /* Build free list in chunk */
446   __result = __REINTERPRET_CAST(_Obj*, __chunk);
447   *__my_free_list = __next_obj = __REINTERPRET_CAST(_Obj*, __chunk + __n);
448   for (--__nobjs; --__nobjs; ) {
449     __current_obj = __next_obj;
450     __next_obj = __REINTERPRET_CAST(_Obj*, __REINTERPRET_CAST(char*, __next_obj) + __n);
451     __current_obj->_M_next = __next_obj;
452   }
453   __next_obj->_M_next = 0;
454   return __result;
455 }
456 
457 #  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
_S_alloc_call()458 void __node_alloc_impl::_S_alloc_call()
459 { ++_S_alloc_counter(); }
460 
_S_dealloc_call()461 void __node_alloc_impl::_S_dealloc_call() {
462   __stl_atomic_t &counter = _S_alloc_counter();
463   if (--counter == 0)
464   { _S_chunk_dealloc(); }
465 }
466 
467 /* We deallocate all the memory chunks      */
_S_chunk_dealloc()468 void __node_alloc_impl::_S_chunk_dealloc() {
469   _Obj *__pcur = _S_chunks, *__pnext;
470   while (__pcur != 0) {
471     __pnext = __pcur->_M_next;
472     __stlp_delete_chunck(__pcur);
473     __pcur = __pnext;
474   }
475   _S_chunks = 0;
476   _S_start_free = _S_end_free = 0;
477   _S_heap_size = 0;
478   memset(__REINTERPRET_CAST(char*, __CONST_CAST(_Obj**, &_S_free_list[0])), 0, _STLP_NFREELISTS * sizeof(_Obj*));
479 }
480 #  endif
481 
482 #else
483 
_M_allocate(size_t & __n)484 void* __node_alloc_impl::_M_allocate(size_t& __n) {
485   __n = _S_round_up(__n);
486   _Obj* __r = _S_free_list[_S_FREELIST_INDEX(__n)].pop();
487   if (__r  == 0)
488   { __r = _S_refill(__n); }
489 
490 #  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
491   _S_alloc_call();
492 #  endif
493   return __r;
494 }
495 
_M_deallocate(void * __p,size_t __n)496 void __node_alloc_impl::_M_deallocate(void *__p, size_t __n) {
497   _S_free_list[_S_FREELIST_INDEX(__n)].push(__STATIC_CAST(_Obj*, __p));
498 
499 #  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
500   _S_dealloc_call();
501 #  endif
502 }
503 
504 /* Returns an object of size __n, and optionally adds additional ones to    */
505 /* freelist of objects of size __n.                                         */
506 /* We assume that __n is properly aligned.                                  */
_S_refill(size_t __n)507 __node_alloc_impl::_Obj* __node_alloc_impl::_S_refill(size_t __n) {
508   int __nobjs = 20;
509   char* __chunk = _S_chunk_alloc(__n, __nobjs);
510 
511   if (__nobjs <= 1)
512     return __REINTERPRET_CAST(_Obj*, __chunk);
513 
514   // Push all new nodes (minus first one) onto freelist
515   _Obj* __result   = __REINTERPRET_CAST(_Obj*, __chunk);
516   _Obj* __cur_item = __result;
517   _Freelist* __my_freelist = _S_free_list + _S_FREELIST_INDEX(__n);
518   for (--__nobjs; __nobjs != 0; --__nobjs) {
519     __cur_item  = __REINTERPRET_CAST(_Obj*, __REINTERPRET_CAST(char*, __cur_item) + __n);
520     __my_freelist->push(__cur_item);
521   }
522   return __result;
523 }
524 
525 #  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
526 #    define _STLP_OFFSET _ALIGN
527 #  else
528 #    define _STLP_OFFSET 0
529 #  endif
530 
531 /* We allocate memory in large chunks in order to avoid fragmenting     */
532 /* the malloc heap too much.                                            */
533 /* We assume that size is properly aligned.                             */
_S_chunk_alloc(size_t _p_size,int & __nobjs)534 char* __node_alloc_impl::_S_chunk_alloc(size_t _p_size, int& __nobjs) {
535 #  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
536   //We are going to add a small memory block to keep all the allocated blocks
537   //address, we need to do so respecting the memory alignment. The following
538   //static assert checks that the reserved block is big enough to store a pointer.
539   _STLP_STATIC_ASSERT(sizeof(_Obj) <= _ALIGN)
540 #  endif
541   char*  __result       = 0;
542   __add_atomic_t __total_bytes  = __STATIC_CAST(__add_atomic_t, _p_size) * __nobjs;
543 
544   _FreeBlockHeader* __block = __STATIC_CAST(_FreeBlockHeader*, _S_free_mem_blocks.pop());
545   if (__block != 0) {
546     // We checked a block out and can now mess with it with impugnity.
547     // We'll put the remainder back into the list if we're done with it below.
548     char*  __buf_start  = __REINTERPRET_CAST(char*, __block);
549     __add_atomic_t __bytes_left = __block->_M_end - __buf_start;
550 
551     if ((__bytes_left < __total_bytes) && (__bytes_left >= __STATIC_CAST(__add_atomic_t, _p_size))) {
552       // There's enough left for at least one object, but not as much as we wanted
553       __result      = __buf_start;
554       __nobjs       = (int)(__bytes_left/_p_size);
555       __total_bytes = __STATIC_CAST(__add_atomic_t, _p_size) * __nobjs;
556       __bytes_left -= __total_bytes;
557       __buf_start  += __total_bytes;
558     }
559     else if (__bytes_left >= __total_bytes) {
560       // The block has enough left to satisfy all that was asked for
561       __result      = __buf_start;
562       __bytes_left -= __total_bytes;
563       __buf_start  += __total_bytes;
564     }
565 
566     if (__bytes_left != 0) {
567       // There is still some memory left over in block after we satisfied our request.
568       if ((__result != 0) && (__bytes_left >= (__add_atomic_t)sizeof(_FreeBlockHeader))) {
569         // We were able to allocate at least one object and there is still enough
570         // left to put remainder back into list.
571         _FreeBlockHeader* __newblock = __REINTERPRET_CAST(_FreeBlockHeader*, __buf_start);
572         __newblock->_M_end  = __block->_M_end;
573         _S_free_mem_blocks.push(__newblock);
574       }
575       else {
576         // We were not able to allocate enough for at least one object.
577         // Shove into freelist of nearest (rounded-down!) size.
578         size_t __rounded_down = _S_round_up(__bytes_left + 1) - (size_t)_ALIGN;
579         if (__rounded_down > 0)
580           _S_free_list[_S_FREELIST_INDEX(__rounded_down)].push((_Obj*)__buf_start);
581       }
582     }
583     if (__result != 0)
584       return __result;
585   }
586 
587   // We couldn't satisfy it from the list of free blocks, get new memory.
588   __add_atomic_t __bytes_to_get = 2 * __total_bytes +
589                                   __STATIC_CAST(__add_atomic_t,
590                                                 _S_round_up(__STATIC_CAST(__uadd_atomic_t, _STLP_ATOMIC_ADD(&_S_heap_size, 0)))) +
591                                   _STLP_OFFSET;
592   _STLP_TRY {
593     __result = __stlp_new_chunk(__bytes_to_get);
594   }
595 #if defined (_STLP_USE_EXCEPTIONS)
596   catch (const bad_alloc&) {
597     // Allocation failed; try to canibalize from freelist of a larger object size.
598     for (size_t __i = _p_size; __i <= (size_t)_MAX_BYTES; __i += (size_t)_ALIGN) {
599       _Obj* __p  = _S_free_list[_S_FREELIST_INDEX(__i)].pop();
600       if (0 != __p) {
601         if (__i < sizeof(_FreeBlockHeader)) {
602           // Not enough to put into list of free blocks, divvy it up here.
603           // Use as much as possible for this request and shove remainder into freelist.
604           __nobjs = (int)(__i/_p_size);
605           __total_bytes = __nobjs * __STATIC_CAST(__add_atomic_t, _p_size);
606           size_t __bytes_left = __i - __total_bytes;
607           size_t __rounded_down = _S_round_up(__bytes_left+1) - (size_t)_ALIGN;
608           if (__rounded_down > 0) {
609             _S_free_list[_S_FREELIST_INDEX(__rounded_down)].push(__REINTERPRET_CAST(_Obj*, __REINTERPRET_CAST(char*, __p) + __total_bytes));
610           }
611           return __REINTERPRET_CAST(char*, __p);
612         }
613         else {
614           // Add node to list of available blocks and recursively allocate from it.
615           _FreeBlockHeader* __newblock = (_FreeBlockHeader*)__p;
616           __newblock->_M_end  = __REINTERPRET_CAST(char*, __p) + __i;
617           _S_free_mem_blocks.push(__newblock);
618           return _S_chunk_alloc(_p_size, __nobjs);
619         }
620       }
621     }
622 
623     // We were not able to find something in a freelist, try to allocate a smaller amount.
624     __bytes_to_get  = __total_bytes + _STLP_OFFSET;
625     __result = __stlp_new_chunk(__bytes_to_get);
626 
627     // This should either throw an exception or remedy the situation.
628     // Thus we assume it succeeded.
629   }
630 #endif
631   // Alignment check
632   _STLP_VERBOSE_ASSERT(((__REINTERPRET_CAST(size_t, __result) & __STATIC_CAST(size_t, _ALIGN - 1)) == 0),
633                        _StlMsg_DBA_DELETED_TWICE)
634   _STLP_ATOMIC_ADD(&_S_heap_size, __bytes_to_get >> 4);
635 
636 #  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
637   // We have to track the allocated memory chunks for release on exit.
638   _S_chunks.push(__REINTERPRET_CAST(_Obj*, __result));
639   __result       += _ALIGN;
640   __bytes_to_get -= _ALIGN;
641 #  endif
642 
643   if (__bytes_to_get > __total_bytes) {
644     // Push excess memory allocated in this chunk into list of free memory blocks
645     _FreeBlockHeader* __freeblock = __REINTERPRET_CAST(_FreeBlockHeader*, __result + __total_bytes);
646     __freeblock->_M_end  = __result + __bytes_to_get;
647     _S_free_mem_blocks.push(__freeblock);
648   }
649   return __result;
650 }
651 
652 #  if defined (_STLP_DO_CLEAN_NODE_ALLOC)
_S_alloc_call()653 void __node_alloc_impl::_S_alloc_call()
654 { _STLP_ATOMIC_INCREMENT(&_S_alloc_counter()); }
655 
_S_dealloc_call()656 void __node_alloc_impl::_S_dealloc_call() {
657   _STLP_VOLATILE __stl_atomic_t *pcounter = &_S_alloc_counter();
658   if (_STLP_ATOMIC_DECREMENT(pcounter) == 0)
659     _S_chunk_dealloc();
660 }
661 
662 /* We deallocate all the memory chunks      */
_S_chunk_dealloc()663 void __node_alloc_impl::_S_chunk_dealloc() {
664   // Note: The _Node_alloc_helper class ensures that this function
665   // will only be called when the (shared) library is unloaded or the
666   // process is shutdown.  It's thus not possible that another thread
667   // is currently trying to allocate a node (we're not thread-safe here).
668   //
669 
670   // Clear the free blocks and all freelistst.  This makes sure that if
671   // for some reason more memory is allocated again during shutdown
672   // (it'd also be really nasty to leave references to deallocated memory).
673   _S_free_mem_blocks.clear();
674   _S_heap_size      = 0;
675 
676   for (size_t __i = 0; __i < _STLP_NFREELISTS; ++__i) {
677     _S_free_list[__i].clear();
678   }
679 
680   // Detach list of chunks and free them all
681   _Obj* __chunk = _S_chunks.clear();
682   while (__chunk != 0) {
683     _Obj* __next = __chunk->_M_next;
684     __stlp_delete_chunck(__chunk);
685     __chunk  = __next;
686   }
687 }
688 #  endif
689 
690 #endif
691 
692 #if defined (_STLP_DO_CLEAN_NODE_ALLOC)
693 struct __node_alloc_cleaner {
~__node_alloc_cleaner__node_alloc_cleaner694   ~__node_alloc_cleaner()
695   { __node_alloc_impl::_S_dealloc_call(); }
696 };
697 
698 #  if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
699 _STLP_VOLATILE __stl_atomic_t& _STLP_CALL
700 #  else
701 __stl_atomic_t& _STLP_CALL
702 #  endif
_S_alloc_counter()703 __node_alloc_impl::_S_alloc_counter() {
704   static _AllocCounter _S_counter = 1;
705   static __node_alloc_cleaner _S_node_alloc_cleaner;
706   return _S_counter;
707 }
708 #endif
709 
710 #if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
711 _Node_alloc_obj * _STLP_VOLATILE
712 __node_alloc_impl::_S_free_list[_STLP_NFREELISTS]
713 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
714 // The 16 zeros are necessary to make version 4.1 of the SunPro
715 // compiler happy.  Otherwise it appears to allocate too little
716 // space for the array.
717 #else
718 _STLP_atomic_freelist __node_alloc_impl::_S_free_list[_STLP_NFREELISTS];
719 _STLP_atomic_freelist __node_alloc_impl::_S_free_mem_blocks;
720 #endif
721 
722 #if !defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
723 char *__node_alloc_impl::_S_start_free = 0;
724 char *__node_alloc_impl::_S_end_free = 0;
725 #endif
726 
727 #if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
728 _STLP_VOLATILE __add_atomic_t
729 #else
730 size_t
731 #endif
732 __node_alloc_impl::_S_heap_size = 0;
733 
734 #if defined (_STLP_DO_CLEAN_NODE_ALLOC)
735 #  if defined (_STLP_USE_LOCK_FREE_IMPLEMENTATION)
736 _STLP_atomic_freelist __node_alloc_impl::_S_chunks;
737 #  else
738 _Node_alloc_obj* __node_alloc_impl::_S_chunks  = 0;
739 #  endif
740 #endif
741 
_M_allocate(size_t & __n)742 void * _STLP_CALL __node_alloc::_M_allocate(size_t& __n)
743 { return __node_alloc_impl::_M_allocate(__n); }
744 
_M_deallocate(void * __p,size_t __n)745 void _STLP_CALL __node_alloc::_M_deallocate(void *__p, size_t __n)
746 { __node_alloc_impl::_M_deallocate(__p, __n); }
747 
748 #if defined (_STLP_PTHREADS) && !defined (_STLP_NO_THREADS)
749 
750 #  define _STLP_DATA_ALIGNMENT 8
751 
752 _STLP_MOVE_TO_PRIV_NAMESPACE
753 
754 // *******************************************************
755 // __perthread_alloc implementation
756 union _Pthread_alloc_obj {
757   union _Pthread_alloc_obj * __free_list_link;
758   char __client_data[_STLP_DATA_ALIGNMENT];    /* The client sees this.    */
759 };
760 
761 // Pthread allocators don't appear to the client to have meaningful
762 // instances.  We do in fact need to associate some state with each
763 // thread.  That state is represented by _Pthread_alloc_per_thread_state.
764 
765 struct _Pthread_alloc_per_thread_state {
766   typedef _Pthread_alloc_obj __obj;
767   enum { _S_NFREELISTS = _MAX_BYTES / _STLP_DATA_ALIGNMENT };
768 
769   // Free list link for list of available per thread structures.
770   // When one of these becomes available for reuse due to thread
771   // termination, any objects in its free list remain associated
772   // with it.  The whole structure may then be used by a newly
773   // created thread.
_Pthread_alloc_per_thread_state_Pthread_alloc_per_thread_state774   _Pthread_alloc_per_thread_state() : __next(0)
775   { memset((void *)__CONST_CAST(_Pthread_alloc_obj**, __free_list), 0, (size_t)_S_NFREELISTS * sizeof(__obj *)); }
776   // Returns an object of size __n, and possibly adds to size n free list.
777   void *_M_refill(size_t __n);
778 
779   _Pthread_alloc_obj* volatile __free_list[_S_NFREELISTS];
780   _Pthread_alloc_per_thread_state *__next;
781   // this data member is only to be used by per_thread_allocator, which returns memory to the originating thread.
782   _STLP_mutex _M_lock;
783 };
784 
785 // Pthread-specific allocator.
786 class _Pthread_alloc_impl {
787 public: // but only for internal use:
788   typedef _Pthread_alloc_per_thread_state __state_type;
789   typedef char value_type;
790 
791   // Allocates a chunk for nobjs of size size.  nobjs may be reduced
792   // if it is inconvenient to allocate the requested number.
793   static char *_S_chunk_alloc(size_t __size, size_t &__nobjs, __state_type*);
794 
795   enum {_S_ALIGN = _STLP_DATA_ALIGNMENT};
796 
_S_round_up(size_t __bytes)797   static size_t _S_round_up(size_t __bytes)
798   { return (((__bytes) + (int)_S_ALIGN - 1) & ~((int)_S_ALIGN - 1)); }
_S_freelist_index(size_t __bytes)799   static size_t _S_freelist_index(size_t __bytes)
800   { return (((__bytes) + (int)_S_ALIGN - 1) / (int)_S_ALIGN - 1); }
801 
802 private:
803   // Chunk allocation state. And other shared state.
804   // Protected by _S_chunk_allocator_lock.
805   static _STLP_STATIC_MUTEX _S_chunk_allocator_lock;
806   static char *_S_start_free;
807   static char *_S_end_free;
808   static size_t _S_heap_size;
809   static __state_type *_S_free_per_thread_states;
810   static pthread_key_t _S_key;
811   static bool _S_key_initialized;
812   // Pthread key under which per thread state is stored.
813   // Allocator instances that are currently unclaimed by any thread.
814   static void _S_destructor(void *instance);
815   // Function to be called on thread exit to reclaim per thread
816   // state.
817   static __state_type *_S_new_per_thread_state();
818 public:
819   // Return a recycled or new per thread state.
820   static __state_type *_S_get_per_thread_state();
821 private:
822         // ensure that the current thread has an associated
823         // per thread state.
824   class _M_lock;
825   friend class _M_lock;
826   class _M_lock {
827   public:
_M_lock()828     _M_lock () { _S_chunk_allocator_lock._M_acquire_lock(); }
~_M_lock()829     ~_M_lock () { _S_chunk_allocator_lock._M_release_lock(); }
830   };
831 
832 public:
833 
834   /* n must be > 0      */
835   static void * allocate(size_t& __n);
836 
837   /* p may not be 0 */
838   static void deallocate(void *__p, size_t __n);
839 
840   // boris : versions for per_thread_allocator
841   /* n must be > 0      */
842   static void * allocate(size_t& __n, __state_type* __a);
843 
844   /* p may not be 0 */
845   static void deallocate(void *__p, size_t __n, __state_type* __a);
846 
847   static void * reallocate(void *__p, size_t __old_sz, size_t& __new_sz);
848 };
849 
850 /* Returns an object of size n, and optionally adds to size n free list.*/
851 /* We assume that n is properly aligned.                                */
852 /* We hold the allocation lock.                                         */
_M_refill(size_t __n)853 void *_Pthread_alloc_per_thread_state::_M_refill(size_t __n) {
854   typedef _Pthread_alloc_obj __obj;
855   size_t __nobjs = 128;
856   char * __chunk = _Pthread_alloc_impl::_S_chunk_alloc(__n, __nobjs, this);
857   __obj * volatile * __my_free_list;
858   __obj * __result;
859   __obj * __current_obj, * __next_obj;
860   size_t __i;
861 
862   if (1 == __nobjs)  {
863     return __chunk;
864   }
865 
866   __my_free_list = __free_list + _Pthread_alloc_impl::_S_freelist_index(__n);
867 
868   /* Build free list in chunk */
869   __result = (__obj *)__chunk;
870   *__my_free_list = __next_obj = (__obj *)(__chunk + __n);
871   for (__i = 1; ; ++__i) {
872     __current_obj = __next_obj;
873     __next_obj = (__obj *)((char *)__next_obj + __n);
874     if (__nobjs - 1 == __i) {
875       __current_obj -> __free_list_link = 0;
876       break;
877     } else {
878       __current_obj -> __free_list_link = __next_obj;
879     }
880   }
881   return __result;
882 }
883 
_S_destructor(void * __instance)884 void _Pthread_alloc_impl::_S_destructor(void *__instance) {
885   _M_lock __lock_instance;  // Need to acquire lock here.
886   _Pthread_alloc_per_thread_state* __s = (_Pthread_alloc_per_thread_state*)__instance;
887   __s -> __next = _S_free_per_thread_states;
888   _S_free_per_thread_states = __s;
889 }
890 
_S_new_per_thread_state()891 _Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_new_per_thread_state() {
892   /* lock already held here.  */
893   if (0 != _S_free_per_thread_states) {
894     _Pthread_alloc_per_thread_state *__result = _S_free_per_thread_states;
895     _S_free_per_thread_states = _S_free_per_thread_states -> __next;
896     return __result;
897   }
898   else {
899     return new _Pthread_alloc_per_thread_state;
900   }
901 }
902 
_S_get_per_thread_state()903 _Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_get_per_thread_state() {
904   int __ret_code;
905   __state_type* __result;
906 
907   if (_S_key_initialized && (__result = (__state_type*) pthread_getspecific(_S_key)))
908     return __result;
909 
910   /*REFERENCED*/
911   _M_lock __lock_instance;  // Need to acquire lock here.
912   if (!_S_key_initialized) {
913     if (pthread_key_create(&_S_key, _S_destructor)) {
914       _STLP_THROW_BAD_ALLOC;  // failed
915     }
916     _S_key_initialized = true;
917   }
918 
919   __result = _S_new_per_thread_state();
920   __ret_code = pthread_setspecific(_S_key, __result);
921   if (__ret_code) {
922     if (__ret_code == ENOMEM) {
923       _STLP_THROW_BAD_ALLOC;
924     } else {
925   // EINVAL
926       _STLP_ABORT();
927     }
928   }
929   return __result;
930 }
931 
932 /* We allocate memory in large chunks in order to avoid fragmenting     */
933 /* the malloc heap too much.                                            */
934 /* We assume that size is properly aligned.                             */
_S_chunk_alloc(size_t __p_size,size_t & __nobjs,_Pthread_alloc_per_thread_state * __a)935 char *_Pthread_alloc_impl::_S_chunk_alloc(size_t __p_size, size_t &__nobjs, _Pthread_alloc_per_thread_state *__a) {
936   typedef _Pthread_alloc_obj __obj;
937   {
938     char * __result;
939     size_t __total_bytes;
940     size_t __bytes_left;
941     /*REFERENCED*/
942     _M_lock __lock_instance;         // Acquire lock for this routine
943 
944     __total_bytes = __p_size * __nobjs;
945     __bytes_left = _S_end_free - _S_start_free;
946     if (__bytes_left >= __total_bytes) {
947       __result = _S_start_free;
948       _S_start_free += __total_bytes;
949       return __result;
950     } else if (__bytes_left >= __p_size) {
951       __nobjs = __bytes_left/__p_size;
952       __total_bytes = __p_size * __nobjs;
953       __result = _S_start_free;
954       _S_start_free += __total_bytes;
955       return __result;
956     } else {
957       size_t __bytes_to_get = 2 * __total_bytes + _S_round_up(_S_heap_size);
958       // Try to make use of the left-over piece.
959       if (__bytes_left > 0) {
960         __obj * volatile * __my_free_list = __a->__free_list + _S_freelist_index(__bytes_left);
961         ((__obj *)_S_start_free) -> __free_list_link = *__my_free_list;
962         *__my_free_list = (__obj *)_S_start_free;
963       }
964 #  ifdef _SGI_SOURCE
965       // Try to get memory that's aligned on something like a
966       // cache line boundary, so as to avoid parceling out
967       // parts of the same line to different threads and thus
968       // possibly different processors.
969       {
970         const int __cache_line_size = 128;  // probable upper bound
971         __bytes_to_get &= ~(__cache_line_size-1);
972         _S_start_free = (char *)memalign(__cache_line_size, __bytes_to_get);
973         if (0 == _S_start_free) {
974           _S_start_free = (char *)__malloc_alloc::allocate(__bytes_to_get);
975         }
976       }
977 #  else  /* !SGI_SOURCE */
978       _S_start_free = (char *)__malloc_alloc::allocate(__bytes_to_get);
979 #  endif
980       _S_heap_size += __bytes_to_get >> 4;
981       _S_end_free = _S_start_free + __bytes_to_get;
982     }
983   }
984   // lock is released here
985   return _S_chunk_alloc(__p_size, __nobjs, __a);
986 }
987 
988 
989 /* n must be > 0      */
allocate(size_t & __n)990 void *_Pthread_alloc_impl::allocate(size_t& __n) {
991   typedef _Pthread_alloc_obj __obj;
992   __obj * volatile * __my_free_list;
993   __obj * __result;
994   __state_type* __a;
995 
996   if (__n > _MAX_BYTES) {
997     return __malloc_alloc::allocate(__n);
998   }
999 
1000   __n = _S_round_up(__n);
1001   __a = _S_get_per_thread_state();
1002 
1003   __my_free_list = __a->__free_list + _S_freelist_index(__n);
1004   __result = *__my_free_list;
1005   if (__result == 0) {
1006     void *__r = __a->_M_refill(__n);
1007     return __r;
1008   }
1009   *__my_free_list = __result->__free_list_link;
1010   return __result;
1011 };
1012 
1013 /* p may not be 0 */
deallocate(void * __p,size_t __n)1014 void _Pthread_alloc_impl::deallocate(void *__p, size_t __n) {
1015   typedef _Pthread_alloc_obj __obj;
1016   __obj *__q = (__obj *)__p;
1017   __obj * volatile * __my_free_list;
1018   __state_type* __a;
1019 
1020   if (__n > _MAX_BYTES) {
1021       __malloc_alloc::deallocate(__p, __n);
1022       return;
1023   }
1024 
1025   __a = _S_get_per_thread_state();
1026 
1027   __my_free_list = __a->__free_list + _S_freelist_index(__n);
1028   __q -> __free_list_link = *__my_free_list;
1029   *__my_free_list = __q;
1030 }
1031 
1032 // boris : versions for per_thread_allocator
1033 /* n must be > 0      */
allocate(size_t & __n,__state_type * __a)1034 void *_Pthread_alloc_impl::allocate(size_t& __n, __state_type* __a) {
1035   typedef _Pthread_alloc_obj __obj;
1036   __obj * volatile * __my_free_list;
1037   __obj * __result;
1038 
1039   if (__n > _MAX_BYTES) {
1040     return __malloc_alloc::allocate(__n);
1041   }
1042   __n = _S_round_up(__n);
1043 
1044   // boris : here, we have to lock per thread state, as we may be getting memory from
1045   // different thread pool.
1046   _STLP_auto_lock __lock(__a->_M_lock);
1047 
1048   __my_free_list = __a->__free_list + _S_freelist_index(__n);
1049   __result = *__my_free_list;
1050   if (__result == 0) {
1051     void *__r = __a->_M_refill(__n);
1052     return __r;
1053   }
1054   *__my_free_list = __result->__free_list_link;
1055   return __result;
1056 };
1057 
1058 /* p may not be 0 */
deallocate(void * __p,size_t __n,__state_type * __a)1059 void _Pthread_alloc_impl::deallocate(void *__p, size_t __n, __state_type* __a) {
1060   typedef _Pthread_alloc_obj __obj;
1061   __obj *__q = (__obj *)__p;
1062   __obj * volatile * __my_free_list;
1063 
1064   if (__n > _MAX_BYTES) {
1065     __malloc_alloc::deallocate(__p, __n);
1066     return;
1067   }
1068 
1069   // boris : here, we have to lock per thread state, as we may be returning memory from
1070   // different thread.
1071   _STLP_auto_lock __lock(__a->_M_lock);
1072 
1073   __my_free_list = __a->__free_list + _S_freelist_index(__n);
1074   __q -> __free_list_link = *__my_free_list;
1075   *__my_free_list = __q;
1076 }
1077 
reallocate(void * __p,size_t __old_sz,size_t & __new_sz)1078 void *_Pthread_alloc_impl::reallocate(void *__p, size_t __old_sz, size_t& __new_sz) {
1079   void * __result;
1080   size_t __copy_sz;
1081 
1082   if (__old_sz > _MAX_BYTES && __new_sz > _MAX_BYTES) {
1083     return realloc(__p, __new_sz);
1084   }
1085 
1086   if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return __p;
1087   __result = allocate(__new_sz);
1088   __copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
1089   memcpy(__result, __p, __copy_sz);
1090   deallocate(__p, __old_sz);
1091   return __result;
1092 }
1093 
1094 _Pthread_alloc_per_thread_state* _Pthread_alloc_impl::_S_free_per_thread_states = 0;
1095 pthread_key_t _Pthread_alloc_impl::_S_key = 0;
1096 _STLP_STATIC_MUTEX _Pthread_alloc_impl::_S_chunk_allocator_lock _STLP_MUTEX_INITIALIZER;
1097 bool _Pthread_alloc_impl::_S_key_initialized = false;
1098 char *_Pthread_alloc_impl::_S_start_free = 0;
1099 char *_Pthread_alloc_impl::_S_end_free = 0;
1100 size_t _Pthread_alloc_impl::_S_heap_size = 0;
1101 
allocate(size_t & __n)1102 void * _STLP_CALL _Pthread_alloc::allocate(size_t& __n)
1103 { return _Pthread_alloc_impl::allocate(__n); }
deallocate(void * __p,size_t __n)1104 void _STLP_CALL _Pthread_alloc::deallocate(void *__p, size_t __n)
1105 { _Pthread_alloc_impl::deallocate(__p, __n); }
allocate(size_t & __n,__state_type * __a)1106 void * _STLP_CALL _Pthread_alloc::allocate(size_t& __n, __state_type* __a)
1107 { return _Pthread_alloc_impl::allocate(__n, __a); }
deallocate(void * __p,size_t __n,__state_type * __a)1108 void _STLP_CALL _Pthread_alloc::deallocate(void *__p, size_t __n, __state_type* __a)
1109 { _Pthread_alloc_impl::deallocate(__p, __n, __a); }
reallocate(void * __p,size_t __old_sz,size_t & __new_sz)1110 void * _STLP_CALL _Pthread_alloc::reallocate(void *__p, size_t __old_sz, size_t& __new_sz)
1111 { return _Pthread_alloc_impl::reallocate(__p, __old_sz, __new_sz); }
_S_get_per_thread_state()1112 _Pthread_alloc_per_thread_state* _STLP_CALL _Pthread_alloc::_S_get_per_thread_state()
1113 { return _Pthread_alloc_impl::_S_get_per_thread_state(); }
1114 
1115 _STLP_MOVE_TO_STD_NAMESPACE
1116 
1117 #endif
1118 
1119 _STLP_END_NAMESPACE
1120 
1121 #undef _S_FREELIST_INDEX
1122