• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_IA32_FRAMES_IA32_H_
29 #define V8_IA32_FRAMES_IA32_H_
30 
31 namespace v8 {
32 namespace internal {
33 
34 
35 // Register lists
36 // Note that the bit values must match those used in actual instruction encoding
37 static const int kNumRegs = 8;
38 
39 
40 // Caller-saved registers
41 static const RegList kJSCallerSaved =
42   1 << 0 |  // eax
43   1 << 1 |  // ecx
44   1 << 2 |  // edx
45   1 << 3 |  // ebx - used as a caller-saved register in JavaScript code
46   1 << 7;   // edi - callee function
47 
48 static const int kNumJSCallerSaved = 5;
49 
50 typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
51 
52 // ----------------------------------------------------
53 
54 
55 class StackHandlerConstants : public AllStatic {
56  public:
57   static const int kNextOffset  = 0 * kPointerSize;
58   static const int kFPOffset    = 1 * kPointerSize;
59   static const int kStateOffset = 2 * kPointerSize;
60   static const int kPCOffset    = 3 * kPointerSize;
61 
62   static const int kSize = kPCOffset + kPointerSize;
63 };
64 
65 
66 class EntryFrameConstants : public AllStatic {
67  public:
68   static const int kCallerFPOffset      = -6 * kPointerSize;
69 
70   static const int kFunctionArgOffset   = +3 * kPointerSize;
71   static const int kReceiverArgOffset   = +4 * kPointerSize;
72   static const int kArgcOffset          = +5 * kPointerSize;
73   static const int kArgvOffset          = +6 * kPointerSize;
74 };
75 
76 
77 class ExitFrameConstants : public AllStatic {
78  public:
79   static const int kCodeOffset      = -2 * kPointerSize;
80   static const int kSPOffset        = -1 * kPointerSize;
81 
82   static const int kCallerFPOffset =  0 * kPointerSize;
83   static const int kCallerPCOffset = +1 * kPointerSize;
84 
85   // FP-relative displacement of the caller's SP.  It points just
86   // below the saved PC.
87   static const int kCallerSPDisplacement = +2 * kPointerSize;
88 };
89 
90 
91 class StandardFrameConstants : public AllStatic {
92  public:
93   static const int kExpressionsOffset = -3 * kPointerSize;
94   static const int kMarkerOffset      = -2 * kPointerSize;
95   static const int kContextOffset     = -1 * kPointerSize;
96   static const int kCallerFPOffset    =  0 * kPointerSize;
97   static const int kCallerPCOffset    = +1 * kPointerSize;
98   static const int kCallerSPOffset    = +2 * kPointerSize;
99 };
100 
101 
102 class JavaScriptFrameConstants : public AllStatic {
103  public:
104   // FP-relative.
105   static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
106   static const int kSavedRegistersOffset = +2 * kPointerSize;
107   static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
108 
109   // Caller SP-relative.
110   static const int kParam0Offset   = -2 * kPointerSize;
111   static const int kReceiverOffset = -1 * kPointerSize;
112 };
113 
114 
115 class ArgumentsAdaptorFrameConstants : public AllStatic {
116  public:
117   static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
118 };
119 
120 
121 class InternalFrameConstants : public AllStatic {
122  public:
123   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
124 };
125 
126 
function_slot_object()127 inline Object* JavaScriptFrame::function_slot_object() const {
128   const int offset = JavaScriptFrameConstants::kFunctionOffset;
129   return Memory::Object_at(fp() + offset);
130 }
131 
132 
133 } }  // namespace v8::internal
134 
135 #endif  // V8_IA32_FRAMES_IA32_H_
136