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1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_SCOPEINFO_H_
29 #define V8_SCOPEINFO_H_
30 
31 #include "variables.h"
32 
33 namespace v8 {
34 namespace internal {
35 
36 // Scope information represents information about a functions's
37 // scopes (currently only one, because we don't do any inlining)
38 // and the allocation of the scope's variables. Scope information
39 // is stored in a compressed form with Code objects and is used
40 // at runtime (stack dumps, deoptimization, etc.).
41 //
42 // Historical note: In other VMs built by this team, ScopeInfo was
43 // usually called DebugInfo since the information was used (among
44 // other things) for on-demand debugging (Self, Smalltalk). However,
45 // DebugInfo seems misleading, since this information is primarily used
46 // in debugging-unrelated contexts.
47 
48 // Forward defined as
49 // template <class Allocator = FreeStoreAllocationPolicy> class ScopeInfo;
50 template<class Allocator>
51 class ScopeInfo BASE_EMBEDDED {
52  public:
53   // Create a ScopeInfo instance from a scope.
54   explicit ScopeInfo(Scope* scope);
55 
56   // Create a ScopeInfo instance from a Code object.
57   explicit ScopeInfo(Code* code);
58 
59   // Write the ScopeInfo data into a Code object, and returns the
60   // amount of space that was needed. If no Code object is provided
61   // (NULL handle), Serialize() only returns the amount of space needed.
62   //
63   // This operations requires that the Code object has the correct amount
64   // of space for the ScopeInfo data; otherwise the operation fails (fatal
65   // error). Any existing scope info in the Code object is simply overwritten.
66   int Serialize(Code* code);
67 
68   // Garbage collection support for scope info embedded in Code objects.
69   // This code is in ScopeInfo because only here we should have to know
70   // about the encoding.
71   static void IterateScopeInfo(Code* code, ObjectVisitor* v);
72 
73 
74   // --------------------------------------------------------------------------
75   // Lookup
76 
function_name()77   Handle<String> function_name() const  { return function_name_; }
78 
parameter_name(int i)79   Handle<String> parameter_name(int i) const  { return parameters_[i]; }
number_of_parameters()80   int number_of_parameters() const  { return parameters_.length(); }
81 
stack_slot_name(int i)82   Handle<String> stack_slot_name(int i) const  { return stack_slots_[i]; }
number_of_stack_slots()83   int number_of_stack_slots() const  { return stack_slots_.length(); }
84 
context_slot_name(int i)85   Handle<String> context_slot_name(int i) const {
86     return context_slots_[i - Context::MIN_CONTEXT_SLOTS];
87   }
number_of_context_slots()88   int number_of_context_slots() const {
89     int l = context_slots_.length();
90     return l == 0 ? 0 : l + Context::MIN_CONTEXT_SLOTS;
91   }
92 
93   Handle<String> LocalName(int i) const;
94   int NumberOfLocals() const;
95 
96   // --------------------------------------------------------------------------
97   // The following functions provide quick access to scope info details
98   // for runtime routines w/o the need to explicitly create a ScopeInfo
99   // object.
100   //
101   // ScopeInfo is the only class which should have to know about the
102   // encoding of it's information in a Code object, which is why these
103   // functions are in this class.
104 
105   // Does this scope call eval.
106   static bool CallsEval(Code* code);
107 
108   // Return the number of stack slots for code.
109   static int NumberOfStackSlots(Code* code);
110 
111   // Return the number of context slots for code.
112   static int NumberOfContextSlots(Code* code);
113 
114   // Lookup support for scope info embedded in Code objects. Returns
115   // the stack slot index for a given slot name if the slot is
116   // present; otherwise returns a value < 0. The name must be a symbol
117   // (canonicalized).
118   static int StackSlotIndex(Code* code, String* name);
119 
120   // Lookup support for scope info embedded in Code objects. Returns the
121   // context slot index for a given slot name if the slot is present; otherwise
122   // returns a value < 0. The name must be a symbol (canonicalized).
123   // If the slot is present and mode != NULL, sets *mode to the corresponding
124   // mode for that variable.
125   static int ContextSlotIndex(Code* code, String* name, Variable::Mode* mode);
126 
127   // Lookup support for scope info embedded in Code objects. Returns the
128   // parameter index for a given parameter name if the parameter is present;
129   // otherwise returns a value < 0. The name must be a symbol (canonicalized).
130   static int ParameterIndex(Code* code, String* name);
131 
132   // Lookup support for scope info embedded in Code objects. Returns the
133   // function context slot index if the function name is present (named
134   // function expressions, only), otherwise returns a value < 0. The name
135   // must be a symbol (canonicalized).
136   static int FunctionContextSlotIndex(Code* code, String* name);
137 
138   // --------------------------------------------------------------------------
139   // Debugging support
140 
141 #ifdef DEBUG
142   void Print();
143 #endif
144 
145  private:
146   Handle<String> function_name_;
147   bool calls_eval_;
148   List<Handle<String>, Allocator > parameters_;
149   List<Handle<String>, Allocator > stack_slots_;
150   List<Handle<String>, Allocator > context_slots_;
151   List<Variable::Mode, Allocator > context_modes_;
152 };
153 
154 class ZoneScopeInfo: public ScopeInfo<ZoneListAllocationPolicy> {
155  public:
156   // Create a ZoneScopeInfo instance from a scope.
ZoneScopeInfo(Scope * scope)157   explicit ZoneScopeInfo(Scope* scope)
158       : ScopeInfo<ZoneListAllocationPolicy>(scope) {}
159 
160   // Create a ZoneScopeInfo instance from a Code object.
ZoneScopeInfo(Code * code)161   explicit ZoneScopeInfo(Code* code)
162       :  ScopeInfo<ZoneListAllocationPolicy>(code) {}
163 };
164 
165 
166 // Cache for mapping (code, property name) into context slot index.
167 // The cache contains both positive and negative results.
168 // Slot index equals -1 means the property is absent.
169 // Cleared at startup and prior to mark sweep collection.
170 class ContextSlotCache {
171  public:
172   // Lookup context slot index for (code, name).
173   // If absent, kNotFound is returned.
174   static int Lookup(Code* code,
175                     String* name,
176                     Variable::Mode* mode);
177 
178   // Update an element in the cache.
179   static void Update(Code* code,
180                      String* name,
181                      Variable::Mode mode,
182                      int slot_index);
183 
184   // Clear the cache.
185   static void Clear();
186 
187   static const int kNotFound = -2;
188  private:
189   inline static int Hash(Code* code, String* name);
190 
191 #ifdef DEBUG
192   static void ValidateEntry(Code* code,
193                             String* name,
194                             Variable::Mode mode,
195                             int slot_index);
196 #endif
197 
198   static const int kLength = 256;
199   struct Key {
200     Code* code;
201     String* name;
202   };
203 
204   struct Value {
ValueValue205     Value(Variable::Mode mode, int index) {
206       ASSERT(ModeField::is_valid(mode));
207       ASSERT(IndexField::is_valid(index));
208       value_ = ModeField::encode(mode) | IndexField::encode(index);
209       ASSERT(mode == this->mode());
210       ASSERT(index == this->index());
211     }
212 
ValueValue213     inline Value(uint32_t value) : value_(value) {}
214 
rawValue215     uint32_t raw() { return value_; }
216 
modeValue217     Variable::Mode mode() { return ModeField::decode(value_); }
218 
indexValue219     int index() { return IndexField::decode(value_); }
220 
221     // Bit fields in value_ (type, shift, size). Must be public so the
222     // constants can be embedded in generated code.
223     class ModeField:  public BitField<Variable::Mode, 0, 3> {};
224     class IndexField: public BitField<int,            3, 32-3> {};
225    private:
226     uint32_t value_;
227   };
228 
229   static Key keys_[kLength];
230   static uint32_t values_[kLength];
231 };
232 
233 
234 } }  // namespace v8::internal
235 
236 #endif  // V8_SCOPEINFO_H_
237