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1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 //
29 // Top include for all V8 .cc files.
30 //
31 
32 #ifndef V8_V8_H_
33 #define V8_V8_H_
34 
35 #if defined(GOOGLE3)
36 // Google3 special flag handling.
37 #if defined(DEBUG) && defined(NDEBUG)
38 // If both are defined in Google3, then we are building an optimized v8 with
39 // assertions enabled.
40 #undef NDEBUG
41 #elif !defined(DEBUG) && !defined(NDEBUG)
42 // If neither is defined in Google3, then we are building a debug v8. Mark it
43 // as such.
44 #define DEBUG
45 #endif
46 #endif  // defined(GOOGLE3)
47 
48 // V8 only uses DEBUG, but included external files
49 // may use NDEBUG - make sure they are consistent.
50 #if defined(DEBUG) && defined(NDEBUG)
51 #error both DEBUG and NDEBUG are set
52 #endif
53 
54 // Basic includes
55 #include "../include/v8.h"
56 #include "globals.h"
57 #include "checks.h"
58 #include "allocation.h"
59 #include "utils.h"
60 #include "flags.h"
61 
62 // Objects & heap
63 #include "objects.h"
64 #include "spaces.h"
65 #include "heap.h"
66 #include "objects-inl.h"
67 #include "spaces-inl.h"
68 #include "heap-inl.h"
69 #include "log-inl.h"
70 #include "messages.h"
71 
72 namespace v8 {
73 namespace internal {
74 
75 class Deserializer;
76 
77 class V8 : public AllStatic {
78  public:
79   // Global actions.
80 
81   // If Initialize is called with des == NULL, the initial state is
82   // created from scratch. If a non-null Deserializer is given, the
83   // initial state is created by reading the deserialized data into an
84   // empty heap.
85   static bool Initialize(Deserializer* des);
86   static void TearDown();
IsRunning()87   static bool IsRunning() { return is_running_; }
88   // To be dead you have to have lived
IsDead()89   static bool IsDead() { return has_fatal_error_ || has_been_disposed_; }
90   static void SetFatalError();
91 
92   // Report process out of memory. Implementation found in api.cc.
93   static void FatalProcessOutOfMemory(const char* location);
94 
95   // Random number generation support. Not cryptographically safe.
96   static uint32_t Random();
97   static Smi* RandomPositiveSmi();
98 
99   // Idle notification directly from the API.
100   static bool IdleNotification();
101 
102  private:
103   // True if engine is currently running
104   static bool is_running_;
105   // True if V8 has ever been run
106   static bool has_been_setup_;
107   // True if error has been signaled for current engine
108   // (reset to false if engine is restarted)
109   static bool has_fatal_error_;
110   // True if engine has been shut down
111   // (reset if engine is restarted)
112   static bool has_been_disposed_;
113 };
114 
115 } }  // namespace v8::internal
116 
117 namespace i = v8::internal;
118 
119 #endif  // V8_V8_H_
120