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1 /*
2  * Copyright (C) 2009 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef WebGLRenderbuffer_h
27 #define WebGLRenderbuffer_h
28 
29 #include "CanvasObject.h"
30 
31 #include <wtf/PassRefPtr.h>
32 #include <wtf/RefCounted.h>
33 
34 namespace WebCore {
35 
36     class WebGLRenderbuffer : public CanvasObject {
37     public:
~WebGLRenderbuffer()38         virtual ~WebGLRenderbuffer() { deleteObject(); }
39 
40         static PassRefPtr<WebGLRenderbuffer> create(WebGLRenderingContext*);
41 
42         // For querying previously created objects via e.g. getFramebufferAttachmentParameter
43         // FIXME: should consider canonicalizing these objects
44         static PassRefPtr<WebGLRenderbuffer> create(WebGLRenderingContext*, Platform3DObject renderbuffer);
45 
46     protected:
47         WebGLRenderbuffer(WebGLRenderingContext*);
48         WebGLRenderbuffer(WebGLRenderingContext*, Platform3DObject);
49 
50         virtual void _deleteObject(Platform3DObject);
51     };
52 
53 } // namespace WebCore
54 
55 #endif // WebGLRenderbuffer_h
56