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1 /*
2  * Copyright (C) 2006 Apple Computer, Inc.  All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 #include "IconLoader.h"
28 
29 #include "Document.h"
30 #include "Frame.h"
31 #include "FrameLoader.h"
32 #include "FrameLoaderClient.h"
33 #include "IconDatabase.h"
34 #include "Logging.h"
35 #include "ResourceHandle.h"
36 #include "ResourceResponse.h"
37 #include "ResourceRequest.h"
38 #include "SharedBuffer.h"
39 #include "SubresourceLoader.h"
40 #include <wtf/UnusedParam.h>
41 
42 using namespace std;
43 
44 namespace WebCore {
45 
IconLoader(Frame * frame)46 IconLoader::IconLoader(Frame* frame)
47     : m_frame(frame)
48     , m_loadIsInProgress(false)
49 {
50 }
51 
create(Frame * frame)52 auto_ptr<IconLoader> IconLoader::create(Frame* frame)
53 {
54     return auto_ptr<IconLoader>(new IconLoader(frame));
55 }
56 
~IconLoader()57 IconLoader::~IconLoader()
58 {
59 }
60 
startLoading()61 void IconLoader::startLoading()
62 {
63     if (m_resourceLoader)
64         return;
65 
66     // Set flag so we can detect the case where the load completes before
67     // SubresourceLoader::create returns.
68     m_loadIsInProgress = true;
69 
70     RefPtr<SubresourceLoader> loader = SubresourceLoader::create(m_frame, this, m_frame->loader()->iconURL());
71     if (!loader)
72         LOG_ERROR("Failed to start load for icon at url %s", m_frame->loader()->iconURL().string().ascii().data());
73 
74     // Store the handle so we can cancel the load if stopLoading is called later.
75     // But only do it if the load hasn't already completed.
76     if (m_loadIsInProgress)
77         m_resourceLoader = loader.release();
78 }
79 
stopLoading()80 void IconLoader::stopLoading()
81 {
82     clearLoadingState();
83 }
84 
didReceiveResponse(SubresourceLoader * resourceLoader,const ResourceResponse & response)85 void IconLoader::didReceiveResponse(SubresourceLoader* resourceLoader, const ResourceResponse& response)
86 {
87     // If we got a status code indicating an invalid response, then lets
88     // ignore the data and not try to decode the error page as an icon.
89     int status = response.httpStatusCode();
90     LOG(IconDatabase, "IconLoader::didReceiveResponse() - Loader %p, response %i", resourceLoader, status);
91 
92     if (status && (status < 200 || status > 299)) {
93         ResourceHandle* handle = resourceLoader->handle();
94         finishLoading(handle ? handle->request().url() : KURL(), 0);
95     }
96 }
97 
didReceiveData(SubresourceLoader * unusedLoader,const char *,int unusedSize)98 void IconLoader::didReceiveData(SubresourceLoader* unusedLoader, const char*, int unusedSize)
99 {
100 #if LOG_DISABLED
101     UNUSED_PARAM(unusedLoader);
102     UNUSED_PARAM(unusedSize);
103 #endif
104     LOG(IconDatabase, "IconLoader::didReceiveData() - Loader %p, number of bytes %i", unusedLoader, unusedSize);
105 }
106 
didFail(SubresourceLoader * resourceLoader,const ResourceError &)107 void IconLoader::didFail(SubresourceLoader* resourceLoader, const ResourceError&)
108 {
109     LOG(IconDatabase, "IconLoader::didFail() - Loader %p", resourceLoader);
110 
111     // Until <rdar://problem/5463392> is resolved and we can properly cancel SubresourceLoaders when they get an error response,
112     // we need to be prepared to receive this call even after we've "finished loading" once.
113     // After it is resolved, we can restore an assertion that the load is in progress if ::didFail() is called
114 
115     if (m_loadIsInProgress) {
116         ASSERT(resourceLoader == m_resourceLoader);
117         ResourceHandle* handle = resourceLoader->handle();
118         finishLoading(handle ? handle->request().url() : KURL(), 0);
119     }
120 }
121 
didReceiveAuthenticationChallenge(SubresourceLoader *,const AuthenticationChallenge &)122 void IconLoader::didReceiveAuthenticationChallenge(SubresourceLoader*, const AuthenticationChallenge&)
123 {
124     // We don't ever want to prompt for authentication just for a site icon, so
125     // implement this method to cancel the resource load
126     m_resourceLoader->cancel();
127 }
128 
didFinishLoading(SubresourceLoader * resourceLoader)129 void IconLoader::didFinishLoading(SubresourceLoader* resourceLoader)
130 {
131     LOG(IconDatabase, "IconLoader::didFinishLoading() - Loader %p", resourceLoader);
132 
133     // Until <rdar://problem/5463392> is resolved and we can properly cancel SubresourceLoaders when they get an error response,
134     // we need to be prepared to receive this call even after we've "finished loading" once.
135     // After it is resolved, we can restore an assertion that the load is in progress if ::didFail() is called
136 
137     if (m_loadIsInProgress) {
138         ASSERT(resourceLoader == m_resourceLoader);
139         ResourceHandle* handle = resourceLoader->handle();
140         finishLoading(handle ? handle->request().url() : KURL(), m_resourceLoader->resourceData());
141     }
142 }
143 
finishLoading(const KURL & iconURL,PassRefPtr<SharedBuffer> data)144 void IconLoader::finishLoading(const KURL& iconURL, PassRefPtr<SharedBuffer> data)
145 {
146     // When an icon load results in a 404 we commit it to the database here and clear the loading state.
147     // But the SubresourceLoader continues pulling in data in the background for the 404 page if the server sends one.
148     // Once that data finishes loading or if the load is cancelled while that data is being read, finishLoading ends up being called a second time.
149     // We need to change SubresourceLoader to have a mode where it will stop itself after receiving a 404 so this won't happen -
150     // in the meantime, we'll only commit this data to the IconDatabase if it's the first time ::finishLoading() is called
151     // <rdar://problem/5463392> tracks that enhancement
152 
153     if (!iconURL.isEmpty() && m_loadIsInProgress) {
154         LOG(IconDatabase, "IconLoader::finishLoading() - Committing iconURL %s to database", iconURL.string().ascii().data());
155         m_frame->loader()->commitIconURLToIconDatabase(iconURL);
156         // Setting the icon data only after committing to the database ensures that the data is
157         // kept in memory (so it does not have to be read from the database asynchronously), since
158         // there is a page URL referencing it.
159         iconDatabase()->setIconDataForIconURL(data, iconURL.string());
160         m_frame->loader()->client()->dispatchDidReceiveIcon();
161     }
162 
163     clearLoadingState();
164 }
165 
clearLoadingState()166 void IconLoader::clearLoadingState()
167 {
168     m_resourceLoader = 0;
169     m_loadIsInProgress = false;
170 }
171 
172 }
173