1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27 #include "IconLoader.h"
28
29 #include "Document.h"
30 #include "Frame.h"
31 #include "FrameLoader.h"
32 #include "FrameLoaderClient.h"
33 #include "IconDatabase.h"
34 #include "Logging.h"
35 #include "ResourceHandle.h"
36 #include "ResourceResponse.h"
37 #include "ResourceRequest.h"
38 #include "SharedBuffer.h"
39 #include "SubresourceLoader.h"
40 #include <wtf/UnusedParam.h>
41
42 using namespace std;
43
44 namespace WebCore {
45
IconLoader(Frame * frame)46 IconLoader::IconLoader(Frame* frame)
47 : m_frame(frame)
48 , m_loadIsInProgress(false)
49 {
50 }
51
create(Frame * frame)52 auto_ptr<IconLoader> IconLoader::create(Frame* frame)
53 {
54 return auto_ptr<IconLoader>(new IconLoader(frame));
55 }
56
~IconLoader()57 IconLoader::~IconLoader()
58 {
59 }
60
startLoading()61 void IconLoader::startLoading()
62 {
63 if (m_resourceLoader)
64 return;
65
66 // Set flag so we can detect the case where the load completes before
67 // SubresourceLoader::create returns.
68 m_loadIsInProgress = true;
69
70 RefPtr<SubresourceLoader> loader = SubresourceLoader::create(m_frame, this, m_frame->loader()->iconURL());
71 if (!loader)
72 LOG_ERROR("Failed to start load for icon at url %s", m_frame->loader()->iconURL().string().ascii().data());
73
74 // Store the handle so we can cancel the load if stopLoading is called later.
75 // But only do it if the load hasn't already completed.
76 if (m_loadIsInProgress)
77 m_resourceLoader = loader.release();
78 }
79
stopLoading()80 void IconLoader::stopLoading()
81 {
82 clearLoadingState();
83 }
84
didReceiveResponse(SubresourceLoader * resourceLoader,const ResourceResponse & response)85 void IconLoader::didReceiveResponse(SubresourceLoader* resourceLoader, const ResourceResponse& response)
86 {
87 // If we got a status code indicating an invalid response, then lets
88 // ignore the data and not try to decode the error page as an icon.
89 int status = response.httpStatusCode();
90 LOG(IconDatabase, "IconLoader::didReceiveResponse() - Loader %p, response %i", resourceLoader, status);
91
92 if (status && (status < 200 || status > 299)) {
93 ResourceHandle* handle = resourceLoader->handle();
94 finishLoading(handle ? handle->request().url() : KURL(), 0);
95 }
96 }
97
didReceiveData(SubresourceLoader * unusedLoader,const char *,int unusedSize)98 void IconLoader::didReceiveData(SubresourceLoader* unusedLoader, const char*, int unusedSize)
99 {
100 #if LOG_DISABLED
101 UNUSED_PARAM(unusedLoader);
102 UNUSED_PARAM(unusedSize);
103 #endif
104 LOG(IconDatabase, "IconLoader::didReceiveData() - Loader %p, number of bytes %i", unusedLoader, unusedSize);
105 }
106
didFail(SubresourceLoader * resourceLoader,const ResourceError &)107 void IconLoader::didFail(SubresourceLoader* resourceLoader, const ResourceError&)
108 {
109 LOG(IconDatabase, "IconLoader::didFail() - Loader %p", resourceLoader);
110
111 // Until <rdar://problem/5463392> is resolved and we can properly cancel SubresourceLoaders when they get an error response,
112 // we need to be prepared to receive this call even after we've "finished loading" once.
113 // After it is resolved, we can restore an assertion that the load is in progress if ::didFail() is called
114
115 if (m_loadIsInProgress) {
116 ASSERT(resourceLoader == m_resourceLoader);
117 ResourceHandle* handle = resourceLoader->handle();
118 finishLoading(handle ? handle->request().url() : KURL(), 0);
119 }
120 }
121
didReceiveAuthenticationChallenge(SubresourceLoader *,const AuthenticationChallenge &)122 void IconLoader::didReceiveAuthenticationChallenge(SubresourceLoader*, const AuthenticationChallenge&)
123 {
124 // We don't ever want to prompt for authentication just for a site icon, so
125 // implement this method to cancel the resource load
126 m_resourceLoader->cancel();
127 }
128
didFinishLoading(SubresourceLoader * resourceLoader)129 void IconLoader::didFinishLoading(SubresourceLoader* resourceLoader)
130 {
131 LOG(IconDatabase, "IconLoader::didFinishLoading() - Loader %p", resourceLoader);
132
133 // Until <rdar://problem/5463392> is resolved and we can properly cancel SubresourceLoaders when they get an error response,
134 // we need to be prepared to receive this call even after we've "finished loading" once.
135 // After it is resolved, we can restore an assertion that the load is in progress if ::didFail() is called
136
137 if (m_loadIsInProgress) {
138 ASSERT(resourceLoader == m_resourceLoader);
139 ResourceHandle* handle = resourceLoader->handle();
140 finishLoading(handle ? handle->request().url() : KURL(), m_resourceLoader->resourceData());
141 }
142 }
143
finishLoading(const KURL & iconURL,PassRefPtr<SharedBuffer> data)144 void IconLoader::finishLoading(const KURL& iconURL, PassRefPtr<SharedBuffer> data)
145 {
146 // When an icon load results in a 404 we commit it to the database here and clear the loading state.
147 // But the SubresourceLoader continues pulling in data in the background for the 404 page if the server sends one.
148 // Once that data finishes loading or if the load is cancelled while that data is being read, finishLoading ends up being called a second time.
149 // We need to change SubresourceLoader to have a mode where it will stop itself after receiving a 404 so this won't happen -
150 // in the meantime, we'll only commit this data to the IconDatabase if it's the first time ::finishLoading() is called
151 // <rdar://problem/5463392> tracks that enhancement
152
153 if (!iconURL.isEmpty() && m_loadIsInProgress) {
154 LOG(IconDatabase, "IconLoader::finishLoading() - Committing iconURL %s to database", iconURL.string().ascii().data());
155 m_frame->loader()->commitIconURLToIconDatabase(iconURL);
156 // Setting the icon data only after committing to the database ensures that the data is
157 // kept in memory (so it does not have to be read from the database asynchronously), since
158 // there is a page URL referencing it.
159 iconDatabase()->setIconDataForIconURL(data, iconURL.string());
160 m_frame->loader()->client()->dispatchDidReceiveIcon();
161 }
162
163 clearLoadingState();
164 }
165
clearLoadingState()166 void IconLoader::clearLoadingState()
167 {
168 m_resourceLoader = 0;
169 m_loadIsInProgress = false;
170 }
171
172 }
173