• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef FocusController_h
27 #define FocusController_h
28 
29 #include "FocusDirection.h"
30 #include <wtf/Forward.h>
31 #include <wtf/Noncopyable.h>
32 #include <wtf/RefPtr.h>
33 
34 namespace WebCore {
35 
36 class Frame;
37 class KeyboardEvent;
38 class Node;
39 class Page;
40 
41 class FocusController : public Noncopyable {
42 public:
43     FocusController(Page*);
44 
45     void setFocusedFrame(PassRefPtr<Frame>);
focusedFrame()46     Frame* focusedFrame() const { return m_focusedFrame.get(); }
47     Frame* focusedOrMainFrame();
48 
49     bool setInitialFocus(FocusDirection, KeyboardEvent*);
50     bool advanceFocus(FocusDirection, KeyboardEvent*, bool initialFocus = false);
51 
52     bool setFocusedNode(Node*, PassRefPtr<Frame>);
53 
54     void setActive(bool);
isActive()55     bool isActive() const { return m_isActive; }
56 
57     void setFocused(bool);
isFocused()58     bool isFocused() const { return m_isFocused; }
59 
60 private:
61     Page* m_page;
62     RefPtr<Frame> m_focusedFrame;
63     bool m_isActive;
64     bool m_isFocused;
65     bool m_isChangingFocusedFrame;
66 };
67 
68 } // namespace WebCore
69 
70 #endif // FocusController_h
71