1 /*
2 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27 #include "TextControlInnerElements.h"
28
29 #include "BeforeTextInsertedEvent.h"
30 #include "Document.h"
31 #include "EventHandler.h"
32 #include "EventNames.h"
33 #include "Frame.h"
34 #include "HTMLInputElement.h"
35 #include "HTMLNames.h"
36 #include "HTMLTextAreaElement.h"
37 #include "MouseEvent.h"
38 #include "RenderLayer.h"
39 #include "RenderTextControlSingleLine.h"
40
41 namespace WebCore {
42
43 class RenderTextControlInnerBlock : public RenderBlock {
44 public:
RenderTextControlInnerBlock(Node * node,bool isMultiLine)45 RenderTextControlInnerBlock(Node* node, bool isMultiLine) : RenderBlock(node), m_multiLine(isMultiLine) { }
46
47 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction);
48 virtual VisiblePosition positionForPoint(const IntPoint&);
49 private:
50 bool m_multiLine;
51 };
52
nodeAtPoint(const HitTestRequest & request,HitTestResult & result,int x,int y,int tx,int ty,HitTestAction hitTestAction)53 bool RenderTextControlInnerBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction hitTestAction)
54 {
55 RenderObject* renderer = node()->shadowAncestorNode()->renderer();
56
57 bool placeholderIsVisible = false;
58 if (renderer->isTextField())
59 placeholderIsVisible = toRenderTextControlSingleLine(renderer)->placeholderIsVisible();
60
61 return RenderBlock::nodeAtPoint(request, result, x, y, tx, ty, placeholderIsVisible ? HitTestBlockBackground : hitTestAction);
62 }
63
positionForPoint(const IntPoint & point)64 VisiblePosition RenderTextControlInnerBlock::positionForPoint(const IntPoint& point)
65 {
66 int contentsX = point.x();
67 int contentsY = point.y();
68
69 // Multiline text controls have the scroll on shadowAncestorNode, so we need to take that
70 // into account here.
71 if (m_multiLine) {
72 RenderTextControl* renderer = toRenderTextControl(node()->shadowAncestorNode()->renderer());
73 if (renderer->hasOverflowClip())
74 renderer->layer()->addScrolledContentOffset(contentsX, contentsY);
75 }
76
77 return RenderBlock::positionForPoint(IntPoint(contentsX, contentsY));
78 }
79
TextControlInnerElement(Document * doc,Node * shadowParent)80 TextControlInnerElement::TextControlInnerElement(Document* doc, Node* shadowParent)
81 : HTMLDivElement(HTMLNames::divTag, doc)
82 , m_shadowParent(shadowParent)
83 {
84 }
85
attachInnerElement(Node * parent,PassRefPtr<RenderStyle> style,RenderArena * arena)86 void TextControlInnerElement::attachInnerElement(Node* parent, PassRefPtr<RenderStyle> style, RenderArena* arena)
87 {
88 // When adding these elements, create the renderer & style first before adding to the DOM.
89 // Otherwise, the render tree will create some anonymous blocks that will mess up our layout.
90
91 // Create the renderer with the specified style
92 RenderObject* renderer = createRenderer(arena, style.get());
93 if (renderer) {
94 setRenderer(renderer);
95 renderer->setStyle(style);
96 }
97
98 // Set these explicitly since this normally happens during an attach()
99 setAttached();
100 setInDocument(true);
101
102 // For elements without a shadow parent, add the node to the DOM normally.
103 if (!m_shadowParent)
104 parent->addChild(this);
105
106 // Add the renderer to the render tree
107 if (renderer)
108 parent->renderer()->addChild(renderer);
109 }
110
TextControlInnerTextElement(Document * doc,Node * shadowParent)111 TextControlInnerTextElement::TextControlInnerTextElement(Document* doc, Node* shadowParent)
112 : TextControlInnerElement(doc, shadowParent)
113 {
114 }
115
defaultEventHandler(Event * evt)116 void TextControlInnerTextElement::defaultEventHandler(Event* evt)
117 {
118 // FIXME: In the future, we should add a way to have default event listeners. Then we would add one to the text field's inner div, and we wouldn't need this subclass.
119 Node* shadowAncestor = shadowAncestorNode();
120 if (shadowAncestor && shadowAncestor->renderer()) {
121 ASSERT(shadowAncestor->renderer()->isTextControl());
122 if (evt->isBeforeTextInsertedEvent()) {
123 if (shadowAncestor->renderer()->isTextField())
124 static_cast<HTMLInputElement*>(shadowAncestor)->defaultEventHandler(evt);
125 else
126 static_cast<HTMLTextAreaElement*>(shadowAncestor)->defaultEventHandler(evt);
127 }
128 if (evt->type() == eventNames().webkitEditableContentChangedEvent)
129 toRenderTextControl(shadowAncestor->renderer())->subtreeHasChanged();
130 }
131 if (!evt->defaultHandled())
132 HTMLDivElement::defaultEventHandler(evt);
133 }
134
createRenderer(RenderArena * arena,RenderStyle *)135 RenderObject* TextControlInnerTextElement::createRenderer(RenderArena* arena, RenderStyle*)
136 {
137 bool multiLine = false;
138 Node* shadowAncestor = shadowAncestorNode();
139 if (shadowAncestor && shadowAncestor->renderer()) {
140 ASSERT(shadowAncestor->renderer()->isTextField() || shadowAncestor->renderer()->isTextArea());
141 multiLine = shadowAncestor->renderer()->isTextArea();
142 }
143 return new (arena) RenderTextControlInnerBlock(this, multiLine);
144 }
145
SearchFieldResultsButtonElement(Document * doc)146 SearchFieldResultsButtonElement::SearchFieldResultsButtonElement(Document* doc)
147 : TextControlInnerElement(doc)
148 {
149 }
150
defaultEventHandler(Event * evt)151 void SearchFieldResultsButtonElement::defaultEventHandler(Event* evt)
152 {
153 // On mousedown, bring up a menu, if needed
154 HTMLInputElement* input = static_cast<HTMLInputElement*>(shadowAncestorNode());
155 if (evt->type() == eventNames().mousedownEvent && evt->isMouseEvent() && static_cast<MouseEvent*>(evt)->button() == LeftButton) {
156 input->focus();
157 input->select();
158 RenderTextControlSingleLine* renderer = toRenderTextControlSingleLine(input->renderer());
159 if (renderer->popupIsVisible())
160 renderer->hidePopup();
161 else if (input->maxResults() > 0)
162 renderer->showPopup();
163 evt->setDefaultHandled();
164 }
165 if (!evt->defaultHandled())
166 HTMLDivElement::defaultEventHandler(evt);
167 }
168
SearchFieldCancelButtonElement(Document * doc)169 SearchFieldCancelButtonElement::SearchFieldCancelButtonElement(Document* doc)
170 : TextControlInnerElement(doc)
171 , m_capturing(false)
172 {
173 }
174
detach()175 void SearchFieldCancelButtonElement::detach()
176 {
177 if (m_capturing) {
178 if (Frame* frame = document()->frame())
179 frame->eventHandler()->setCapturingMouseEventsNode(0);
180 }
181 TextControlInnerElement::detach();
182 }
183
184
defaultEventHandler(Event * evt)185 void SearchFieldCancelButtonElement::defaultEventHandler(Event* evt)
186 {
187 // If the element is visible, on mouseup, clear the value, and set selection
188 HTMLInputElement* input = static_cast<HTMLInputElement*>(shadowAncestorNode());
189 if (evt->type() == eventNames().mousedownEvent && evt->isMouseEvent() && static_cast<MouseEvent*>(evt)->button() == LeftButton) {
190 input->focus();
191 input->select();
192 evt->setDefaultHandled();
193 if (renderer() && renderer()->visibleToHitTesting())
194 if (Frame* frame = document()->frame()) {
195 frame->eventHandler()->setCapturingMouseEventsNode(this);
196 m_capturing = true;
197 }
198 } else if (evt->type() == eventNames().mouseupEvent && evt->isMouseEvent() && static_cast<MouseEvent*>(evt)->button() == LeftButton) {
199 if (m_capturing && renderer() && renderer()->visibleToHitTesting()) {
200 if (hovered()) {
201 input->setValue("");
202 input->onSearch();
203 evt->setDefaultHandled();
204 }
205 if (Frame* frame = document()->frame()) {
206 frame->eventHandler()->setCapturingMouseEventsNode(0);
207 m_capturing = false;
208 }
209 }
210 }
211 if (!evt->defaultHandled())
212 HTMLDivElement::defaultEventHandler(evt);
213 }
214
215 }
216