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1 /*
2      Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 
4      This library is free software; you can redistribute it and/or
5      modify it under the terms of the GNU Library General Public
6      License as published by the Free Software Foundation; either
7      version 2 of the License, or (at your option) any later version.
8 
9      This library is distributed in the hope that it will be useful,
10      but WITHOUT ANY WARRANTY; without even the implied warranty of
11      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12      Library General Public License for more details.
13 
14      You should have received a copy of the GNU Library General Public License
15      along with this library; see the file COPYING.LIB.  If not, write to
16      the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17      Boston, MA 02110-1301, USA.
18  */
19 
20 #include "config.h"
21 
22 #if ENABLE(SVG) && ENABLE(FILTERS)
23 #include "SVGFESpotLightElement.h"
24 #include "SVGSpotLightSource.h"
25 
26 namespace WebCore {
27 
SVGFESpotLightElement(const QualifiedName & tagName,Document * doc)28 SVGFESpotLightElement::SVGFESpotLightElement(const QualifiedName& tagName, Document* doc)
29     : SVGFELightElement(tagName, doc)
30 {
31 }
32 
~SVGFESpotLightElement()33 SVGFESpotLightElement::~SVGFESpotLightElement()
34 {
35 }
36 
lightSource() const37 PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const
38 {
39     FloatPoint3D pos(x(), y(), z());
40 
41     // convert lookAt to a direction
42     FloatPoint3D direction(pointsAtX() - pos.x(),
43                            pointsAtY() - pos.y(),
44                            pointsAtZ() - pos.z());
45 
46     direction.normalize();
47     return SpotLightSource::create(pos, direction, specularExponent(), limitingConeAngle());
48 }
49 
50 }
51 
52 #endif // ENABLE(SVG)
53 
54 // vim:ts=4:noet
55