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1page.title=Data Storage
2@jd:body
3
4
5<div id="qv-wrapper">
6<div id="qv">
7
8  <h2>Storage quickview</h2>
9  <ul>
10    <li>Use Shared Preferences for primitive data</li>
11    <li>Use internal device storage for private data</li>
12    <li>Use external storage for large data sets that are not private</li>
13    <li>Use SQLite databases for structured storage</li>
14  </ul>
15
16  <h2>In this document</h2>
17  <ol>
18    <li><a href="#pref">Using Shared Preferences</a></li>
19    <li><a href="#filesInternal">Using the Internal Storage</a></li>
20    <li><a href="#filesExternal">Using the External Storage</a></li>
21    <li><a href="#db">Using Databases</a></li>
22    <li><a href="#netw">Using a Network Connection</a></li>
23  </ol>
24
25  <h2>See also</h2>
26  <ol>
27    <li><a href="#pref">Content Providers and Content Resolvers</a></li>
28  </ol>
29
30</div>
31</div>
32
33<p>Android provides several options for you to save persistent application data. The solution you
34choose depends on your specific needs, such as whether the data should be private to your
35application or accessible to other applications (and the user) and how much space your data
36requires.
37</p>
38
39<p>Your data storage options are the following:</p>
40
41<dl>
42  <dt><a href="#pref">Shared Preferences</a></dt>
43    <dd>Store private primitive data in key-value pairs.</dd>
44  <dt><a href="#filesInternal">Internal Storage</a></dt>
45    <dd>Store private data on the device memory.</dd>
46  <dt><a href="#filesExternal">External Storage</a></dt>
47    <dd>Store public data on the shared external storage.</dd>
48  <dt><a href="#db">SQLite Databases</a></dt>
49    <dd>Store structured data in a private database.</dd>
50  <dt><a href="#netw">Network Connection</a></dt>
51    <dd>Store data on the web with your own network server.</dd>
52</dl>
53
54<p>Android provides a way for you to expose even your private data to other applications
55&mdash; with a <a href="{@docRoot}guide/topics/providers/content-providers.html">content
56provider</a>. A content provider is an optional component that exposes read/write access to
57your application data, subject to whatever restrictions you want to impose. For more information
58about using content providers, see the
59<a href="{@docRoot}guide/topics/providers/content-providers.html">Content Providers</a>
60documentation.
61</p>
62
63
64
65
66<h2 id="pref">Using Shared Preferences</h2>
67
68<p>The {@link android.content.SharedPreferences} class provides a general framework that allows you
69to save and retrieve persistent key-value pairs of primitive data types. You can use {@link
70android.content.SharedPreferences} to save any primitive data: booleans, floats, ints, longs, and
71strings. This data will persist across user sessions (even if your application is killed).</p>
72
73<div class="sidebox-wrapper">
74<div class="sidebox">
75<h3>User Preferences</h3>
76<p>Shared preferences are not strictly for saving "user preferences," such as what ringtone a
77user has chosen. If you're interested in creating user preferences for your application, see {@link
78android.preference.PreferenceActivity}, which provides an Activity framework for you to create
79user preferences, which will be automatically persisted (using shared preferences).</p>
80</div>
81</div>
82
83<p>To get a {@link android.content.SharedPreferences} object for your application, use one of
84two methods:</p>
85<ul>
86  <li>{@link android.content.Context#getSharedPreferences(String,int)
87getSharedPreferences()} - Use this if you need multiple preferences files identified by name,
88which you specify with the first parameter.</li>
89  <li>{@link android.app.Activity#getPreferences(int) getPreferences()} - Use this if you need
90only one preferences file for your Activity. Because this will be the only preferences file
91for your Activity, you don't supply a name.</li>
92</ul>
93
94<p>To write values:</p>
95<ol>
96  <li>Call {@link android.content.SharedPreferences#edit()} to get a {@link
97android.content.SharedPreferences.Editor}.</li>
98  <li>Add values with methods such as {@link
99android.content.SharedPreferences.Editor#putBoolean(String,boolean) putBoolean()} and {@link
100android.content.SharedPreferences.Editor#putString(String,String) putString()}.</li>
101  <li>Commit the new values with {@link android.content.SharedPreferences.Editor#commit()}</li>
102</ol>
103
104<p>To read values, use {@link android.content.SharedPreferences} methods such as {@link
105android.content.SharedPreferences#getBoolean(String,boolean) getBoolean()} and {@link
106android.content.SharedPreferences#getString(String,String) getString()}.</p>
107
108<p>
109Here is an example that saves a preference for silent keypress mode in a
110calculator:
111</p>
112
113<pre>
114public class Calc extends Activity {
115    public static final String PREFS_NAME = "MyPrefsFile";
116
117    &#64;Override
118    protected void onCreate(Bundle state){
119       super.onCreate(state);
120       . . .
121
122       // Restore preferences
123       SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
124       boolean silent = settings.getBoolean("silentMode", false);
125       setSilent(silent);
126    }
127
128    &#64;Override
129    protected void onStop(){
130       super.onStop();
131
132      // We need an Editor object to make preference changes.
133      // All objects are from android.context.Context
134      SharedPreferences settings = getSharedPreferences(PREFS_NAME, 0);
135      SharedPreferences.Editor editor = settings.edit();
136      editor.putBoolean("silentMode", mSilentMode);
137
138      // Commit the edits!
139      editor.commit();
140    }
141}
142</pre>
143
144
145
146
147<a name="files"></a>
148<h2 id="filesInternal">Using the Internal Storage</h2>
149
150<p>You can save files directly on the device's internal storage. By default, files saved
151to the internal storage are private to your application and other applications cannot access
152them (nor can the user). When the user uninstalls your application, these files are removed.</p>
153
154<p>To create and write a private file to the internal storage:</p>
155
156<ol>
157  <li>Call {@link android.content.Context#openFileOutput(String,int) openFileOutput()} with the
158name of the file and the operating mode. This returns a {@link java.io.FileOutputStream}.</li>
159  <li>Write to the file with {@link java.io.FileOutputStream#write(byte[]) write()}.</li>
160  <li>Close the stream with {@link java.io.FileOutputStream#close()}.</li>
161</ol>
162
163<p>For example:</p>
164
165<pre>
166String FILENAME = "hello_file";
167String string = "hello world!";
168
169FileOutputStream fos = openFileOutput(FILENAME, Context.MODE_PRIVATE);
170fos.write(string.getBytes());
171fos.close();
172</pre>
173
174<p>{@link android.content.Context#MODE_PRIVATE} will create the file (or replace a file of
175the same name) and make it private to your application. Other modes available are: {@link
176android.content.Context#MODE_APPEND}, {@link
177android.content.Context#MODE_WORLD_READABLE}, and {@link
178android.content.Context#MODE_WORLD_WRITEABLE}.</p>
179
180<p>To read a file from internal storage:</p>
181
182<ol>
183  <li>Call {@link android.content.Context#openFileInput openFileInput()} and pass it the
184name of the file to read. This returns a {@link java.io.FileInputStream}.</li>
185  <li>Read bytes from the file with {@link java.io.FileInputStream#read(byte[],int,int)
186read()}.</li>
187  <li>Then close the stream with  {@link java.io.FileInputStream#close()}.</li>
188</ol>
189
190<p class="note"><strong>Tip:</strong> If you want to save a static file in your application at
191compile time, save the file in your project <code>res/raw/</code> directory. You can open it with
192{@link android.content.res.Resources#openRawResource(int) openRawResource()}, passing the {@code
193R.raw.<em>&lt;filename&gt;</em>} resource ID. This method returns an {@link java.io.InputStream}
194that you can use to read the file (but you cannot write to the original file).
195</p>
196
197
198<h3 id="InternalCache">Saving cache files</h3>
199
200<p>If you'd like to cache some data, rather than store it persistently, you should use {@link
201android.content.Context#getCacheDir()} to open a {@link
202java.io.File} that represents the internal directory where your application should save
203temporary cache files.</p>
204
205<p>When the device is
206low on internal storage space, Android may delete these cache files to recover space. However, you
207should not rely on the system to clean up these files for you. You should always maintain the cache
208files yourself and stay within a reasonable limit of space consumed, such as 1MB. When the user
209uninstalls your application, these files are removed.</p>
210
211
212<h3 id="InternalMethods">Other useful methods</h3>
213
214<dl>
215  <dt>{@link android.content.Context#getFilesDir()}</dt>
216    <dd>Gets the absolute path to the filesystem directory where your internal files are saved.</dd>
217  <dt>{@link android.content.Context#getDir(String,int) getDir()}</dt>
218    <dd>Creates (or opens an existing) directory within your internal storage space.</dd>
219  <dt>{@link android.content.Context#deleteFile(String) deleteFile()}</dt>
220    <dd>Deletes a file saved on the internal storage.</dd>
221  <dt>{@link android.content.Context#fileList()}</dt>
222    <dd>Returns an array of files currently saved by your application.</dd>
223</dl>
224
225
226
227
228<h2 id="filesExternal">Using the External Storage</h2>
229
230<p>Every Android-compatible device supports a shared "external storage" that you can use to
231save files. This can be a removable storage media (such as an SD card) or an internal
232(non-removable) storage. Files saved to the external storage are world-readable and can
233be modified by the user when they enable USB mass storage to transfer files on a computer.</p>
234
235<p class="caution"><strong>Caution:</strong> External files can disappear if the user mounts the
236external storage on a computer or removes the media, and there's no security enforced upon files you
237save to the external storage. All applications can read and write files placed on the external
238storage and the user can remove them.</p>
239
240
241<h3>Checking media availability</h3>
242
243<p>Before you do any work with the external storage, you should always call {@link
244android.os.Environment#getExternalStorageState()} to check whether the media is available. The
245media might be mounted to a computer, missing, read-only, or in some other state. For example,
246here's how you can check the availability:</p>
247
248<pre>
249boolean mExternalStorageAvailable = false;
250boolean mExternalStorageWriteable = false;
251String state = Environment.getExternalStorageState();
252
253if (Environment.MEDIA_MOUNTED.equals(state)) {
254    // We can read and write the media
255    mExternalStorageAvailable = mExternalStorageWriteable = true;
256} else if (Environment.MEDIA_MOUNTED_READ_ONLY.equals(state)) {
257    // We can only read the media
258    mExternalStorageAvailable = true;
259    mExternalStorageWriteable = false;
260} else {
261    // Something else is wrong. It may be one of many other states, but all we need
262    //  to know is we can neither read nor write
263    mExternalStorageAvailable = mExternalStorageWriteable = false;
264}
265</pre>
266
267<p>This example checks whether the external storage is available to read and write. The
268{@link android.os.Environment#getExternalStorageState()} method returns other states that you
269might want to check, such as whether the media is being shared (connected to a computer), is missing
270entirely, has been removed badly, etc. You can use these to notify the user with more information
271when your application needs to access the media.</p>
272
273
274<h3>Accessing files on external storage</h3>
275
276<p>If you're using API Level 8 or greater, use {@link
277android.content.Context#getExternalFilesDir(String) getExternalFilesDir()} to open a {@link
278java.io.File} that represents the external storage directory where you should save your
279files. This method takes a <code>type</code> parameter that specifies the type of subdirectory you
280want, such as {@link android.os.Environment#DIRECTORY_MUSIC} and
281{@link android.os.Environment#DIRECTORY_RINGTONES} (pass <code>null</code> to receive
282the root of your application's file directory). This method will create the
283appropriate directory if necessary. By specifying the type of directory, you
284ensure that the Android's media scanner will properly categorize your files in the system (for
285example, ringtones are identified as ringtones and not music). If the user uninstalls your
286application, this directory and all its contents will be deleted.</p>
287
288<p>If you're using API Level 7 or lower, use {@link
289android.os.Environment#getExternalStorageDirectory()}, to open a {@link
290java.io.File} representing the root of the external storage. You should then write your data in the
291following directory:</p>
292<pre class="no-pretty-print classic">
293/Android/data/<em>&lt;package_name&gt;</em>/files/
294</pre>
295<p>The {@code <em>&lt;package_name&gt;</em>} is your Java-style package name, such as "{@code
296com.example.android.app}". If the user's device is running API Level 8 or greater and they
297uninstall your application, this directory and all its contents will be deleted.</p>
298
299
300<div class="sidebox-wrapper" style="margin-top:3em">
301<div class="sidebox">
302
303<h4>Hiding your files from the Media Scanner</h4>
304
305<p>Include an empty file named {@code .nomedia} in your external files directory (note the dot
306prefix in the filename). This will prevent Android's media scanner from reading your media
307files and including them in apps like Gallery or Music.</p>
308
309</div>
310</div>
311
312
313<h3>Saving files that should be shared</h3>
314
315<p>If you want to save files that are not specific to your application and that should <em>not</em>
316be deleted when your application is uninstalled, save them to one of the public directories on the
317external storage. These directories lay at the root of the external storage, such as {@code
318Music/}, {@code Pictures/}, {@code Ringtones/}, and others.</p>
319
320<p>In API Level 8 or greater, use {@link
321android.os.Environment#getExternalStoragePublicDirectory(String)
322getExternalStoragePublicDirectory()}, passing it the type of public directory you want, such as
323{@link android.os.Environment#DIRECTORY_MUSIC}, {@link android.os.Environment#DIRECTORY_PICTURES},
324{@link android.os.Environment#DIRECTORY_RINGTONES}, or others. This method will create the
325appropriate directory if necessary.</p>
326
327<p>If you're using API Level 7 or lower, use {@link
328android.os.Environment#getExternalStorageDirectory()} to open a {@link java.io.File} that represents
329the root of the external storage, then save your shared files in one of the following
330directories:</p>
331
332<ul class="nolist"></li>
333  <li><code>Music/</code> - Media scanner classifies all media found here as user music.</li>
334  <li><code>Podcasts/</code> - Media scanner classifies all media found here as a podcast.</li>
335  <li><code>Ringtones/ </code> - Media scanner classifies all media found here as a ringtone.</li>
336  <li><code>Alarms/</code> - Media scanner classifies all media found here as an alarm sound.</li>
337  <li><code>Notifications/</code> - Media scanner classifies all media found here as a notification
338sound.</li>
339  <li><code>Pictures/</code> - All photos (excluding those taken with the camera).</li>
340  <li><code>Movies/</code> - All movies (excluding those taken with the camcorder).</li>
341  <li><code>Download/</code> - Miscellaneous downloads.</li>
342</ul>
343
344
345<h3 id="ExternalCache">Saving cache files</h3>
346
347<p>If you're using API Level 8 or greater, use {@link
348android.content.Context#getExternalCacheDir()} to open a {@link java.io.File} that represents the
349external storage directory where you should save cache files. If the user uninstalls your
350application, these files will be automatically deleted. However, during the life of your
351application, you should manage these cache files and remove those that aren't needed in order to
352preserve file space.</p>
353
354<p>If you're using API Level 7 or lower, use {@link
355android.os.Environment#getExternalStorageDirectory()} to open a {@link java.io.File} that represents
356the root of the external storage, then write your cache data in the following directory:</p>
357<pre class="no-pretty-print classic">
358/Android/data/<em>&lt;package_name&gt;</em>/cache/
359</pre>
360<p>The {@code <em>&lt;package_name&gt;</em>} is your Java-style package name, such as "{@code
361com.example.android.app}".</p>
362
363
364
365<h2 id="db">Using Databases</h2>
366
367<p>Android provides full support for <a href="http://www.sqlite.org/">SQLite</a> databases.
368Any databases you create will be accessible by name to any
369class in the application, but not outside the application.</p>
370
371<p>The recommended method to create a new SQLite database is to create a subclass of {@link
372android.database.sqlite.SQLiteOpenHelper} and override the {@link
373android.database.sqlite.SQLiteOpenHelper#onCreate(SQLiteDatabase) onCreate()} method, in which you
374can execute a SQLite command to create tables in the database. For example:</p>
375
376<pre>
377public class DictionaryOpenHelper extends SQLiteOpenHelper {
378
379    private static final int DATABASE_VERSION = 2;
380    private static final String DICTIONARY_TABLE_NAME = "dictionary";
381    private static final String DICTIONARY_TABLE_CREATE =
382                "CREATE TABLE " + DICTIONARY_TABLE_NAME + " (" +
383                KEY_WORD + " TEXT, " +
384                KEY_DEFINITION + " TEXT);";
385
386    DictionaryOpenHelper(Context context) {
387        super(context, DATABASE_NAME, null, DATABASE_VERSION);
388    }
389
390    &#64;Override
391    public void onCreate(SQLiteDatabase db) {
392        db.execSQL(DICTIONARY_TABLE_CREATE);
393    }
394}
395</pre>
396
397<p>You can then get an instance of your {@link android.database.sqlite.SQLiteOpenHelper}
398implementation using the constructor you've defined. To write to and read from the database, call
399{@link android.database.sqlite.SQLiteOpenHelper#getWritableDatabase()} and {@link
400android.database.sqlite.SQLiteOpenHelper#getReadableDatabase()}, respectively. These both return a
401{@link android.database.sqlite.SQLiteDatabase} object that represents the database and
402provides methods for SQLite operations.</p>
403
404<div class="sidebox-wrapper">
405<div class="sidebox">
406<p>Android does not impose any limitations beyond the standard SQLite concepts. We do recommend
407including an autoincrement value key field that can be used as a unique ID to
408quickly find a record.  This is not required for private data, but if you
409implement a <a href="{@docRoot}guide/topics/providers/content-providers.html">content provider</a>,
410you must include a unique ID using the {@link android.provider.BaseColumns#_ID BaseColumns._ID}
411constant.
412</p>
413</div>
414</div>
415
416<p>You can execute SQLite queries using the {@link android.database.sqlite.SQLiteDatabase}
417{@link
418android.database.sqlite.SQLiteDatabase#query(boolean,String,String[],String,String[],String,String,String,String)
419query()} methods, which accept various query parameters, such as the table to query,
420the projection, selection, columns, grouping, and others. For complex queries, such as
421those that require column aliases, you should use
422{@link android.database.sqlite.SQLiteQueryBuilder}, which provides
423several convienent methods for building queries.</p>
424
425<p>Every SQLite query will return a {@link android.database.Cursor} that points to all the rows
426found by the query. The {@link android.database.Cursor} is always the mechanism with which
427you can navigate results from a database query and read rows and columns.</p>
428
429<p>For sample apps that demonstrate how to use SQLite databases in Android, see the
430<a href="{@docRoot}resources/samples/NotePad/index.html">Note Pad</a> and
431<a href="{@docRoot}resources/samples/SearchableDictionary/index.html">Searchable Dictionary</a>
432applications.</p>
433
434
435<h3 id="dbDebugging">Database debugging</h3>
436
437<p>The Android SDK includes a {@code sqlite3} database tool that allows you to browse
438table contents, run SQL commands, and perform other useful functions on SQLite
439databases.  See <a href="{@docRoot}guide/developing/tools/adb.html#sqlite">Examining sqlite3
440databases from a remote shell</a> to learn how to run this tool.
441</p>
442
443
444
445
446
447<h2 id="netw">Using a Network Connection</h2>
448
449<!-- TODO MAKE THIS USEFUL!! -->
450
451<p>You can use the network (when it's available) to store and retrieve data on your own web-based
452services. To do network operations, use classes in the following packages:</p>
453
454<ul class="no-style">
455  <li><code>{@link java.net java.net.*}</code></li>
456  <li><code>{@link android.net android.net.*}</code></li>
457</ul>
458