1 /* 2 * Copyright (C) 2006 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.graphics; 18 19 /** 20 * The Path class encapsulates compound (multiple contour) geometric paths 21 * consisting of straight line segments, quadratic curves, and cubic curves. 22 * It can be drawn with canvas.drawPath(path, paint), either filled or stroked 23 * (based on the paint's Style), or it can be used for clipping or to draw 24 * text on a path. 25 */ 26 public class Path { 27 28 /** 29 * Create an empty path 30 */ Path()31 public Path() { 32 mNativePath = init1(); 33 } 34 35 /** 36 * Create a new path, copying the contents from the src path. 37 * 38 * @param src The path to copy from when initializing the new path 39 */ Path(Path src)40 public Path(Path src) { 41 int valNative = 0; 42 if (src != null) { 43 valNative = src.mNativePath; 44 } 45 mNativePath = init2(valNative); 46 } 47 48 /** 49 * Clear any lines and curves from the path, making it empty. 50 * This does NOT change the fill-type setting. 51 */ reset()52 public void reset() { 53 native_reset(mNativePath); 54 } 55 56 /** 57 * Rewinds the path: clears any lines and curves from the path but 58 * keeps the internal data structure for faster reuse. 59 */ rewind()60 public void rewind() { 61 native_rewind(mNativePath); 62 } 63 64 /** Replace the contents of this with the contents of src. 65 */ set(Path src)66 public void set(Path src) { 67 if (this != src) { 68 native_set(mNativePath, src.mNativePath); 69 } 70 } 71 72 /** Enum for the ways a path may be filled 73 */ 74 public enum FillType { 75 // these must match the values in SkPath.h 76 WINDING (0), 77 EVEN_ODD (1), 78 INVERSE_WINDING (2), 79 INVERSE_EVEN_ODD(3); 80 FillType(int ni)81 FillType(int ni) { 82 nativeInt = ni; 83 } 84 final int nativeInt; 85 } 86 87 // these must be in the same order as their native values 88 private static final FillType[] sFillTypeArray = { 89 FillType.WINDING, 90 FillType.EVEN_ODD, 91 FillType.INVERSE_WINDING, 92 FillType.INVERSE_EVEN_ODD 93 }; 94 95 /** 96 * Return the path's fill type. This defines how "inside" is 97 * computed. The default value is WINDING. 98 * 99 * @return the path's fill type 100 */ getFillType()101 public FillType getFillType() { 102 return sFillTypeArray[native_getFillType(mNativePath)]; 103 } 104 105 /** 106 * Set the path's fill type. This defines how "inside" is computed. 107 * 108 * @param ft The new fill type for this path 109 */ setFillType(FillType ft)110 public void setFillType(FillType ft) { 111 native_setFillType(mNativePath, ft.nativeInt); 112 } 113 114 /** 115 * Returns true if the filltype is one of the INVERSE variants 116 * 117 * @return true if the filltype is one of the INVERSE variants 118 */ isInverseFillType()119 public boolean isInverseFillType() { 120 final int ft = native_getFillType(mNativePath); 121 return (ft & 2) != 0; 122 } 123 124 /** 125 * Toggles the INVERSE state of the filltype 126 */ toggleInverseFillType()127 public void toggleInverseFillType() { 128 int ft = native_getFillType(mNativePath); 129 ft ^= 2; 130 native_setFillType(mNativePath, ft); 131 } 132 133 /** 134 * Returns true if the path is empty (contains no lines or curves) 135 * 136 * @return true if the path is empty (contains no lines or curves) 137 */ isEmpty()138 public boolean isEmpty() { 139 return native_isEmpty(mNativePath); 140 } 141 142 /** 143 * Returns true if the path specifies a rectangle. If so, and if rect is 144 * not null, set rect to the bounds of the path. If the path does not 145 * specify a rectangle, return false and ignore rect. 146 * 147 * @param rect If not null, returns the bounds of the path if it specifies 148 * a rectangle 149 * @return true if the path specifies a rectangle 150 */ isRect(RectF rect)151 public boolean isRect(RectF rect) { 152 return native_isRect(mNativePath, rect); 153 } 154 155 /** 156 * Compute the bounds of the control points of the path, and write the 157 * answer into bounds. If the path contains 0 or 1 points, the bounds is 158 * set to (0,0,0,0) 159 * 160 * @param bounds Returns the computed bounds of the path's control points. 161 * @param exact This parameter is no longer used. 162 */ computeBounds(RectF bounds, boolean exact)163 public void computeBounds(RectF bounds, boolean exact) { 164 native_computeBounds(mNativePath, bounds); 165 } 166 167 /** 168 * Hint to the path to prepare for adding more points. This can allow the 169 * path to more efficiently allocate its storage. 170 * 171 * @param extraPtCount The number of extra points that may be added to this 172 * path 173 */ incReserve(int extraPtCount)174 public void incReserve(int extraPtCount) { 175 native_incReserve(mNativePath, extraPtCount); 176 } 177 178 /** 179 * Set the beginning of the next contour to the point (x,y). 180 * 181 * @param x The x-coordinate of the start of a new contour 182 * @param y The y-coordinate of the start of a new contour 183 */ moveTo(float x, float y)184 public void moveTo(float x, float y) { 185 native_moveTo(mNativePath, x, y); 186 } 187 188 /** 189 * Set the beginning of the next contour relative to the last point on the 190 * previous contour. If there is no previous contour, this is treated the 191 * same as moveTo(). 192 * 193 * @param dx The amount to add to the x-coordinate of the end of the 194 * previous contour, to specify the start of a new contour 195 * @param dy The amount to add to the y-coordinate of the end of the 196 * previous contour, to specify the start of a new contour 197 */ rMoveTo(float dx, float dy)198 public void rMoveTo(float dx, float dy) { 199 native_rMoveTo(mNativePath, dx, dy); 200 } 201 202 /** 203 * Add a line from the last point to the specified point (x,y). 204 * If no moveTo() call has been made for this contour, the first point is 205 * automatically set to (0,0). 206 * 207 * @param x The x-coordinate of the end of a line 208 * @param y The y-coordinate of the end of a line 209 */ lineTo(float x, float y)210 public void lineTo(float x, float y) { 211 native_lineTo(mNativePath, x, y); 212 } 213 214 /** 215 * Same as lineTo, but the coordinates are considered relative to the last 216 * point on this contour. If there is no previous point, then a moveTo(0,0) 217 * is inserted automatically. 218 * 219 * @param dx The amount to add to the x-coordinate of the previous point on 220 * this contour, to specify a line 221 * @param dy The amount to add to the y-coordinate of the previous point on 222 * this contour, to specify a line 223 */ rLineTo(float dx, float dy)224 public void rLineTo(float dx, float dy) { 225 native_rLineTo(mNativePath, dx, dy); 226 } 227 228 /** 229 * Add a quadratic bezier from the last point, approaching control point 230 * (x1,y1), and ending at (x2,y2). If no moveTo() call has been made for 231 * this contour, the first point is automatically set to (0,0). 232 * 233 * @param x1 The x-coordinate of the control point on a quadratic curve 234 * @param y1 The y-coordinate of the control point on a quadratic curve 235 * @param x2 The x-coordinate of the end point on a quadratic curve 236 * @param y2 The y-coordinate of the end point on a quadratic curve 237 */ quadTo(float x1, float y1, float x2, float y2)238 public void quadTo(float x1, float y1, float x2, float y2) { 239 native_quadTo(mNativePath, x1, y1, x2, y2); 240 } 241 242 /** 243 * Same as quadTo, but the coordinates are considered relative to the last 244 * point on this contour. If there is no previous point, then a moveTo(0,0) 245 * is inserted automatically. 246 * 247 * @param dx1 The amount to add to the x-coordinate of the last point on 248 * this contour, for the control point of a quadratic curve 249 * @param dy1 The amount to add to the y-coordinate of the last point on 250 * this contour, for the control point of a quadratic curve 251 * @param dx2 The amount to add to the x-coordinate of the last point on 252 * this contour, for the end point of a quadratic curve 253 * @param dy2 The amount to add to the y-coordinate of the last point on 254 * this contour, for the end point of a quadratic curve 255 */ rQuadTo(float dx1, float dy1, float dx2, float dy2)256 public void rQuadTo(float dx1, float dy1, float dx2, float dy2) { 257 native_rQuadTo(mNativePath, dx1, dy1, dx2, dy2); 258 } 259 260 /** 261 * Add a cubic bezier from the last point, approaching control points 262 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been 263 * made for this contour, the first point is automatically set to (0,0). 264 * 265 * @param x1 The x-coordinate of the 1st control point on a cubic curve 266 * @param y1 The y-coordinate of the 1st control point on a cubic curve 267 * @param x2 The x-coordinate of the 2nd control point on a cubic curve 268 * @param y2 The y-coordinate of the 2nd control point on a cubic curve 269 * @param x3 The x-coordinate of the end point on a cubic curve 270 * @param y3 The y-coordinate of the end point on a cubic curve 271 */ cubicTo(float x1, float y1, float x2, float y2, float x3, float y3)272 public void cubicTo(float x1, float y1, float x2, float y2, 273 float x3, float y3) { 274 native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3); 275 } 276 277 /** 278 * Same as cubicTo, but the coordinates are considered relative to the 279 * current point on this contour. If there is no previous point, then a 280 * moveTo(0,0) is inserted automatically. 281 */ rCubicTo(float x1, float y1, float x2, float y2, float x3, float y3)282 public void rCubicTo(float x1, float y1, float x2, float y2, 283 float x3, float y3) { 284 native_rCubicTo(mNativePath, x1, y1, x2, y2, x3, y3); 285 } 286 287 /** 288 * Append the specified arc to the path as a new contour. If the start of 289 * the path is different from the path's current last point, then an 290 * automatic lineTo() is added to connect the current contour to the 291 * start of the arc. However, if the path is empty, then we call moveTo() 292 * with the first point of the arc. The sweep angle is tread mod 360. 293 * 294 * @param oval The bounds of oval defining shape and size of the arc 295 * @param startAngle Starting angle (in degrees) where the arc begins 296 * @param sweepAngle Sweep angle (in degrees) measured clockwise, treated 297 * mod 360. 298 * @param forceMoveTo If true, always begin a new contour with the arc 299 */ arcTo(RectF oval, float startAngle, float sweepAngle, boolean forceMoveTo)300 public void arcTo(RectF oval, float startAngle, float sweepAngle, 301 boolean forceMoveTo) { 302 native_arcTo(mNativePath, oval, startAngle, sweepAngle, forceMoveTo); 303 } 304 305 /** 306 * Append the specified arc to the path as a new contour. If the start of 307 * the path is different from the path's current last point, then an 308 * automatic lineTo() is added to connect the current contour to the 309 * start of the arc. However, if the path is empty, then we call moveTo() 310 * with the first point of the arc. 311 * 312 * @param oval The bounds of oval defining shape and size of the arc 313 * @param startAngle Starting angle (in degrees) where the arc begins 314 * @param sweepAngle Sweep angle (in degrees) measured clockwise 315 */ arcTo(RectF oval, float startAngle, float sweepAngle)316 public void arcTo(RectF oval, float startAngle, float sweepAngle) { 317 native_arcTo(mNativePath, oval, startAngle, sweepAngle, false); 318 } 319 320 /** 321 * Close the current contour. If the current point is not equal to the 322 * first point of the contour, a line segment is automatically added. 323 */ close()324 public void close() { 325 native_close(mNativePath); 326 } 327 328 /** 329 * Specifies how closed shapes (e.g. rects, ovals) are oriented when they 330 * are added to a path. 331 */ 332 public enum Direction { 333 /** clockwise */ 334 CW (0), // must match enum in SkPath.h 335 /** counter-clockwise */ 336 CCW (1); // must match enum in SkPath.h 337 Direction(int ni)338 Direction(int ni) { 339 nativeInt = ni; 340 } 341 final int nativeInt; 342 } 343 344 /** 345 * Add a closed rectangle contour to the path 346 * 347 * @param rect The rectangle to add as a closed contour to the path 348 * @param dir The direction to wind the rectangle's contour 349 */ addRect(RectF rect, Direction dir)350 public void addRect(RectF rect, Direction dir) { 351 if (rect == null) { 352 throw new NullPointerException("need rect parameter"); 353 } 354 native_addRect(mNativePath, rect, dir.nativeInt); 355 } 356 357 /** 358 * Add a closed rectangle contour to the path 359 * 360 * @param left The left side of a rectangle to add to the path 361 * @param top The top of a rectangle to add to the path 362 * @param right The right side of a rectangle to add to the path 363 * @param bottom The bottom of a rectangle to add to the path 364 * @param dir The direction to wind the rectangle's contour 365 */ addRect(float left, float top, float right, float bottom, Direction dir)366 public void addRect(float left, float top, float right, float bottom, 367 Direction dir) { 368 native_addRect(mNativePath, left, top, right, bottom, dir.nativeInt); 369 } 370 371 /** 372 * Add a closed oval contour to the path 373 * 374 * @param oval The bounds of the oval to add as a closed contour to the path 375 * @param dir The direction to wind the oval's contour 376 */ addOval(RectF oval, Direction dir)377 public void addOval(RectF oval, Direction dir) { 378 if (oval == null) { 379 throw new NullPointerException("need oval parameter"); 380 } 381 native_addOval(mNativePath, oval, dir.nativeInt); 382 } 383 384 /** 385 * Add a closed circle contour to the path 386 * 387 * @param x The x-coordinate of the center of a circle to add to the path 388 * @param y The y-coordinate of the center of a circle to add to the path 389 * @param radius The radius of a circle to add to the path 390 * @param dir The direction to wind the circle's contour 391 */ addCircle(float x, float y, float radius, Direction dir)392 public void addCircle(float x, float y, float radius, Direction dir) { 393 native_addCircle(mNativePath, x, y, radius, dir.nativeInt); 394 } 395 396 /** 397 * Add the specified arc to the path as a new contour. 398 * 399 * @param oval The bounds of oval defining the shape and size of the arc 400 * @param startAngle Starting angle (in degrees) where the arc begins 401 * @param sweepAngle Sweep angle (in degrees) measured clockwise 402 */ addArc(RectF oval, float startAngle, float sweepAngle)403 public void addArc(RectF oval, float startAngle, float sweepAngle) { 404 if (oval == null) { 405 throw new NullPointerException("need oval parameter"); 406 } 407 native_addArc(mNativePath, oval, startAngle, sweepAngle); 408 } 409 410 /** 411 * Add a closed round-rectangle contour to the path 412 * 413 * @param rect The bounds of a round-rectangle to add to the path 414 * @param rx The x-radius of the rounded corners on the round-rectangle 415 * @param ry The y-radius of the rounded corners on the round-rectangle 416 * @param dir The direction to wind the round-rectangle's contour 417 */ addRoundRect(RectF rect, float rx, float ry, Direction dir)418 public void addRoundRect(RectF rect, float rx, float ry, Direction dir) { 419 if (rect == null) { 420 throw new NullPointerException("need rect parameter"); 421 } 422 native_addRoundRect(mNativePath, rect, rx, ry, dir.nativeInt); 423 } 424 425 /** 426 * Add a closed round-rectangle contour to the path. Each corner receives 427 * two radius values [X, Y]. The corners are ordered top-left, top-right, 428 * bottom-right, bottom-left 429 * 430 * @param rect The bounds of a round-rectangle to add to the path 431 * @param radii Array of 8 values, 4 pairs of [X,Y] radii 432 * @param dir The direction to wind the round-rectangle's contour 433 */ addRoundRect(RectF rect, float[] radii, Direction dir)434 public void addRoundRect(RectF rect, float[] radii, Direction dir) { 435 if (rect == null) { 436 throw new NullPointerException("need rect parameter"); 437 } 438 if (radii.length < 8) { 439 throw new ArrayIndexOutOfBoundsException("radii[] needs 8 values"); 440 } 441 native_addRoundRect(mNativePath, rect, radii, dir.nativeInt); 442 } 443 444 /** 445 * Add a copy of src to the path, offset by (dx,dy) 446 * 447 * @param src The path to add as a new contour 448 * @param dx The amount to translate the path in X as it is added 449 */ addPath(Path src, float dx, float dy)450 public void addPath(Path src, float dx, float dy) { 451 native_addPath(mNativePath, src.mNativePath, dx, dy); 452 } 453 454 /** 455 * Add a copy of src to the path 456 * 457 * @param src The path that is appended to the current path 458 */ addPath(Path src)459 public void addPath(Path src) { 460 native_addPath(mNativePath, src.mNativePath); 461 } 462 463 /** 464 * Add a copy of src to the path, transformed by matrix 465 * 466 * @param src The path to add as a new contour 467 */ addPath(Path src, Matrix matrix)468 public void addPath(Path src, Matrix matrix) { 469 native_addPath(mNativePath, src.mNativePath, matrix.native_instance); 470 } 471 472 /** 473 * Offset the path by (dx,dy), returning true on success 474 * 475 * @param dx The amount in the X direction to offset the entire path 476 * @param dy The amount in the Y direction to offset the entire path 477 * @param dst The translated path is written here. If this is null, then 478 * the original path is modified. 479 */ offset(float dx, float dy, Path dst)480 public void offset(float dx, float dy, Path dst) { 481 int dstNative = 0; 482 if (dst != null) { 483 dstNative = dst.mNativePath; 484 } 485 native_offset(mNativePath, dx, dy, dstNative); 486 } 487 488 /** 489 * Offset the path by (dx,dy), returning true on success 490 * 491 * @param dx The amount in the X direction to offset the entire path 492 * @param dy The amount in the Y direction to offset the entire path 493 */ offset(float dx, float dy)494 public void offset(float dx, float dy) { 495 native_offset(mNativePath, dx, dy); 496 } 497 498 /** 499 * Sets the last point of the path. 500 * 501 * @param dx The new X coordinate for the last point 502 * @param dy The new Y coordinate for the last point 503 */ setLastPoint(float dx, float dy)504 public void setLastPoint(float dx, float dy) { 505 native_setLastPoint(mNativePath, dx, dy); 506 } 507 508 /** 509 * Transform the points in this path by matrix, and write the answer 510 * into dst. If dst is null, then the the original path is modified. 511 * 512 * @param matrix The matrix to apply to the path 513 * @param dst The transformed path is written here. If dst is null, 514 * then the the original path is modified 515 */ transform(Matrix matrix, Path dst)516 public void transform(Matrix matrix, Path dst) { 517 int dstNative = 0; 518 if (dst != null) { 519 dstNative = dst.mNativePath; 520 } 521 native_transform(mNativePath, matrix.native_instance, dstNative); 522 } 523 524 /** 525 * Transform the points in this path by matrix. 526 * 527 * @param matrix The matrix to apply to the path 528 */ transform(Matrix matrix)529 public void transform(Matrix matrix) { 530 native_transform(mNativePath, matrix.native_instance); 531 } 532 finalize()533 protected void finalize() throws Throwable { 534 try { 535 finalizer(mNativePath); 536 } finally { 537 super.finalize(); 538 } 539 } 540 ni()541 /*package*/ final int ni() { 542 return mNativePath; 543 } 544 init1()545 private static native int init1(); init2(int nPath)546 private static native int init2(int nPath); native_reset(int nPath)547 private static native void native_reset(int nPath); native_rewind(int nPath)548 private static native void native_rewind(int nPath); native_set(int native_dst, int native_src)549 private static native void native_set(int native_dst, int native_src); native_getFillType(int nPath)550 private static native int native_getFillType(int nPath); native_setFillType(int nPath, int ft)551 private static native void native_setFillType(int nPath, int ft); native_isEmpty(int nPath)552 private static native boolean native_isEmpty(int nPath); native_isRect(int nPath, RectF rect)553 private static native boolean native_isRect(int nPath, RectF rect); native_computeBounds(int nPath, RectF bounds)554 private static native void native_computeBounds(int nPath, RectF bounds); native_incReserve(int nPath, int extraPtCount)555 private static native void native_incReserve(int nPath, int extraPtCount); native_moveTo(int nPath, float x, float y)556 private static native void native_moveTo(int nPath, float x, float y); native_rMoveTo(int nPath, float dx, float dy)557 private static native void native_rMoveTo(int nPath, float dx, float dy); native_lineTo(int nPath, float x, float y)558 private static native void native_lineTo(int nPath, float x, float y); native_rLineTo(int nPath, float dx, float dy)559 private static native void native_rLineTo(int nPath, float dx, float dy); native_quadTo(int nPath, float x1, float y1, float x2, float y2)560 private static native void native_quadTo(int nPath, float x1, float y1, 561 float x2, float y2); native_rQuadTo(int nPath, float dx1, float dy1, float dx2, float dy2)562 private static native void native_rQuadTo(int nPath, float dx1, float dy1, 563 float dx2, float dy2); native_cubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3)564 private static native void native_cubicTo(int nPath, float x1, float y1, 565 float x2, float y2, float x3, float y3); native_rCubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3)566 private static native void native_rCubicTo(int nPath, float x1, float y1, 567 float x2, float y2, float x3, float y3); native_arcTo(int nPath, RectF oval, float startAngle, float sweepAngle, boolean forceMoveTo)568 private static native void native_arcTo(int nPath, RectF oval, 569 float startAngle, float sweepAngle, boolean forceMoveTo); native_close(int nPath)570 private static native void native_close(int nPath); native_addRect(int nPath, RectF rect, int dir)571 private static native void native_addRect(int nPath, RectF rect, int dir); native_addRect(int nPath, float left, float top, float right, float bottom, int dir)572 private static native void native_addRect(int nPath, float left, float top, 573 float right, float bottom, int dir); native_addOval(int nPath, RectF oval, int dir)574 private static native void native_addOval(int nPath, RectF oval, int dir); native_addCircle(int nPath, float x, float y, float radius, int dir)575 private static native void native_addCircle(int nPath, float x, float y, 576 float radius, int dir); native_addArc(int nPath, RectF oval, float startAngle, float sweepAngle)577 private static native void native_addArc(int nPath, RectF oval, 578 float startAngle, float sweepAngle); native_addRoundRect(int nPath, RectF rect, float rx, float ry, int dir)579 private static native void native_addRoundRect(int nPath, RectF rect, 580 float rx, float ry, int dir); native_addRoundRect(int nPath, RectF r, float[] radii, int dir)581 private static native void native_addRoundRect(int nPath, RectF r, 582 float[] radii, int dir); native_addPath(int nPath, int src, float dx, float dy)583 private static native void native_addPath(int nPath, int src, float dx, 584 float dy); native_addPath(int nPath, int src)585 private static native void native_addPath(int nPath, int src); native_addPath(int nPath, int src, int matrix)586 private static native void native_addPath(int nPath, int src, int matrix); native_offset(int nPath, float dx, float dy, int dst_path)587 private static native void native_offset(int nPath, float dx, float dy, 588 int dst_path); native_offset(int nPath, float dx, float dy)589 private static native void native_offset(int nPath, float dx, float dy); native_setLastPoint(int nPath, float dx, float dy)590 private static native void native_setLastPoint(int nPath, float dx, float dy); native_transform(int nPath, int matrix, int dst_path)591 private static native void native_transform(int nPath, int matrix, 592 int dst_path); native_transform(int nPath, int matrix)593 private static native void native_transform(int nPath, int matrix); finalizer(int nPath)594 private static native void finalizer(int nPath); 595 596 private final int mNativePath; 597 } 598