• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef _UI_INPUT_READER_H
18 #define _UI_INPUT_READER_H
19 
20 #include <ui/EventHub.h>
21 #include <ui/Input.h>
22 #include <ui/InputDispatcher.h>
23 #include <utils/KeyedVector.h>
24 #include <utils/threads.h>
25 #include <utils/Timers.h>
26 #include <utils/RefBase.h>
27 #include <utils/String8.h>
28 #include <utils/BitSet.h>
29 
30 #include <stddef.h>
31 #include <unistd.h>
32 
33 namespace android {
34 
35 class InputDevice;
36 class InputMapper;
37 
38 /* Describes a virtual key. */
39 struct VirtualKeyDefinition {
40     int32_t scanCode;
41 
42     // configured position data, specified in display coords
43     int32_t centerX;
44     int32_t centerY;
45     int32_t width;
46     int32_t height;
47 };
48 
49 
50 /* Specifies input device calibration settings. */
51 class InputDeviceCalibration {
52 public:
53     InputDeviceCalibration();
54 
55     void clear();
56     void addProperty(const String8& key, const String8& value);
57 
58     bool tryGetProperty(const String8& key, String8& outValue) const;
59     bool tryGetProperty(const String8& key, int32_t& outValue) const;
60     bool tryGetProperty(const String8& key, float& outValue) const;
61 
62 private:
63     KeyedVector<String8, String8> mProperties;
64 };
65 
66 
67 /*
68  * Input reader policy interface.
69  *
70  * The input reader policy is used by the input reader to interact with the Window Manager
71  * and other system components.
72  *
73  * The actual implementation is partially supported by callbacks into the DVM
74  * via JNI.  This interface is also mocked in the unit tests.
75  */
76 class InputReaderPolicyInterface : public virtual RefBase {
77 protected:
InputReaderPolicyInterface()78     InputReaderPolicyInterface() { }
~InputReaderPolicyInterface()79     virtual ~InputReaderPolicyInterface() { }
80 
81 public:
82     /* Display orientations. */
83     enum {
84         ROTATION_0 = 0,
85         ROTATION_90 = 1,
86         ROTATION_180 = 2,
87         ROTATION_270 = 3
88     };
89 
90     /* Gets information about the display with the specified id.
91      * Returns true if the display info is available, false otherwise.
92      */
93     virtual bool getDisplayInfo(int32_t displayId,
94             int32_t* width, int32_t* height, int32_t* orientation) = 0;
95 
96     /* Determines whether to turn on some hacks we have to improve the touch interaction with a
97      * certain device whose screen currently is not all that good.
98      */
99     virtual bool filterTouchEvents() = 0;
100 
101     /* Determines whether to turn on some hacks to improve touch interaction with another device
102      * where touch coordinate data can get corrupted.
103      */
104     virtual bool filterJumpyTouchEvents() = 0;
105 
106     /* Gets the amount of time to disable virtual keys after the screen is touched
107      * in order to filter out accidental virtual key presses due to swiping gestures
108      * or taps near the edge of the display.  May be 0 to disable the feature.
109      */
110     virtual nsecs_t getVirtualKeyQuietTime() = 0;
111 
112     /* Gets the configured virtual key definitions for an input device. */
113     virtual void getVirtualKeyDefinitions(const String8& deviceName,
114             Vector<VirtualKeyDefinition>& outVirtualKeyDefinitions) = 0;
115 
116     /* Gets the calibration for an input device. */
117     virtual void getInputDeviceCalibration(const String8& deviceName,
118             InputDeviceCalibration& outCalibration) = 0;
119 
120     /* Gets the excluded device names for the platform. */
121     virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0;
122 };
123 
124 
125 /* Processes raw input events and sends cooked event data to an input dispatcher. */
126 class InputReaderInterface : public virtual RefBase {
127 protected:
InputReaderInterface()128     InputReaderInterface() { }
~InputReaderInterface()129     virtual ~InputReaderInterface() { }
130 
131 public:
132     /* Dumps the state of the input reader.
133      *
134      * This method may be called on any thread (usually by the input manager). */
135     virtual void dump(String8& dump) = 0;
136 
137     /* Runs a single iteration of the processing loop.
138      * Nominally reads and processes one incoming message from the EventHub.
139      *
140      * This method should be called on the input reader thread.
141      */
142     virtual void loopOnce() = 0;
143 
144     /* Gets the current input device configuration.
145      *
146      * This method may be called on any thread (usually by the input manager).
147      */
148     virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0;
149 
150     /* Gets information about the specified input device.
151      * Returns OK if the device information was obtained or NAME_NOT_FOUND if there
152      * was no such device.
153      *
154      * This method may be called on any thread (usually by the input manager).
155      */
156     virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0;
157 
158     /* Gets the list of all registered device ids. */
159     virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0;
160 
161     /* Query current input state. */
162     virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
163             int32_t scanCode) = 0;
164     virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
165             int32_t keyCode) = 0;
166     virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
167             int32_t sw) = 0;
168 
169     /* Determine whether physical keys exist for the given framework-domain key codes. */
170     virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
171             size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
172 };
173 
174 
175 /* Internal interface used by individual input devices to access global input device state
176  * and parameters maintained by the input reader.
177  */
178 class InputReaderContext {
179 public:
InputReaderContext()180     InputReaderContext() { }
~InputReaderContext()181     virtual ~InputReaderContext() { }
182 
183     virtual void updateGlobalMetaState() = 0;
184     virtual int32_t getGlobalMetaState() = 0;
185 
186     virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
187     virtual bool shouldDropVirtualKey(nsecs_t now,
188             InputDevice* device, int32_t keyCode, int32_t scanCode) = 0;
189 
190     virtual InputReaderPolicyInterface* getPolicy() = 0;
191     virtual InputDispatcherInterface* getDispatcher() = 0;
192     virtual EventHubInterface* getEventHub() = 0;
193 };
194 
195 
196 /* The input reader reads raw event data from the event hub and processes it into input events
197  * that it sends to the input dispatcher.  Some functions of the input reader, such as early
198  * event filtering in low power states, are controlled by a separate policy object.
199  *
200  * IMPORTANT INVARIANT:
201  *     Because the policy and dispatcher can potentially block or cause re-entrance into
202  *     the input reader, the input reader never calls into other components while holding
203  *     an exclusive internal lock whenever re-entrance can happen.
204  */
205 class InputReader : public InputReaderInterface, protected InputReaderContext {
206 public:
207     InputReader(const sp<EventHubInterface>& eventHub,
208             const sp<InputReaderPolicyInterface>& policy,
209             const sp<InputDispatcherInterface>& dispatcher);
210     virtual ~InputReader();
211 
212     virtual void dump(String8& dump);
213 
214     virtual void loopOnce();
215 
216     virtual void getInputConfiguration(InputConfiguration* outConfiguration);
217 
218     virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo);
219     virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds);
220 
221     virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
222             int32_t scanCode);
223     virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
224             int32_t keyCode);
225     virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
226             int32_t sw);
227 
228     virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
229             size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
230 
231 protected:
232     // These methods are protected virtual so they can be overridden and instrumented
233     // by test cases.
234     virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes);
235 
236 private:
237     sp<EventHubInterface> mEventHub;
238     sp<InputReaderPolicyInterface> mPolicy;
239     sp<InputDispatcherInterface> mDispatcher;
240 
getPolicy()241     virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); }
getDispatcher()242     virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); }
getEventHub()243     virtual EventHubInterface* getEventHub() { return mEventHub.get(); }
244 
245     // This reader/writer lock guards the list of input devices.
246     // The writer lock must be held whenever the list of input devices is modified
247     //   and then promptly released.
248     // The reader lock must be held whenever the list of input devices is traversed or an
249     //   input device in the list is accessed.
250     // This lock only protects the registry and prevents inadvertent deletion of device objects
251     // that are in use.  Individual devices are responsible for guarding their own internal state
252     // as needed for concurrent operation.
253     RWLock mDeviceRegistryLock;
254     KeyedVector<int32_t, InputDevice*> mDevices;
255 
256     // low-level input event decoding and device management
257     void process(const RawEvent* rawEvent);
258 
259     void addDevice(int32_t deviceId);
260     void removeDevice(int32_t deviceId);
261     void configureExcludedDevices();
262 
263     void consumeEvent(const RawEvent* rawEvent);
264 
265     void handleConfigurationChanged(nsecs_t when);
266 
267     // state management for all devices
268     Mutex mStateLock;
269 
270     int32_t mGlobalMetaState;
271     virtual void updateGlobalMetaState();
272     virtual int32_t getGlobalMetaState();
273 
274     InputConfiguration mInputConfiguration;
275     void updateInputConfiguration();
276 
277     nsecs_t mDisableVirtualKeysTimeout;
278     virtual void disableVirtualKeysUntil(nsecs_t time);
279     virtual bool shouldDropVirtualKey(nsecs_t now,
280             InputDevice* device, int32_t keyCode, int32_t scanCode);
281 
282     // state queries
283     typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
284     int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code,
285             GetStateFunc getStateFunc);
286     bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
287             const int32_t* keyCodes, uint8_t* outFlags);
288 };
289 
290 
291 /* Reads raw events from the event hub and processes them, endlessly. */
292 class InputReaderThread : public Thread {
293 public:
294     InputReaderThread(const sp<InputReaderInterface>& reader);
295     virtual ~InputReaderThread();
296 
297 private:
298     sp<InputReaderInterface> mReader;
299 
300     virtual bool threadLoop();
301 };
302 
303 
304 /* Represents the state of a single input device. */
305 class InputDevice {
306 public:
307     InputDevice(InputReaderContext* context, int32_t id, const String8& name);
308     ~InputDevice();
309 
getContext()310     inline InputReaderContext* getContext() { return mContext; }
getId()311     inline int32_t getId() { return mId; }
getName()312     inline const String8& getName() { return mName; }
getSources()313     inline uint32_t getSources() { return mSources; }
314 
isIgnored()315     inline bool isIgnored() { return mMappers.isEmpty(); }
316 
317     void dump(String8& dump);
318     void addMapper(InputMapper* mapper);
319     void configure();
320     void reset();
321     void process(const RawEvent* rawEvent);
322 
323     void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
324     int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
325     int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
326     int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
327     bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
328             const int32_t* keyCodes, uint8_t* outFlags);
329 
330     int32_t getMetaState();
331 
getCalibration()332     inline const InputDeviceCalibration& getCalibration() {
333         return mCalibration;
334     }
335 
336 private:
337     InputReaderContext* mContext;
338     int32_t mId;
339 
340     Vector<InputMapper*> mMappers;
341 
342     String8 mName;
343     uint32_t mSources;
344 
345     typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
346     int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
347 
348     InputDeviceCalibration mCalibration;
349 };
350 
351 
352 /* An input mapper transforms raw input events into cooked event data.
353  * A single input device can have multiple associated input mappers in order to interpret
354  * different classes of events.
355  */
356 class InputMapper {
357 public:
358     InputMapper(InputDevice* device);
359     virtual ~InputMapper();
360 
getDevice()361     inline InputDevice* getDevice() { return mDevice; }
getDeviceId()362     inline int32_t getDeviceId() { return mDevice->getId(); }
getDeviceName()363     inline const String8 getDeviceName() { return mDevice->getName(); }
getContext()364     inline InputReaderContext* getContext() { return mContext; }
getPolicy()365     inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
getDispatcher()366     inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); }
getEventHub()367     inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
368 
369     virtual uint32_t getSources() = 0;
370     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
371     virtual void dump(String8& dump);
372     virtual void configure();
373     virtual void reset();
374     virtual void process(const RawEvent* rawEvent) = 0;
375 
376     virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
377     virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
378     virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
379     virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
380             const int32_t* keyCodes, uint8_t* outFlags);
381 
382     virtual int32_t getMetaState();
383 
384 protected:
385     InputDevice* mDevice;
386     InputReaderContext* mContext;
387 };
388 
389 
390 class SwitchInputMapper : public InputMapper {
391 public:
392     SwitchInputMapper(InputDevice* device);
393     virtual ~SwitchInputMapper();
394 
395     virtual uint32_t getSources();
396     virtual void process(const RawEvent* rawEvent);
397 
398     virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
399 
400 private:
401     void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue);
402 };
403 
404 
405 class KeyboardInputMapper : public InputMapper {
406 public:
407     KeyboardInputMapper(InputDevice* device, int32_t associatedDisplayId, uint32_t sources,
408             int32_t keyboardType);
409     virtual ~KeyboardInputMapper();
410 
411     virtual uint32_t getSources();
412     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
413     virtual void dump(String8& dump);
414     virtual void reset();
415     virtual void process(const RawEvent* rawEvent);
416 
417     virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
418     virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
419     virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
420             const int32_t* keyCodes, uint8_t* outFlags);
421 
422     virtual int32_t getMetaState();
423 
424 private:
425     Mutex mLock;
426 
427     struct KeyDown {
428         int32_t keyCode;
429         int32_t scanCode;
430     };
431 
432     int32_t mAssociatedDisplayId;
433     uint32_t mSources;
434     int32_t mKeyboardType;
435 
436     struct LockedState {
437         Vector<KeyDown> keyDowns; // keys that are down
438         int32_t metaState;
439         nsecs_t downTime; // time of most recent key down
440     } mLocked;
441 
442     void initializeLocked();
443 
444     bool isKeyboardOrGamepadKey(int32_t scanCode);
445 
446     void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode,
447             uint32_t policyFlags);
448 
449     ssize_t findKeyDownLocked(int32_t scanCode);
450 };
451 
452 
453 class TrackballInputMapper : public InputMapper {
454 public:
455     TrackballInputMapper(InputDevice* device, int32_t associatedDisplayId);
456     virtual ~TrackballInputMapper();
457 
458     virtual uint32_t getSources();
459     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
460     virtual void dump(String8& dump);
461     virtual void reset();
462     virtual void process(const RawEvent* rawEvent);
463 
464     virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
465 
466 private:
467     // Amount that trackball needs to move in order to generate a key event.
468     static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
469 
470     Mutex mLock;
471 
472     int32_t mAssociatedDisplayId;
473 
474     struct Accumulator {
475         enum {
476             FIELD_BTN_MOUSE = 1,
477             FIELD_REL_X = 2,
478             FIELD_REL_Y = 4
479         };
480 
481         uint32_t fields;
482 
483         bool btnMouse;
484         int32_t relX;
485         int32_t relY;
486 
clearAccumulator487         inline void clear() {
488             fields = 0;
489         }
490     } mAccumulator;
491 
492     float mXScale;
493     float mYScale;
494     float mXPrecision;
495     float mYPrecision;
496 
497     struct LockedState {
498         bool down;
499         nsecs_t downTime;
500     } mLocked;
501 
502     void initializeLocked();
503 
504     void sync(nsecs_t when);
505 };
506 
507 
508 class TouchInputMapper : public InputMapper {
509 public:
510     TouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
511     virtual ~TouchInputMapper();
512 
513     virtual uint32_t getSources();
514     virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
515     virtual void dump(String8& dump);
516     virtual void configure();
517     virtual void reset();
518 
519     virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
520     virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
521     virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
522             const int32_t* keyCodes, uint8_t* outFlags);
523 
524 protected:
525     Mutex mLock;
526 
527     struct VirtualKey {
528         int32_t keyCode;
529         int32_t scanCode;
530         uint32_t flags;
531 
532         // computed hit box, specified in touch screen coords based on known display size
533         int32_t hitLeft;
534         int32_t hitTop;
535         int32_t hitRight;
536         int32_t hitBottom;
537 
isHitVirtualKey538         inline bool isHit(int32_t x, int32_t y) const {
539             return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
540         }
541     };
542 
543     // Raw data for a single pointer.
544     struct PointerData {
545         uint32_t id;
546         int32_t x;
547         int32_t y;
548         int32_t pressure;
549         int32_t touchMajor;
550         int32_t touchMinor;
551         int32_t toolMajor;
552         int32_t toolMinor;
553         int32_t orientation;
554 
555         inline bool operator== (const PointerData& other) const {
556             return id == other.id
557                     && x == other.x
558                     && y == other.y
559                     && pressure == other.pressure
560                     && touchMajor == other.touchMajor
561                     && touchMinor == other.touchMinor
562                     && toolMajor == other.toolMajor
563                     && toolMinor == other.toolMinor
564                     && orientation == other.orientation;
565         }
566         inline bool operator!= (const PointerData& other) const {
567             return !(*this == other);
568         }
569     };
570 
571     // Raw data for a collection of pointers including a pointer id mapping table.
572     struct TouchData {
573         uint32_t pointerCount;
574         PointerData pointers[MAX_POINTERS];
575         BitSet32 idBits;
576         uint32_t idToIndex[MAX_POINTER_ID + 1];
577 
copyFromTouchData578         void copyFrom(const TouchData& other) {
579             pointerCount = other.pointerCount;
580             idBits = other.idBits;
581 
582             for (uint32_t i = 0; i < pointerCount; i++) {
583                 pointers[i] = other.pointers[i];
584 
585                 int id = pointers[i].id;
586                 idToIndex[id] = other.idToIndex[id];
587             }
588         }
589 
clearTouchData590         inline void clear() {
591             pointerCount = 0;
592             idBits.clear();
593         }
594     };
595 
596     int32_t mAssociatedDisplayId;
597 
598     // Immutable configuration parameters.
599     struct Parameters {
600         bool useBadTouchFilter;
601         bool useJumpyTouchFilter;
602         bool useAveragingTouchFilter;
603         nsecs_t virtualKeyQuietTime;
604     } mParameters;
605 
606     // Immutable calibration parameters in parsed form.
607     struct Calibration {
608         // Touch Size
609         enum TouchSizeCalibration {
610             TOUCH_SIZE_CALIBRATION_DEFAULT,
611             TOUCH_SIZE_CALIBRATION_NONE,
612             TOUCH_SIZE_CALIBRATION_GEOMETRIC,
613             TOUCH_SIZE_CALIBRATION_PRESSURE,
614         };
615 
616         TouchSizeCalibration touchSizeCalibration;
617 
618         // Tool Size
619         enum ToolSizeCalibration {
620             TOOL_SIZE_CALIBRATION_DEFAULT,
621             TOOL_SIZE_CALIBRATION_NONE,
622             TOOL_SIZE_CALIBRATION_GEOMETRIC,
623             TOOL_SIZE_CALIBRATION_LINEAR,
624             TOOL_SIZE_CALIBRATION_AREA,
625         };
626 
627         ToolSizeCalibration toolSizeCalibration;
628         bool haveToolSizeLinearScale;
629         float toolSizeLinearScale;
630         bool haveToolSizeLinearBias;
631         float toolSizeLinearBias;
632         bool haveToolSizeAreaScale;
633         float toolSizeAreaScale;
634         bool haveToolSizeAreaBias;
635         float toolSizeAreaBias;
636         bool haveToolSizeIsSummed;
637         int32_t toolSizeIsSummed;
638 
639         // Pressure
640         enum PressureCalibration {
641             PRESSURE_CALIBRATION_DEFAULT,
642             PRESSURE_CALIBRATION_NONE,
643             PRESSURE_CALIBRATION_PHYSICAL,
644             PRESSURE_CALIBRATION_AMPLITUDE,
645         };
646         enum PressureSource {
647             PRESSURE_SOURCE_DEFAULT,
648             PRESSURE_SOURCE_PRESSURE,
649             PRESSURE_SOURCE_TOUCH,
650         };
651 
652         PressureCalibration pressureCalibration;
653         PressureSource pressureSource;
654         bool havePressureScale;
655         float pressureScale;
656 
657         // Size
658         enum SizeCalibration {
659             SIZE_CALIBRATION_DEFAULT,
660             SIZE_CALIBRATION_NONE,
661             SIZE_CALIBRATION_NORMALIZED,
662         };
663 
664         SizeCalibration sizeCalibration;
665 
666         // Orientation
667         enum OrientationCalibration {
668             ORIENTATION_CALIBRATION_DEFAULT,
669             ORIENTATION_CALIBRATION_NONE,
670             ORIENTATION_CALIBRATION_INTERPOLATED,
671         };
672 
673         OrientationCalibration orientationCalibration;
674     } mCalibration;
675 
676     // Raw axis information from the driver.
677     struct RawAxes {
678         RawAbsoluteAxisInfo x;
679         RawAbsoluteAxisInfo y;
680         RawAbsoluteAxisInfo pressure;
681         RawAbsoluteAxisInfo touchMajor;
682         RawAbsoluteAxisInfo touchMinor;
683         RawAbsoluteAxisInfo toolMajor;
684         RawAbsoluteAxisInfo toolMinor;
685         RawAbsoluteAxisInfo orientation;
686     } mRawAxes;
687 
688     // Current and previous touch sample data.
689     TouchData mCurrentTouch;
690     TouchData mLastTouch;
691 
692     // The time the primary pointer last went down.
693     nsecs_t mDownTime;
694 
695     struct LockedState {
696         Vector<VirtualKey> virtualKeys;
697 
698         // The surface orientation and width and height set by configureSurfaceLocked().
699         int32_t surfaceOrientation;
700         int32_t surfaceWidth, surfaceHeight;
701 
702         // Translation and scaling factors, orientation-independent.
703         int32_t xOrigin;
704         float xScale;
705         float xPrecision;
706 
707         int32_t yOrigin;
708         float yScale;
709         float yPrecision;
710 
711         float geometricScale;
712 
713         float toolSizeLinearScale;
714         float toolSizeLinearBias;
715         float toolSizeAreaScale;
716         float toolSizeAreaBias;
717 
718         float pressureScale;
719 
720         float sizeScale;
721 
722         float orientationScale;
723 
724         // Oriented motion ranges for input device info.
725         struct OrientedRanges {
726             InputDeviceInfo::MotionRange x;
727             InputDeviceInfo::MotionRange y;
728 
729             bool havePressure;
730             InputDeviceInfo::MotionRange pressure;
731 
732             bool haveSize;
733             InputDeviceInfo::MotionRange size;
734 
735             bool haveTouchSize;
736             InputDeviceInfo::MotionRange touchMajor;
737             InputDeviceInfo::MotionRange touchMinor;
738 
739             bool haveToolSize;
740             InputDeviceInfo::MotionRange toolMajor;
741             InputDeviceInfo::MotionRange toolMinor;
742 
743             bool haveOrientation;
744             InputDeviceInfo::MotionRange orientation;
745         } orientedRanges;
746 
747         // Oriented dimensions and precision.
748         float orientedSurfaceWidth, orientedSurfaceHeight;
749         float orientedXPrecision, orientedYPrecision;
750 
751         struct CurrentVirtualKeyState {
752             bool down;
753             nsecs_t downTime;
754             int32_t keyCode;
755             int32_t scanCode;
756         } currentVirtualKey;
757     } mLocked;
758 
759     virtual void configureParameters();
760     virtual void dumpParameters(String8& dump);
761     virtual void configureRawAxes();
762     virtual void dumpRawAxes(String8& dump);
763     virtual bool configureSurfaceLocked();
764     virtual void dumpSurfaceLocked(String8& dump);
765     virtual void configureVirtualKeysLocked();
766     virtual void dumpVirtualKeysLocked(String8& dump);
767     virtual void parseCalibration();
768     virtual void resolveCalibration();
769     virtual void dumpCalibration(String8& dump);
770 
771     enum TouchResult {
772         // Dispatch the touch normally.
773         DISPATCH_TOUCH,
774         // Do not dispatch the touch, but keep tracking the current stroke.
775         SKIP_TOUCH,
776         // Do not dispatch the touch, and drop all information associated with the current stoke
777         // so the next movement will appear as a new down.
778         DROP_STROKE
779     };
780 
781     void syncTouch(nsecs_t when, bool havePointerIds);
782 
783 private:
784     /* Maximum number of historical samples to average. */
785     static const uint32_t AVERAGING_HISTORY_SIZE = 5;
786 
787     /* Slop distance for jumpy pointer detection.
788      * The vertical range of the screen divided by this is our epsilon value. */
789     static const uint32_t JUMPY_EPSILON_DIVISOR = 212;
790 
791     /* Number of jumpy points to drop for touchscreens that need it. */
792     static const uint32_t JUMPY_TRANSITION_DROPS = 3;
793     static const uint32_t JUMPY_DROP_LIMIT = 3;
794 
795     /* Maximum squared distance for averaging.
796      * If moving farther than this, turn of averaging to avoid lag in response. */
797     static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75;
798 
799     struct AveragingTouchFilterState {
800         // Individual history tracks are stored by pointer id
801         uint32_t historyStart[MAX_POINTERS];
802         uint32_t historyEnd[MAX_POINTERS];
803         struct {
804             struct {
805                 int32_t x;
806                 int32_t y;
807                 int32_t pressure;
808             } pointers[MAX_POINTERS];
809         } historyData[AVERAGING_HISTORY_SIZE];
810     } mAveragingTouchFilter;
811 
812     struct JumpyTouchFilterState {
813         uint32_t jumpyPointsDropped;
814     } mJumpyTouchFilter;
815 
816     struct PointerDistanceHeapElement {
817         uint32_t currentPointerIndex : 8;
818         uint32_t lastPointerIndex : 8;
819         uint64_t distance : 48; // squared distance
820     };
821 
822     void initializeLocked();
823 
824     TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags);
825     void dispatchTouches(nsecs_t when, uint32_t policyFlags);
826     void dispatchTouch(nsecs_t when, uint32_t policyFlags, TouchData* touch,
827             BitSet32 idBits, uint32_t changedId, uint32_t pointerCount,
828             int32_t motionEventAction);
829     void detectGestures(nsecs_t when);
830 
831     bool isPointInsideSurfaceLocked(int32_t x, int32_t y);
832     const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y);
833 
834     bool applyBadTouchFilter();
835     bool applyJumpyTouchFilter();
836     void applyAveragingTouchFilter();
837     void calculatePointerIds();
838 };
839 
840 
841 class SingleTouchInputMapper : public TouchInputMapper {
842 public:
843     SingleTouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
844     virtual ~SingleTouchInputMapper();
845 
846     virtual void reset();
847     virtual void process(const RawEvent* rawEvent);
848 
849 protected:
850     virtual void configureRawAxes();
851 
852 private:
853     struct Accumulator {
854         enum {
855             FIELD_BTN_TOUCH = 1,
856             FIELD_ABS_X = 2,
857             FIELD_ABS_Y = 4,
858             FIELD_ABS_PRESSURE = 8,
859             FIELD_ABS_TOOL_WIDTH = 16
860         };
861 
862         uint32_t fields;
863 
864         bool btnTouch;
865         int32_t absX;
866         int32_t absY;
867         int32_t absPressure;
868         int32_t absToolWidth;
869 
clearAccumulator870         inline void clear() {
871             fields = 0;
872         }
873     } mAccumulator;
874 
875     bool mDown;
876     int32_t mX;
877     int32_t mY;
878     int32_t mPressure;
879     int32_t mToolWidth;
880 
881     void initialize();
882 
883     void sync(nsecs_t when);
884 };
885 
886 
887 class MultiTouchInputMapper : public TouchInputMapper {
888 public:
889     MultiTouchInputMapper(InputDevice* device, int32_t associatedDisplayId);
890     virtual ~MultiTouchInputMapper();
891 
892     virtual void reset();
893     virtual void process(const RawEvent* rawEvent);
894 
895 protected:
896     virtual void configureRawAxes();
897 
898 private:
899     struct Accumulator {
900         enum {
901             FIELD_ABS_MT_POSITION_X = 1,
902             FIELD_ABS_MT_POSITION_Y = 2,
903             FIELD_ABS_MT_TOUCH_MAJOR = 4,
904             FIELD_ABS_MT_TOUCH_MINOR = 8,
905             FIELD_ABS_MT_WIDTH_MAJOR = 16,
906             FIELD_ABS_MT_WIDTH_MINOR = 32,
907             FIELD_ABS_MT_ORIENTATION = 64,
908             FIELD_ABS_MT_TRACKING_ID = 128,
909             FIELD_ABS_MT_PRESSURE = 256,
910         };
911 
912         uint32_t pointerCount;
913         struct Pointer {
914             uint32_t fields;
915 
916             int32_t absMTPositionX;
917             int32_t absMTPositionY;
918             int32_t absMTTouchMajor;
919             int32_t absMTTouchMinor;
920             int32_t absMTWidthMajor;
921             int32_t absMTWidthMinor;
922             int32_t absMTOrientation;
923             int32_t absMTTrackingId;
924             int32_t absMTPressure;
925 
clearAccumulator::Pointer926             inline void clear() {
927                 fields = 0;
928             }
929         } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks
930 
clearAccumulator931         inline void clear() {
932             pointerCount = 0;
933             pointers[0].clear();
934         }
935     } mAccumulator;
936 
937     void initialize();
938 
939     void sync(nsecs_t when);
940 };
941 
942 } // namespace android
943 
944 #endif // _UI_INPUT_READER_H
945