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Searched defs:texture (Results 1 – 25 of 54) sorted by relevance

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/frameworks/base/libs/hwui/
DShapeCache.cpp35 PathTexture* texture = get(entry); in getRoundRect() local
59 PathTexture* texture = get(entry); in getCircle() local
81 PathTexture* texture = get(entry); in getOval() local
105 PathTexture* texture = get(entry); in getRect() local
128 PathTexture* texture = get(entry); in getArc() local
DGradientCache.cpp84 void GradientCache::operator()(GradientCacheEntry& shader, Texture*& texture) { in operator ()()
104 Texture* texture = mCache.get(gradient); in get() local
145 Texture* texture = new Texture; in addLinearGradient() local
154 void GradientCache::generateTexture(SkBitmap* bitmap, Texture* texture) { in generateTexture()
DTextDropShadowCache.cpp83 void TextDropShadowCache::operator()(ShadowText& text, ShadowTexture*& texture) { in operator ()()
107 ShadowTexture* texture = mCache.get(entry); in get() local
DTextureCache.cpp91 void TextureCache::operator()(SkBitmap*& bitmap, Texture*& texture) { in operator ()()
110 Texture* texture = mCache.get(bitmap); in get() local
171 void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate) { in generateTexture()
DOpenGLRenderer.h453 inline void bindTexture(GLuint texture) { in bindTexture()
461 inline void bindExternalTexture(GLuint texture) { in bindExternalTexture()
DSkiaShader.cpp78 void SkiaShader::bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT) { in bindTexture()
106 Texture* texture = mTextureCache->get(mBitmap); in describe() local
134 Texture* texture = mTexture; in setupProgram() local
228 Texture* texture = mGradientCache->get(mColors, mPositions, mCount, mTileX); in setupProgram() local
340 Texture* texture = mGradientCache->get(mColors, mPositions, mCount); in setupProgram() local
DOpenGLRenderer.cpp1200 void OpenGLRenderer::setupDrawTexture(GLuint texture) { in setupDrawTexture()
1208 void OpenGLRenderer::setupDrawExternalTexture(GLuint texture) { in setupDrawExternalTexture()
1302 void OpenGLRenderer::drawAlphaBitmap(Texture* texture, float left, float top, SkPaint* paint) { in drawAlphaBitmap()
1353 Texture* texture = mCaches.textureCache.get(bitmap); in drawBitmap() local
1374 Texture* texture = mCaches.textureCache.get(bitmap); in drawBitmap() local
1394 Texture* texture = mCaches.textureCache.get(bitmap); in drawBitmapMesh() local
1479 Texture* texture = mCaches.textureCache.get(bitmap); in drawBitmap() local
1533 Texture* texture = mCaches.textureCache.get(bitmap); in drawPatch() local
1966 void OpenGLRenderer::drawShape(float left, float top, const PathTexture* texture, SkPaint* paint) { in drawShape()
1981 const PathTexture* texture = mCaches.roundRectShapeCache.getRoundRect( in drawRoundRect() local
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DPathCache.cpp70 PathTexture* texture = mCache.get(entry); in get() local
DShapeCache.h476 void ShapeCache<Entry>::removeTexture(PathTexture* texture) { in removeTexture()
488 delete texture; in removeTexture() local
518 PathTexture* texture = new PathTexture; in addTexture() local
570 void ShapeCache<Entry>::generateTexture(SkBitmap& bitmap, Texture* texture) { in generateTexture()
DVertex.h40 float texture[2]; member
DTexture.h127 AutoTexture(const Texture* texture): mTexture(texture) { } in AutoTexture()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/
DTrackingPatternView.java49 final Bitmap texture = mTexture; in onDraw() local
/frameworks/base/opengl/java/android/opengl/
DETC1Util.java65 int fallbackFormat, int fallbackType, ETC1Texture texture) { in loadTexture()
206 public static void writeTexture(ETC1Texture texture, OutputStream output) throws IOException { in writeTexture()
DTexture.java93 int[] texture = new int[1]; in loadTexture() local
DGroup.java139 Texture texture = parent.getTexture(mat.getMap_Kd()); in draw() local
DObject3D.java142 Texture texture = new Texture(is); in loadTexture() local
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DMoreShadersActivity.java64 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); in ShadersView() local
DAdvancedBlendActivity.java63 Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); in ShadersView() local
DGLTextureViewActivity.java185 int texture = loadTexture(R.drawable.large_photo); in run() local
256 int texture = textures[0]; in loadTexture() local
/frameworks/base/opengl/libagl2/src/
Dtexture.cpp136 void glActiveTexture(GLenum texture) in glActiveTexture()
145 void glBindTexture(GLenum target, GLuint texture) in glBindTexture()
327 GLboolean glIsTexture(GLuint texture) in glIsTexture()
/frameworks/base/services/surfaceflinger/
DSurfaceFlinger.h210 GLuint texture; variable
212 MessageDestroyGLTexture(GLuint texture) : texture(texture) { } in MessageDestroyGLTexture()
/frameworks/base/libs/rs/
DrsProgram.cpp49 uint32_t texture = 0; in Program() local
/frameworks/base/opengl/tests/gl_jni/jni/
Dgl_code.cpp14 GLuint texture; variable
/frameworks/base/opengl/tests/tritex/
Dtritex.cpp23 GLuint texture; variable
/frameworks/base/opengl/libagl/
DTextureObjectManager.cpp317 sp<EGLTextureObject> EGLSurfaceManager::texture(GLuint name) in texture() function in android::EGLSurfaceManager

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