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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "OpenGLRenderer"
18 
19 #include <GLES2/gl2.h>
20 
21 #include <SkCanvas.h>
22 
23 #include <utils/threads.h>
24 
25 #include "TextureCache.h"
26 #include "Properties.h"
27 
28 namespace android {
29 namespace uirenderer {
30 
31 ///////////////////////////////////////////////////////////////////////////////
32 // Constructors/destructor
33 ///////////////////////////////////////////////////////////////////////////////
34 
TextureCache()35 TextureCache::TextureCache():
36         mCache(GenerationCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
37         mSize(0), mMaxSize(MB(DEFAULT_TEXTURE_CACHE_SIZE)) {
38     char property[PROPERTY_VALUE_MAX];
39     if (property_get(PROPERTY_TEXTURE_CACHE_SIZE, property, NULL) > 0) {
40         INIT_LOGD("  Setting texture cache size to %sMB", property);
41         setMaxSize(MB(atof(property)));
42     } else {
43         INIT_LOGD("  Using default texture cache size of %.2fMB", DEFAULT_TEXTURE_CACHE_SIZE);
44     }
45 
46     init();
47 }
48 
TextureCache(uint32_t maxByteSize)49 TextureCache::TextureCache(uint32_t maxByteSize):
50         mCache(GenerationCache<SkBitmap*, Texture*>::kUnlimitedCapacity),
51         mSize(0), mMaxSize(maxByteSize) {
52     init();
53 }
54 
~TextureCache()55 TextureCache::~TextureCache() {
56     mCache.clear();
57 }
58 
init()59 void TextureCache::init() {
60     mCache.setOnEntryRemovedListener(this);
61 
62     glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
63     INIT_LOGD("    Maximum texture dimension is %d pixels", mMaxTextureSize);
64 
65     mDebugEnabled = readDebugLevel() & kDebugCaches;
66 }
67 
68 ///////////////////////////////////////////////////////////////////////////////
69 // Size management
70 ///////////////////////////////////////////////////////////////////////////////
71 
getSize()72 uint32_t TextureCache::getSize() {
73     return mSize;
74 }
75 
getMaxSize()76 uint32_t TextureCache::getMaxSize() {
77     return mMaxSize;
78 }
79 
setMaxSize(uint32_t maxSize)80 void TextureCache::setMaxSize(uint32_t maxSize) {
81     mMaxSize = maxSize;
82     while (mSize > mMaxSize) {
83         mCache.removeOldest();
84     }
85 }
86 
87 ///////////////////////////////////////////////////////////////////////////////
88 // Callbacks
89 ///////////////////////////////////////////////////////////////////////////////
90 
operator ()(SkBitmap * & bitmap,Texture * & texture)91 void TextureCache::operator()(SkBitmap*& bitmap, Texture*& texture) {
92     // This will be called already locked
93     if (texture) {
94         mSize -= texture->bitmapSize;
95         TEXTURE_LOGD("TextureCache::callback: name, removed size, mSize = %d, %d, %d",
96                 texture->id, texture->bitmapSize, mSize);
97         if (mDebugEnabled) {
98             LOGD("Texture deleted, size = %d", texture->bitmapSize);
99         }
100         glDeleteTextures(1, &texture->id);
101         delete texture;
102     }
103 }
104 
105 ///////////////////////////////////////////////////////////////////////////////
106 // Caching
107 ///////////////////////////////////////////////////////////////////////////////
108 
get(SkBitmap * bitmap)109 Texture* TextureCache::get(SkBitmap* bitmap) {
110     Texture* texture = mCache.get(bitmap);
111 
112     if (!texture) {
113         if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) {
114             LOGW("Bitmap too large to be uploaded into a texture");
115             return NULL;
116         }
117 
118         const uint32_t size = bitmap->rowBytes() * bitmap->height();
119         // Don't even try to cache a bitmap that's bigger than the cache
120         if (size < mMaxSize) {
121             while (mSize + size > mMaxSize) {
122                 mCache.removeOldest();
123             }
124         }
125 
126         texture = new Texture;
127         texture->bitmapSize = size;
128         generateTexture(bitmap, texture, false);
129 
130         if (size < mMaxSize) {
131             mSize += size;
132             TEXTURE_LOGD("TextureCache::get: create texture(%p): name, size, mSize = %d, %d, %d",
133                      bitmap, texture->id, size, mSize);
134             if (mDebugEnabled) {
135                 LOGD("Texture created, size = %d", size);
136             }
137             mCache.put(bitmap, texture);
138         } else {
139             texture->cleanup = true;
140         }
141     } else if (bitmap->getGenerationID() != texture->generation) {
142         generateTexture(bitmap, texture, true);
143     }
144 
145     return texture;
146 }
147 
remove(SkBitmap * bitmap)148 void TextureCache::remove(SkBitmap* bitmap) {
149     mCache.remove(bitmap);
150 }
151 
removeDeferred(SkBitmap * bitmap)152 void TextureCache::removeDeferred(SkBitmap* bitmap) {
153     Mutex::Autolock _l(mLock);
154     mGarbage.push(bitmap);
155 }
156 
clearGarbage()157 void TextureCache::clearGarbage() {
158     Mutex::Autolock _l(mLock);
159     size_t count = mGarbage.size();
160     for (size_t i = 0; i < count; i++) {
161         mCache.remove(mGarbage.itemAt(i));
162     }
163     mGarbage.clear();
164 }
165 
clear()166 void TextureCache::clear() {
167     mCache.clear();
168     TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize);
169 }
170 
generateTexture(SkBitmap * bitmap,Texture * texture,bool regenerate)171 void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate) {
172     SkAutoLockPixels alp(*bitmap);
173 
174     if (!bitmap->readyToDraw()) {
175         LOGE("Cannot generate texture from bitmap");
176         return;
177     }
178 
179     const bool resize = !regenerate || bitmap->width() != int(texture->width) ||
180             bitmap->height() != int(texture->height);
181 
182     if (!regenerate) {
183         glGenTextures(1, &texture->id);
184     }
185 
186     texture->generation = bitmap->getGenerationID();
187     texture->width = bitmap->width();
188     texture->height = bitmap->height();
189 
190     glBindTexture(GL_TEXTURE_2D, texture->id);
191     glPixelStorei(GL_UNPACK_ALIGNMENT, bitmap->bytesPerPixel());
192 
193     switch (bitmap->getConfig()) {
194     case SkBitmap::kA8_Config:
195         glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
196         uploadToTexture(resize, GL_ALPHA, bitmap->rowBytesAsPixels(), texture->height,
197                 GL_UNSIGNED_BYTE, bitmap->getPixels());
198         texture->blend = true;
199         break;
200     case SkBitmap::kRGB_565_Config:
201         uploadToTexture(resize, GL_RGB, bitmap->rowBytesAsPixels(), texture->height,
202                 GL_UNSIGNED_SHORT_5_6_5, bitmap->getPixels());
203         texture->blend = false;
204         break;
205     case SkBitmap::kARGB_8888_Config:
206         uploadToTexture(resize, GL_RGBA, bitmap->rowBytesAsPixels(), texture->height,
207                 GL_UNSIGNED_BYTE, bitmap->getPixels());
208         // Do this after calling getPixels() to make sure Skia's deferred
209         // decoding happened
210         texture->blend = !bitmap->isOpaque();
211         break;
212     case SkBitmap::kARGB_4444_Config:
213     case SkBitmap::kIndex8_Config:
214         uploadLoFiTexture(resize, bitmap, texture->width, texture->height);
215         texture->blend = !bitmap->isOpaque();
216         break;
217     default:
218         LOGW("Unsupported bitmap config: %d", bitmap->getConfig());
219         break;
220     }
221 
222     texture->setFilter(GL_LINEAR, GL_LINEAR);
223     texture->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
224 }
225 
uploadLoFiTexture(bool resize,SkBitmap * bitmap,uint32_t width,uint32_t height)226 void TextureCache::uploadLoFiTexture(bool resize, SkBitmap* bitmap,
227         uint32_t width, uint32_t height) {
228     SkBitmap rgbaBitmap;
229     rgbaBitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height);
230     rgbaBitmap.allocPixels();
231     rgbaBitmap.eraseColor(0);
232     rgbaBitmap.setIsOpaque(bitmap->isOpaque());
233 
234     SkCanvas canvas(rgbaBitmap);
235     canvas.drawBitmap(*bitmap, 0.0f, 0.0f, NULL);
236 
237     uploadToTexture(resize, GL_RGBA, rgbaBitmap.rowBytesAsPixels(), height,
238             GL_UNSIGNED_BYTE, rgbaBitmap.getPixels());
239 }
240 
uploadToTexture(bool resize,GLenum format,GLsizei width,GLsizei height,GLenum type,const GLvoid * data)241 void TextureCache::uploadToTexture(bool resize, GLenum format, GLsizei width, GLsizei height,
242         GLenum type, const GLvoid * data) {
243     if (resize) {
244         glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, type, data);
245     } else {
246         glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, format, type, data);
247     }
248 }
249 
250 }; // namespace uirenderer
251 }; // namespace android
252