Home
last modified time | relevance | path

Searched defs:vaddr (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/libs/gui/
DSensorChannel.cpp65 ssize_t SensorChannel::write(void const* vaddr, size_t size) in write()
73 ssize_t SensorChannel::read(void* vaddr, size_t size) in read()
DSurfaceTextureClient.cpp653 void* vaddr; in lock() local
/frameworks/base/libs/ui/
DGraphicBuffer.cpp159 status_t GraphicBuffer::lock(uint32_t usage, void** vaddr) in lock()
166 status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr) in lock()
187 void* vaddr; in lock() local
DGraphicBufferMapper.cpp70 int usage, const Rect& bounds, void** vaddr) in lock()
/frameworks/base/opengl/libagl/
DTextureObjectManager.h52 void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; } in setImageBits()
Dtexture.cpp139 void* vaddr; in ogles_lock_textures() local
Degl.cpp422 ANativeWindowBuffer* buf, int usage, void** vaddr) in lock()
/frameworks/base/opengl/tests/gralloc/
Dgralloc.cpp59 void* vaddr; in main() local
/frameworks/base/opengl/libagl2/src/
Degl.cpp410 ANativeWindowBuffer* buf, int usage, void** vaddr) in lock()