• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2 **
3 ** Copyright 2007 The Android Open Source Project
4 **
5 ** Licensed under the Apache License Version 2.0(the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing software
12 ** distributed under the License is distributed on an "AS IS" BASIS
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #include <assert.h>
19 #include <errno.h>
20 #include <stdlib.h>
21 #include <stdio.h>
22 #include <string.h>
23 #include <unistd.h>
24 #include <fcntl.h>
25 #include <sys/ioctl.h>
26 #include <sys/types.h>
27 #include <sys/mman.h>
28 
29 #include <cutils/log.h>
30 #include <cutils/atomic.h>
31 
32 #include <utils/threads.h>
33 
34 #include <EGL/egl.h>
35 #include <EGL/eglext.h>
36 #include <GLES/gl.h>
37 #include <GLES/glext.h>
38 
39 #include <pixelflinger/format.h>
40 #include <pixelflinger/pixelflinger.h>
41 
42 #include <private/ui/android_natives_priv.h>
43 
44 #include "context.h"
45 #include "state.h"
46 #include "texture.h"
47 #include "matrix.h"
48 
49 #undef NELEM
50 #define NELEM(x) (sizeof(x)/sizeof(*(x)))
51 
52 // ----------------------------------------------------------------------------
53 namespace android {
54 // ----------------------------------------------------------------------------
55 
56 const unsigned int NUM_DISPLAYS = 1;
57 
58 static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
59 static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
60 static pthread_key_t gEGLErrorKey = -1;
61 #ifndef HAVE_ANDROID_OS
62 namespace gl {
63 pthread_key_t gGLKey = -1;
64 }; // namespace gl
65 #endif
66 
67 template<typename T>
setError(GLint error,T returnValue)68 static T setError(GLint error, T returnValue) {
69     if (ggl_unlikely(gEGLErrorKey == -1)) {
70         pthread_mutex_lock(&gErrorKeyMutex);
71         if (gEGLErrorKey == -1)
72             pthread_key_create(&gEGLErrorKey, NULL);
73         pthread_mutex_unlock(&gErrorKeyMutex);
74     }
75     pthread_setspecific(gEGLErrorKey, (void*)error);
76     return returnValue;
77 }
78 
getError()79 static GLint getError() {
80     if (ggl_unlikely(gEGLErrorKey == -1))
81         return EGL_SUCCESS;
82     GLint error = (GLint)pthread_getspecific(gEGLErrorKey);
83     if (error == 0) {
84         // The TLS key has been created by another thread, but the value for
85         // this thread has not been initialized.
86         return EGL_SUCCESS;
87     }
88     pthread_setspecific(gEGLErrorKey, (void*)EGL_SUCCESS);
89     return error;
90 }
91 
92 // ----------------------------------------------------------------------------
93 
94 struct egl_display_t
95 {
egl_display_tandroid::egl_display_t96     egl_display_t() : type(0), initialized(0) { }
97 
98     static egl_display_t& get_display(EGLDisplay dpy);
99 
is_validandroid::egl_display_t100     static EGLBoolean is_valid(EGLDisplay dpy) {
101         return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
102     }
103 
104     NativeDisplayType   type;
105     volatile int32_t    initialized;
106 };
107 
108 static egl_display_t gDisplays[NUM_DISPLAYS];
109 
get_display(EGLDisplay dpy)110 egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
111     return gDisplays[uintptr_t(dpy)-1U];
112 }
113 
114 struct egl_context_t {
115     enum {
116         IS_CURRENT      =   0x00010000,
117         NEVER_CURRENT   =   0x00020000
118     };
119     uint32_t            flags;
120     EGLDisplay          dpy;
121     EGLConfig           config;
122     EGLSurface          read;
123     EGLSurface          draw;
124 
contextandroid::egl_context_t125     static inline egl_context_t* context(EGLContext ctx) {
126         ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
127         return static_cast<egl_context_t*>(gl->rasterizer.base);
128     }
129 };
130 
131 // ----------------------------------------------------------------------------
132 
133 struct egl_surface_t
134 {
135     enum {
136         PAGE_FLIP = 0x00000001,
137         MAGIC     = 0x31415265
138     };
139 
140     uint32_t            magic;
141     EGLDisplay          dpy;
142     EGLConfig           config;
143     EGLContext          ctx;
144 
145                 egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
146     virtual     ~egl_surface_t();
147                 bool    isValid() const;
148     virtual     bool    initCheck() const = 0;
149 
150     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
151     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
connectandroid::egl_surface_t152     virtual     EGLBoolean  connect() { return EGL_TRUE; }
disconnectandroid::egl_surface_t153     virtual     void        disconnect() {}
154     virtual     EGLint      getWidth() const = 0;
155     virtual     EGLint      getHeight() const = 0;
156 
157     virtual     EGLint      getHorizontalResolution() const;
158     virtual     EGLint      getVerticalResolution() const;
159     virtual     EGLint      getRefreshRate() const;
160     virtual     EGLint      getSwapBehavior() const;
161     virtual     EGLBoolean  swapBuffers();
162     virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
163 protected:
164     GGLSurface              depth;
165 };
166 
egl_surface_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat)167 egl_surface_t::egl_surface_t(EGLDisplay dpy,
168         EGLConfig config,
169         int32_t depthFormat)
170     : magic(MAGIC), dpy(dpy), config(config), ctx(0)
171 {
172     depth.version = sizeof(GGLSurface);
173     depth.data = 0;
174     depth.format = depthFormat;
175 }
~egl_surface_t()176 egl_surface_t::~egl_surface_t()
177 {
178     magic = 0;
179     free(depth.data);
180 }
isValid() const181 bool egl_surface_t::isValid() const {
182     LOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
183     return magic == MAGIC;
184 }
185 
swapBuffers()186 EGLBoolean egl_surface_t::swapBuffers() {
187     return EGL_FALSE;
188 }
getHorizontalResolution() const189 EGLint egl_surface_t::getHorizontalResolution() const {
190     return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
191 }
getVerticalResolution() const192 EGLint egl_surface_t::getVerticalResolution() const {
193     return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
194 }
getRefreshRate() const195 EGLint egl_surface_t::getRefreshRate() const {
196     return (60 * EGL_DISPLAY_SCALING);
197 }
getSwapBehavior() const198 EGLint egl_surface_t::getSwapBehavior() const {
199     return EGL_BUFFER_PRESERVED;
200 }
setSwapRectangle(EGLint l,EGLint t,EGLint w,EGLint h)201 EGLBoolean egl_surface_t::setSwapRectangle(
202         EGLint l, EGLint t, EGLint w, EGLint h)
203 {
204     return EGL_FALSE;
205 }
206 
207 // ----------------------------------------------------------------------------
208 
209 struct egl_window_surface_v2_t : public egl_surface_t
210 {
211     egl_window_surface_v2_t(
212             EGLDisplay dpy, EGLConfig config,
213             int32_t depthFormat,
214             ANativeWindow* window);
215 
216     ~egl_window_surface_v2_t();
217 
initCheckandroid::egl_window_surface_v2_t218     virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
219     virtual     EGLBoolean  swapBuffers();
220     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
221     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
222     virtual     EGLBoolean  connect();
223     virtual     void        disconnect();
getWidthandroid::egl_window_surface_v2_t224     virtual     EGLint      getWidth() const    { return width;  }
getHeightandroid::egl_window_surface_v2_t225     virtual     EGLint      getHeight() const   { return height; }
226     virtual     EGLint      getHorizontalResolution() const;
227     virtual     EGLint      getVerticalResolution() const;
228     virtual     EGLint      getRefreshRate() const;
229     virtual     EGLint      getSwapBehavior() const;
230     virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
231 
232 private:
233     status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
234     status_t unlock(ANativeWindowBuffer* buf);
235     ANativeWindow*   nativeWindow;
236     ANativeWindowBuffer*   buffer;
237     ANativeWindowBuffer*   previousBuffer;
238     gralloc_module_t const*    module;
239     int width;
240     int height;
241     void* bits;
242     GGLFormat const* pixelFormatTable;
243 
244     struct Rect {
Rectandroid::egl_window_surface_v2_t::Rect245         inline Rect() { };
Rectandroid::egl_window_surface_v2_t::Rect246         inline Rect(int32_t w, int32_t h)
247             : left(0), top(0), right(w), bottom(h) { }
Rectandroid::egl_window_surface_v2_t::Rect248         inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
249             : left(l), top(t), right(r), bottom(b) { }
andSelfandroid::egl_window_surface_v2_t::Rect250         Rect& andSelf(const Rect& r) {
251             left   = max(left, r.left);
252             top    = max(top, r.top);
253             right  = min(right, r.right);
254             bottom = min(bottom, r.bottom);
255             return *this;
256         }
isEmptyandroid::egl_window_surface_v2_t::Rect257         bool isEmpty() const {
258             return (left>=right || top>=bottom);
259         }
dumpandroid::egl_window_surface_v2_t::Rect260         void dump(char const* what) {
261             LOGD("%s { %5d, %5d, w=%5d, h=%5d }",
262                     what, left, top, right-left, bottom-top);
263         }
264 
265         int32_t left;
266         int32_t top;
267         int32_t right;
268         int32_t bottom;
269     };
270 
271     struct Region {
Regionandroid::egl_window_surface_v2_t::Region272         inline Region() : count(0) { }
273         typedef Rect const* const_iterator;
beginandroid::egl_window_surface_v2_t::Region274         const_iterator begin() const { return storage; }
endandroid::egl_window_surface_v2_t::Region275         const_iterator end() const { return storage+count; }
subtractandroid::egl_window_surface_v2_t::Region276         static Region subtract(const Rect& lhs, const Rect& rhs) {
277             Region reg;
278             Rect* storage = reg.storage;
279             if (!lhs.isEmpty()) {
280                 if (lhs.top < rhs.top) { // top rect
281                     storage->left   = lhs.left;
282                     storage->top    = lhs.top;
283                     storage->right  = lhs.right;
284                     storage->bottom = rhs.top;
285                     storage++;
286                 }
287                 const int32_t top = max(lhs.top, rhs.top);
288                 const int32_t bot = min(lhs.bottom, rhs.bottom);
289                 if (top < bot) {
290                     if (lhs.left < rhs.left) { // left-side rect
291                         storage->left   = lhs.left;
292                         storage->top    = top;
293                         storage->right  = rhs.left;
294                         storage->bottom = bot;
295                         storage++;
296                     }
297                     if (lhs.right > rhs.right) { // right-side rect
298                         storage->left   = rhs.right;
299                         storage->top    = top;
300                         storage->right  = lhs.right;
301                         storage->bottom = bot;
302                         storage++;
303                     }
304                 }
305                 if (lhs.bottom > rhs.bottom) { // bottom rect
306                     storage->left   = lhs.left;
307                     storage->top    = rhs.bottom;
308                     storage->right  = lhs.right;
309                     storage->bottom = lhs.bottom;
310                     storage++;
311                 }
312                 reg.count = storage - reg.storage;
313             }
314             return reg;
315         }
isEmptyandroid::egl_window_surface_v2_t::Region316         bool isEmpty() const {
317             return count<=0;
318         }
319     private:
320         Rect storage[4];
321         ssize_t count;
322     };
323 
324     void copyBlt(
325             ANativeWindowBuffer* dst, void* dst_vaddr,
326             ANativeWindowBuffer* src, void const* src_vaddr,
327             const Region& clip);
328 
329     Rect dirtyRegion;
330     Rect oldDirtyRegion;
331 };
332 
egl_window_surface_v2_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat,ANativeWindow * window)333 egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
334         EGLConfig config,
335         int32_t depthFormat,
336         ANativeWindow* window)
337     : egl_surface_t(dpy, config, depthFormat),
338     nativeWindow(window), buffer(0), previousBuffer(0), module(0),
339     bits(NULL)
340 {
341     hw_module_t const* pModule;
342     hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
343     module = reinterpret_cast<gralloc_module_t const*>(pModule);
344 
345     pixelFormatTable = gglGetPixelFormatTable();
346 
347     // keep a reference on the window
348     nativeWindow->common.incRef(&nativeWindow->common);
349     nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
350     nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
351 }
352 
~egl_window_surface_v2_t()353 egl_window_surface_v2_t::~egl_window_surface_v2_t() {
354     if (buffer) {
355         buffer->common.decRef(&buffer->common);
356     }
357     if (previousBuffer) {
358         previousBuffer->common.decRef(&previousBuffer->common);
359     }
360     nativeWindow->common.decRef(&nativeWindow->common);
361 }
362 
connect()363 EGLBoolean egl_window_surface_v2_t::connect()
364 {
365     // we're intending to do software rendering
366     native_window_set_usage(nativeWindow,
367             GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
368 
369     // dequeue a buffer
370     if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
371         return setError(EGL_BAD_ALLOC, EGL_FALSE);
372     }
373 
374     // allocate a corresponding depth-buffer
375     width = buffer->width;
376     height = buffer->height;
377     if (depth.format) {
378         depth.width   = width;
379         depth.height  = height;
380         depth.stride  = depth.width; // use the width here
381         depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
382         if (depth.data == 0) {
383             return setError(EGL_BAD_ALLOC, EGL_FALSE);
384         }
385     }
386 
387     // keep a reference on the buffer
388     buffer->common.incRef(&buffer->common);
389 
390     // Lock the buffer
391     nativeWindow->lockBuffer(nativeWindow, buffer);
392     // pin the buffer down
393     if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
394             GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
395         LOGE("connect() failed to lock buffer %p (%ux%u)",
396                 buffer, buffer->width, buffer->height);
397         return setError(EGL_BAD_ACCESS, EGL_FALSE);
398         // FIXME: we should make sure we're not accessing the buffer anymore
399     }
400     return EGL_TRUE;
401 }
402 
disconnect()403 void egl_window_surface_v2_t::disconnect()
404 {
405     if (buffer && bits) {
406         bits = NULL;
407         unlock(buffer);
408     }
409     // enqueue the last frame
410     nativeWindow->queueBuffer(nativeWindow, buffer);
411     if (buffer) {
412         buffer->common.decRef(&buffer->common);
413         buffer = 0;
414     }
415     if (previousBuffer) {
416         previousBuffer->common.decRef(&previousBuffer->common);
417         previousBuffer = 0;
418     }
419 }
420 
lock(ANativeWindowBuffer * buf,int usage,void ** vaddr)421 status_t egl_window_surface_v2_t::lock(
422         ANativeWindowBuffer* buf, int usage, void** vaddr)
423 {
424     int err;
425 
426     err = module->lock(module, buf->handle,
427             usage, 0, 0, buf->width, buf->height, vaddr);
428 
429     return err;
430 }
431 
unlock(ANativeWindowBuffer * buf)432 status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
433 {
434     if (!buf) return BAD_VALUE;
435     int err = NO_ERROR;
436 
437     err = module->unlock(module, buf->handle);
438 
439     return err;
440 }
441 
copyBlt(ANativeWindowBuffer * dst,void * dst_vaddr,ANativeWindowBuffer * src,void const * src_vaddr,const Region & clip)442 void egl_window_surface_v2_t::copyBlt(
443         ANativeWindowBuffer* dst, void* dst_vaddr,
444         ANativeWindowBuffer* src, void const* src_vaddr,
445         const Region& clip)
446 {
447     // NOTE: dst and src must be the same format
448 
449     Region::const_iterator cur = clip.begin();
450     Region::const_iterator end = clip.end();
451 
452     const size_t bpp = pixelFormatTable[src->format].size;
453     const size_t dbpr = dst->stride * bpp;
454     const size_t sbpr = src->stride * bpp;
455 
456     uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
457     uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
458 
459     while (cur != end) {
460         const Rect& r(*cur++);
461         ssize_t w = r.right - r.left;
462         ssize_t h = r.bottom - r.top;
463         if (w <= 0 || h<=0) continue;
464         size_t size = w * bpp;
465         uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
466         uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
467         if (dbpr==sbpr && size==sbpr) {
468             size *= h;
469             h = 1;
470         }
471         do {
472             memcpy(d, s, size);
473             d += dbpr;
474             s += sbpr;
475         } while (--h > 0);
476     }
477 }
478 
swapBuffers()479 EGLBoolean egl_window_surface_v2_t::swapBuffers()
480 {
481     if (!buffer) {
482         return setError(EGL_BAD_ACCESS, EGL_FALSE);
483     }
484 
485     /*
486      * Handle eglSetSwapRectangleANDROID()
487      * We copyback from the front buffer
488      */
489     if (!dirtyRegion.isEmpty()) {
490         dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
491         if (previousBuffer) {
492             // This was const Region copyBack, but that causes an
493             // internal compile error on simulator builds
494             /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
495             if (!copyBack.isEmpty()) {
496                 void* prevBits;
497                 if (lock(previousBuffer,
498                         GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
499                     // copy from previousBuffer to buffer
500                     copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
501                     unlock(previousBuffer);
502                 }
503             }
504         }
505         oldDirtyRegion = dirtyRegion;
506     }
507 
508     if (previousBuffer) {
509         previousBuffer->common.decRef(&previousBuffer->common);
510         previousBuffer = 0;
511     }
512 
513     unlock(buffer);
514     previousBuffer = buffer;
515     nativeWindow->queueBuffer(nativeWindow, buffer);
516     buffer = 0;
517 
518     // dequeue a new buffer
519     if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) == NO_ERROR) {
520 
521         // TODO: lockBuffer should rather be executed when the very first
522         // direct rendering occurs.
523         nativeWindow->lockBuffer(nativeWindow, buffer);
524 
525         // reallocate the depth-buffer if needed
526         if ((width != buffer->width) || (height != buffer->height)) {
527             // TODO: we probably should reset the swap rect here
528             // if the window size has changed
529             width = buffer->width;
530             height = buffer->height;
531             if (depth.data) {
532                 free(depth.data);
533                 depth.width   = width;
534                 depth.height  = height;
535                 depth.stride  = buffer->stride;
536                 depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
537                 if (depth.data == 0) {
538                     setError(EGL_BAD_ALLOC, EGL_FALSE);
539                     return EGL_FALSE;
540                 }
541             }
542         }
543 
544         // keep a reference on the buffer
545         buffer->common.incRef(&buffer->common);
546 
547         // finally pin the buffer down
548         if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
549                 GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
550             LOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
551                     buffer, buffer->width, buffer->height);
552             return setError(EGL_BAD_ACCESS, EGL_FALSE);
553             // FIXME: we should make sure we're not accessing the buffer anymore
554         }
555     } else {
556         return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
557     }
558 
559     return EGL_TRUE;
560 }
561 
setSwapRectangle(EGLint l,EGLint t,EGLint w,EGLint h)562 EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
563         EGLint l, EGLint t, EGLint w, EGLint h)
564 {
565     dirtyRegion = Rect(l, t, l+w, t+h);
566     return EGL_TRUE;
567 }
568 
bindDrawSurface(ogles_context_t * gl)569 EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
570 {
571     GGLSurface buffer;
572     buffer.version = sizeof(GGLSurface);
573     buffer.width   = this->buffer->width;
574     buffer.height  = this->buffer->height;
575     buffer.stride  = this->buffer->stride;
576     buffer.data    = (GGLubyte*)bits;
577     buffer.format  = this->buffer->format;
578     gl->rasterizer.procs.colorBuffer(gl, &buffer);
579     if (depth.data != gl->rasterizer.state.buffers.depth.data)
580         gl->rasterizer.procs.depthBuffer(gl, &depth);
581 
582     return EGL_TRUE;
583 }
bindReadSurface(ogles_context_t * gl)584 EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
585 {
586     GGLSurface buffer;
587     buffer.version = sizeof(GGLSurface);
588     buffer.width   = this->buffer->width;
589     buffer.height  = this->buffer->height;
590     buffer.stride  = this->buffer->stride;
591     buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
592     buffer.format  = this->buffer->format;
593     gl->rasterizer.procs.readBuffer(gl, &buffer);
594     return EGL_TRUE;
595 }
getHorizontalResolution() const596 EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
597     return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
598 }
getVerticalResolution() const599 EGLint egl_window_surface_v2_t::getVerticalResolution() const {
600     return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
601 }
getRefreshRate() const602 EGLint egl_window_surface_v2_t::getRefreshRate() const {
603     return (60 * EGL_DISPLAY_SCALING); // FIXME
604 }
getSwapBehavior() const605 EGLint egl_window_surface_v2_t::getSwapBehavior() const
606 {
607     /*
608      * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
609      * the content of the swapped buffer.
610      *
611      * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
612      *
613      * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
614      * only applies to the area specified by eglSetSwapRectangleANDROID(), that
615      * is, everything outside of this area is preserved.
616      *
617      * This implementation of EGL assumes the later case.
618      *
619      */
620 
621     return EGL_BUFFER_DESTROYED;
622 }
623 
624 // ----------------------------------------------------------------------------
625 
626 struct egl_pixmap_surface_t : public egl_surface_t
627 {
628     egl_pixmap_surface_t(
629             EGLDisplay dpy, EGLConfig config,
630             int32_t depthFormat,
631             egl_native_pixmap_t const * pixmap);
632 
~egl_pixmap_surface_tandroid::egl_pixmap_surface_t633     virtual ~egl_pixmap_surface_t() { }
634 
initCheckandroid::egl_pixmap_surface_t635     virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
636     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
637     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
getWidthandroid::egl_pixmap_surface_t638     virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
getHeightandroid::egl_pixmap_surface_t639     virtual     EGLint      getHeight() const   { return nativePixmap.height; }
640 private:
641     egl_native_pixmap_t     nativePixmap;
642 };
643 
egl_pixmap_surface_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat,egl_native_pixmap_t const * pixmap)644 egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
645         EGLConfig config,
646         int32_t depthFormat,
647         egl_native_pixmap_t const * pixmap)
648     : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
649 {
650     if (depthFormat) {
651         depth.width   = pixmap->width;
652         depth.height  = pixmap->height;
653         depth.stride  = depth.width; // use the width here
654         depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
655         if (depth.data == 0) {
656             setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
657         }
658     }
659 }
bindDrawSurface(ogles_context_t * gl)660 EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
661 {
662     GGLSurface buffer;
663     buffer.version = sizeof(GGLSurface);
664     buffer.width   = nativePixmap.width;
665     buffer.height  = nativePixmap.height;
666     buffer.stride  = nativePixmap.stride;
667     buffer.data    = nativePixmap.data;
668     buffer.format  = nativePixmap.format;
669 
670     gl->rasterizer.procs.colorBuffer(gl, &buffer);
671     if (depth.data != gl->rasterizer.state.buffers.depth.data)
672         gl->rasterizer.procs.depthBuffer(gl, &depth);
673     return EGL_TRUE;
674 }
bindReadSurface(ogles_context_t * gl)675 EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
676 {
677     GGLSurface buffer;
678     buffer.version = sizeof(GGLSurface);
679     buffer.width   = nativePixmap.width;
680     buffer.height  = nativePixmap.height;
681     buffer.stride  = nativePixmap.stride;
682     buffer.data    = nativePixmap.data;
683     buffer.format  = nativePixmap.format;
684     gl->rasterizer.procs.readBuffer(gl, &buffer);
685     return EGL_TRUE;
686 }
687 
688 // ----------------------------------------------------------------------------
689 
690 struct egl_pbuffer_surface_t : public egl_surface_t
691 {
692     egl_pbuffer_surface_t(
693             EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
694             int32_t w, int32_t h, int32_t f);
695 
696     virtual ~egl_pbuffer_surface_t();
697 
initCheckandroid::egl_pbuffer_surface_t698     virtual     bool        initCheck() const   { return pbuffer.data != 0; }
699     virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
700     virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
getWidthandroid::egl_pbuffer_surface_t701     virtual     EGLint      getWidth() const    { return pbuffer.width;  }
getHeightandroid::egl_pbuffer_surface_t702     virtual     EGLint      getHeight() const   { return pbuffer.height; }
703 private:
704     GGLSurface  pbuffer;
705 };
706 
egl_pbuffer_surface_t(EGLDisplay dpy,EGLConfig config,int32_t depthFormat,int32_t w,int32_t h,int32_t f)707 egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
708         EGLConfig config, int32_t depthFormat,
709         int32_t w, int32_t h, int32_t f)
710     : egl_surface_t(dpy, config, depthFormat)
711 {
712     size_t size = w*h;
713     switch (f) {
714         case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
715         case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
716         case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
717         case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
718         default:
719             LOGE("incompatible pixel format for pbuffer (format=%d)", f);
720             pbuffer.data = 0;
721             break;
722     }
723     pbuffer.version = sizeof(GGLSurface);
724     pbuffer.width   = w;
725     pbuffer.height  = h;
726     pbuffer.stride  = w;
727     pbuffer.data    = (GGLubyte*)malloc(size);
728     pbuffer.format  = f;
729 
730     if (depthFormat) {
731         depth.width   = pbuffer.width;
732         depth.height  = pbuffer.height;
733         depth.stride  = depth.width; // use the width here
734         depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
735         if (depth.data == 0) {
736             setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
737             return;
738         }
739     }
740 }
~egl_pbuffer_surface_t()741 egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
742     free(pbuffer.data);
743 }
bindDrawSurface(ogles_context_t * gl)744 EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
745 {
746     gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
747     if (depth.data != gl->rasterizer.state.buffers.depth.data)
748         gl->rasterizer.procs.depthBuffer(gl, &depth);
749     return EGL_TRUE;
750 }
bindReadSurface(ogles_context_t * gl)751 EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
752 {
753     gl->rasterizer.procs.readBuffer(gl, &pbuffer);
754     return EGL_TRUE;
755 }
756 
757 // ----------------------------------------------------------------------------
758 
759 struct config_pair_t {
760     GLint key;
761     GLint value;
762 };
763 
764 struct configs_t {
765     const config_pair_t* array;
766     int                  size;
767 };
768 
769 struct config_management_t {
770     GLint key;
771     bool (*match)(GLint reqValue, GLint confValue);
atLeastandroid::config_management_t772     static bool atLeast(GLint reqValue, GLint confValue) {
773         return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
774     }
exactandroid::config_management_t775     static bool exact(GLint reqValue, GLint confValue) {
776         return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
777     }
maskandroid::config_management_t778     static bool mask(GLint reqValue, GLint confValue) {
779         return (confValue & reqValue) == reqValue;
780     }
ignoreandroid::config_management_t781     static bool ignore(GLint reqValue, GLint confValue) {
782         return true;
783     }
784 };
785 
786 // ----------------------------------------------------------------------------
787 
788 #define VERSION_MAJOR 1
789 #define VERSION_MINOR 2
790 static char const * const gVendorString     = "Google Inc.";
791 static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
792 static char const * const gClientApiString  = "OpenGL ES";
793 static char const * const gExtensionsString =
794         "EGL_KHR_image_base "
795         // "KHR_image_pixmap "
796         "EGL_ANDROID_image_native_buffer "
797         "EGL_ANDROID_swap_rectangle "
798         ;
799 
800 // ----------------------------------------------------------------------------
801 
802 struct extention_map_t {
803     const char * const name;
804     __eglMustCastToProperFunctionPointerType address;
805 };
806 
807 static const extention_map_t gExtentionMap[] = {
808     { "glDrawTexsOES",
809             (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
810     { "glDrawTexiOES",
811             (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
812     { "glDrawTexfOES",
813             (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
814     { "glDrawTexxOES",
815             (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
816     { "glDrawTexsvOES",
817             (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
818     { "glDrawTexivOES",
819             (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
820     { "glDrawTexfvOES",
821             (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
822     { "glDrawTexxvOES",
823             (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
824     { "glQueryMatrixxOES",
825             (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
826     { "glEGLImageTargetTexture2DOES",
827             (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
828     { "glEGLImageTargetRenderbufferStorageOES",
829             (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
830     { "glClipPlanef",
831             (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
832     { "glClipPlanex",
833             (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
834     { "glBindBuffer",
835             (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
836     { "glBufferData",
837             (__eglMustCastToProperFunctionPointerType)&glBufferData },
838     { "glBufferSubData",
839             (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
840     { "glDeleteBuffers",
841             (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
842     { "glGenBuffers",
843             (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
844     { "eglCreateImageKHR",
845             (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
846     { "eglDestroyImageKHR",
847             (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
848     { "eglSetSwapRectangleANDROID",
849             (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
850 };
851 
852 /*
853  * In the lists below, attributes names MUST be sorted.
854  * Additionally, all configs must be sorted according to
855  * the EGL specification.
856  */
857 
858 static config_pair_t const config_base_attribute_list[] = {
859         { EGL_STENCIL_SIZE,               0                                 },
860         { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
861         { EGL_LEVEL,                      0                                 },
862         { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
863         { EGL_MAX_PBUFFER_PIXELS,
864                 GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
865         { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
866         { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
867         { EGL_NATIVE_VISUAL_ID,           0                                 },
868         { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
869         { EGL_SAMPLES,                    0                                 },
870         { EGL_SAMPLE_BUFFERS,             0                                 },
871         { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
872         { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
873         { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
874         { EGL_TRANSPARENT_RED_VALUE,      0                                 },
875         { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
876         { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
877         { EGL_MIN_SWAP_INTERVAL,          1                                 },
878         { EGL_MAX_SWAP_INTERVAL,          1                                 },
879         { EGL_LUMINANCE_SIZE,             0                                 },
880         { EGL_ALPHA_MASK_SIZE,            0                                 },
881         { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
882         { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
883         { EGL_CONFORMANT,                 0                                 }
884 };
885 
886 // These configs can override the base attribute list
887 // NOTE: when adding a config here, don't forget to update eglCreate*Surface()
888 
889 // 565 configs
890 static config_pair_t const config_0_attribute_list[] = {
891         { EGL_BUFFER_SIZE,     16 },
892         { EGL_ALPHA_SIZE,       0 },
893         { EGL_BLUE_SIZE,        5 },
894         { EGL_GREEN_SIZE,       6 },
895         { EGL_RED_SIZE,         5 },
896         { EGL_DEPTH_SIZE,       0 },
897         { EGL_CONFIG_ID,        0 },
898         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
899         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
900 };
901 
902 static config_pair_t const config_1_attribute_list[] = {
903         { EGL_BUFFER_SIZE,     16 },
904         { EGL_ALPHA_SIZE,       0 },
905         { EGL_BLUE_SIZE,        5 },
906         { EGL_GREEN_SIZE,       6 },
907         { EGL_RED_SIZE,         5 },
908         { EGL_DEPTH_SIZE,      16 },
909         { EGL_CONFIG_ID,        1 },
910         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
911         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
912 };
913 
914 // RGB 888 configs
915 static config_pair_t const config_2_attribute_list[] = {
916         { EGL_BUFFER_SIZE,     32 },
917         { EGL_ALPHA_SIZE,       0 },
918         { EGL_BLUE_SIZE,        8 },
919         { EGL_GREEN_SIZE,       8 },
920         { EGL_RED_SIZE,         8 },
921         { EGL_DEPTH_SIZE,       0 },
922         { EGL_CONFIG_ID,        6 },
923         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
924         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
925 };
926 
927 static config_pair_t const config_3_attribute_list[] = {
928         { EGL_BUFFER_SIZE,     32 },
929         { EGL_ALPHA_SIZE,       0 },
930         { EGL_BLUE_SIZE,        8 },
931         { EGL_GREEN_SIZE,       8 },
932         { EGL_RED_SIZE,         8 },
933         { EGL_DEPTH_SIZE,      16 },
934         { EGL_CONFIG_ID,        7 },
935         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
936         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
937 };
938 
939 // 8888 configs
940 static config_pair_t const config_4_attribute_list[] = {
941         { EGL_BUFFER_SIZE,     32 },
942         { EGL_ALPHA_SIZE,       8 },
943         { EGL_BLUE_SIZE,        8 },
944         { EGL_GREEN_SIZE,       8 },
945         { EGL_RED_SIZE,         8 },
946         { EGL_DEPTH_SIZE,       0 },
947         { EGL_CONFIG_ID,        2 },
948         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
949         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
950 };
951 
952 static config_pair_t const config_5_attribute_list[] = {
953         { EGL_BUFFER_SIZE,     32 },
954         { EGL_ALPHA_SIZE,       8 },
955         { EGL_BLUE_SIZE,        8 },
956         { EGL_GREEN_SIZE,       8 },
957         { EGL_RED_SIZE,         8 },
958         { EGL_DEPTH_SIZE,      16 },
959         { EGL_CONFIG_ID,        3 },
960         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
961         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
962 };
963 
964 // A8 configs
965 static config_pair_t const config_6_attribute_list[] = {
966         { EGL_BUFFER_SIZE,      8 },
967         { EGL_ALPHA_SIZE,       8 },
968         { EGL_BLUE_SIZE,        0 },
969         { EGL_GREEN_SIZE,       0 },
970         { EGL_RED_SIZE,         0 },
971         { EGL_DEPTH_SIZE,       0 },
972         { EGL_CONFIG_ID,        4 },
973         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
974         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
975 };
976 
977 static config_pair_t const config_7_attribute_list[] = {
978         { EGL_BUFFER_SIZE,      8 },
979         { EGL_ALPHA_SIZE,       8 },
980         { EGL_BLUE_SIZE,        0 },
981         { EGL_GREEN_SIZE,       0 },
982         { EGL_RED_SIZE,         0 },
983         { EGL_DEPTH_SIZE,      16 },
984         { EGL_CONFIG_ID,        5 },
985         { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
986         { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
987 };
988 
989 static configs_t const gConfigs[] = {
990         { config_0_attribute_list, NELEM(config_0_attribute_list) },
991         { config_1_attribute_list, NELEM(config_1_attribute_list) },
992         { config_2_attribute_list, NELEM(config_2_attribute_list) },
993         { config_3_attribute_list, NELEM(config_3_attribute_list) },
994         { config_4_attribute_list, NELEM(config_4_attribute_list) },
995         { config_5_attribute_list, NELEM(config_5_attribute_list) },
996         { config_6_attribute_list, NELEM(config_6_attribute_list) },
997         { config_7_attribute_list, NELEM(config_7_attribute_list) },
998 };
999 
1000 static config_management_t const gConfigManagement[] = {
1001         { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1002         { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1003         { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1004         { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1005         { EGL_RED_SIZE,                   config_management_t::atLeast },
1006         { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1007         { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1008         { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1009         { EGL_CONFIG_ID,                  config_management_t::exact   },
1010         { EGL_LEVEL,                      config_management_t::exact   },
1011         { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1012         { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1013         { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1014         { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1015         { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1016         { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1017         { EGL_SAMPLES,                    config_management_t::exact   },
1018         { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1019         { EGL_SURFACE_TYPE,               config_management_t::mask    },
1020         { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1021         { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1022         { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1023         { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1024         { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1025         { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1026         { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1027         { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1028         { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1029         { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1030         { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1031         { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1032         { EGL_CONFORMANT,                 config_management_t::mask    }
1033 };
1034 
1035 
1036 static config_pair_t const config_defaults[] = {
1037     // attributes that are not specified are simply ignored, if a particular
1038     // one needs not be ignored, it must be specified here, eg:
1039     // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1040 };
1041 
1042 // ----------------------------------------------------------------------------
1043 
getConfigFormatInfo(EGLint configID,int32_t & pixelFormat,int32_t & depthFormat)1044 static status_t getConfigFormatInfo(EGLint configID,
1045         int32_t& pixelFormat, int32_t& depthFormat)
1046 {
1047     switch(configID) {
1048     case 0:
1049         pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1050         depthFormat = 0;
1051         break;
1052     case 1:
1053         pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1054         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1055         break;
1056     case 2:
1057         pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1058         depthFormat = 0;
1059         break;
1060     case 3:
1061         pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1062         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1063         break;
1064     case 4:
1065         pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1066         depthFormat = 0;
1067         break;
1068     case 5:
1069         pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1070         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1071         break;
1072     case 6:
1073         pixelFormat = GGL_PIXEL_FORMAT_A_8;
1074         depthFormat = 0;
1075         break;
1076     case 7:
1077         pixelFormat = GGL_PIXEL_FORMAT_A_8;
1078         depthFormat = GGL_PIXEL_FORMAT_Z_16;
1079         break;
1080     default:
1081         return NAME_NOT_FOUND;
1082     }
1083     return NO_ERROR;
1084 }
1085 
1086 // ----------------------------------------------------------------------------
1087 
1088 template<typename T>
binarySearch(T const sortedArray[],int first,int last,EGLint key)1089 static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1090 {
1091    while (first <= last) {
1092        int mid = (first + last) / 2;
1093        if (key > sortedArray[mid].key) {
1094            first = mid + 1;
1095        } else if (key < sortedArray[mid].key) {
1096            last = mid - 1;
1097        } else {
1098            return mid;
1099        }
1100    }
1101    return -1;
1102 }
1103 
isAttributeMatching(int i,EGLint attr,EGLint val)1104 static int isAttributeMatching(int i, EGLint attr, EGLint val)
1105 {
1106     // look for the attribute in all of our configs
1107     config_pair_t const* configFound = gConfigs[i].array;
1108     int index = binarySearch<config_pair_t>(
1109             gConfigs[i].array,
1110             0, gConfigs[i].size-1,
1111             attr);
1112     if (index < 0) {
1113         configFound = config_base_attribute_list;
1114         index = binarySearch<config_pair_t>(
1115                 config_base_attribute_list,
1116                 0, NELEM(config_base_attribute_list)-1,
1117                 attr);
1118     }
1119     if (index >= 0) {
1120         // attribute found, check if this config could match
1121         int cfgMgtIndex = binarySearch<config_management_t>(
1122                 gConfigManagement,
1123                 0, NELEM(gConfigManagement)-1,
1124                 attr);
1125         if (cfgMgtIndex >= 0) {
1126             bool match = gConfigManagement[cfgMgtIndex].match(
1127                     val, configFound[index].value);
1128             if (match) {
1129                 // this config matches
1130                 return 1;
1131             }
1132         } else {
1133             // attribute not found. this should NEVER happen.
1134         }
1135     } else {
1136         // error, this attribute doesn't exist
1137     }
1138     return 0;
1139 }
1140 
makeCurrent(ogles_context_t * gl)1141 static int makeCurrent(ogles_context_t* gl)
1142 {
1143     ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1144     if (gl) {
1145         egl_context_t* c = egl_context_t::context(gl);
1146         if (c->flags & egl_context_t::IS_CURRENT) {
1147             if (current != gl) {
1148                 // it is an error to set a context current, if it's already
1149                 // current to another thread
1150                 return -1;
1151             }
1152         } else {
1153             if (current) {
1154                 // mark the current context as not current, and flush
1155                 glFlush();
1156                 egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1157             }
1158         }
1159         if (!(c->flags & egl_context_t::IS_CURRENT)) {
1160             // The context is not current, make it current!
1161             setGlThreadSpecific(gl);
1162             c->flags |= egl_context_t::IS_CURRENT;
1163         }
1164     } else {
1165         if (current) {
1166             // mark the current context as not current, and flush
1167             glFlush();
1168             egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1169         }
1170         // this thread has no context attached to it
1171         setGlThreadSpecific(0);
1172     }
1173     return 0;
1174 }
1175 
getConfigAttrib(EGLDisplay dpy,EGLConfig config,EGLint attribute,EGLint * value)1176 static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1177         EGLint attribute, EGLint *value)
1178 {
1179     size_t numConfigs =  NELEM(gConfigs);
1180     int index = (int)config;
1181     if (uint32_t(index) >= numConfigs)
1182         return setError(EGL_BAD_CONFIG, EGL_FALSE);
1183 
1184     int attrIndex;
1185     attrIndex = binarySearch<config_pair_t>(
1186             gConfigs[index].array,
1187             0, gConfigs[index].size-1,
1188             attribute);
1189     if (attrIndex>=0) {
1190         *value = gConfigs[index].array[attrIndex].value;
1191         return EGL_TRUE;
1192     }
1193 
1194     attrIndex = binarySearch<config_pair_t>(
1195             config_base_attribute_list,
1196             0, NELEM(config_base_attribute_list)-1,
1197             attribute);
1198     if (attrIndex>=0) {
1199         *value = config_base_attribute_list[attrIndex].value;
1200         return EGL_TRUE;
1201     }
1202     return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1203 }
1204 
createWindowSurface(EGLDisplay dpy,EGLConfig config,NativeWindowType window,const EGLint * attrib_list)1205 static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1206         NativeWindowType window, const EGLint *attrib_list)
1207 {
1208     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1209         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1210     if (window == 0)
1211         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1212 
1213     EGLint surfaceType;
1214     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1215         return EGL_FALSE;
1216 
1217     if (!(surfaceType & EGL_WINDOW_BIT))
1218         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1219 
1220     if (static_cast<ANativeWindow*>(window)->common.magic !=
1221             ANDROID_NATIVE_WINDOW_MAGIC) {
1222         return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1223     }
1224 
1225     EGLint configID;
1226     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1227         return EGL_FALSE;
1228 
1229     int32_t depthFormat;
1230     int32_t pixelFormat;
1231     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1232         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1233     }
1234 
1235     // FIXME: we don't have access to the pixelFormat here just yet.
1236     // (it's possible that the surface is not fully initialized)
1237     // maybe this should be done after the page-flip
1238     //if (EGLint(info.format) != pixelFormat)
1239     //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1240 
1241     egl_surface_t* surface;
1242     surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1243             static_cast<ANativeWindow*>(window));
1244 
1245     if (!surface->initCheck()) {
1246         // there was a problem in the ctor, the error
1247         // flag has been set.
1248         delete surface;
1249         surface = 0;
1250     }
1251     return surface;
1252 }
1253 
createPixmapSurface(EGLDisplay dpy,EGLConfig config,NativePixmapType pixmap,const EGLint * attrib_list)1254 static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1255         NativePixmapType pixmap, const EGLint *attrib_list)
1256 {
1257     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1258         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1259     if (pixmap == 0)
1260         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1261 
1262     EGLint surfaceType;
1263     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1264         return EGL_FALSE;
1265 
1266     if (!(surfaceType & EGL_PIXMAP_BIT))
1267         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1268 
1269     if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1270             sizeof(egl_native_pixmap_t)) {
1271         return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1272     }
1273 
1274     EGLint configID;
1275     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1276         return EGL_FALSE;
1277 
1278     int32_t depthFormat;
1279     int32_t pixelFormat;
1280     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1281         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1282     }
1283 
1284     if (pixmap->format != pixelFormat)
1285         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1286 
1287     egl_surface_t* surface =
1288         new egl_pixmap_surface_t(dpy, config, depthFormat,
1289                 static_cast<egl_native_pixmap_t*>(pixmap));
1290 
1291     if (!surface->initCheck()) {
1292         // there was a problem in the ctor, the error
1293         // flag has been set.
1294         delete surface;
1295         surface = 0;
1296     }
1297     return surface;
1298 }
1299 
createPbufferSurface(EGLDisplay dpy,EGLConfig config,const EGLint * attrib_list)1300 static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1301         const EGLint *attrib_list)
1302 {
1303     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1304         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1305 
1306     EGLint surfaceType;
1307     if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1308         return EGL_FALSE;
1309 
1310     if (!(surfaceType & EGL_PBUFFER_BIT))
1311         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1312 
1313     EGLint configID;
1314     if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1315         return EGL_FALSE;
1316 
1317     int32_t depthFormat;
1318     int32_t pixelFormat;
1319     if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1320         return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1321     }
1322 
1323     int32_t w = 0;
1324     int32_t h = 0;
1325     while (attrib_list[0]) {
1326         if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1327         if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1328         attrib_list+=2;
1329     }
1330 
1331     egl_surface_t* surface =
1332         new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1333 
1334     if (!surface->initCheck()) {
1335         // there was a problem in the ctor, the error
1336         // flag has been set.
1337         delete surface;
1338         surface = 0;
1339     }
1340     return surface;
1341 }
1342 
1343 // ----------------------------------------------------------------------------
1344 }; // namespace android
1345 // ----------------------------------------------------------------------------
1346 
1347 using namespace android;
1348 
1349 // ----------------------------------------------------------------------------
1350 // Initialization
1351 // ----------------------------------------------------------------------------
1352 
eglGetDisplay(NativeDisplayType display)1353 EGLDisplay eglGetDisplay(NativeDisplayType display)
1354 {
1355 #ifndef HAVE_ANDROID_OS
1356     // this just needs to be done once
1357     if (gGLKey == -1) {
1358         pthread_mutex_lock(&gInitMutex);
1359         if (gGLKey == -1)
1360             pthread_key_create(&gGLKey, NULL);
1361         pthread_mutex_unlock(&gInitMutex);
1362     }
1363 #endif
1364     if (display == EGL_DEFAULT_DISPLAY) {
1365         EGLDisplay dpy = (EGLDisplay)1;
1366         egl_display_t& d = egl_display_t::get_display(dpy);
1367         d.type = display;
1368         return dpy;
1369     }
1370     return EGL_NO_DISPLAY;
1371 }
1372 
eglInitialize(EGLDisplay dpy,EGLint * major,EGLint * minor)1373 EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1374 {
1375     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1376         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1377 
1378     EGLBoolean res = EGL_TRUE;
1379     egl_display_t& d = egl_display_t::get_display(dpy);
1380 
1381     if (android_atomic_inc(&d.initialized) == 0) {
1382         // initialize stuff here if needed
1383         //pthread_mutex_lock(&gInitMutex);
1384         //pthread_mutex_unlock(&gInitMutex);
1385     }
1386 
1387     if (res == EGL_TRUE) {
1388         if (major != NULL) *major = VERSION_MAJOR;
1389         if (minor != NULL) *minor = VERSION_MINOR;
1390     }
1391     return res;
1392 }
1393 
eglTerminate(EGLDisplay dpy)1394 EGLBoolean eglTerminate(EGLDisplay dpy)
1395 {
1396     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1397         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1398 
1399     EGLBoolean res = EGL_TRUE;
1400     egl_display_t& d = egl_display_t::get_display(dpy);
1401     if (android_atomic_dec(&d.initialized) == 1) {
1402         // TODO: destroy all resources (surfaces, contexts, etc...)
1403         //pthread_mutex_lock(&gInitMutex);
1404         //pthread_mutex_unlock(&gInitMutex);
1405     }
1406     return res;
1407 }
1408 
1409 // ----------------------------------------------------------------------------
1410 // configuration
1411 // ----------------------------------------------------------------------------
1412 
eglGetConfigs(EGLDisplay dpy,EGLConfig * configs,EGLint config_size,EGLint * num_config)1413 EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1414                             EGLConfig *configs,
1415                             EGLint config_size, EGLint *num_config)
1416 {
1417     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1418         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1419 
1420     GLint numConfigs = NELEM(gConfigs);
1421     if (!configs) {
1422         *num_config = numConfigs;
1423         return EGL_TRUE;
1424     }
1425     GLint i;
1426     for (i=0 ; i<numConfigs && i<config_size ; i++) {
1427         *configs++ = (EGLConfig)i;
1428     }
1429     *num_config = i;
1430     return EGL_TRUE;
1431 }
1432 
eglChooseConfig(EGLDisplay dpy,const EGLint * attrib_list,EGLConfig * configs,EGLint config_size,EGLint * num_config)1433 EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1434                             EGLConfig *configs, EGLint config_size,
1435                             EGLint *num_config)
1436 {
1437     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1438         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1439 
1440     if (ggl_unlikely(num_config==0)) {
1441         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1442     }
1443 
1444     if (ggl_unlikely(attrib_list==0)) {
1445         /*
1446          * A NULL attrib_list should be treated as though it was an empty
1447          * one (terminated with EGL_NONE) as defined in
1448          * section 3.4.1 "Querying Configurations" in the EGL specification.
1449          */
1450         static const EGLint dummy = EGL_NONE;
1451         attrib_list = &dummy;
1452     }
1453 
1454     int numAttributes = 0;
1455     int numConfigs =  NELEM(gConfigs);
1456     uint32_t possibleMatch = (1<<numConfigs)-1;
1457     while(possibleMatch && *attrib_list != EGL_NONE) {
1458         numAttributes++;
1459         EGLint attr = *attrib_list++;
1460         EGLint val  = *attrib_list++;
1461         for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1462             if (!(possibleMatch & (1<<i)))
1463                 continue;
1464             if (isAttributeMatching(i, attr, val) == 0) {
1465                 possibleMatch &= ~(1<<i);
1466             }
1467         }
1468     }
1469 
1470     // now, handle the attributes which have a useful default value
1471     for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1472         // see if this attribute was specified, if not, apply its
1473         // default value
1474         if (binarySearch<config_pair_t>(
1475                 (config_pair_t const*)attrib_list,
1476                 0, numAttributes-1,
1477                 config_defaults[j].key) < 0)
1478         {
1479             for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1480                 if (!(possibleMatch & (1<<i)))
1481                     continue;
1482                 if (isAttributeMatching(i,
1483                         config_defaults[j].key,
1484                         config_defaults[j].value) == 0)
1485                 {
1486                     possibleMatch &= ~(1<<i);
1487                 }
1488             }
1489         }
1490     }
1491 
1492     // return the configurations found
1493     int n=0;
1494     if (possibleMatch) {
1495         if (configs) {
1496             for (int i=0 ; config_size && i<numConfigs ; i++) {
1497                 if (possibleMatch & (1<<i)) {
1498                     *configs++ = (EGLConfig)i;
1499                     config_size--;
1500                     n++;
1501                 }
1502             }
1503         } else {
1504             for (int i=0 ; i<numConfigs ; i++) {
1505                 if (possibleMatch & (1<<i)) {
1506                     n++;
1507                 }
1508             }
1509         }
1510     }
1511     *num_config = n;
1512      return EGL_TRUE;
1513 }
1514 
eglGetConfigAttrib(EGLDisplay dpy,EGLConfig config,EGLint attribute,EGLint * value)1515 EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1516         EGLint attribute, EGLint *value)
1517 {
1518     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1519         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1520 
1521     return getConfigAttrib(dpy, config, attribute, value);
1522 }
1523 
1524 // ----------------------------------------------------------------------------
1525 // surfaces
1526 // ----------------------------------------------------------------------------
1527 
eglCreateWindowSurface(EGLDisplay dpy,EGLConfig config,NativeWindowType window,const EGLint * attrib_list)1528 EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1529                                     NativeWindowType window,
1530                                     const EGLint *attrib_list)
1531 {
1532     return createWindowSurface(dpy, config, window, attrib_list);
1533 }
1534 
eglCreatePixmapSurface(EGLDisplay dpy,EGLConfig config,NativePixmapType pixmap,const EGLint * attrib_list)1535 EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1536                                     NativePixmapType pixmap,
1537                                     const EGLint *attrib_list)
1538 {
1539     return createPixmapSurface(dpy, config, pixmap, attrib_list);
1540 }
1541 
eglCreatePbufferSurface(EGLDisplay dpy,EGLConfig config,const EGLint * attrib_list)1542 EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1543                                     const EGLint *attrib_list)
1544 {
1545     return createPbufferSurface(dpy, config, attrib_list);
1546 }
1547 
eglDestroySurface(EGLDisplay dpy,EGLSurface eglSurface)1548 EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1549 {
1550     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1551         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1552     if (eglSurface != EGL_NO_SURFACE) {
1553         egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1554         if (!surface->isValid())
1555             return setError(EGL_BAD_SURFACE, EGL_FALSE);
1556         if (surface->dpy != dpy)
1557             return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1558         if (surface->ctx) {
1559             // FIXME: this surface is current check what the spec says
1560             surface->disconnect();
1561             surface->ctx = 0;
1562         }
1563         delete surface;
1564     }
1565     return EGL_TRUE;
1566 }
1567 
eglQuerySurface(EGLDisplay dpy,EGLSurface eglSurface,EGLint attribute,EGLint * value)1568 EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1569                             EGLint attribute, EGLint *value)
1570 {
1571     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1572         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1573     egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1574     if (!surface->isValid())
1575         return setError(EGL_BAD_SURFACE, EGL_FALSE);
1576     if (surface->dpy != dpy)
1577         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1578 
1579     EGLBoolean ret = EGL_TRUE;
1580     switch (attribute) {
1581         case EGL_CONFIG_ID:
1582             ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1583             break;
1584         case EGL_WIDTH:
1585             *value = surface->getWidth();
1586             break;
1587         case EGL_HEIGHT:
1588             *value = surface->getHeight();
1589             break;
1590         case EGL_LARGEST_PBUFFER:
1591             // not modified for a window or pixmap surface
1592             break;
1593         case EGL_TEXTURE_FORMAT:
1594             *value = EGL_NO_TEXTURE;
1595             break;
1596         case EGL_TEXTURE_TARGET:
1597             *value = EGL_NO_TEXTURE;
1598             break;
1599         case EGL_MIPMAP_TEXTURE:
1600             *value = EGL_FALSE;
1601             break;
1602         case EGL_MIPMAP_LEVEL:
1603             *value = 0;
1604             break;
1605         case EGL_RENDER_BUFFER:
1606             // TODO: return the real RENDER_BUFFER here
1607             *value = EGL_BACK_BUFFER;
1608             break;
1609         case EGL_HORIZONTAL_RESOLUTION:
1610             // pixel/mm * EGL_DISPLAY_SCALING
1611             *value = surface->getHorizontalResolution();
1612             break;
1613         case EGL_VERTICAL_RESOLUTION:
1614             // pixel/mm * EGL_DISPLAY_SCALING
1615             *value = surface->getVerticalResolution();
1616             break;
1617         case EGL_PIXEL_ASPECT_RATIO: {
1618             // w/h * EGL_DISPLAY_SCALING
1619             int wr = surface->getHorizontalResolution();
1620             int hr = surface->getVerticalResolution();
1621             *value = (wr * EGL_DISPLAY_SCALING) / hr;
1622         } break;
1623         case EGL_SWAP_BEHAVIOR:
1624             *value = surface->getSwapBehavior();
1625             break;
1626         default:
1627             ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1628     }
1629     return ret;
1630 }
1631 
eglCreateContext(EGLDisplay dpy,EGLConfig config,EGLContext share_list,const EGLint * attrib_list)1632 EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1633                             EGLContext share_list, const EGLint *attrib_list)
1634 {
1635     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1636         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1637 
1638     ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1639     if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1640 
1641     egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1642     c->flags = egl_context_t::NEVER_CURRENT;
1643     c->dpy = dpy;
1644     c->config = config;
1645     c->read = 0;
1646     c->draw = 0;
1647     return (EGLContext)gl;
1648 }
1649 
eglDestroyContext(EGLDisplay dpy,EGLContext ctx)1650 EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1651 {
1652     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1653         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1654     egl_context_t* c = egl_context_t::context(ctx);
1655     if (c->flags & egl_context_t::IS_CURRENT)
1656         setGlThreadSpecific(0);
1657     ogles_uninit((ogles_context_t*)ctx);
1658     return EGL_TRUE;
1659 }
1660 
eglMakeCurrent(EGLDisplay dpy,EGLSurface draw,EGLSurface read,EGLContext ctx)1661 EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1662                             EGLSurface read, EGLContext ctx)
1663 {
1664     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1665         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1666     if (draw) {
1667         egl_surface_t* s = (egl_surface_t*)draw;
1668         if (!s->isValid())
1669             return setError(EGL_BAD_SURFACE, EGL_FALSE);
1670         if (s->dpy != dpy)
1671             return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1672         // TODO: check that draw is compatible with the context
1673     }
1674     if (read && read!=draw) {
1675         egl_surface_t* s = (egl_surface_t*)read;
1676         if (!s->isValid())
1677             return setError(EGL_BAD_SURFACE, EGL_FALSE);
1678         if (s->dpy != dpy)
1679             return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1680         // TODO: check that read is compatible with the context
1681     }
1682 
1683     EGLContext current_ctx = EGL_NO_CONTEXT;
1684 
1685     if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1686         return setError(EGL_BAD_MATCH, EGL_FALSE);
1687 
1688     if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1689         return setError(EGL_BAD_MATCH, EGL_FALSE);
1690 
1691     if (ctx == EGL_NO_CONTEXT) {
1692         // if we're detaching, we need the current context
1693         current_ctx = (EGLContext)getGlThreadSpecific();
1694     } else {
1695         egl_context_t* c = egl_context_t::context(ctx);
1696         egl_surface_t* d = (egl_surface_t*)draw;
1697         egl_surface_t* r = (egl_surface_t*)read;
1698         if ((d && d->ctx && d->ctx != ctx) ||
1699             (r && r->ctx && r->ctx != ctx)) {
1700             // one of the surface is bound to a context in another thread
1701             return setError(EGL_BAD_ACCESS, EGL_FALSE);
1702         }
1703     }
1704 
1705     ogles_context_t* gl = (ogles_context_t*)ctx;
1706     if (makeCurrent(gl) == 0) {
1707         if (ctx) {
1708             egl_context_t* c = egl_context_t::context(ctx);
1709             egl_surface_t* d = (egl_surface_t*)draw;
1710             egl_surface_t* r = (egl_surface_t*)read;
1711 
1712             if (c->draw) {
1713                 egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1714                 s->disconnect();
1715             }
1716             if (c->read) {
1717                 // FIXME: unlock/disconnect the read surface too
1718             }
1719 
1720             c->draw = draw;
1721             c->read = read;
1722 
1723             if (c->flags & egl_context_t::NEVER_CURRENT) {
1724                 c->flags &= ~egl_context_t::NEVER_CURRENT;
1725                 GLint w = 0;
1726                 GLint h = 0;
1727                 if (draw) {
1728                     w = d->getWidth();
1729                     h = d->getHeight();
1730                 }
1731                 ogles_surfaceport(gl, 0, 0);
1732                 ogles_viewport(gl, 0, 0, w, h);
1733                 ogles_scissor(gl, 0, 0, w, h);
1734             }
1735             if (d) {
1736                 if (d->connect() == EGL_FALSE) {
1737                     return EGL_FALSE;
1738                 }
1739                 d->ctx = ctx;
1740                 d->bindDrawSurface(gl);
1741             }
1742             if (r) {
1743                 // FIXME: lock/connect the read surface too
1744                 r->ctx = ctx;
1745                 r->bindReadSurface(gl);
1746             }
1747         } else {
1748             // if surfaces were bound to the context bound to this thread
1749             // mark then as unbound.
1750             if (current_ctx) {
1751                 egl_context_t* c = egl_context_t::context(current_ctx);
1752                 egl_surface_t* d = (egl_surface_t*)c->draw;
1753                 egl_surface_t* r = (egl_surface_t*)c->read;
1754                 if (d) {
1755                     c->draw = 0;
1756                     d->ctx = EGL_NO_CONTEXT;
1757                     d->disconnect();
1758                 }
1759                 if (r) {
1760                     c->read = 0;
1761                     r->ctx = EGL_NO_CONTEXT;
1762                     // FIXME: unlock/disconnect the read surface too
1763                 }
1764             }
1765         }
1766         return EGL_TRUE;
1767     }
1768     return setError(EGL_BAD_ACCESS, EGL_FALSE);
1769 }
1770 
eglGetCurrentContext(void)1771 EGLContext eglGetCurrentContext(void)
1772 {
1773     // eglGetCurrentContext returns the current EGL rendering context,
1774     // as specified by eglMakeCurrent. If no context is current,
1775     // EGL_NO_CONTEXT is returned.
1776     return (EGLContext)getGlThreadSpecific();
1777 }
1778 
eglGetCurrentSurface(EGLint readdraw)1779 EGLSurface eglGetCurrentSurface(EGLint readdraw)
1780 {
1781     // eglGetCurrentSurface returns the read or draw surface attached
1782     // to the current EGL rendering context, as specified by eglMakeCurrent.
1783     // If no context is current, EGL_NO_SURFACE is returned.
1784     EGLContext ctx = (EGLContext)getGlThreadSpecific();
1785     if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1786     egl_context_t* c = egl_context_t::context(ctx);
1787     if (readdraw == EGL_READ) {
1788         return c->read;
1789     } else if (readdraw == EGL_DRAW) {
1790         return c->draw;
1791     }
1792     return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1793 }
1794 
eglGetCurrentDisplay(void)1795 EGLDisplay eglGetCurrentDisplay(void)
1796 {
1797     // eglGetCurrentDisplay returns the current EGL display connection
1798     // for the current EGL rendering context, as specified by eglMakeCurrent.
1799     // If no context is current, EGL_NO_DISPLAY is returned.
1800     EGLContext ctx = (EGLContext)getGlThreadSpecific();
1801     if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1802     egl_context_t* c = egl_context_t::context(ctx);
1803     return c->dpy;
1804 }
1805 
eglQueryContext(EGLDisplay dpy,EGLContext ctx,EGLint attribute,EGLint * value)1806 EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1807                             EGLint attribute, EGLint *value)
1808 {
1809     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1810         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1811     egl_context_t* c = egl_context_t::context(ctx);
1812     switch (attribute) {
1813         case EGL_CONFIG_ID:
1814             // Returns the ID of the EGL frame buffer configuration with
1815             // respect to which the context was created
1816             return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1817     }
1818     return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1819 }
1820 
eglWaitGL(void)1821 EGLBoolean eglWaitGL(void)
1822 {
1823     return EGL_TRUE;
1824 }
1825 
eglWaitNative(EGLint engine)1826 EGLBoolean eglWaitNative(EGLint engine)
1827 {
1828     return EGL_TRUE;
1829 }
1830 
eglSwapBuffers(EGLDisplay dpy,EGLSurface draw)1831 EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1832 {
1833     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1834         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1835 
1836     egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1837     if (!d->isValid())
1838         return setError(EGL_BAD_SURFACE, EGL_FALSE);
1839     if (d->dpy != dpy)
1840         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1841 
1842     // post the surface
1843     d->swapBuffers();
1844 
1845     // if it's bound to a context, update the buffer
1846     if (d->ctx != EGL_NO_CONTEXT) {
1847         d->bindDrawSurface((ogles_context_t*)d->ctx);
1848         // if this surface is also the read surface of the context
1849         // it is bound to, make sure to update the read buffer as well.
1850         // The EGL spec is a little unclear about this.
1851         egl_context_t* c = egl_context_t::context(d->ctx);
1852         if (c->read == draw) {
1853             d->bindReadSurface((ogles_context_t*)d->ctx);
1854         }
1855     }
1856 
1857     return EGL_TRUE;
1858 }
1859 
eglCopyBuffers(EGLDisplay dpy,EGLSurface surface,NativePixmapType target)1860 EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1861                             NativePixmapType target)
1862 {
1863     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1864         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1865     // TODO: eglCopyBuffers()
1866     return EGL_FALSE;
1867 }
1868 
eglGetError(void)1869 EGLint eglGetError(void)
1870 {
1871     return getError();
1872 }
1873 
eglQueryString(EGLDisplay dpy,EGLint name)1874 const char* eglQueryString(EGLDisplay dpy, EGLint name)
1875 {
1876     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1877         return setError(EGL_BAD_DISPLAY, (const char*)0);
1878 
1879     switch (name) {
1880         case EGL_VENDOR:
1881             return gVendorString;
1882         case EGL_VERSION:
1883             return gVersionString;
1884         case EGL_EXTENSIONS:
1885             return gExtensionsString;
1886         case EGL_CLIENT_APIS:
1887             return gClientApiString;
1888     }
1889     return setError(EGL_BAD_PARAMETER, (const char *)0);
1890 }
1891 
1892 // ----------------------------------------------------------------------------
1893 // EGL 1.1
1894 // ----------------------------------------------------------------------------
1895 
eglSurfaceAttrib(EGLDisplay dpy,EGLSurface surface,EGLint attribute,EGLint value)1896 EGLBoolean eglSurfaceAttrib(
1897         EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1898 {
1899     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1900         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1901     // TODO: eglSurfaceAttrib()
1902     return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1903 }
1904 
eglBindTexImage(EGLDisplay dpy,EGLSurface surface,EGLint buffer)1905 EGLBoolean eglBindTexImage(
1906         EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1907 {
1908     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1909         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1910     // TODO: eglBindTexImage()
1911     return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1912 }
1913 
eglReleaseTexImage(EGLDisplay dpy,EGLSurface surface,EGLint buffer)1914 EGLBoolean eglReleaseTexImage(
1915         EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1916 {
1917     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1918         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1919     // TODO: eglReleaseTexImage()
1920     return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1921 }
1922 
eglSwapInterval(EGLDisplay dpy,EGLint interval)1923 EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1924 {
1925     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1926         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1927     // TODO: eglSwapInterval()
1928     return EGL_TRUE;
1929 }
1930 
1931 // ----------------------------------------------------------------------------
1932 // EGL 1.2
1933 // ----------------------------------------------------------------------------
1934 
eglBindAPI(EGLenum api)1935 EGLBoolean eglBindAPI(EGLenum api)
1936 {
1937     if (api != EGL_OPENGL_ES_API)
1938         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1939     return EGL_TRUE;
1940 }
1941 
eglQueryAPI(void)1942 EGLenum eglQueryAPI(void)
1943 {
1944     return EGL_OPENGL_ES_API;
1945 }
1946 
eglWaitClient(void)1947 EGLBoolean eglWaitClient(void)
1948 {
1949     glFinish();
1950     return EGL_TRUE;
1951 }
1952 
eglReleaseThread(void)1953 EGLBoolean eglReleaseThread(void)
1954 {
1955     // TODO: eglReleaseThread()
1956     return EGL_TRUE;
1957 }
1958 
eglCreatePbufferFromClientBuffer(EGLDisplay dpy,EGLenum buftype,EGLClientBuffer buffer,EGLConfig config,const EGLint * attrib_list)1959 EGLSurface eglCreatePbufferFromClientBuffer(
1960           EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
1961           EGLConfig config, const EGLint *attrib_list)
1962 {
1963     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1964         return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1965     // TODO: eglCreatePbufferFromClientBuffer()
1966     return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
1967 }
1968 
1969 // ----------------------------------------------------------------------------
1970 // EGL_EGLEXT_VERSION 3
1971 // ----------------------------------------------------------------------------
1972 
eglGetProcAddress(const char * procname)1973 void (*eglGetProcAddress (const char *procname))()
1974 {
1975     extention_map_t const * const map = gExtentionMap;
1976     for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
1977         if (!strcmp(procname, map[i].name)) {
1978             return map[i].address;
1979         }
1980     }
1981     return NULL;
1982 }
1983 
eglLockSurfaceKHR(EGLDisplay dpy,EGLSurface surface,const EGLint * attrib_list)1984 EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
1985         const EGLint *attrib_list)
1986 {
1987     EGLBoolean result = EGL_FALSE;
1988     return result;
1989 }
1990 
eglUnlockSurfaceKHR(EGLDisplay dpy,EGLSurface surface)1991 EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
1992 {
1993     EGLBoolean result = EGL_FALSE;
1994     return result;
1995 }
1996 
eglCreateImageKHR(EGLDisplay dpy,EGLContext ctx,EGLenum target,EGLClientBuffer buffer,const EGLint * attrib_list)1997 EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
1998         EGLClientBuffer buffer, const EGLint *attrib_list)
1999 {
2000     if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2001         return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2002     }
2003     if (ctx != EGL_NO_CONTEXT) {
2004         return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2005     }
2006     if (target != EGL_NATIVE_BUFFER_ANDROID) {
2007         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2008     }
2009 
2010     ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
2011 
2012     if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2013         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2014 
2015     if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2016         return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2017 
2018     switch (native_buffer->format) {
2019         case HAL_PIXEL_FORMAT_RGBA_8888:
2020         case HAL_PIXEL_FORMAT_RGBX_8888:
2021         case HAL_PIXEL_FORMAT_RGB_888:
2022         case HAL_PIXEL_FORMAT_RGB_565:
2023         case HAL_PIXEL_FORMAT_BGRA_8888:
2024         case HAL_PIXEL_FORMAT_RGBA_5551:
2025         case HAL_PIXEL_FORMAT_RGBA_4444:
2026             break;
2027         default:
2028             return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2029     }
2030 
2031     native_buffer->common.incRef(&native_buffer->common);
2032     return (EGLImageKHR)native_buffer;
2033 }
2034 
eglDestroyImageKHR(EGLDisplay dpy,EGLImageKHR img)2035 EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2036 {
2037     if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2038         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2039     }
2040 
2041     ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
2042 
2043     if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2044         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2045 
2046     if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2047         return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2048 
2049     native_buffer->common.decRef(&native_buffer->common);
2050 
2051     return EGL_TRUE;
2052 }
2053 
2054 // ----------------------------------------------------------------------------
2055 // ANDROID extensions
2056 // ----------------------------------------------------------------------------
2057 
eglSetSwapRectangleANDROID(EGLDisplay dpy,EGLSurface draw,EGLint left,EGLint top,EGLint width,EGLint height)2058 EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2059         EGLint left, EGLint top, EGLint width, EGLint height)
2060 {
2061     if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2062         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2063 
2064     egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2065     if (!d->isValid())
2066         return setError(EGL_BAD_SURFACE, EGL_FALSE);
2067     if (d->dpy != dpy)
2068         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2069 
2070     // post the surface
2071     d->setSwapRectangle(left, top, width, height);
2072 
2073     return EGL_TRUE;
2074 }
2075