/external/webkit/Source/WebCore/rendering/ |
D | RenderTableRow.cpp | 83 void RenderTableRow::addChild(RenderObject* child, RenderObject* beforeChild) in addChild() argument 86 if (!beforeChild && isAfterContent(lastChild())) in addChild() 87 beforeChild = lastChild(); in addChild() 90 RenderObject* last = beforeChild; in addChild() 94 if (beforeChild == last) in addChild() 95 beforeChild = last->firstChild(); in addChild() 96 last->addChild(child, beforeChild); in addChild() 102 last->parent()->addChild(child, beforeChild); in addChild() 111 addChild(cell, beforeChild); in addChild() 117 while (beforeChild && beforeChild->parent() != this) in addChild() [all …]
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D | RenderRuby.cpp | 122 void RenderRubyAsInline::addChild(RenderObject* child, RenderObject* beforeChild) in addChild() argument 158 RenderInline::addChild(child, beforeChild); in addChild() 162 if (beforeChild && !isAfterContent(beforeChild)) { in addChild() 164 ASSERT(!beforeChild->isRubyRun()); in addChild() 165 RenderObject* run = beforeChild; in addChild() 169 run->addChild(child, beforeChild); in addChild() 223 void RenderRubyAsBlock::addChild(RenderObject* child, RenderObject* beforeChild) in addChild() argument 259 RenderBlock::addChild(child, beforeChild); in addChild() 263 if (beforeChild && !isAfterContent(beforeChild)) { in addChild() 265 ASSERT(!beforeChild->isRubyRun()); in addChild() [all …]
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D | RenderRubyRun.cpp | 109 void RenderRubyRun::addChild(RenderObject* child, RenderObject* beforeChild) in addChild() argument 114 if (!beforeChild) { in addChild() 119 } else if (beforeChild->isRubyText()) { in addChild() 123 ASSERT(beforeChild->parent() == this); in addChild() 132 RenderBlock::addChild(child, beforeChild); in addChild() 133 RenderBlock::removeChild(beforeChild); in addChild() 134 newRun->addChild(beforeChild); in addChild() 142 rubyBaseSafe()->moveChildren(newRun->rubyBaseSafe(), beforeChild); in addChild() 147 if (beforeChild && beforeChild->isRubyText()) in addChild() 148 beforeChild = 0; in addChild() [all …]
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D | RenderDetails.cpp | 58 void RenderDetails::addChild(RenderObject* newChild, RenderObject* beforeChild) in addChild() argument 60 if (beforeChild && beforeChild == m_mainSummary) in addChild() 61 beforeChild = getRenderPosition(m_mainSummary); in addChild() 62 contentBlock()->addChild(newChild, beforeChild); in addChild()
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D | RenderObjectChildList.cpp | 191 …nsertChildNode(RenderObject* owner, RenderObject* child, RenderObject* beforeChild, bool fullInser… in insertChildNode() argument 193 if (!beforeChild) { in insertChildNode() 199 while (beforeChild->parent() != owner && beforeChild->parent()->isAnonymousBlock()) in insertChildNode() 200 beforeChild = beforeChild->parent(); in insertChildNode() 201 ASSERT(beforeChild->parent() == owner); in insertChildNode() 205 if (beforeChild == firstChild()) in insertChildNode() 208 RenderObject* prev = beforeChild->previousSibling(); in insertChildNode() 209 child->setNextSibling(beforeChild); in insertChildNode() 210 beforeChild->setPreviousSibling(child); in insertChildNode()
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D | RenderTable.cpp | 111 void RenderTable::addChild(RenderObject* child, RenderObject* beforeChild) in addChild() argument 114 if (!beforeChild && isAfterContent(lastChild())) in addChild() 115 beforeChild = lastChild(); in addChild() 121 if (beforeChild && m_caption) { in addChild() 122 RenderObject* o = beforeChild->previousSibling(); in addChild() 141 resetSectionPointerIfNotBefore(m_head, beforeChild); in addChild() 145 resetSectionPointerIfNotBefore(m_firstBody, beforeChild); in addChild() 152 resetSectionPointerIfNotBefore(m_foot, beforeChild); in addChild() 160 resetSectionPointerIfNotBefore(m_firstBody, beforeChild); in addChild() 175 while (beforeChild && beforeChild->parent() != this) in addChild() [all …]
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D | RenderInline.h | 40 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0); 108 void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild); 109 … virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild = 0); 112 RenderObject* beforeChild, RenderBoxModelObject* oldCont); 113 void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox, 166 RenderBoxModelObject* continuationBefore(RenderObject* beforeChild);
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D | RenderInline.cpp | 197 void RenderInline::addChild(RenderObject* newChild, RenderObject* beforeChild) in addChild() argument 200 return addChildToContinuation(newChild, beforeChild); in addChild() 201 return addChildIgnoringContinuation(newChild, beforeChild); in addChild() 211 RenderBoxModelObject* RenderInline::continuationBefore(RenderObject* beforeChild) in continuationBefore() argument 213 if (beforeChild && beforeChild->parent() == this) in continuationBefore() 220 if (beforeChild && beforeChild->parent() == curr) { in continuationBefore() 221 if (curr->firstChild() == beforeChild) in continuationBefore() 231 if (!beforeChild && !last->firstChild()) in continuationBefore() 236 void RenderInline::addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild) in addChildIgnoringContinuation() argument 239 if (!beforeChild && isAfterContent(lastChild())) in addChildIgnoringContinuation() [all …]
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D | RenderBlock.cpp | 313 RenderBlock* RenderBlock::continuationBefore(RenderObject* beforeChild) in continuationBefore() argument 315 if (beforeChild && beforeChild->parent() == this) in continuationBefore() 322 if (beforeChild && beforeChild->parent() == curr) { in continuationBefore() 323 if (curr->firstChild() == beforeChild) in continuationBefore() 333 if (!beforeChild && !last->firstChild()) in continuationBefore() 338 void RenderBlock::addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild) in addChildToContinuation() argument 340 RenderBlock* flow = continuationBefore(beforeChild); in addChildToContinuation() 341 …ASSERT(!beforeChild || beforeChild->parent()->isAnonymousColumnSpanBlock() || beforeChild->parent(… in addChildToContinuation() 343 if (beforeChild) in addChildToContinuation() 344 beforeChildParent = toRenderBoxModelObject(beforeChild->parent()); in addChildToContinuation() [all …]
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D | RenderBlock.h | 77 virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0); 236 …void moveChildTo(RenderBlock* to, RenderObject* child, RenderObject* beforeChild, bool fullRemoveI… 241 … void moveAllChildrenTo(RenderBlock* to, RenderObject* beforeChild, bool fullRemoveInsert = false) 243 return moveChildrenTo(to, firstChild(), 0, beforeChild, fullRemoveInsert); 251 …k* to, RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, bool fullRemov… 342 void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild); 343 void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild); 344 void addChildToAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild); 345 … void addChildIgnoringAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild = 0); 615 …void makeChildrenAnonymousColumnBlocks(RenderObject* beforeChild, RenderBlock* newBlockBox, Render… [all …]
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D | RenderRuby.h | 59 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0); 75 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
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D | RenderTableSection.cpp | 93 void RenderTableSection::addChild(RenderObject* child, RenderObject* beforeChild) in addChild() argument 96 if (!beforeChild && isAfterContent(lastChild())) in addChild() 97 beforeChild = lastChild(); in addChild() 100 RenderObject* last = beforeChild; in addChild() 104 if (beforeChild == last) in addChild() 105 beforeChild = last->firstChild(); in addChild() 106 last->addChild(child, beforeChild); in addChild() 116 lastBox->addChild(child, beforeChild); in addChild() 125 addChild(row, beforeChild); in addChild() 130 if (beforeChild) in addChild() [all …]
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D | RenderButton.cpp | 52 void RenderButton::addChild(RenderObject* newChild, RenderObject* beforeChild) in addChild() argument 63 m_inner->addChild(newChild, beforeChild); in addChild()
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D | RenderRubyBase.cpp | 56 bool RenderRubyBase::hasOnlyWrappedInlineChildren(RenderObject* beforeChild) const in hasOnlyWrappedInlineChildren() 61 for (RenderObject* child = firstChild(); child != beforeChild; child = child->nextSibling()) { in hasOnlyWrappedInlineChildren()
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D | RenderRubyBase.h | 55 bool hasOnlyWrappedInlineChildren(RenderObject* beforeChild = 0) const;
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D | RenderDetails.h | 43 virtual void addChild(RenderObject* newChild, RenderObject *beforeChild = 0);
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D | RenderButton.h | 43 virtual void addChild(RenderObject* newChild, RenderObject *beforeChild = 0);
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/external/webkit/Source/WebCore/rendering/mathml/ |
D | RenderMathMLUnderOver.cpp | 58 void RenderMathMLUnderOver::addChild(RenderObject* child, RenderObject* beforeChild) in addChild() argument 76 RenderBlock::addChild(row, beforeChild); in addChild() 87 RenderBlock::addChild(row, beforeChild); in addChild() 99 RenderBlock::addChild(row, beforeChild); in addChild() 106 RenderBlock::addChild(row, beforeChild); in addChild()
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D | RenderMathMLSubSup.cpp | 64 void RenderMathMLSubSup::addChild(RenderObject* child, RenderObject* beforeChild) in addChild() argument 79 RenderMathMLBlock::addChild(m_scripts, beforeChild); in addChild() 91 RenderMathMLBlock::addChild(child, beforeChild); in addChild() 100 RenderMathMLBlock::addChild(wrapper, beforeChild); in addChild()
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D | RenderMathMLRoot.h | 38 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
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D | RenderMathMLFraction.cpp | 101 void RenderMathMLFraction::addChild(RenderObject* child, RenderObject* beforeChild) in addChild() argument 117 RenderBlock::addChild(row, beforeChild); in addChild()
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D | RenderMathMLFenced.h | 38 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
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D | RenderMathMLFraction.h | 39 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
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D | RenderMathMLUnderOver.h | 39 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
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D | RenderMathMLSubSup.h | 40 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0);
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