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/external/qemu/docs/
DANDROID-FRAMEBUFFER.TXT4 This document tries to explain how framebuffer emulation works in the
13 - let the kernel query the framebuffer's dimensions (both in pixels
16 - let the kernel control the physical base address for the framebuffer
26 checking the dirty bits of the framebuffer physical pages, in order to
31 2 - Framebuffer abstract interface (framebuffer.h):
34 The Android-specific header 'framebuffer.h' is used to provide a generic
35 interface between framebuffer 'producers' and 'clients'. Essentially, each
75 any animation in the emulated framebuffer will be displayed at the same
87 framebuffer client that uses the "generic" skin code under android/skin
DDISPLAY-STATE.TXT28 dpy_resize: the hardware decided to resize the framebuffer.
32 dpy_setdata: the hardware decided to change the framebuffer address.
57 hardware framebuffer emulator (e.g. hw/vga-pic.c) will call the
73 by the hardware framebuffer emulation, and will be called under various
76 'update' is called periodically to check for any hw framebuffer
81 should send the content of _all_ the framebuffer, instead of only
85 content of the framebuffer to a ppm file, which name is passed as
154 framebuffer content should be resent as an update. This can happen when a
180 consoles, or when the framebuffer's size is modified by the guest kernel.
194 to see if there are hardware framebuffer updates.
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/external/qemu/android/camera/
Dcamera-capture-windows.c76 uint8_t* framebuffer; member
139 if (cd->framebuffer != NULL) { in _camera_device_free()
140 free(cd->framebuffer); in _camera_device_free()
169 if (cd->framebuffer != NULL) { in _camera_device_reset()
170 free(cd->framebuffer); in _camera_device_reset()
171 cd->framebuffer = NULL; in _camera_device_reset()
410 wcd->framebuffer = (uint8_t*)malloc(wcd->gdi_bitmap->bmiHeader.biSizeImage); in camera_device_start_capturing()
411 if (wcd->framebuffer == NULL) { in camera_device_start_capturing()
511 wcd->framebuffer, wcd->gdi_bitmap, DIB_RGB_COLORS)) { in camera_device_read_frame()
525 return convert_frame(wcd->framebuffer, in camera_device_read_frame()
Dcamera-format-converters.c1500 memcpy(framebuffers[n].framebuffer, frame, framebuffer_size); in convert_frame()
1513 frame, framebuffers[n].framebuffer, width, height); in convert_frame()
1516 frame, framebuffers[n].framebuffer, width, height); in convert_frame()
1526 frame, framebuffers[n].framebuffer, width, height); in convert_frame()
1529 frame, framebuffers[n].framebuffer, width, height); in convert_frame()
1539 frame, framebuffers[n].framebuffer, width, height); in convert_frame()
1542 frame, framebuffers[n].framebuffer, width, height); in convert_frame()
Dcamera-common.h102 void* framebuffer; member
Dcamera-service.c1222 fbs[fbs_num].framebuffer = cc->video_frame; in _camera_client_query_frame()
1228 fbs[fbs_num].framebuffer = cc->preview_frame; in _camera_client_query_frame()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.cpp178 void __stdcall glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer() argument
180 TRACE("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); in glBindFramebuffer()
195 context->bindReadFramebuffer(framebuffer); in glBindFramebuffer()
200 context->bindDrawFramebuffer(framebuffer); in glBindFramebuffer()
580 gl::Framebuffer *framebuffer = NULL; in glCheckFramebufferStatus() local
583 framebuffer = context->getReadFramebuffer(); in glCheckFramebufferStatus()
587 framebuffer = context->getDrawFramebuffer(); in glCheckFramebufferStatus()
590 return framebuffer->completeness(); in glCheckFramebufferStatus()
1033 gl::Framebuffer *framebuffer = context->getReadFramebuffer(); in glCopyTexImage2D() local
1035 if (framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE) in glCopyTexImage2D()
[all …]
DContext.cpp883 void Context::deleteFramebuffer(GLuint framebuffer) in deleteFramebuffer() argument
885 FramebufferMap::iterator framebufferObject = mFramebufferMap.find(framebuffer); in deleteFramebuffer()
889 detachFramebuffer(framebuffer); in deleteFramebuffer()
970 void Context::bindReadFramebuffer(GLuint framebuffer) in bindReadFramebuffer() argument
972 if (!getFramebuffer(framebuffer)) in bindReadFramebuffer()
974 mFramebufferMap[framebuffer] = new Framebuffer(); in bindReadFramebuffer()
977 mState.readFramebuffer = framebuffer; in bindReadFramebuffer()
980 void Context::bindDrawFramebuffer(GLuint framebuffer) in bindDrawFramebuffer() argument
982 if (!getFramebuffer(framebuffer)) in bindDrawFramebuffer()
984 mFramebufferMap[framebuffer] = new Framebuffer(); in bindDrawFramebuffer()
[all …]
DContext.h339 void deleteFramebuffer(GLuint framebuffer);
349 void bindReadFramebuffer(GLuint framebuffer);
350 void bindDrawFramebuffer(GLuint framebuffer);
354 void setFramebufferZero(Framebuffer *framebuffer);
446 void detachFramebuffer(GLuint framebuffer);
/external/webkit/Source/WebCore/platform/graphics/gpu/
DSharedGraphicsContext3D.h74 void bindFramebuffer(Platform3DObject framebuffer);
93 void deleteFramebuffer(Platform3DObject framebuffer);
DSharedGraphicsContext3D.cpp193 void SharedGraphicsContext3D::deleteFramebuffer(Platform3DObject framebuffer) in deleteFramebuffer() argument
195 m_context->deleteFramebuffer(framebuffer); in deleteFramebuffer()
412 void SharedGraphicsContext3D::bindFramebuffer(Platform3DObject framebuffer) in bindFramebuffer() argument
414 m_context->bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, framebuffer); in bindFramebuffer()
/external/mesa3d/docs/
DGL3.txt23 Non-normalized Integer texture/framebuffer formats ~50% done
33 sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
DMESA_texture_signed_rgba.spec118 a framebuffer clamped to [0,1] all converted numbers will be in the range
DMESA_texture_array.spec776 (7) How are stacked textures attached to framebuffer objects?
802 ||2005/12/07||0.2||idr||Added framebuffer object interactions.||
/external/qemu/distrib/sdl-1.2.12/
DREADME13 and 2D framebuffer across multiple platforms.
/external/webkit/Source/WebCore/platform/graphics/opengl/
DGraphicsContext3DOpenGL.cpp781 GC3Dboolean GraphicsContext3D::isFramebuffer(Platform3DObject framebuffer) in isFramebuffer() argument
783 if (!framebuffer) in isFramebuffer()
787 return ::glIsFramebufferEXT(framebuffer); in isFramebuffer()
1468 void GraphicsContext3D::deleteFramebuffer(Platform3DObject framebuffer) in deleteFramebuffer() argument
1471 glDeleteFramebuffersEXT(1, &framebuffer); in deleteFramebuffer()
/external/webkit/Source/WebKit/chromium/public/
DWebGraphicsContext3D.h184 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) = 0;
259 virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer) = 0;
/external/skia/gpu/src/skia/
DSkUIView.mm191 …// Create default framebuffer object. The backing will be allocated for the current layer in -resi…
339 …NSLog(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatusOES(GL_FRAMEBUFFER…
468 …// This application only creates a single default framebuffer which is already bound at this point.
/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContext3DQt.cpp1069 GC3Dboolean GraphicsContext3D::isFramebuffer(Platform3DObject framebuffer) in isFramebuffer() argument
1071 if (!framebuffer) in isFramebuffer()
1075 return m_internal->isFramebuffer(framebuffer); in isFramebuffer()
1674 void GraphicsContext3D::deleteFramebuffer(Platform3DObject framebuffer) in deleteFramebuffer() argument
1677 m_internal->deleteFramebuffers(1, &framebuffer); in deleteFramebuffer()
/external/qemu/distrib/sdl-1.2.12/src/video/quartz/
DSDL_QuartzWindow.m62 Future: Grab framebuffer and put into NSImage
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
557 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
/external/mesa3d/include/GLES2/
Dgl2.h478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
557 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
/external/webkit/Source/WebCore/platform/graphics/skia/
DGraphicsContextSkia.cpp1258 …aredGraphicsContext3D(SharedGraphicsContext3D* context, DrawingBuffer* framebuffer, const IntSize&… in setSharedGraphicsContext3D() argument
1260 platformContext()->setSharedGraphicsContext3D(context, framebuffer, size); in setSharedGraphicsContext3D()
/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderingContext.cpp1234 void WebGLRenderingContext::deleteFramebuffer(WebGLFramebuffer* framebuffer) in deleteFramebuffer() argument
1236 if (!deleteObject(framebuffer)) in deleteFramebuffer()
1238 if (framebuffer == m_framebufferBinding) { in deleteFramebuffer()
2668 GC3Dboolean WebGLRenderingContext::isFramebuffer(WebGLFramebuffer* framebuffer) in isFramebuffer() argument
2670 if (!framebuffer || isContextLost()) in isFramebuffer()
2673 if (!framebuffer->hasEverBeenBound()) in isFramebuffer()
2676 return m_context->isFramebuffer(framebuffer->object()); in isFramebuffer()
/external/qemu/
DMakefile.common104 android/framebuffer.c \

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