1 2 Simple DirectMedia Layer 3 4 (SDL) 5 6 Version 1.2 7 8--- 9http://www.libsdl.org/ 10 11This is the Simple DirectMedia Layer, a general API that provides low 12level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, 13and 2D framebuffer across multiple platforms. 14 15The current version supports Linux, Windows CE/95/98/ME/XP/Vista, BeOS, 16MacOS Classic, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, 17and QNX. The code contains support for Dreamcast, Atari, AIX, OSF/Tru64, 18RISC OS, SymbianOS, Nintendo DS, and OS/2, but these are not officially 19supported. 20 21SDL is written in C, but works with C++ natively, and has bindings to 22several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, 23Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, 24Pike, Pliant, Python, Ruby, and Smalltalk. 25 26This library is distributed under GNU LGPL version 2, which can be 27found in the file "COPYING". This license allows you to use SDL 28freely in commercial programs as long as you link with the dynamic 29library. 30 31The best way to learn how to use SDL is to check out the header files in 32the "include" subdirectory and the programs in the "test" subdirectory. 33The header files and test programs are well commented and always up to date. 34More documentation is available in HTML format in "docs/index.html", and 35a documentation wiki is available online at: 36 http://www.libsdl.org/cgi/docwiki.cgi 37 38The test programs in the "test" subdirectory are in the public domain. 39 40Frequently asked questions are answered online: 41 http://www.libsdl.org/faq.php 42 43If you need help with the library, or just want to discuss SDL related 44issues, you can join the developers mailing list: 45 http://www.libsdl.org/mailing-list.php 46 47Enjoy! 48 Sam Lantinga (slouken@libsdl.org) 49 50