/external/skia/src/animator/ |
D | SkDrawGradient.h | 54 virtual SkShader* getShader(); 67 virtual SkShader* getShader();
|
D | SkDrawTransparentShader.cpp | 21 SkShader* SkDrawTransparentShader::getShader() { in getShader() function in SkDrawTransparentShader
|
D | SkDrawTransparentShader.h | 25 virtual SkShader* getShader();
|
D | SkDrawShader.h | 30 virtual SkShader* getShader();
|
D | SkDrawGradient.cpp | 191 SkShader* SkLinearGradient::getShader() { in getShader() function in SkLinearGradient 226 SkShader* SkRadialGradient::getShader() { in getShader() function in SkRadialGradient
|
D | SkDrawShader.cpp | 74 SkShader* SkDrawBitmapShader::getShader() { in getShader() function in SkDrawBitmapShader
|
D | SkPaintParts.cpp | 74 SkShader* SkDrawShader::getShader() { in getShader() function in SkDrawShader
|
D | SkPaintParts.h | 61 virtual SkShader* getShader();
|
D | SkDrawPaint.cpp | 250 SkSafeUnref(paint->setShader(shader->getShader())); in setupPaint()
|
/external/webkit/Source/WebCore/platform/graphics/android/ |
D | GradientAndroid.cpp | 61 SkShader* Gradient::getShader(SkShader::TileMode mode) in getShader() function in WebCore::Gradient 123 paint.setShader(this->getShader(mode)); in fill()
|
D | GraphicsContextAndroid.cpp | 67 if (width <= 0 || paint->getShader()) in setBitmapDash() 462 paint->setShader(grad->getShader(SpreadMethod2TileMode(sm))); in extactShader()
|
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | libGLESv2.cpp | 68 gl::Shader *shaderObject = context->getShader(shader); in glAttachShader() 72 if (context->getShader(program)) in glAttachShader() 125 if (context->getShader(program)) in glBindAttribLocation() 708 gl::Shader *shaderObject = context->getShader(shader); in glCompileShader() 1433 if(context->getShader(program)) in glDeleteProgram() 1494 if (!context->getShader(shader)) in glDeleteShader() 1629 gl::Shader *shaderObject = context->getShader(shader); in glDetachShader() 1634 shaderByProgramHandle = context->getShader(program); in glDetachShader() 2299 if (context->getShader(program)) in glGetActiveAttrib() 2344 if (context->getShader(program)) in glGetActiveUniform() [all …]
|
D | ResourceManager.h | 58 Shader *getShader(GLuint handle);
|
D | ResourceManager.cpp | 232 Shader *ResourceManager::getShader(unsigned int handle) in getShader() function in gl::ResourceManager
|
D | Context.h | 362 Shader *getShader(GLuint handle);
|
/external/skia/src/ports/ |
D | SkFontHost_gamma.cpp | 108 if (paint.getShader() == NULL) { in ComputeGammaFlag()
|
/external/webkit/Source/WebCore/platform/graphics/ |
D | Gradient.h | 120 SkShader* getShader(SkShader::TileMode);
|
/external/chromium/chrome/browser/ui/views/location_bar/ |
D | content_setting_image_view.cc | 206 SkSafeUnref(paint.getShader()); in OnPaintBackground()
|
/external/skia/src/core/ |
D | SkBlitter.cpp | 705 SkShader* shader = paint.getShader(); in just_solid_color() 777 SkShader* shader = paint.getShader(); 898 fShader = paint.getShader();
|
D | SkDevice.cpp | 237 paint.getShader() || in filterTextFlags()
|
D | SkPictureFlat.cpp | 140 if (shader != defaultPaint.getShader()) in dump()
|
D | SkDraw.cpp | 94 SkASSERT(2 == fPaint.getShader()->getRefCnt()); in SkAutoBitmapShaderInstall() 98 SkShader* shader = fPaint.getShader(); in ~SkAutoBitmapShaderInstall() 157 if (paint.getShader() || paint.getColorFilter()) { in ChooseBitmapXferProc() 1239 shaderPaint.getShader()->setLocalMatrix(matrix); in drawSprite() 2337 SkShader* shader = p.getShader(); in drawVertices()
|
/external/skia/samplecode/ |
D | SampleLayers.cpp | 108 SkShader* s = paint.getShader(); in test_fade()
|
/external/skia/src/effects/ |
D | SkLayerDrawLooper.cpp | 109 dst->setShader(src.getShader()); in ApplyInfo()
|
/external/skia/include/core/ |
D | SkPaint.h | 466 SkShader* getShader() const { return fShader; } in getShader() function
|