Searched refs:more_work_is_plausible (Results 1 – 2 of 2) sorted by relevance
199 bool more_work_is_plausible = ProcessNextWindowsMessage(); in DoRunLoop() local203 more_work_is_plausible |= state_->delegate->DoWork(); in DoRunLoop()207 more_work_is_plausible |= in DoRunLoop()213 if (more_work_is_plausible && delayed_work_time_.is_null()) in DoRunLoop()218 if (more_work_is_plausible) in DoRunLoop()221 more_work_is_plausible = state_->delegate->DoIdleWork(); in DoRunLoop()225 if (more_work_is_plausible) in DoRunLoop()454 bool more_work_is_plausible = state_->delegate->DoWork(); in DoRunLoop() local458 more_work_is_plausible |= WaitForIOCompletion(0, NULL); in DoRunLoop()462 more_work_is_plausible |= in DoRunLoop()[all …]
201 bool more_work_is_plausible = true; in RunWithDispatcher() local208 bool block = !more_work_is_plausible; in RunWithDispatcher()210 more_work_is_plausible = RunOnce(context_, block); in RunWithDispatcher()214 more_work_is_plausible |= state_->delegate->DoWork(); in RunWithDispatcher()218 more_work_is_plausible |= in RunWithDispatcher()223 if (more_work_is_plausible) in RunWithDispatcher()226 more_work_is_plausible = state_->delegate->DoIdleWork(); in RunWithDispatcher()