Searched refs:resized (Results 1 – 25 of 68) sorted by relevance
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67 bool resized = Resize(payload_size); in Pickle() local68 CHECK(resized); // Realloc failed. in Pickle()91 bool resized = Resize(other.header_size_ + other.header_->payload_size); in operator =() local92 CHECK(resized); // Realloc failed. in operator =()
57 determines that a window has been resized. Calling
25 # Look at inline extended attribute in resized fs
55 // resized.57 // when the window was being resized.
157 // Update the layout to keep the view centered when the window is resized.
66 // Animate the bounds only if the image is resized.
171 // Return NO for the sidebar view to indicate that it should not be resized
162 // Return NO for the devTools view to indicate that it should not be resized
114 // then from the bottom -- unless the user moved/resized/zoomed the window, in284 // windows may get resized later on in this function, once the actual size1695 // Delegate method called when window is resized.1710 // with find results. The position changes whenever the window is resized,1761 // Delegate method called when window will be resized; not called for
87 // the largest size view allowed. The view will be resized to make
37 // Called when the extension's hosted NSView has been resized.
79 // Called when the extension's hosted NSView has been resized.
239 // Now that we have resized the window, adjust y pos of the messages.
277 // view is resized.320 // should be resized to make room for them.
287 // Called when our view is resized. If it gets too small, start by hiding
18 and can be resized. You can specify a starting window size with:
98 and can be resized. You can specify a starting window size with:
129 and can be resized. You can specify a starting window size with:
149 // Native view is resized to the actual size before it becomes visible
157 // Called when the parent window is resized.
106 move semantic when resized or modified rather than copy.
118 and can be resized. You can specify a starting window size with:
106 - fixed resized console in gl version, had some dead space, so put a mini
2077 …bool resized = !m_firstLayout && (currentSize != m_lastLayoutSize || currentZoomFactor != m_lastZo… in performPostLayoutTasks() local2080 if (resized) in performPostLayoutTasks()