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1
2README for Linux SVGALib Quake
3------------------------------
4
5Requirements:
6
7- X11R5 later, only tested with XFree86, should work with most X Servers
8- libc 5.2.18 or later (5.0.9 will not work, /lib/libc.so.5.2.18)
9- CD-ROM for CDAudio
10- Soundcard capable of mmap'd buffers.  USSLite 3.5.4 was used to build squake
11  with.  Works fine on SoundBlaster 16 and Gravis Ultrasound MAX.
12- SVGALib supported mouse (usually if it works with X, it'll work with
13  squake).
14- Kernel 2.0.24 or later
15  - untested with 2.1 kernels, your mileage may vary
16
17This is a windowed version that is generic for X11.  It runs in a window
18and can be resized.  You can specify a starting window size with:
19	-width <width>
20	-height <height>
21	-winsize <width> <height>
22Default is 320x200. It works in 16bit modes, but it's slower (twice as many
23bytes to copy).
24
25No other video modes are supported (just runs windowed).  Mouse is read, but
26not "grabbed" by default.  Go to the Options menu and turn on Use Mouse to grab
27the mouse and use it in the game.  If you want to move the mouse out of
28QWCL, you have to turn Use Mouse off.
29
30Full sound support is included.  The default sound rate is 16-bit stereo,
3111KHz.  You can change this in the options section below.
32
33New Command Line Options for Linux SVGAlib Quake
34------------------------------------------------
35
36-mem <mb>
37Specify memory in megabytes to allocate (default is 8MB, which should be fine
38for most needs).
39
40-nostdout
41Don't do any output to stdout
42
43-cddev <device>
44CD device, default is /dev/cdrom
45
46-sndbits <8 or 16>
47Set sound bit sample size.  Default is 16 if supported.
48
49-sndspeed <speed>
50Set sound speed.  Usual values are 8000, 11025, 22051 and 44100.
51Default is 11025.
52
53-sndmono
54Set mono sound
55
56-sndstereo
57Set stereo sound (default if supported)
58
59Installation
60------------
61
62Boot DOS (I know, but you need it to run the Quake install program) and
63install Quake from your Quake CD to a DOS parition.
64
65Boot Linux and make a directory for Quake.  Copy everything from the DOS Quake
66directory into it.  i.e.:
67	(cd /dos/quake; tar cf - .) | (cd ~/quake; tar xf -)
68
69Quake for X11 does not need to be setuid root.  Sound can fail if /dev/dsp is
70not mode 666.
71
72Quake may segfault if it tries to initialize your sound card and their isn't
73one.  Same with the CDROM.  If it dies, try it with -nosound and/or
74-nocdaudio.  If you have a sound card it died on and you know it is
75supported by USSLite (the driver that comes with the Linux kernel), let me
76know and I'll take a look at it.
77
78It should work with SCSI CDROMs, but is untested.
79
80Full TCP/IP network support is in, including listen and dedicated server
81modes.
82
83All of the options described in TECHINFO.TXT and MANUAL.TXT from the Quake
84distribution will work, 'cept for stuff with vid modes and stuff.
85
86End Notes
87---------
88
89Linux Quake is *NOT* an officially supported product.  Mail about it
90will be deleted.  Do not email id about this product.  If you are having
91technical difficultly, you can email me, but make sure you have the correct
92kernel, libc, svgalib and other software versions before you email me.
93
94Dave 'Zoid' Kirsch
95zoid@idsoftware.com
96Official Quake Unix Port Administrator
97
98Acks
99----
100
101Greg Alexander <galexand@sietch.bloomington.in.us> for initial work in SVGALib
102support.
103Dave Taylor <ddt@crack.com> for basic Linux support.
104id Software for Quake and making me port it. :)
105
106Lots of people on #linux, #quake for testing.
107
108