/external/mesa3d/src/glsl/builtins/profiles/ |
D | 100.vert | 6 vec2 radians(vec2 degrees); 11 vec2 degrees(vec2 radians); 16 vec2 sin(vec2 angle); 21 vec2 cos(vec2 angle); 26 vec2 tan(vec2 angle); 31 vec2 asin(vec2 angle); 36 vec2 acos(vec2 angle); 41 vec2 atan(vec2 y, vec2 x); 46 vec2 atan(vec2 y_over_x); 54 vec2 pow(vec2 x, vec2 y); [all …]
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D | 100.frag | 6 vec2 radians(vec2 degrees); 11 vec2 degrees(vec2 radians); 16 vec2 sin(vec2 angle); 21 vec2 cos(vec2 angle); 26 vec2 tan(vec2 angle); 31 vec2 asin(vec2 angle); 36 vec2 acos(vec2 angle); 41 vec2 atan(vec2 y, vec2 x); 46 vec2 atan(vec2 y_over_x); 54 vec2 pow(vec2 x, vec2 y); [all …]
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D | 110.frag | 6 vec2 radians(vec2 degrees); 11 vec2 degrees(vec2 radians); 16 vec2 sin(vec2 angle); 21 vec2 cos(vec2 angle); 26 vec2 tan(vec2 angle); 31 vec2 asin(vec2 angle); 36 vec2 acos(vec2 angle); 41 vec2 atan(vec2 y, vec2 x); 46 vec2 atan(vec2 y_over_x); 54 vec2 pow(vec2 x, vec2 y); [all …]
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D | 120.frag | 6 vec2 radians(vec2 degrees); 11 vec2 degrees(vec2 radians); 16 vec2 sin(vec2 angle); 21 vec2 cos(vec2 angle); 26 vec2 tan(vec2 angle); 31 vec2 asin(vec2 angle); 36 vec2 acos(vec2 angle); 41 vec2 atan(vec2 y, vec2 x); 46 vec2 atan(vec2 y_over_x); 54 vec2 pow(vec2 x, vec2 y); [all …]
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D | 110.vert | 6 vec2 radians(vec2 degrees); 11 vec2 degrees(vec2 radians); 16 vec2 sin(vec2 angle); 21 vec2 cos(vec2 angle); 26 vec2 tan(vec2 angle); 31 vec2 asin(vec2 angle); 36 vec2 acos(vec2 angle); 41 vec2 atan(vec2 y, vec2 x); 46 vec2 atan(vec2 y_over_x); 54 vec2 pow(vec2 x, vec2 y); [all …]
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D | 120.vert | 6 vec2 radians(vec2 degrees); 11 vec2 degrees(vec2 radians); 16 vec2 sin(vec2 angle); 21 vec2 cos(vec2 angle); 26 vec2 tan(vec2 angle); 31 vec2 asin(vec2 angle); 36 vec2 acos(vec2 angle); 41 vec2 atan(vec2 y, vec2 x); 46 vec2 atan(vec2 y_over_x); 54 vec2 pow(vec2 x, vec2 y); [all …]
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D | 130.frag | 6 vec2 radians(vec2 degrees); 11 vec2 degrees(vec2 radians); 16 vec2 sin(vec2 angle); 21 vec2 cos(vec2 angle); 26 vec2 tan(vec2 angle); 31 vec2 asin(vec2 angle); 36 vec2 acos(vec2 angle); 41 vec2 atan(vec2 y, vec2 x); 46 vec2 atan(vec2 y_over_x); 51 vec2 sinh(vec2 x); [all …]
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D | 130.vert | 6 vec2 radians(vec2 degrees); 11 vec2 degrees(vec2 radians); 16 vec2 sin(vec2 angle); 21 vec2 cos(vec2 angle); 26 vec2 tan(vec2 angle); 31 vec2 asin(vec2 angle); 36 vec2 acos(vec2 angle); 41 vec2 atan(vec2 y, vec2 x); 46 vec2 atan(vec2 y_over_x); 51 vec2 sinh(vec2 x); [all …]
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/external/quake/quake/src/QW/client/ |
D | cl_cam.c | 136 pmtrace_t Cam_DoTrace(vec3_t vec1, vec3_t vec2) in Cam_DoTrace() argument 147 return PM_PlayerMove(pmove.origin, vec2); in Cam_DoTrace() 204 vec3_t vec, vec2; in InitFlyby() local 214 VectorAdd(forward, up, vec2); in InitFlyby() 215 VectorAdd(vec2, right, vec2); in InitFlyby() 216 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) { in InitFlyby() 218 VectorCopy(vec2, vec); in InitFlyby() 220 VectorAdd(forward, up, vec2); in InitFlyby() 221 VectorSubtract(vec2, right, vec2); in InitFlyby() 222 if ((f = Cam_TryFlyby(self, player, vec2, checkvis)) < max) { in InitFlyby() [all …]
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/external/mesa3d/src/glsl/builtins/ir/ |
D | smoothstep | 15 (signature vec2 19 (declare (in) vec2 x)) 20 ((declare () vec2 t) 22 (expression vec2 max 23 (expression vec2 min 24 …(expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref ed… 27 …(return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant… 58 (signature vec2 60 (declare (in) vec2 edge0) 61 (declare (in) vec2 edge1) [all …]
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D | asin | 26 (signature vec2 28 (declare (in) vec2 x)) 29 ((return (expression vec2 * 30 (expression vec2 sign (var_ref x)) 31 (expression vec2 - 35 (expression vec2 * 36 (expression vec2 sqrt 37 (expression vec2 - 39 (expression vec2 abs (var_ref x)))) 40 (expression vec2 + [all …]
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D | atanh | 11 (signature vec2 13 (declare (in) vec2 x)) 14 ((return (expression vec2 * (constant vec2 (0.5)) 15 (expression vec2 log 16 (expression vec2 / 17 (expression vec2 + (constant vec2 (1)) (var_ref x)) 18 (expression vec2 - (constant vec2 (1)) (var_ref x))))))))
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D | tanh | 12 (signature vec2 14 (declare (in) vec2 x)) 15 ((return (expression vec2 / 16 (expression vec2 - 17 (expression vec2 exp (var_ref x)) 18 (expression vec2 exp (expression vec2 neg (var_ref x)))) 19 (expression vec2 + 20 (expression vec2 exp (var_ref x)) 21 (expression vec2 exp (expression vec2 neg (var_ref x))))))))
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D | mix | 9 (signature vec2 11 (declare (in) vec2 arg0) 12 (declare (in) vec2 arg1) 13 (declare (in) vec2 arg2)) 14 …urn (expression vec2 + (expression vec2 * (var_ref arg0) (expression vec2 - (constant float (1.000… 30 (signature vec2 32 (declare (in) vec2 arg0) 33 (declare (in) vec2 arg1) 35 …rn (expression vec2 + (expression vec2 * (var_ref arg0) (expression float - (constant float (1.000… 59 (signature vec2 [all …]
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D | cosh | 9 (signature vec2 11 (declare (in) vec2 x)) 12 ((return (expression vec2 * (constant vec2 (0.5)) 13 (expression vec2 + 14 (expression vec2 exp (var_ref x)) 15 (expression vec2 exp (expression vec2 neg (var_ref x))))))))
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D | sinh | 9 (signature vec2 11 (declare (in) vec2 x)) 12 ((return (expression vec2 * (constant vec2 (0.5)) 13 (expression vec2 - 14 (expression vec2 exp (var_ref x)) 15 (expression vec2 exp (expression vec2 neg (var_ref x))))))))
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D | noise2 | 2 (signature vec2 7 (declare () vec2 t) 16 (signature vec2 21 (declare () vec2 t) 30 (signature vec2 32 (declare (in ) vec2 p) 37 (declare () vec2 t) 40 …ol (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601… 46 (signature vec2 53 (declare () vec2 t)
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D | acosh | 7 (signature vec2 9 (declare (in) vec2 x)) 10 …ession vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expressio…
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D | asinh | 7 (signature vec2 9 (declare (in) vec2 x)) 10 …ession vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expressio…
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D | fwidth | 9 (signature vec2 11 (declare (in) vec2 p)) 12 ((return (expression vec2 + 13 (expression vec2 abs (expression vec2 dFdx (var_ref p))) 14 (expression vec2 abs (expression vec2 dFdy (var_ref p)))))))
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D | mod | 8 (signature vec2 10 (declare (in) vec2 arg0) 11 (declare (in) vec2 arg1)) 12 ((return (expression vec2 % (var_ref arg0) (var_ref arg1))))) 26 (signature vec2 28 (declare (in) vec2 arg0) 30 ((return (expression vec2 % (var_ref arg0) (var_ref arg1)))))
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D | outerProduct | 4 (declare (in) vec2 u) 5 (declare (in) vec2 v)) 7 …(assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (va… 8 …(assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (va… 14 (declare (in) vec2 v)) 23 (declare (in) vec2 v)) 31 (declare (in) vec2 u) 34 …(assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (va… 35 …(assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (va… 36 …(assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (va… [all …]
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/external/astl/tests/ |
D | test_vector.cpp | 51 vector<int> vec2(100); in testConstructorInt() local 52 EXPECT_TRUE(!vec2.empty()); in testConstructorInt() 53 EXPECT_TRUE(vec2.size() == 100); in testConstructorInt() 54 EXPECT_TRUE(vec2.capacity() == 100); in testConstructorInt() 57 EXPECT_TRUE(vec2[i] == 0); in testConstructorInt() 114 const vector<float> vec2(100, 10.0f); in testConstructorRepeat() local 118 EXPECT_TRUE(vec2[i] == 10.0f); in testConstructorRepeat() 193 vector<int> vec2; in testReserve() local 195 EXPECT_TRUE(vec2.capacity() == 0); in testReserve() 196 EXPECT_TRUE(vec2.reserve()); in testReserve() [all …]
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/external/clang/test/Sema/ |
D | ext_vector_components.c | 11 float2 vec2, vec2_2; in test() local 17 vec2.z; // expected-error {{vector component access exceeds type 'float2'}} in test() 18 vec2.xyzw; // expected-error {{vector component access exceeds type 'float2'}} in test() 22 vec2 = vec4.s01; // legal, shorten in test() 23 vec2 = vec4.S01; // legal, shorten in test() 26 f = vec2.x; // legal, shorten in test() 32 vec2.x = f; in test() 33 …vec2.xx = vec2_2.xy; // expected-error {{vector is not assignable (contains duplicate components)}} in test() 34 vec2.yx = vec2_2.xy; in test()
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | ShaderChromium.cpp | 55 attribute vec2 a_texCoord; in getShaderString() 57 varying vec2 v_texCoord; in getShaderString() 86 attribute vec2 a_texCoord; in getShaderString() 88 varying vec2 y_texCoord; in getShaderString() 89 varying vec2 uv_texCoord; in getShaderString() 95 y_texCoord = vec2(y_widthScaleFactor * a_texCoord.x, a_texCoord.y); in getShaderString() 96 uv_texCoord = vec2(uv_widthScaleFactor * a_texCoord.x, a_texCoord.y); in getShaderString() 141 attribute vec2 a_texCoord; in getShaderString() 144 varying vec2 v_texCoord; in getShaderString() 171 varying vec2 v_texCoord; in getShaderString() [all …]
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