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Searched refs:LAYER_RENDERER_LOGD (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DLayerRenderer.cpp35 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo()); in prepareDirty()
65 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo()); in finish()
177 LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height); in createLayer()
240 LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height); in resizeLayer()
257 LAYER_RENDERER_LOGD("Creating new texture layer"); in createTextureLayer()
298 LAYER_RENDERER_LOGD("Recycling layer, %dx%d fbo = %d", in destroyLayer()
306 LAYER_RENDERER_LOGD(" Destroyed!"); in destroyLayer()
310 LAYER_RENDERER_LOGD(" Cached!"); in destroyLayer()
321 LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->getFbo()); in destroyLayerDeferred()
DLayerRenderer.h34 #define LAYER_RENDERER_LOGD(...) LOGD(__VA_ARGS__) macro
36 #define LAYER_RENDERER_LOGD(...)