/frameworks/base/libs/hwui/ |
D | Program.cpp | 28 Program::Program(const char* vertex, const char* fragment) { in Program() function in android::uirenderer::Program 70 Program::~Program() { in ~Program() 78 int Program::addAttrib(const char* name) { in addAttrib() 84 int Program::getAttrib(const char* name) { in getAttrib() 92 int Program::addUniform(const char* name) { in addUniform() 98 int Program::getUniform(const char* name) { in getUniform() 106 GLuint Program::buildShader(const char* source, GLenum type) { in buildShader() 126 void Program::set(const mat4& projectionMatrix, const mat4& modelViewMatrix, in set() 142 void Program::setColor(const float r, const float g, const float b, const float a) { in setColor() 146 void Program::use() { in use() [all …]
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D | SkiaShader.h | 63 virtual void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 83 virtual void updateTransforms(Program* program, const mat4& modelView, in updateTransforms() 147 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 149 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot); 178 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 180 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot); 202 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 204 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot); 243 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot,
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D | SkiaColorFilter.h | 52 virtual void setupProgram(Program* program) = 0; 86 void setupProgram(Program* program); 101 void setupProgram(Program* program); 116 void setupProgram(Program* program);
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D | Program.h | 34 class Program { 40 Program(const char* vertex, const char* fragment); 41 virtual ~Program();
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D | SkiaColorFilter.cpp | 56 void SkiaColorMatrixFilter::setupProgram(Program* program) { in setupProgram() 80 void SkiaLightingFilter::setupProgram(Program* program) { in setupProgram() 103 void SkiaBlendFilter::setupProgram(Program* program) { in setupProgram()
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D | SkiaShader.cpp | 74 void SkiaShader::setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, in setupProgram() 129 void SkiaBitmapShader::setupProgram(Program* program, const mat4& modelView, in setupProgram() 159 void SkiaBitmapShader::updateTransforms(Program* program, const mat4& modelView, in updateTransforms() 223 void SkiaLinearGradientShader::setupProgram(Program* program, const mat4& modelView, in setupProgram() 239 void SkiaLinearGradientShader::updateTransforms(Program* program, const mat4& modelView, in updateTransforms() 335 void SkiaSweepGradientShader::setupProgram(Program* program, const mat4& modelView, in setupProgram() 351 void SkiaSweepGradientShader::updateTransforms(Program* program, const mat4& modelView, in updateTransforms() 401 void SkiaComposeShader::setupProgram(Program* program, const mat4& modelView, in setupProgram()
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D | ProgramCache.h | 290 Program* get(const ProgramDescription& description); 295 Program* generateProgram(const ProgramDescription& description, programid key); 303 KeyedVector<programid, Program*> mCache;
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D | ProgramCache.cpp | 369 Program* ProgramCache::get(const ProgramDescription& description) { in get() 372 Program* program = NULL; in get() 387 Program* ProgramCache::generateProgram(const ProgramDescription& description, programid key) { in generateProgram() 391 Program* program = new Program(vertexShader.string(), fragmentShader.string()); in generateProgram()
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D | Android.mk | 23 Program.cpp \
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D | Caches.h | 166 Program* currentProgram;
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/frameworks/base/libs/rs/ |
D | rsProgram.cpp | 23 Program::Program(Context *rsc, const char * shaderText, uint32_t shaderLength, in Program() function in Program 72 Program::~Program() { in ~Program() 86 bool Program::freeChildren() { in freeChildren() 98 void Program::initMemberVars() { in initMemberVars() 116 void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) { in bindAllocation() 144 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { in bindTexture() 161 void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s) { in bindSampler() 176 Program *p = static_cast<Program *>(vp); in rsi_ProgramBindConstants() 181 Program *p = static_cast<Program *>(vpf); in rsi_ProgramBindTexture() 186 Program *p = static_cast<Program *>(vpf); in rsi_ProgramBindSampler()
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D | rsProgram.h | 31 class Program : public ProgramBase { 34 Program(Context *, const char * shaderText, uint32_t shaderLength, 36 virtual ~Program();
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D | rsAllocation.h | 26 class Program; variable 96 void addProgramToDirty(const Program *); 97 void removeProgramToDirty(const Program *); 128 Vector<const Program *> mToDirtyList;
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D | rsProgramFragment.h | 28 class ProgramFragment : public Program {
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D | rsProgramVertex.h | 28 class ProgramVertex : public Program {
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/frameworks/base/media/libstagefright/mpeg2ts/ |
D | ATSParser.cpp | 46 struct ATSParser::Program : public RefBase { struct in android::ATSParser 47 Program(ATSParser *parser, unsigned programNumber, unsigned programMapPID); 82 DISALLOW_EVIL_CONSTRUCTORS(Program); 86 Stream(Program *program, unsigned elementaryPID, unsigned streamType); 107 Program *mProgram; 131 ATSParser::Program::Program( in Program() function in android::ATSParser::Program 141 bool ATSParser::Program::parsePID( in parsePID() 168 void ATSParser::Program::signalDiscontinuity( in signalDiscontinuity() 175 void ATSParser::Program::signalEOS(status_t finalResult) { in signalEOS() 186 status_t ATSParser::Program::parseProgramMap(ABitReader *br) { in parseProgramMap() [all …]
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D | ATSParser.h | 82 struct Program; 86 Vector<sp<Program> > mPrograms;
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/frameworks/base/libs/rs/driver/ |
D | rsdShader.h | 28 class Program; variable 41 RsdShader(const android::renderscript::Program *p, uint32_t type, 65 const android::renderscript::Program *mRSProgram;
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D | rsdProgram.cpp | 44 static void SyncProgramConstants(const Context *rsc, const Program *p) { in SyncProgramConstants()
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/frameworks/base/graphics/java/android/renderscript/ |
D | Program.java | 34 public class Program extends BaseObj { class 75 Program(int id, RenderScript rs) { in Program() method in Program 276 protected void initProgram(Program p) { in initProgram()
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D | ProgramFragment.java | 39 public class ProgramFragment extends Program {
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D | ProgramVertex.java | 51 public class ProgramVertex extends Program {
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/frameworks/ex/carousel/java/com/android/ex/carousel/ |
D | CarouselRS.java | 24 import android.renderscript.Program.TextureType; 379 pfbSingle.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram() 393 pfbSingleBlend.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram() 408 pfbMulti.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram() 409 pfbMulti.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram() 425 pfbMultiBlend.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram() 426 pfbMultiBlend.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram()
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/frameworks/base/media/libstagefright/codecs/on2/h264dec/source/arm11_asm/ |
D | win_asm.bat | 3 set ASM="D:\Program Files\Microsoft Visual Studio 8\VC\ce\bin\x86_arm\armasm"
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/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/ |
D | ShadersTestRS.java | 26 import android.renderscript.Program; 118 fs.addTexture(Program.TextureType.TEXTURE_2D); in initPF()
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