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Searched refs:Program (Results 1 – 25 of 47) sorted by relevance

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/frameworks/base/libs/hwui/
DProgram.cpp28 Program::Program(const char* vertex, const char* fragment) { in Program() function in android::uirenderer::Program
70 Program::~Program() { in ~Program()
78 int Program::addAttrib(const char* name) { in addAttrib()
84 int Program::getAttrib(const char* name) { in getAttrib()
92 int Program::addUniform(const char* name) { in addUniform()
98 int Program::getUniform(const char* name) { in getUniform()
106 GLuint Program::buildShader(const char* source, GLenum type) { in buildShader()
126 void Program::set(const mat4& projectionMatrix, const mat4& modelViewMatrix, in set()
142 void Program::setColor(const float r, const float g, const float b, const float a) { in setColor()
146 void Program::use() { in use()
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DSkiaShader.h63 virtual void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot,
83 virtual void updateTransforms(Program* program, const mat4& modelView, in updateTransforms()
147 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot,
149 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot);
178 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot,
180 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot);
202 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot,
204 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot);
243 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot,
DSkiaColorFilter.h52 virtual void setupProgram(Program* program) = 0;
86 void setupProgram(Program* program);
101 void setupProgram(Program* program);
116 void setupProgram(Program* program);
DProgram.h34 class Program {
40 Program(const char* vertex, const char* fragment);
41 virtual ~Program();
DSkiaColorFilter.cpp56 void SkiaColorMatrixFilter::setupProgram(Program* program) { in setupProgram()
80 void SkiaLightingFilter::setupProgram(Program* program) { in setupProgram()
103 void SkiaBlendFilter::setupProgram(Program* program) { in setupProgram()
DSkiaShader.cpp74 void SkiaShader::setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, in setupProgram()
129 void SkiaBitmapShader::setupProgram(Program* program, const mat4& modelView, in setupProgram()
159 void SkiaBitmapShader::updateTransforms(Program* program, const mat4& modelView, in updateTransforms()
223 void SkiaLinearGradientShader::setupProgram(Program* program, const mat4& modelView, in setupProgram()
239 void SkiaLinearGradientShader::updateTransforms(Program* program, const mat4& modelView, in updateTransforms()
335 void SkiaSweepGradientShader::setupProgram(Program* program, const mat4& modelView, in setupProgram()
351 void SkiaSweepGradientShader::updateTransforms(Program* program, const mat4& modelView, in updateTransforms()
401 void SkiaComposeShader::setupProgram(Program* program, const mat4& modelView, in setupProgram()
DProgramCache.h290 Program* get(const ProgramDescription& description);
295 Program* generateProgram(const ProgramDescription& description, programid key);
303 KeyedVector<programid, Program*> mCache;
DProgramCache.cpp369 Program* ProgramCache::get(const ProgramDescription& description) { in get()
372 Program* program = NULL; in get()
387 Program* ProgramCache::generateProgram(const ProgramDescription& description, programid key) { in generateProgram()
391 Program* program = new Program(vertexShader.string(), fragmentShader.string()); in generateProgram()
DAndroid.mk23 Program.cpp \
DCaches.h166 Program* currentProgram;
/frameworks/base/libs/rs/
DrsProgram.cpp23 Program::Program(Context *rsc, const char * shaderText, uint32_t shaderLength, in Program() function in Program
72 Program::~Program() { in ~Program()
86 bool Program::freeChildren() { in freeChildren()
98 void Program::initMemberVars() { in initMemberVars()
116 void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) { in bindAllocation()
144 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { in bindTexture()
161 void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s) { in bindSampler()
176 Program *p = static_cast<Program *>(vp); in rsi_ProgramBindConstants()
181 Program *p = static_cast<Program *>(vpf); in rsi_ProgramBindTexture()
186 Program *p = static_cast<Program *>(vpf); in rsi_ProgramBindSampler()
DrsProgram.h31 class Program : public ProgramBase {
34 Program(Context *, const char * shaderText, uint32_t shaderLength,
36 virtual ~Program();
DrsAllocation.h26 class Program; variable
96 void addProgramToDirty(const Program *);
97 void removeProgramToDirty(const Program *);
128 Vector<const Program *> mToDirtyList;
DrsProgramFragment.h28 class ProgramFragment : public Program {
DrsProgramVertex.h28 class ProgramVertex : public Program {
/frameworks/base/media/libstagefright/mpeg2ts/
DATSParser.cpp46 struct ATSParser::Program : public RefBase { struct in android::ATSParser
47 Program(ATSParser *parser, unsigned programNumber, unsigned programMapPID);
82 DISALLOW_EVIL_CONSTRUCTORS(Program);
86 Stream(Program *program, unsigned elementaryPID, unsigned streamType);
107 Program *mProgram;
131 ATSParser::Program::Program( in Program() function in android::ATSParser::Program
141 bool ATSParser::Program::parsePID( in parsePID()
168 void ATSParser::Program::signalDiscontinuity( in signalDiscontinuity()
175 void ATSParser::Program::signalEOS(status_t finalResult) { in signalEOS()
186 status_t ATSParser::Program::parseProgramMap(ABitReader *br) { in parseProgramMap()
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DATSParser.h82 struct Program;
86 Vector<sp<Program> > mPrograms;
/frameworks/base/libs/rs/driver/
DrsdShader.h28 class Program; variable
41 RsdShader(const android::renderscript::Program *p, uint32_t type,
65 const android::renderscript::Program *mRSProgram;
DrsdProgram.cpp44 static void SyncProgramConstants(const Context *rsc, const Program *p) { in SyncProgramConstants()
/frameworks/base/graphics/java/android/renderscript/
DProgram.java34 public class Program extends BaseObj { class
75 Program(int id, RenderScript rs) { in Program() method in Program
276 protected void initProgram(Program p) { in initProgram()
DProgramFragment.java39 public class ProgramFragment extends Program {
DProgramVertex.java51 public class ProgramVertex extends Program {
/frameworks/ex/carousel/java/com/android/ex/carousel/
DCarouselRS.java24 import android.renderscript.Program.TextureType;
379 pfbSingle.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram()
393 pfbSingleBlend.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram()
408 pfbMulti.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram()
409 pfbMulti.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram()
425 pfbMultiBlend.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram()
426 pfbMultiBlend.addTexture(Program.TextureType.TEXTURE_2D); in initFragmentProgram()
/frameworks/base/media/libstagefright/codecs/on2/h264dec/source/arm11_asm/
Dwin_asm.bat3 set ASM="D:\Program Files\Microsoft Visual Studio 8\VC\ce\bin\x86_arm\armasm"
/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/
DShadersTestRS.java26 import android.renderscript.Program;
118 fs.addTexture(Program.TextureType.TEXTURE_2D); in initPF()

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