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Searched refs:RS_ALLOCATION_USAGE_SCRIPT (Results 1 – 12 of 12) sorted by relevance

/frameworks/base/libs/rs/driver/
DrsdFrameBuffer.cpp41 RS_ALLOCATION_USAGE_SCRIPT); in setDepthAttachment()
57 RS_ALLOCATION_USAGE_SCRIPT); in setColorAttachment()
DrsdMeshObj.cpp144 rsdAllocationSyncAll(rsc, alloc, RS_ALLOCATION_USAGE_SCRIPT); in renderPrimitiveRange()
171 rsdAllocationSyncAll(rsc, idxAlloc, RS_ALLOCATION_USAGE_SCRIPT); in renderPrimitiveRange()
DrsdProgram.cpp52 rsdAllocationSyncAll(rsc, a, RS_ALLOCATION_USAGE_SCRIPT); in SyncProgramConstants()
DrsdAllocation.cpp154 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) { in UploadToTexture()
245 if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) { in rsdAllocationInit()
352 rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT); in rsdAllocationSyncAll()
DrsdRuntimeStubs.cpp53 rsrAllocationSyncAll(rsc, sc, a, RS_ALLOCATION_USAGE_SCRIPT); in SC_AllocationSyncAll()
/frameworks/base/libs/rs/
DrsFont.cpp509RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS)); in initRenderState()
534 RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE); in initTextTexture()
536 mTextTexture->syncAll(mRSC, RS_ALLOCATION_USAGE_SCRIPT); in initTextTexture()
563 RS_ALLOCATION_USAGE_SCRIPT | in initVertexArrayBuffers()
596 RS_ALLOCATION_USAGE_SCRIPT); in initVertexArrayBuffers()
DrsAllocation.h105 return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0; in getIsScript()
DRenderScriptDefines.h97 RS_ALLOCATION_USAGE_SCRIPT = 0x0001, enumerator
DrsProgramFragment.cpp112 RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS); in init()
DrsProgramVertex.cpp197 RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS); in init()
DrsAllocation.cpp241 Allocation *alloc = Allocation::createAllocation(rsc, type, RS_ALLOCATION_USAGE_SCRIPT); in createFromStream()
/frameworks/base/libs/rs/scriptc/
Drs_types.rsh390 RS_ALLOCATION_USAGE_SCRIPT = 0x0001,