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1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "rsContext.h"
18 #include "rsProgramFragment.h"
19 
20 using namespace android;
21 using namespace android::renderscript;
22 
ProgramFragment(Context * rsc,const char * shaderText,uint32_t shaderLength,const uint32_t * params,uint32_t paramLength)23 ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText,
24                                  uint32_t shaderLength, const uint32_t * params,
25                                  uint32_t paramLength)
26     : Program(rsc, shaderText, shaderLength, params, paramLength) {
27     mConstantColor[0] = 1.f;
28     mConstantColor[1] = 1.f;
29     mConstantColor[2] = 1.f;
30     mConstantColor[3] = 1.f;
31 
32     mRSC->mHal.funcs.fragment.init(mRSC, this, mUserShader.string(), mUserShader.length());
33 }
34 
~ProgramFragment()35 ProgramFragment::~ProgramFragment() {
36     mRSC->mHal.funcs.fragment.destroy(mRSC, this);
37 }
38 
setConstantColor(Context * rsc,float r,float g,float b,float a)39 void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) {
40     if (isUserProgram()) {
41         LOGE("Attempting to set fixed function emulation color on user program");
42         rsc->setError(RS_ERROR_BAD_SHADER, "Cannot  set fixed function emulation color on user program");
43         return;
44     }
45     if (mHal.state.constants[0].get() == NULL) {
46         LOGE("Unable to set fixed function emulation color because allocation is missing");
47         rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing");
48         return;
49     }
50     mConstantColor[0] = r;
51     mConstantColor[1] = g;
52     mConstantColor[2] = b;
53     mConstantColor[3] = a;
54     memcpy(mHal.state.constants[0]->getPtr(), mConstantColor, 4*sizeof(float));
55     mDirty = true;
56 }
57 
setup(Context * rsc,ProgramFragmentState * state)58 void ProgramFragment::setup(Context *rsc, ProgramFragmentState *state) {
59     if ((state->mLast.get() == this) && !mDirty) {
60         return;
61     }
62     state->mLast.set(this);
63 
64     for (uint32_t ct=0; ct < mHal.state.texturesCount; ct++) {
65         if (!mHal.state.textures[ct].get()) {
66             LOGE("No texture bound for shader id %u, texture unit %u", (uint)this, ct);
67             rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound");
68             continue;
69         }
70     }
71 
72     rsc->mHal.funcs.fragment.setActive(rsc, this);
73 }
74 
serialize(OStream * stream) const75 void ProgramFragment::serialize(OStream *stream) const {
76 }
77 
createFromStream(Context * rsc,IStream * stream)78 ProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream) {
79     return NULL;
80 }
81 
ProgramFragmentState()82 ProgramFragmentState::ProgramFragmentState() {
83     mPF = NULL;
84 }
85 
~ProgramFragmentState()86 ProgramFragmentState::~ProgramFragmentState() {
87     ObjectBase::checkDelete(mPF);
88     mPF = NULL;
89 }
90 
init(Context * rsc)91 void ProgramFragmentState::init(Context *rsc) {
92     String8 shaderString(RS_SHADER_INTERNAL);
93     shaderString.append("varying lowp vec4 varColor;\n");
94     shaderString.append("varying vec2 varTex0;\n");
95     shaderString.append("void main() {\n");
96     shaderString.append("  lowp vec4 col = UNI_Color;\n");
97     shaderString.append("  gl_FragColor = col;\n");
98     shaderString.append("}\n");
99 
100     ObjectBaseRef<const Element> colorElem = Element::createRef(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4);
101     Element::Builder builder;
102     builder.add(colorElem.get(), "Color", 1);
103     ObjectBaseRef<const Element> constInput = builder.create(rsc);
104 
105     ObjectBaseRef<Type> inputType = Type::getTypeRef(rsc, constInput.get(), 1, 0, 0, false, false);
106 
107     uint32_t tmp[2];
108     tmp[0] = RS_PROGRAM_PARAM_CONSTANT;
109     tmp[1] = (uint32_t)inputType.get();
110 
111     Allocation *constAlloc = Allocation::createAllocation(rsc, inputType.get(),
112                               RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS);
113     ProgramFragment *pf = new ProgramFragment(rsc, shaderString.string(),
114                                               shaderString.length(), tmp, 2);
115     pf->bindAllocation(rsc, constAlloc, 0);
116     pf->setConstantColor(rsc, 1.0f, 1.0f, 1.0f, 1.0f);
117 
118     mDefault.set(pf);
119 }
120 
deinit(Context * rsc)121 void ProgramFragmentState::deinit(Context *rsc) {
122     mDefault.clear();
123     mLast.clear();
124 }
125 
126 namespace android {
127 namespace renderscript {
128 
rsi_ProgramFragmentCreate(Context * rsc,const char * shaderText,size_t shaderLength,const uint32_t * params,size_t paramLength)129 RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText,
130                              size_t shaderLength, const uint32_t * params,
131                              size_t paramLength) {
132     ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, params, paramLength);
133     pf->incUserRef();
134     //LOGE("rsi_ProgramFragmentCreate %p", pf);
135     return pf;
136 }
137 
138 }
139 }
140 
141