D | SkiaShader.cpp | 50 void SkiaShader::copyFrom(const SkiaShader& shader) { in copyFrom() 61 SkiaShader::SkiaShader(Type type, SkShader* key, SkShader::TileMode tileX, in SkiaShader() function in android::uirenderer::SkiaShader 68 SkiaShader::~SkiaShader() { in ~SkiaShader() 71 void SkiaShader::describe(ProgramDescription& description, const Extensions& extensions) { in describe() 74 void SkiaShader::setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, in setupProgram() 78 void SkiaShader::bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT) { in bindTexture() 83 void SkiaShader::computeScreenSpaceMatrix(mat4& screenSpace, const mat4& modelView) { in computeScreenSpaceMatrix() 94 SkiaShader(kBitmap, key, tileX, tileY, matrix, blend), mBitmap(bitmap), mTexture(NULL) { in SkiaBitmapShader() 98 SkiaShader* SkiaBitmapShader::copy() { in copy() 185 SkiaShader(kLinearGradient, key, tileMode, tileMode, matrix, blend), in SkiaLinearGradientShader() [all …]
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