1 #include <jni.h>
2 #include "GraphicsJNI.h"
3
4 #include "SkShader.h"
5 #include "SkGradientShader.h"
6 #include "SkPorterDuff.h"
7 #include "SkComposeShader.h"
8 #include "SkTemplates.h"
9 #include "SkXfermode.h"
10
11 #include <SkiaShader.h>
12 #include <Caches.h>
13
14 using namespace android::uirenderer;
15
16 static struct {
17 jclass clazz;
18 jfieldID shader;
19 } gShaderClassInfo;
20
ThrowIAE_IfNull(JNIEnv * env,void * ptr)21 static void ThrowIAE_IfNull(JNIEnv* env, void* ptr) {
22 if (NULL == ptr) {
23 doThrowIAE(env);
24 }
25 }
26
Color_RGBToHSV(JNIEnv * env,jobject,int red,int green,int blue,jfloatArray hsvArray)27 static void Color_RGBToHSV(JNIEnv* env, jobject, int red, int green, int blue, jfloatArray hsvArray)
28 {
29 SkScalar hsv[3];
30 SkRGBToHSV(red, green, blue, hsv);
31
32 AutoJavaFloatArray autoHSV(env, hsvArray, 3);
33 float* values = autoHSV.ptr();
34 for (int i = 0; i < 3; i++) {
35 values[i] = SkScalarToFloat(hsv[i]);
36 }
37 }
38
Color_HSVToColor(JNIEnv * env,jobject,int alpha,jfloatArray hsvArray)39 static int Color_HSVToColor(JNIEnv* env, jobject, int alpha, jfloatArray hsvArray)
40 {
41 AutoJavaFloatArray autoHSV(env, hsvArray, 3);
42 float* values = autoHSV.ptr();;
43 SkScalar hsv[3];
44
45 for (int i = 0; i < 3; i++) {
46 hsv[i] = SkFloatToScalar(values[i]);
47 }
48
49 return SkHSVToColor(alpha, hsv);
50 }
51
52 ///////////////////////////////////////////////////////////////////////////////////////////////
53
Shader_destructor(JNIEnv * env,jobject o,SkShader * shader,SkiaShader * skiaShader)54 static void Shader_destructor(JNIEnv* env, jobject o, SkShader* shader, SkiaShader* skiaShader)
55 {
56 SkSafeUnref(shader);
57 // skiaShader == NULL when not !USE_OPENGL_RENDERER, so no need to delete it outside the ifdef
58 #ifdef USE_OPENGL_RENDERER
59 if (android::uirenderer::Caches::hasInstance()) {
60 android::uirenderer::Caches::getInstance().resourceCache.destructor(skiaShader);
61 } else {
62 delete skiaShader;
63 }
64 #endif
65 }
66
Shader_setLocalMatrix(JNIEnv * env,jobject o,SkShader * shader,SkiaShader * skiaShader,const SkMatrix * matrix)67 static void Shader_setLocalMatrix(JNIEnv* env, jobject o, SkShader* shader, SkiaShader* skiaShader,
68 const SkMatrix* matrix)
69 {
70 if (shader) {
71 if (NULL == matrix) {
72 shader->resetLocalMatrix();
73 }
74 else {
75 shader->setLocalMatrix(*matrix);
76 }
77 #ifdef USE_OPENGL_RENDERER
78 skiaShader->setMatrix(const_cast<SkMatrix*>(matrix));
79 #endif
80 }
81 }
82
83 ///////////////////////////////////////////////////////////////////////////////////////////////
84
BitmapShader_constructor(JNIEnv * env,jobject o,const SkBitmap * bitmap,int tileModeX,int tileModeY)85 static SkShader* BitmapShader_constructor(JNIEnv* env, jobject o, const SkBitmap* bitmap,
86 int tileModeX, int tileModeY)
87 {
88 SkShader* s = SkShader::CreateBitmapShader(*bitmap,
89 (SkShader::TileMode)tileModeX,
90 (SkShader::TileMode)tileModeY);
91
92 ThrowIAE_IfNull(env, s);
93 return s;
94 }
95
BitmapShader_postConstructor(JNIEnv * env,jobject o,SkShader * shader,SkBitmap * bitmap,int tileModeX,int tileModeY)96 static SkiaShader* BitmapShader_postConstructor(JNIEnv* env, jobject o, SkShader* shader,
97 SkBitmap* bitmap, int tileModeX, int tileModeY) {
98 #ifdef USE_OPENGL_RENDERER
99 SkiaShader* skiaShader = new SkiaBitmapShader(bitmap, shader,
100 static_cast<SkShader::TileMode>(tileModeX), static_cast<SkShader::TileMode>(tileModeY),
101 NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0);
102 return skiaShader;
103 #else
104 return NULL;
105 #endif
106 }
107
108 ///////////////////////////////////////////////////////////////////////////////////////////////
109
LinearGradient_create1(JNIEnv * env,jobject o,float x0,float y0,float x1,float y1,jintArray colorArray,jfloatArray posArray,int tileMode)110 static SkShader* LinearGradient_create1(JNIEnv* env, jobject o,
111 float x0, float y0, float x1, float y1,
112 jintArray colorArray, jfloatArray posArray, int tileMode)
113 {
114 SkPoint pts[2];
115 pts[0].set(SkFloatToScalar(x0), SkFloatToScalar(y0));
116 pts[1].set(SkFloatToScalar(x1), SkFloatToScalar(y1));
117
118 size_t count = env->GetArrayLength(colorArray);
119 const jint* colorValues = env->GetIntArrayElements(colorArray, NULL);
120
121 SkAutoSTMalloc<8, SkScalar> storage(posArray ? count : 0);
122 SkScalar* pos = NULL;
123
124 if (posArray) {
125 AutoJavaFloatArray autoPos(env, posArray, count);
126 const float* posValues = autoPos.ptr();
127 pos = (SkScalar*)storage.get();
128 for (size_t i = 0; i < count; i++) {
129 pos[i] = SkFloatToScalar(posValues[i]);
130 }
131 }
132
133 SkShader* shader = SkGradientShader::CreateLinear(pts,
134 reinterpret_cast<const SkColor*>(colorValues),
135 pos, count,
136 static_cast<SkShader::TileMode>(tileMode));
137
138 env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT);
139 ThrowIAE_IfNull(env, shader);
140 return shader;
141 }
142
LinearGradient_postCreate1(JNIEnv * env,jobject o,SkShader * shader,float x0,float y0,float x1,float y1,jintArray colorArray,jfloatArray posArray,int tileMode)143 static SkiaShader* LinearGradient_postCreate1(JNIEnv* env, jobject o, SkShader* shader,
144 float x0, float y0, float x1, float y1, jintArray colorArray,
145 jfloatArray posArray, int tileMode) {
146 #ifdef USE_OPENGL_RENDERER
147 size_t count = env->GetArrayLength(colorArray);
148 const jint* colorValues = env->GetIntArrayElements(colorArray, NULL);
149
150 jfloat* storedBounds = new jfloat[4];
151 storedBounds[0] = x0; storedBounds[1] = y0;
152 storedBounds[2] = x1; storedBounds[3] = y1;
153 jfloat* storedPositions = new jfloat[count];
154 uint32_t* storedColors = new uint32_t[count];
155 for (size_t i = 0; i < count; i++) {
156 storedColors[i] = static_cast<uint32_t>(colorValues[i]);
157 }
158
159 if (posArray) {
160 AutoJavaFloatArray autoPos(env, posArray, count);
161 const float* posValues = autoPos.ptr();
162 for (size_t i = 0; i < count; i++) {
163 storedPositions[i] = posValues[i];
164 }
165 } else {
166 storedPositions[0] = 0.0f;
167 const jfloat step = 1.0f / (count - 1);
168 for (size_t i = 1; i < count - 1; i++) {
169 storedPositions[i] = step * i;
170 }
171 storedPositions[count - 1] = 1.0f;
172 }
173
174 SkiaShader* skiaShader = new SkiaLinearGradientShader(storedBounds, storedColors,
175 storedPositions, count, shader, static_cast<SkShader::TileMode>(tileMode), NULL,
176 (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0);
177
178 env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT);
179 return skiaShader;
180 #else
181 return NULL;
182 #endif
183 }
184
LinearGradient_postCreate2(JNIEnv * env,jobject o,SkShader * shader,float x0,float y0,float x1,float y1,int color0,int color1,int tileMode)185 static SkiaShader* LinearGradient_postCreate2(JNIEnv* env, jobject o, SkShader* shader,
186 float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) {
187 #ifdef USE_OPENGL_RENDERER
188 float* storedBounds = new float[4];
189 storedBounds[0] = x0; storedBounds[1] = y0;
190 storedBounds[2] = x1; storedBounds[3] = y1;
191
192 float* storedPositions = new float[2];
193 storedPositions[0] = 0.0f;
194 storedPositions[1] = 1.0f;
195
196 uint32_t* storedColors = new uint32_t[2];
197 storedColors[0] = static_cast<uint32_t>(color0);
198 storedColors[1] = static_cast<uint32_t>(color1);
199
200 SkiaShader* skiaShader = new SkiaLinearGradientShader(storedBounds, storedColors,
201 storedPositions, 2, shader, static_cast<SkShader::TileMode>(tileMode), NULL,
202 (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0);
203
204 return skiaShader;
205 #else
206 return NULL;
207 #endif
208 }
209
LinearGradient_create2(JNIEnv * env,jobject o,float x0,float y0,float x1,float y1,int color0,int color1,int tileMode)210 static SkShader* LinearGradient_create2(JNIEnv* env, jobject o,
211 float x0, float y0, float x1, float y1,
212 int color0, int color1, int tileMode)
213 {
214 SkPoint pts[2];
215 pts[0].set(SkFloatToScalar(x0), SkFloatToScalar(y0));
216 pts[1].set(SkFloatToScalar(x1), SkFloatToScalar(y1));
217
218 SkColor colors[2];
219 colors[0] = color0;
220 colors[1] = color1;
221
222 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, (SkShader::TileMode)tileMode);
223
224 ThrowIAE_IfNull(env, s);
225 return s;
226 }
227
228 ///////////////////////////////////////////////////////////////////////////////////////////////
229
RadialGradient_create1(JNIEnv * env,jobject,float x,float y,float radius,jintArray colorArray,jfloatArray posArray,int tileMode)230 static SkShader* RadialGradient_create1(JNIEnv* env, jobject, float x, float y, float radius,
231 jintArray colorArray, jfloatArray posArray, int tileMode) {
232 SkPoint center;
233 center.set(SkFloatToScalar(x), SkFloatToScalar(y));
234
235 size_t count = env->GetArrayLength(colorArray);
236 const jint* colorValues = env->GetIntArrayElements(colorArray, NULL);
237
238 SkAutoSTMalloc<8, SkScalar> storage(posArray ? count : 0);
239 SkScalar* pos = NULL;
240
241 if (posArray) {
242 AutoJavaFloatArray autoPos(env, posArray, count);
243 const float* posValues = autoPos.ptr();
244 pos = (SkScalar*)storage.get();
245 for (size_t i = 0; i < count; i++)
246 pos[i] = SkFloatToScalar(posValues[i]);
247 }
248
249 SkShader* shader = SkGradientShader::CreateRadial(center,
250 SkFloatToScalar(radius),
251 reinterpret_cast<const SkColor*>(colorValues),
252 pos, count,
253 static_cast<SkShader::TileMode>(tileMode));
254 env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues),
255 JNI_ABORT);
256
257 ThrowIAE_IfNull(env, shader);
258 return shader;
259 }
260
RadialGradient_create2(JNIEnv * env,jobject,float x,float y,float radius,int color0,int color1,int tileMode)261 static SkShader* RadialGradient_create2(JNIEnv* env, jobject, float x, float y, float radius,
262 int color0, int color1, int tileMode) {
263 SkPoint center;
264 center.set(SkFloatToScalar(x), SkFloatToScalar(y));
265
266 SkColor colors[2];
267 colors[0] = color0;
268 colors[1] = color1;
269
270 SkShader* s = SkGradientShader::CreateRadial(center, SkFloatToScalar(radius), colors, NULL,
271 2, (SkShader::TileMode)tileMode);
272 ThrowIAE_IfNull(env, s);
273 return s;
274 }
275
RadialGradient_postCreate1(JNIEnv * env,jobject o,SkShader * shader,float x,float y,float radius,jintArray colorArray,jfloatArray posArray,int tileMode)276 static SkiaShader* RadialGradient_postCreate1(JNIEnv* env, jobject o, SkShader* shader,
277 float x, float y, float radius, jintArray colorArray, jfloatArray posArray, int tileMode) {
278 #ifdef USE_OPENGL_RENDERER
279 size_t count = env->GetArrayLength(colorArray);
280 const jint* colorValues = env->GetIntArrayElements(colorArray, NULL);
281
282 jfloat* storedPositions = new jfloat[count];
283 uint32_t* storedColors = new uint32_t[count];
284 for (size_t i = 0; i < count; i++) {
285 storedColors[i] = static_cast<uint32_t>(colorValues[i]);
286 }
287
288 if (posArray) {
289 AutoJavaFloatArray autoPos(env, posArray, count);
290 const float* posValues = autoPos.ptr();
291 for (size_t i = 0; i < count; i++) {
292 storedPositions[i] = posValues[i];
293 }
294 } else {
295 storedPositions[0] = 0.0f;
296 const jfloat step = 1.0f / (count - 1);
297 for (size_t i = 1; i < count - 1; i++) {
298 storedPositions[i] = step * i;
299 }
300 storedPositions[count - 1] = 1.0f;
301 }
302
303 SkiaShader* skiaShader = new SkiaCircularGradientShader(x, y, radius, storedColors,
304 storedPositions, count, shader, (SkShader::TileMode) tileMode, NULL,
305 (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0);
306
307 env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT);
308 return skiaShader;
309 #else
310 return NULL;
311 #endif
312 }
313
RadialGradient_postCreate2(JNIEnv * env,jobject o,SkShader * shader,float x,float y,float radius,int color0,int color1,int tileMode)314 static SkiaShader* RadialGradient_postCreate2(JNIEnv* env, jobject o, SkShader* shader,
315 float x, float y, float radius, int color0, int color1, int tileMode) {
316 #ifdef USE_OPENGL_RENDERER
317 float* storedPositions = new float[2];
318 storedPositions[0] = 0.0f;
319 storedPositions[1] = 1.0f;
320
321 uint32_t* storedColors = new uint32_t[2];
322 storedColors[0] = static_cast<uint32_t>(color0);
323 storedColors[1] = static_cast<uint32_t>(color1);
324
325 SkiaShader* skiaShader = new SkiaCircularGradientShader(x, y, radius, storedColors,
326 storedPositions, 2, shader, (SkShader::TileMode) tileMode, NULL,
327 (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0);
328
329 return skiaShader;
330 #else
331 return NULL;
332 #endif
333 }
334
335 ///////////////////////////////////////////////////////////////////////////////
336
SweepGradient_create1(JNIEnv * env,jobject,float x,float y,jintArray jcolors,jfloatArray jpositions)337 static SkShader* SweepGradient_create1(JNIEnv* env, jobject, float x, float y,
338 jintArray jcolors, jfloatArray jpositions) {
339 size_t count = env->GetArrayLength(jcolors);
340 const jint* colors = env->GetIntArrayElements(jcolors, NULL);
341
342 SkAutoSTMalloc<8, SkScalar> storage(jpositions ? count : 0);
343 SkScalar* pos = NULL;
344
345 if (NULL != jpositions) {
346 AutoJavaFloatArray autoPos(env, jpositions, count);
347 const float* posValues = autoPos.ptr();
348 pos = (SkScalar*)storage.get();
349 for (size_t i = 0; i < count; i++) {
350 pos[i] = SkFloatToScalar(posValues[i]);
351 }
352 }
353
354 SkShader* shader = SkGradientShader::CreateSweep(SkFloatToScalar(x),
355 SkFloatToScalar(y),
356 reinterpret_cast<const SkColor*>(colors),
357 pos, count);
358 env->ReleaseIntArrayElements(jcolors, const_cast<jint*>(colors),
359 JNI_ABORT);
360 ThrowIAE_IfNull(env, shader);
361 return shader;
362 }
363
SweepGradient_create2(JNIEnv * env,jobject,float x,float y,int color0,int color1)364 static SkShader* SweepGradient_create2(JNIEnv* env, jobject, float x, float y,
365 int color0, int color1) {
366 SkColor colors[2];
367 colors[0] = color0;
368 colors[1] = color1;
369 SkShader* s = SkGradientShader::CreateSweep(SkFloatToScalar(x), SkFloatToScalar(y),
370 colors, NULL, 2);
371 ThrowIAE_IfNull(env, s);
372 return s;
373 }
374
SweepGradient_postCreate1(JNIEnv * env,jobject o,SkShader * shader,float x,float y,jintArray colorArray,jfloatArray posArray)375 static SkiaShader* SweepGradient_postCreate1(JNIEnv* env, jobject o, SkShader* shader,
376 float x, float y, jintArray colorArray, jfloatArray posArray) {
377 #ifdef USE_OPENGL_RENDERER
378 size_t count = env->GetArrayLength(colorArray);
379 const jint* colorValues = env->GetIntArrayElements(colorArray, NULL);
380
381 jfloat* storedPositions = new jfloat[count];
382 uint32_t* storedColors = new uint32_t[count];
383 for (size_t i = 0; i < count; i++) {
384 storedColors[i] = static_cast<uint32_t>(colorValues[i]);
385 }
386
387 if (posArray) {
388 AutoJavaFloatArray autoPos(env, posArray, count);
389 const float* posValues = autoPos.ptr();
390 for (size_t i = 0; i < count; i++) {
391 storedPositions[i] = posValues[i];
392 }
393 } else {
394 storedPositions[0] = 0.0f;
395 const jfloat step = 1.0f / (count - 1);
396 for (size_t i = 1; i < count - 1; i++) {
397 storedPositions[i] = step * i;
398 }
399 storedPositions[count - 1] = 1.0f;
400 }
401
402 SkiaShader* skiaShader = new SkiaSweepGradientShader(x, y, storedColors, storedPositions, count,
403 shader, NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0);
404
405 env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT);
406 return skiaShader;
407 #else
408 return NULL;
409 #endif
410 }
411
SweepGradient_postCreate2(JNIEnv * env,jobject o,SkShader * shader,float x,float y,int color0,int color1)412 static SkiaShader* SweepGradient_postCreate2(JNIEnv* env, jobject o, SkShader* shader,
413 float x, float y, int color0, int color1) {
414 #ifdef USE_OPENGL_RENDERER
415 float* storedPositions = new float[2];
416 storedPositions[0] = 0.0f;
417 storedPositions[1] = 1.0f;
418
419 uint32_t* storedColors = new uint32_t[2];
420 storedColors[0] = static_cast<uint32_t>(color0);
421 storedColors[1] = static_cast<uint32_t>(color1);
422
423 SkiaShader* skiaShader = new SkiaSweepGradientShader(x, y, storedColors, storedPositions, 2,
424 shader, NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0);
425
426 return skiaShader;
427 #else
428 return NULL;
429 #endif
430 }
431
432 ///////////////////////////////////////////////////////////////////////////////////////////////
433
ComposeShader_create1(JNIEnv * env,jobject o,SkShader * shaderA,SkShader * shaderB,SkXfermode * mode)434 static SkShader* ComposeShader_create1(JNIEnv* env, jobject o,
435 SkShader* shaderA, SkShader* shaderB, SkXfermode* mode)
436 {
437 return new SkComposeShader(shaderA, shaderB, mode);
438 }
439
ComposeShader_create2(JNIEnv * env,jobject o,SkShader * shaderA,SkShader * shaderB,SkPorterDuff::Mode porterDuffMode)440 static SkShader* ComposeShader_create2(JNIEnv* env, jobject o,
441 SkShader* shaderA, SkShader* shaderB, SkPorterDuff::Mode porterDuffMode)
442 {
443 SkAutoUnref au(SkPorterDuff::CreateXfermode(porterDuffMode));
444 SkXfermode* mode = (SkXfermode*) au.get();
445 return new SkComposeShader(shaderA, shaderB, mode);
446 }
447
ComposeShader_postCreate2(JNIEnv * env,jobject o,SkShader * shader,SkiaShader * shaderA,SkiaShader * shaderB,SkPorterDuff::Mode porterDuffMode)448 static SkiaShader* ComposeShader_postCreate2(JNIEnv* env, jobject o, SkShader* shader,
449 SkiaShader* shaderA, SkiaShader* shaderB, SkPorterDuff::Mode porterDuffMode) {
450 #ifdef USE_OPENGL_RENDERER
451 SkXfermode::Mode mode = SkPorterDuff::ToXfermodeMode(porterDuffMode);
452 return new SkiaComposeShader(shaderA, shaderB, mode, shader);
453 #else
454 return NULL;
455 #endif
456 }
457
ComposeShader_postCreate1(JNIEnv * env,jobject o,SkShader * shader,SkiaShader * shaderA,SkiaShader * shaderB,SkXfermode * mode)458 static SkiaShader* ComposeShader_postCreate1(JNIEnv* env, jobject o, SkShader* shader,
459 SkiaShader* shaderA, SkiaShader* shaderB, SkXfermode* mode) {
460 #ifdef USE_OPENGL_RENDERER
461 SkXfermode::Mode skiaMode;
462 if (!SkXfermode::IsMode(mode, &skiaMode)) {
463 // TODO: Support other modes
464 skiaMode = SkXfermode::kSrcOver_Mode;
465 }
466 return new SkiaComposeShader(shaderA, shaderB, skiaMode, shader);
467 #else
468 return NULL;
469 #endif
470 }
471
472 ///////////////////////////////////////////////////////////////////////////////////////////////
473
474 static JNINativeMethod gColorMethods[] = {
475 { "nativeRGBToHSV", "(III[F)V", (void*)Color_RGBToHSV },
476 { "nativeHSVToColor", "(I[F)I", (void*)Color_HSVToColor }
477 };
478
479 static JNINativeMethod gShaderMethods[] = {
480 { "nativeDestructor", "(II)V", (void*)Shader_destructor },
481 { "nativeSetLocalMatrix", "(III)V", (void*)Shader_setLocalMatrix }
482 };
483
484 static JNINativeMethod gBitmapShaderMethods[] = {
485 { "nativeCreate", "(III)I", (void*)BitmapShader_constructor },
486 { "nativePostCreate", "(IIII)I", (void*)BitmapShader_postConstructor }
487 };
488
489 static JNINativeMethod gLinearGradientMethods[] = {
490 { "nativeCreate1", "(FFFF[I[FI)I", (void*)LinearGradient_create1 },
491 { "nativeCreate2", "(FFFFIII)I", (void*)LinearGradient_create2 },
492 { "nativePostCreate1", "(IFFFF[I[FI)I", (void*)LinearGradient_postCreate1 },
493 { "nativePostCreate2", "(IFFFFIII)I", (void*)LinearGradient_postCreate2 }
494 };
495
496 static JNINativeMethod gRadialGradientMethods[] = {
497 { "nativeCreate1", "(FFF[I[FI)I", (void*)RadialGradient_create1 },
498 { "nativeCreate2", "(FFFIII)I", (void*)RadialGradient_create2 },
499 { "nativePostCreate1", "(IFFF[I[FI)I", (void*)RadialGradient_postCreate1 },
500 { "nativePostCreate2", "(IFFFIII)I", (void*)RadialGradient_postCreate2 }
501 };
502
503 static JNINativeMethod gSweepGradientMethods[] = {
504 { "nativeCreate1", "(FF[I[F)I", (void*)SweepGradient_create1 },
505 { "nativeCreate2", "(FFII)I", (void*)SweepGradient_create2 },
506 { "nativePostCreate1", "(IFF[I[F)I", (void*)SweepGradient_postCreate1 },
507 { "nativePostCreate2", "(IFFII)I", (void*)SweepGradient_postCreate2 }
508 };
509
510 static JNINativeMethod gComposeShaderMethods[] = {
511 { "nativeCreate1", "(III)I", (void*)ComposeShader_create1 },
512 { "nativeCreate2", "(III)I", (void*)ComposeShader_create2 },
513 { "nativePostCreate1", "(IIII)I", (void*)ComposeShader_postCreate1 },
514 { "nativePostCreate2", "(IIII)I", (void*)ComposeShader_postCreate2 }
515 };
516
517 #include <android_runtime/AndroidRuntime.h>
518
519 #define REG(env, name, array) \
520 result = android::AndroidRuntime::registerNativeMethods(env, name, array, SK_ARRAY_COUNT(array)); \
521 if (result < 0) return result
522
register_android_graphics_Shader(JNIEnv * env)523 int register_android_graphics_Shader(JNIEnv* env)
524 {
525 int result;
526
527 REG(env, "android/graphics/Color", gColorMethods);
528 REG(env, "android/graphics/Shader", gShaderMethods);
529 REG(env, "android/graphics/BitmapShader", gBitmapShaderMethods);
530 REG(env, "android/graphics/LinearGradient", gLinearGradientMethods);
531 REG(env, "android/graphics/RadialGradient", gRadialGradientMethods);
532 REG(env, "android/graphics/SweepGradient", gSweepGradientMethods);
533 REG(env, "android/graphics/ComposeShader", gComposeShaderMethods);
534
535 return result;
536 }
537