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Searched refs:TextureCache (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DTextureCache.cpp35 TextureCache::TextureCache(): in TextureCache() function in android::uirenderer::TextureCache
49 TextureCache::TextureCache(uint32_t maxByteSize): in TextureCache() function in android::uirenderer::TextureCache
55 TextureCache::~TextureCache() { in ~TextureCache()
59 void TextureCache::init() { in init()
72 uint32_t TextureCache::getSize() { in getSize()
76 uint32_t TextureCache::getMaxSize() { in getMaxSize()
80 void TextureCache::setMaxSize(uint32_t maxSize) { in setMaxSize()
91 void TextureCache::operator()(SkBitmap*& bitmap, Texture*& texture) { in operator ()()
109 Texture* TextureCache::get(SkBitmap* bitmap) { in get()
148 void TextureCache::remove(SkBitmap* bitmap) { in remove()
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DTextureCache.h51 class TextureCache: public OnEntryRemoved<SkBitmap*, Texture*> {
53 TextureCache();
54 TextureCache(uint32_t maxByteSize);
55 ~TextureCache();
DSkiaShader.h78 virtual void set(TextureCache* textureCache, GradientCache* gradientCache) { in set()
123 TextureCache* mTextureCache;
240 void set(TextureCache* textureCache, GradientCache* gradientCache);
DAndroid.mk29 TextureCache.cpp \
DCaches.h177 TextureCache textureCache;
DSkiaShader.cpp386 void SkiaComposeShader::set(TextureCache* textureCache, GradientCache* gradientCache) { in set()