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Searched refs:bit (Results 1 – 25 of 72) sorted by relevance

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/frameworks/base/libs/rs/scriptc/
Drs_types.rsh22 * 8 bit: char, int8_t
23 * 16 bit: short, int16_t
24 * 32 bit: int, in32_t
25 * 64 bit: long, long long, int64_t
28 * 8 bit: uchar, uint8_t
29 * 16 bit: ushort, uint16_t
30 * 32 bit: uint, uint32_t
31 * 64 bit: ulong, uint64_t
34 * 32 bit: float
35 * 64 bit: double
[all …]
/frameworks/base/media/libstagefright/codecs/on2/h264dec/source/
Dh264bsd_cavlc.c758 u32 levelSuffix, zerosLeft, bit; in h264bsdDecodeResidualBlockCavlc() local
778 BUFFER_SHOW(bufferValue, bufferBits, bit, 16); in h264bsdDecodeResidualBlockCavlc()
780 tmp = DecodeCoeffToken(bit, (u32)nc); in h264bsdDecodeResidualBlockCavlc()
796 BUFFER_GET(bufferValue, bufferBits, bit, trailingOnes); in h264bsdDecodeResidualBlockCavlc()
800 level[i] = bit & tmp ? -1 : 1; in h264bsdDecodeResidualBlockCavlc()
813 BUFFER_SHOW(bufferValue, bufferBits, bit, 16); in h264bsdDecodeResidualBlockCavlc()
814 levelPrefix = DecodeLevelPrefix(bit); in h264bsdDecodeResidualBlockCavlc()
864 BUFFER_SHOW(bufferValue, bufferBits, bit,9); in h264bsdDecodeResidualBlockCavlc()
865 zerosLeft = DecodeTotalZeros(bit, totalCoeff, in h264bsdDecodeResidualBlockCavlc()
879 BUFFER_SHOW(bufferValue, bufferBits, bit,11); in h264bsdDecodeResidualBlockCavlc()
[all …]
/frameworks/base/media/libstagefright/codecs/amrwbenc/inc/
Dtypedefs.h91 #error cannot find 8-bit type
113 #error cannot find 16-bit type
135 #error cannot find 32-bit type
Dqpisf_2s.tab1017 /* 36 bit */
1020 * 1st stage is kept the same as the 46 bit quantizer *
Dmime_io.tab362 /* pointer table for bit sorting tables */
/frameworks/base/libs/rs/
DrsUtils.h87 uint32_t bit = 0; in rsFindHighBit() local
89 bit++; in rsFindHighBit()
92 return bit; in rsFindHighBit()
/frameworks/base/media/libstagefright/codecs/amrwbenc/src/
Dbits.c193 Word16 i, bit; in Parm_serial() local
197 bit = (Word16) (value & 0x0001); /* get lsb */ in Parm_serial()
198 if (bit == 0) in Parm_serial()
/frameworks/base/docs/html/sdk/
Drequirements.jd9 <li>Windows XP (32-bit), Vista (32- or 64-bit), or Windows 7 (32- or 64-bit)</li>
15 <li>64-bit distributions must be capable of running 32-bit applications.
16 For information about how to add support for 32-bit applications, see
/frameworks/compile/libbcc/runtime/
DREADME.txt31 // Integral bit manipulation
48 si_int __ffsdi2(di_int a); // find least significant 1 bit
49 si_int __ffsti2(ti_int a); // find least significant 1 bit
51 si_int __paritysi2(si_int a); // bit parity
52 si_int __paritydi2(di_int a); // bit parity
53 si_int __parityti2(ti_int a); // bit parity
55 si_int __popcountsi2(si_int a); // bit population
56 si_int __popcountdi2(di_int a); // bit population
57 si_int __popcountti2(ti_int a); // bit population
227 // adds two 128-bit double-double precision values ( x + y )
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/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/
DomxVCM4P2_DecodePadMV_PVOP_s.s25 ; * the bit stream buffer
26 ; * [in] pBitOffset pointer to the bit position in the byte pointed
39 ; * bit stream syntax
45 ; * so that it points to the current byte in the bit
48 ; * current bit position in the byte pointed by
/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/
DomxVCM4P2_DecodePadMV_PVOP_s.s25 ; * the bit stream buffer
26 ; * [in] pBitOffset pointer to the bit position in the byte pointed
39 ; * bit stream syntax
45 ; * so that it points to the current byte in the bit
48 ; * current bit position in the byte pointed by
/frameworks/compile/slang/tests/F_struct_bitfield/
Dstderr.txt.expect1 struct_bitfield.rs:5:9: error: bit fields are not able to be exported: 's.x'
/frameworks/base/opengl/libs/GLES2_dbg/src/
Dheader.h61 void Bit(const glesv2debugger::Message_Function function, bool bit) { in Bit()
63 if (bit) in Bit()
/frameworks/base/telephony/java/com/android/internal/telephony/cat/
DIconLoader.java269 private static int bitToBnW(int bit){ in bitToBnW() argument
270 if(bit == 1){ in bitToBnW()
/frameworks/base/docs/html/guide/appendix/
Dmedia-formats.jd77 <td rowspan="3">Mono/Stereo content in any combination of standard bit
122 downsampler does not include a low-pass filter). 16-bit recommended;
123 no dither applied for 24-bit.
133 <td>Mono/Stereo 8-320Kbps constant (CBR) or variable bit-rate (VBR)
165 <td>8- and 16-bit linear PCM (rates up to limit of hardware)</td>
/frameworks/base/core/java/android/os/
DStrictMode.java478 private Builder enable(int bit) { in enable() argument
479 mMask |= bit; in enable()
483 private Builder disable(int bit) { in disable() argument
484 mMask &= ~bit; in disable()
669 private Builder enable(int bit) { in enable() argument
670 mMask |= bit; in enable()
/frameworks/base/telephony/java/com/android/internal/telephony/
DIccUtils.java417 private static int bitToRGB(int bit){ in bitToRGB() argument
418 if(bit == 1){ in bitToRGB()
/frameworks/base/opengl/specs/
DEGL_ANDROID_recordable.txt96 1. Should this functionality be exposed as a new attribute or as a bit in
100 bit in the limit-size bitfield for a platform-specific extension.
/frameworks/base/packages/WAPPushManager/tests/src/com/android/smspush/unitTests/
DWapPushTest.java819 int bit = 1; in encodeUint32() local
826 if ((bit & uint32Val) > 0) topbit = i; in encodeUint32()
827 bit = (bit << 1); in encodeUint32()
978 int bit = 1; in createRandomWspHeader() local
982 if ((mAppIdValue & bit) > 0) topBit = i; in createRandomWspHeader()
983 bit = (bit << 1); in createRandomWspHeader()
/frameworks/base/docs/html/resources/articles/
Dglsurfaceview.jd225 close as possible to a 16-bit RGB frame buffer with a 16-bit depth
234 <dd>Choose a config that's closest to R5G6B5 with or without a 16-bit framebuffer</dd>
Dwindow-bg-speed.jd6 <p>Some Android applications require to squeeze every bit of performance out of
12 <p>The term <em>window background</em> is a bit misleading, however. When you
/frameworks/base/docs/html/guide/developing/tools/
DMonkeyImage.jd83 a 32-bit <em>integer</em>.
282 The a,r,g, and b values of the pixel as 8-bit values combined into a 32-bit
Dzipalign.jd55 This must always be 4 (which provides 32-bit alignment) or else it effectively
/frameworks/base/docs/html/guide/tutorials/notepad/
Dnotepad-extra-credit.jd62 <p>Experiment a bit with the confirm and back buttons, and try pressing Home and
/frameworks/base/docs/html/resources/tutorials/notepad/
Dnotepad-extra-credit.jd62 <p>Experiment a bit with the confirm and back buttons, and try pressing Home and

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