/frameworks/base/libs/hwui/ |
D | LayerRenderer.cpp | 35 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo()); in prepareDirty() 37 glBindFramebuffer(GL_FRAMEBUFFER, mLayer->getFbo()); in prepareDirty() 39 const float width = mLayer->layer.getWidth(); in prepareDirty() 40 const float height = mLayer->layer.getHeight(); in prepareDirty() 46 mLayer->region.clear(); in prepareDirty() 51 mLayer->region.subtractSelf(r); in prepareDirty() 65 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo()); in finish() 72 return mLayer->getFbo(); in getTargetFbo() 88 return &mLayer->region; in getRegion() 103 if (mLayer->region.isRect() || mLayer->region.isEmpty()) { in generateMesh() [all …]
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D | LayerCache.h | 110 mLayer(NULL), mWidth(0), mHeight(0) { in LayerEntry() 113 LayerEntry(const uint32_t layerWidth, const uint32_t layerHeight): mLayer(NULL) { in LayerEntry() 119 mLayer(layer), mWidth(layer->getWidth()), mHeight(layer->getHeight()) { in LayerEntry() 133 Layer* mLayer; member
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D | LayerRenderer.h | 45 LayerRenderer(Layer* layer): mLayer(layer) { in LayerRenderer() 70 Layer* mLayer; variable
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D | LayerCache.cpp | 82 deleteLayer(mCache.itemAt(i).mLayer); in clear() 97 layer = entry.mLayer; in get() 168 Layer* victim = mCache.itemAt(position).mLayer; in put()
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/frameworks/base/core/java/android/view/ |
D | GLES20TextureLayer.java | 34 mLayer = GLES20Canvas.nCreateTextureLayer(isOpaque, layerInfo); in GLES20TextureLayer() 36 if (mLayer != 0) { in GLES20TextureLayer() 38 mFinalizer = new Finalizer(mLayer); in GLES20TextureLayer() 46 return mLayer != 0 && mTexture != 0; in isValid() 77 GLES20Canvas.nUpdateTextureLayer(mLayer, width, height, isOpaque, mSurface); in update() 82 GLES20Canvas.nSetTextureLayerTransform(mLayer, matrix.native_instance); in setTransform()
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D | GLES20RenderLayer.java | 37 mLayer = GLES20Canvas.nCreateLayer(width, height, isOpaque, layerInfo); in GLES20RenderLayer() 38 if (mLayer != 0) { in GLES20RenderLayer() 42 mCanvas = new GLES20Canvas(mLayer, !isOpaque); in GLES20RenderLayer() 43 mFinalizer = new Finalizer(mLayer); in GLES20RenderLayer() 52 return mLayer != 0 && mLayerWidth > 0 && mLayerHeight > 0; in isValid() 65 GLES20Canvas.nResizeLayer(mLayer, width, height, layerInfo); in resize()
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D | TextureView.java | 107 private HardwareLayer mLayer; field in TextureView 207 if (mLayer != null) { in onDetachedFromWindow() 217 mLayer.destroy(); in onDetachedFromWindow() 220 mLayer = null; in onDetachedFromWindow() 305 if (mLayer == null) { in getHardwareLayer() 310 mLayer = mAttachInfo.mHardwareRenderer.createHardwareLayer(mOpaque); in getHardwareLayer() 311 mSurface = mAttachInfo.mHardwareRenderer.createSurfaceTexture(mLayer); in getHardwareLayer() 336 return mLayer; in getHardwareLayer() 362 if (mLayer == null) { in applyUpdate() 374 mLayer.update(getWidth(), getHeight(), mOpaque); in applyUpdate() [all …]
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D | GLES20Layer.java | 26 int mLayer; field in GLES20Layer 42 return mLayer; in getLayer() 47 return GLES20Canvas.nCopyLayer(mLayer, bitmap.mNativeBitmap); in copyInto() 61 mLayer = 0; in destroy()
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/frameworks/base/services/surfaceflinger/ |
D | SurfaceTextureLayer.cpp | 31 : SurfaceTexture(tex), mLayer(layer) { in SurfaceTextureLayer() 60 sp<Layer> layer(mLayer.promote()); in queueBuffer() 71 sp<Layer> layer(mLayer.promote()); in dequeueBuffer() 88 sp<Layer> layer(mLayer.promote()); in connect()
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D | SurfaceTextureLayer.h | 34 wp<Layer> mLayer; variable
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D | Layer.cpp | 73 FrameQueuedListener(Layer* layer) : mLayer(layer) { } in onFirstRef() 75 wp<Layer> mLayer; in onFirstRef() member 77 sp<Layer> that(mLayer.promote()); in onFirstRef()
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D | LayerBase.h | 314 wp<LayerBaseClient> mLayer; variable
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D | LayerBase.cpp | 573 : mFlinger(flinger), mLayer(layer) { in LayerCleaner() 578 mFlinger->destroySurface(mLayer); in ~LayerCleaner()
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/frameworks/base/services/java/com/android/server/wm/ |
D | DimSurface.java | 30 int mLayer = -1; field in DimSurface 69 || mLayer != layer) { in show() 74 mLayer = layer; in show() 97 pw.print(" mLayer="); pw.print(mLayer); in printTo()
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D | WindowState.java | 101 int mLayer; field in WindowState 371 mLayer = 0; in WindowState() 563 return mLayer; in getSurfaceLayer() 967 mAnimLayer = mLayer; in stepAnimationLocked() 1584 pw.print(" mAnimLayer="); pw.print(mLayer); pw.print("+"); in dump()
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D | InputMonitor.java | 211 inputWindowHandle.layer = child.mLayer; in updateInputWindowsLw()
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D | AppWindowToken.java | 156 w.mAnimLayer = w.mLayer + adj; in updateLayers()
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D | WindowManagerService.java | 1236 imw.mAnimLayer = imw.mLayer + adj; in setInputMethodAnimLayerAdjustment() 1243 cw.mAnimLayer = cw.mLayer + adj; in setInputMethodAnimLayerAdjustment() 1252 imw.mAnimLayer = imw.mLayer + adj; in setInputMethodAnimLayerAdjustment() 1742 wallpaper.mAnimLayer = wallpaper.mLayer + mWallpaperAnimLayerAdjustment; in adjustWallpaperWindowsLocked() 1796 wallpaper.mAnimLayer = wallpaper.mLayer + adj; in setWallpaperAnimLayerAdjustmentLocked() 5029 if (ws.mLayer >= aboveAppLayer) { in screenshotApplications() 5101 Slog.i(TAG, mWindows.get(i) + ": " + mWindows.get(i).mLayer in screenshotApplications() 7141 w.mLayer = curLayer; 7144 w.mLayer = curLayer; 7147 w.mAnimLayer = w.mLayer + w.mTargetAppToken.animLayerAdjustment; [all …]
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