/frameworks/base/core/java/android/view/ |
D | GLES20Layer.java | 32 GLES20Layer(int width, int height, boolean opaque) { in GLES20Layer() argument 33 super(width, height, opaque); in GLES20Layer()
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D | TextureView.java | 186 public void setOpaque(boolean opaque) { in setOpaque() argument 187 if (opaque != mOpaque) { in setOpaque() 188 mOpaque = opaque; in setOpaque()
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D | SurfaceView.java | 330 boolean opaque = true; in gatherTransparentRegion() 333 opaque = super.gatherTransparentRegion(region); in gatherTransparentRegion() 346 opaque = false; in gatherTransparentRegion() 348 return opaque; in gatherTransparentRegion()
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D | GLES20Canvas.java | 149 static native int nCreateTextureLayer(boolean opaque, int[] layerInfo); in nCreateTextureLayer() argument 152 static native void nUpdateTextureLayer(int layerId, int width, int height, boolean opaque, in nUpdateTextureLayer() argument 257 private static native void nPrepare(int renderer, boolean opaque); in nPrepare() argument 259 boolean opaque); in nPrepareDirty() argument
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/frameworks/base/core/java/android/net/http/ |
D | RequestHandle.java | 243 String opaque) { in setupDigestAuthResponse() argument 246 username, password, realm, nonce, QOP, algorithm, opaque); in setupDigestAuthResponse() 302 String opaque) { in computeDigestAuthResponse() argument 323 if (opaque != null) { in computeDigestAuthResponse() 324 response += ", opaque=" + doubleQuote(opaque); in computeDigestAuthResponse()
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/frameworks/base/docs/html/resources/articles/ |
D | window-bg-speed.jd | 35 example of an application that always draws a full screen opaque picture:</p> 37 <div style="text-align: center;"><img src="images/window_background.png" alt="An opaque user interf… 46 background drawable. Since the user interface is entirely opaque, drawing the 73 <code>WebView</code> or any other full screen opaque view.</p> 77 drawing of views hidden by opaque children. The main reason why this 79 opaque views in Android applications. This is however something that I 120 an activity with an opaque UI or a custom background, remember to change the
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D | drawable-mutations.jd | 40 opaque when the user marks the book as a favorite, and translucent when the book 51 star.setAlpha(255); // opaque 83 star.mutate().setAlpha(255); // opaque
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D | listview-backgrounds.jd | 69 screen and because these bitmaps are known to be opaque, no blending is
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/frameworks/base/libs/hwui/ |
D | LayerRenderer.h | 51 void prepareDirty(float left, float top, float right, float bottom, bool opaque);
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D | LayerRenderer.cpp | 34 void LayerRenderer::prepareDirty(float left, float top, float right, float bottom, bool opaque) { in prepareDirty() argument 54 OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque); in prepareDirty() 56 OpenGLRenderer::prepareDirty(0.0f, 0.0f, width, height, opaque); in prepareDirty()
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D | OpenGLRenderer.h | 65 void prepare(bool opaque); 66 virtual void prepareDirty(float left, float top, float right, float bottom, bool opaque);
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D | DisplayListRenderer.h | 239 void prepareDirty(float left, float top, float right, float bottom, bool opaque);
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D | OpenGLRenderer.cpp | 147 void OpenGLRenderer::prepare(bool opaque) { in prepare() argument 148 prepareDirty(0.0f, 0.0f, mWidth, mHeight, opaque); in prepare() 151 void OpenGLRenderer::prepareDirty(float left, float top, float right, float bottom, bool opaque) { in prepareDirty() argument 166 if (!opaque) { in prepareDirty()
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/frameworks/base/libs/utils/ |
D | ZipUtils.cpp | 66 zstream.opaque = Z_NULL; in inflateToBuffer() 178 zstream.opaque = Z_NULL; in inflateToBuffer()
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D | StreamingZipInflater.cpp | 85 mInflateState.opaque = Z_NULL; in initInflateState()
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D | ZipFileRO.cpp | 795 zstream.opaque = Z_NULL; in inflateBuffer() 862 zstream.opaque = Z_NULL; in inflateBuffer()
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/frameworks/base/core/java/android/widget/ |
D | FrameLayout.java | 485 boolean opaque = super.gatherTransparentRegion(region); in gatherTransparentRegion() 489 return opaque; in gatherTransparentRegion()
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D | ListView.java | 3022 final boolean opaque = (color >>> 24) == 0xFF; 3023 mIsCacheColorOpaque = opaque; 3024 if (opaque) {
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/frameworks/base/core/jni/ |
D | android_view_GLES20Canvas.cpp | 162 OpenGLRenderer* renderer, jboolean opaque) { in android_view_GLES20Canvas_prepare() argument 163 renderer->prepare(opaque); in android_view_GLES20Canvas_prepare() 168 jboolean opaque) { in android_view_GLES20Canvas_prepareDirty() argument 169 renderer->prepareDirty(left, top, right, bottom, opaque); in android_view_GLES20Canvas_prepareDirty()
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/frameworks/base/services/surfaceflinger/ |
D | LayerBase.h | 93 bool setTransparentRegionHint(const Region& opaque);
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/frameworks/base/core/java/android/webkit/ |
D | LoadListener.java | 880 String opaque = mAuthHeader.getOpaque(); in makeAuthResponse() local 883 realm, nonce, qop, algorithm, opaque); in makeAuthResponse()
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/frameworks/base/tools/aapt/ |
D | ZipFile.cpp | 771 zstream.opaque = Z_NULL; in compressFpToFp()
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/frameworks/base/docs/html/sdk/ |
D | android-3.1.jd | 636 all of the pixels in a Bitmap are known to be opaque (false) or that some of the 637 pixels may contain non-opaque alpha values (true). Note, for some configs (such 640 to be opaque can take a faster drawing case than one that may have non-opaque
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
D | PhoneStatusBar.java | 374 boolean opaque = false; in getRecentsLayoutParams() 382 (opaque ? PixelFormat.OPAQUE : PixelFormat.TRANSLUCENT)); in getRecentsLayoutParams()
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/frameworks/base/docs/html/guide/topics/resources/ |
D | animation-resource.jd | 439 is opaque.</dd> 442 is opaque.</dd>
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