/frameworks/base/services/java/com/android/server/wm/ |
D | InputManager.java | 96 private static native void nativeSetPointerSpeed(int speed); in nativeSetPointerSpeed() argument 430 public void setPointerSpeed(int speed) { in setPointerSpeed() argument 431 speed = Math.min(Math.max(speed, -7), 7); in setPointerSpeed() 432 nativeSetPointerSpeed(speed); in setPointerSpeed() 436 int speed = getPointerSpeedSetting(0); in updatePointerSpeedFromSettings() local 437 setPointerSpeed(speed); in updatePointerSpeedFromSettings() 452 int speed = defaultValue; in getPointerSpeedSetting() local 454 speed = Settings.System.getInt(mContext.getContentResolver(), in getPointerSpeedSetting() 458 return speed; in getPointerSpeedSetting()
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/frameworks/base/core/java/android/widget/ |
D | ZoomControls.java | 68 public void setZoomSpeed(long speed) { in setZoomSpeed() argument 69 mZoomIn.setZoomSpeed(speed); in setZoomSpeed() 70 mZoomOut.setZoomSpeed(speed); in setZoomSpeed()
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D | ZoomButton.java | 65 public void setZoomSpeed(long speed) { in setZoomSpeed() argument 66 mZoomSpeed = speed; in setZoomSpeed()
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D | ZoomButtonsController.java | 238 public void setZoomSpeed(long speed) { in setZoomSpeed() argument 239 mControls.setZoomSpeed(speed); in setZoomSpeed()
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/frameworks/base/core/java/com/android/internal/os/ |
D | ProcessStats.java | 564 int speed = 0; 573 tempSpeeds[speed] = val; 576 tempTimes[speed] = val; 577 speed++; 578 if (speed == MAX_SPEEDS) break; // No more 580 Slog.v(TAG, "First time : Speed/Time = " + tempSpeeds[speed - 1] 581 + "\t" + tempTimes[speed - 1]); 589 out = new long[speed]; 590 mCpuSpeeds = new long[speed]; 591 System.arraycopy(tempSpeeds, 0, mCpuSpeeds, 0, speed); [all …]
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/frameworks/base/docs/html/guide/webapps/ |
D | best-practices.jd | 71 <p>Because mobile devices typically have a connection speed far slower than a desktop 72 computer, you should make your web pages load as fast as possible. One way to speed it up is to 76 Alternatively, you should optimize the size and speed of your files by compressing them with tools 90 improving the speed of your web site (for mobile and desktop), see Yahoo!'s guide to <a 92 Google's speed tutorials in <a href="http://code.google.com/speed/articles/">Let's make the web
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/frameworks/ex/variablespeed/jni/ |
D | jni_entry.cc | 55 JNI_METHOD(setVariableSpeed, void) (JNIEnv*, jclass, float speed) { in JNI_METHOD() 57 AudioEngine::GetEngine()->SetVariableSpeed(speed); in JNI_METHOD()
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D | sola_time_scaler.h | 96 void set_speed(double speed);
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D | sola_time_scaler.cc | 99 void SolaTimeScaler::set_speed(double speed) { in set_speed() argument 102 speed_ = speed; in set_speed()
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D | variablespeed.h | 53 void SetVariableSpeed(float speed);
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D | variablespeed.cc | 328 void AudioEngine::SetVariableSpeed(float speed) { in SetVariableSpeed() argument 331 GetTimeScaler()->set_speed(speed); in SetVariableSpeed()
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/frameworks/base/tests/LocationTracker/src/com/android/locationtracker/data/ |
D | TrackerEntry.java | 233 Float speed = getNullableFloat(cursor, SPEED); in createEntry() local 234 if (speed != null) { in createEntry() 235 location.setSpeed(speed); in createEntry()
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/frameworks/ex/variablespeed/src/com/android/ex/variablespeed/ |
D | VariableSpeedNative.java | 68 /*package*/ static native void setVariableSpeed(float speed); in setVariableSpeed() argument
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/frameworks/base/docs/html/guide/topics/wireless/ |
D | index.jd | 10 is available, including the connected network's link speed, IP address, negotiation state, and more…
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/frameworks/base/docs/html/resources/articles/ |
D | window-bg-speed.jd | 8 discover how to speed up the drawing and the <em>perceived</em> startup time of 44 so as to reduce the drawing speed which would otherwise be capped at 60 fps.) An 52 <p>In this new version of the application, the drawing speed went up to 51 54 milliseconds per is easily explained by the speed of the memory bus on the
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D | index.jd | 152 …<dt><a href="{@docRoot}resources/articles/window-bg-speed.html">Window Backgrounds & UI Speed</a><… 153 …d there are many ways to do so. In this article, you will discover how to speed up the drawing and…
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/frameworks/base/services/jni/ |
D | com_android_server_InputManager.cpp | 187 void setPointerSpeed(int32_t speed); 680 void NativeInputManager::setPointerSpeed(int32_t speed) { in setPointerSpeed() argument 684 if (mLocked.pointerSpeed == speed) { in setPointerSpeed() 688 LOGI("Setting pointer speed to %d.", speed); in setPointerSpeed() 689 mLocked.pointerSpeed = speed; in setPointerSpeed() 1304 jclass clazz, jint speed) { in android_server_InputManager_nativeSetPointerSpeed() argument 1309 gNativeInputManager->setPointerSpeed(speed); in android_server_InputManager_nativeSetPointerSpeed()
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/frameworks/base/libs/ui/ |
D | Input.cpp | 1137 float speed = hypotf(vx, vy) * scale; in move() local 1138 if (speed >= mParameters.highThreshold) { in move() 1141 } else if (speed > mParameters.lowThreshold) { in move() 1144 scale *= 1 + (speed - mParameters.lowThreshold) in move() 1154 vx, vy, speed, scale / mParameters.scale); in move()
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/frameworks/base/core/java/android/view/ |
D | IWindowManager.aidl | 221 void setPointerSpeed(int speed); in setPointerSpeed() argument
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/frameworks/base/docs/html/guide/developing/tools/ |
D | emulator.jd | 327 <td><code>-netspeed <speed></code></td> 328 <td>Set network speed emulation to <speed>.</td> 330 supported <code><speed></code> values. </td> 352 <td>Slow down emulated CPU speed by <delay> </td> 355 <p>Note that the <delay> does not correlate to clock speed or other absolute metrics 412 <td>Disabling the boot animation can speed the startup time for the emulator.</td>
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | view-animation.jd | 90 specify various speed curves: for instance, {@link android.view.animation.AccelerateInterpolator} 91 tells a transformation to start slow and speed up. Each one has an attribute value that can be
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/frameworks/base/location/java/android/location/ |
D | Location.java | 567 public void setSpeed(float speed) { in setSpeed() argument 568 mSpeed = speed; in setSpeed()
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/frameworks/base/docs/html/guide/developing/devices/ |
D | emulator.jd | 582 <td><code>-netspeed <speed></code></td> 583 <td>Set network speed emulation to <speed>.</td> 585 supported <code><speed></code> values. </td> 607 <td>Slow down emulated CPU speed by <delay> </td> 610 <p>Note that the <delay> does not correlate to clock speed or other absolute metrics 667 <td>Disabling the boot animation can speed the startup time for the emulator.</td> 1381 <p>You can use the console to check the network status and current delay and speed characteristics.… 1431 <p>To set the network speed at emulator startup, use the <code>-netspeed</code> emulator option wi… 1432 <code><speed></code> value, as listed in the table below. Here are some examples:</p> 1436 … network speed while the emulator is running, connect to the console and use the <code>netspeed</c… [all …]
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/frameworks/base/docs/html/sdk/ |
D | android-2.0-highlights.jd | 141 and improve typing speed.</li>
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/frameworks/base/docs/html/guide/practices/design/ |
D | performance.jd | 125 good API design for a small hit in speed. But in your own internal 335 an FPU and the JIT. (Of course, absolute speed difference between those two 338 <p>In speed terms, there's no difference between <code>float</code> and
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