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Searched refs:speed (Results 1 – 25 of 48) sorted by relevance

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/frameworks/base/services/java/com/android/server/wm/
DInputManager.java96 private static native void nativeSetPointerSpeed(int speed); in nativeSetPointerSpeed() argument
430 public void setPointerSpeed(int speed) { in setPointerSpeed() argument
431 speed = Math.min(Math.max(speed, -7), 7); in setPointerSpeed()
432 nativeSetPointerSpeed(speed); in setPointerSpeed()
436 int speed = getPointerSpeedSetting(0); in updatePointerSpeedFromSettings() local
437 setPointerSpeed(speed); in updatePointerSpeedFromSettings()
452 int speed = defaultValue; in getPointerSpeedSetting() local
454 speed = Settings.System.getInt(mContext.getContentResolver(), in getPointerSpeedSetting()
458 return speed; in getPointerSpeedSetting()
/frameworks/base/core/java/android/widget/
DZoomControls.java68 public void setZoomSpeed(long speed) { in setZoomSpeed() argument
69 mZoomIn.setZoomSpeed(speed); in setZoomSpeed()
70 mZoomOut.setZoomSpeed(speed); in setZoomSpeed()
DZoomButton.java65 public void setZoomSpeed(long speed) { in setZoomSpeed() argument
66 mZoomSpeed = speed; in setZoomSpeed()
DZoomButtonsController.java238 public void setZoomSpeed(long speed) { in setZoomSpeed() argument
239 mControls.setZoomSpeed(speed); in setZoomSpeed()
/frameworks/base/core/java/com/android/internal/os/
DProcessStats.java564 int speed = 0;
573 tempSpeeds[speed] = val;
576 tempTimes[speed] = val;
577 speed++;
578 if (speed == MAX_SPEEDS) break; // No more
580 Slog.v(TAG, "First time : Speed/Time = " + tempSpeeds[speed - 1]
581 + "\t" + tempTimes[speed - 1]);
589 out = new long[speed];
590 mCpuSpeeds = new long[speed];
591 System.arraycopy(tempSpeeds, 0, mCpuSpeeds, 0, speed);
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/frameworks/base/docs/html/guide/webapps/
Dbest-practices.jd71 <p>Because mobile devices typically have a connection speed far slower than a desktop
72 computer, you should make your web pages load as fast as possible. One way to speed it up is to
76 Alternatively, you should optimize the size and speed of your files by compressing them with tools
90 improving the speed of your web site (for mobile and desktop), see Yahoo!'s guide to <a
92 Google's speed tutorials in <a href="http://code.google.com/speed/articles/">Let's make the web
/frameworks/ex/variablespeed/jni/
Djni_entry.cc55 JNI_METHOD(setVariableSpeed, void) (JNIEnv*, jclass, float speed) { in JNI_METHOD()
57 AudioEngine::GetEngine()->SetVariableSpeed(speed); in JNI_METHOD()
Dsola_time_scaler.h96 void set_speed(double speed);
Dsola_time_scaler.cc99 void SolaTimeScaler::set_speed(double speed) { in set_speed() argument
102 speed_ = speed; in set_speed()
Dvariablespeed.h53 void SetVariableSpeed(float speed);
Dvariablespeed.cc328 void AudioEngine::SetVariableSpeed(float speed) { in SetVariableSpeed() argument
331 GetTimeScaler()->set_speed(speed); in SetVariableSpeed()
/frameworks/base/tests/LocationTracker/src/com/android/locationtracker/data/
DTrackerEntry.java233 Float speed = getNullableFloat(cursor, SPEED); in createEntry() local
234 if (speed != null) { in createEntry()
235 location.setSpeed(speed); in createEntry()
/frameworks/ex/variablespeed/src/com/android/ex/variablespeed/
DVariableSpeedNative.java68 /*package*/ static native void setVariableSpeed(float speed); in setVariableSpeed() argument
/frameworks/base/docs/html/guide/topics/wireless/
Dindex.jd10 is available, including the connected network's link speed, IP address, negotiation state, and more…
/frameworks/base/docs/html/resources/articles/
Dwindow-bg-speed.jd8 discover how to speed up the drawing and the <em>perceived</em> startup time of
44 so as to reduce the drawing speed which would otherwise be capped at 60 fps.) An
52 <p>In this new version of the application, the drawing speed went up to 51
54 milliseconds per is easily explained by the speed of the memory bus on the
Dindex.jd152 …<dt><a href="{@docRoot}resources/articles/window-bg-speed.html">Window Backgrounds & UI Speed</a><…
153 …d there are many ways to do so. In this article, you will discover how to speed up the drawing and…
/frameworks/base/services/jni/
Dcom_android_server_InputManager.cpp187 void setPointerSpeed(int32_t speed);
680 void NativeInputManager::setPointerSpeed(int32_t speed) { in setPointerSpeed() argument
684 if (mLocked.pointerSpeed == speed) { in setPointerSpeed()
688 LOGI("Setting pointer speed to %d.", speed); in setPointerSpeed()
689 mLocked.pointerSpeed = speed; in setPointerSpeed()
1304 jclass clazz, jint speed) { in android_server_InputManager_nativeSetPointerSpeed() argument
1309 gNativeInputManager->setPointerSpeed(speed); in android_server_InputManager_nativeSetPointerSpeed()
/frameworks/base/libs/ui/
DInput.cpp1137 float speed = hypotf(vx, vy) * scale; in move() local
1138 if (speed >= mParameters.highThreshold) { in move()
1141 } else if (speed > mParameters.lowThreshold) { in move()
1144 scale *= 1 + (speed - mParameters.lowThreshold) in move()
1154 vx, vy, speed, scale / mParameters.scale); in move()
/frameworks/base/core/java/android/view/
DIWindowManager.aidl221 void setPointerSpeed(int speed); in setPointerSpeed() argument
/frameworks/base/docs/html/guide/developing/tools/
Demulator.jd327 <td><code>-netspeed &lt;speed&gt;</code></td>
328 <td>Set network speed emulation to &lt;speed&gt;.</td>
330 supported <code>&lt;speed&gt;</code> values. </td>
352 <td>Slow down emulated CPU speed by &lt;delay&gt; </td>
355 <p>Note that the &lt;delay&gt; does not correlate to clock speed or other absolute metrics
412 <td>Disabling the boot animation can speed the startup time for the emulator.</td>
/frameworks/base/docs/html/guide/topics/graphics/
Dview-animation.jd90 specify various speed curves: for instance, {@link android.view.animation.AccelerateInterpolator}
91 tells a transformation to start slow and speed up. Each one has an attribute value that can be
/frameworks/base/location/java/android/location/
DLocation.java567 public void setSpeed(float speed) { in setSpeed() argument
568 mSpeed = speed; in setSpeed()
/frameworks/base/docs/html/guide/developing/devices/
Demulator.jd582 <td><code>-netspeed &lt;speed&gt;</code></td>
583 <td>Set network speed emulation to &lt;speed&gt;.</td>
585 supported <code>&lt;speed&gt;</code> values. </td>
607 <td>Slow down emulated CPU speed by &lt;delay&gt; </td>
610 <p>Note that the &lt;delay&gt; does not correlate to clock speed or other absolute metrics
667 <td>Disabling the boot animation can speed the startup time for the emulator.</td>
1381 <p>You can use the console to check the network status and current delay and speed characteristics.…
1431 <p>To set the network speed at emulator startup, use the <code>-netspeed</code> emulator option wi…
1432 <code>&lt;speed&gt;</code> value, as listed in the table below. Here are some examples:</p>
1436 … network speed while the emulator is running, connect to the console and use the <code>netspeed</c…
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/frameworks/base/docs/html/sdk/
Dandroid-2.0-highlights.jd141 and improve typing speed.</li>
/frameworks/base/docs/html/guide/practices/design/
Dperformance.jd125 good API design for a small hit in speed. But in your own internal
335 an FPU and the JIT. (Of course, absolute speed difference between those two
338 <p>In speed terms, there's no difference between <code>float</code> and

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